louyihua
|
1d74726652
Audio system refactor
|
8 years ago |
louyihua
|
3d484b530d
Resource version auto-detection & bug fixes & fullscreen enabled
|
8 years ago |
louyihua
|
245744b48a
Sound play fix
|
8 years ago |
louyihua
|
d14db7fa8d
Various bug fix
|
8 years ago |
louyihua
|
614e33d3c2
Bug fix: dead lock on exit, overlay on non-touch devices
|
9 years ago |
louyihua
|
5fa74edd95
SDL_GetTicks() ralted fix, avoiding possible bugs on extreme cases when SDL_GetTicks() wrapped, and remove some redundant codes on SDL 2.0 drawing.
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9 years ago |
louyihua
|
112754ca15
Remove PAL_UNICODE definition
|
9 years ago |
louyihua
|
fd9a91e7c6
Unified version
|
9 years ago |
louyihua
|
f8ecb44987
Typedef for WCHAR on non-windows systems and warning-disable remove for windows
|
9 years ago |
louyihua
|
89f3082a20
Unicode support as well as japanese support
|
9 years ago |
Wei Mingzhi
|
8950015bc0
[Issue #14] fixed: no sound effect of enemys physical attack (kinghtt)
|
10 years ago |
Wei Mingzhi
|
a6fc5fd714
[Issue #14] fixed: no sound effect of enemys physical attack (kinghtt)
|
10 years ago |
Wei Mingzhi
|
d701e482b5
win95
|
10 years ago |
Wei Mingzhi
|
d585ac8600
merged win95 sources.
|
10 years ago |
EC2 Default User
|
d6035000dc
SDL 1.2.15 compatibility
|
10 years ago |
Wei Mingzhi
|
d70187aec1
Emacs
|
11 years ago |
Wei Mingzhi
|
8d4be3267d
Initial check-in.
|
12 years ago |