Browse Source

fix IsPlayerDying logic

Wei Mingzhi 7 years ago
parent
commit
bfcad590d3
1 changed files with 2 additions and 1 deletions
  1. 2 1
      fight.c

+ 2 - 1
fight.c

@@ -44,7 +44,8 @@ PAL_IsPlayerDying(
 
 --*/
 {
-   return gpGlobals->g.PlayerRoles.rgwHP[wPlayerRole] < gpGlobals->g.PlayerRoles.rgwMaxHP[wPlayerRole] / 5;
+   return gpGlobals->g.PlayerRoles.rgwHP[wPlayerRole] <
+      min(100, gpGlobals->g.PlayerRoles.rgwMaxHP[wPlayerRole] / 5);
 }
 
 INT