Commit History

Author SHA1 Message Date
  Wei Mingzhi 2dac22b202 confused + dying = do not attack teammate 7 years ago
  Wei Mingzhi 98ab7b73c2 fix resistence effect of elemental jewels (should be 50% instead of 40%) (not tested) 7 years ago
  Wei Mingzhi 75e97e6d1f fix infinite hiding in Dream 2.11 (not tested) 7 years ago
  Wei Mingzhi d0d765cf96 fix escape algorithm (might still be wrong) 7 years ago
  Pal Lockheart 224cb0a0cc revert R behavior (#45) 7 years ago
  Wei Mingzhi bfcad590d3 fix IsPlayerDying logic 7 years ago
  LouYihua 2c677d7ee4 License update 7 years ago
  LouYihua 2de87ad8a9 Remove some direct calls to "SDL_xxx" outside video.c 7 years ago
  LouYihua b875957d65 Add missing PAL_GetWord 7 years ago
  LouYihua 28e3b9498b PAL_swprintf accepts number of chars rather than bytes. 7 years ago
  Pal Lockheart cb732e7ab4 apply PAL_swprintf in several missing place 7 years ago
  LouYihua 2ae14ef18f Added the PAL_swprintf function to avoid incorrect Chinese character output in OSX/iOS/Android. 7 years ago
  Pal Lockheart 02a161dd1a adaptive width for hidden exp upgrade dialog; all swprintf adds manual code path( only win32 and emscripten works ) 7 years ago
  louyihua 764f0fed3b Try fix enemy magic sound & animation in battle 8 years ago
  louyihua 1d74726652 Audio system refactor 8 years ago
  louyihua 3d484b530d Resource version auto-detection & bug fixes & fullscreen enabled 8 years ago
  louyihua 245744b48a Sound play fix 8 years ago
  louyihua d14db7fa8d Various bug fix 8 years ago
  louyihua 614e33d3c2 Bug fix: dead lock on exit, overlay on non-touch devices 9 years ago
  louyihua 5fa74edd95 SDL_GetTicks() ralted fix, avoiding possible bugs on extreme cases when SDL_GetTicks() wrapped, and remove some redundant codes on SDL 2.0 drawing. 9 years ago
  louyihua 112754ca15 Remove PAL_UNICODE definition 9 years ago
  louyihua fd9a91e7c6 Unified version 9 years ago
  louyihua f8ecb44987 Typedef for WCHAR on non-windows systems and warning-disable remove for windows 9 years ago
  louyihua 89f3082a20 Unicode support as well as japanese support 9 years ago
  Wei Mingzhi 8950015bc0 [Issue #14] fixed: no sound effect of enemys physical attack (kinghtt) 10 years ago
  Wei Mingzhi a6fc5fd714 [Issue #14] fixed: no sound effect of enemys physical attack (kinghtt) 10 years ago
  Wei Mingzhi d701e482b5 win95 10 years ago
  Wei Mingzhi d585ac8600 merged win95 sources. 10 years ago
  EC2 Default User d6035000dc SDL 1.2.15 compatibility 10 years ago
  Wei Mingzhi d70187aec1 Emacs 11 years ago