提交历史

作者 SHA1 备注 提交日期
  LouYihua b875957d65 Add missing PAL_GetWord 7 年之前
  LouYihua 28e3b9498b PAL_swprintf accepts number of chars rather than bytes. 7 年之前
  Pal Lockheart cb732e7ab4 apply PAL_swprintf in several missing place 7 年之前
  LouYihua 2ae14ef18f Added the PAL_swprintf function to avoid incorrect Chinese character output in OSX/iOS/Android. 7 年之前
  Pal Lockheart 02a161dd1a adaptive width for hidden exp upgrade dialog; all swprintf adds manual code path( only win32 and emscripten works ) 7 年之前
  louyihua 764f0fed3b Try fix enemy magic sound & animation in battle 8 年之前
  louyihua 1d74726652 Audio system refactor 8 年之前
  louyihua 3d484b530d Resource version auto-detection & bug fixes & fullscreen enabled 8 年之前
  louyihua 245744b48a Sound play fix 8 年之前
  louyihua d14db7fa8d Various bug fix 8 年之前
  louyihua 614e33d3c2 Bug fix: dead lock on exit, overlay on non-touch devices 8 年之前
  louyihua 5fa74edd95 SDL_GetTicks() ralted fix, avoiding possible bugs on extreme cases when SDL_GetTicks() wrapped, and remove some redundant codes on SDL 2.0 drawing. 9 年之前
  louyihua 112754ca15 Remove PAL_UNICODE definition 9 年之前
  louyihua fd9a91e7c6 Unified version 9 年之前
  louyihua f8ecb44987 Typedef for WCHAR on non-windows systems and warning-disable remove for windows 9 年之前
  louyihua 89f3082a20 Unicode support as well as japanese support 9 年之前
  Wei Mingzhi 8950015bc0 [Issue #14] fixed: no sound effect of enemys physical attack (kinghtt) 9 年之前
  Wei Mingzhi a6fc5fd714 [Issue #14] fixed: no sound effect of enemys physical attack (kinghtt) 9 年之前
  Wei Mingzhi d701e482b5 win95 10 年之前
  Wei Mingzhi d585ac8600 merged win95 sources. 10 年之前
  EC2 Default User d6035000dc SDL 1.2.15 compatibility 10 年之前
  Wei Mingzhi d70187aec1 Emacs 11 年之前
  Wei Mingzhi 8d4be3267d Initial check-in. 11 年之前