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							- /* -*- mode: c; tab-width: 4; c-basic-offset: 3; c-file-style: "linux" -*- */
 
- //
 
- // Copyright (c) 2009, Wei Mingzhi <whistler_wmz@users.sf.net>.
 
- // All rights reserved.
 
- //
 
- // This file is part of SDLPAL.
 
- //
 
- // SDLPAL is free software: you can redistribute it and/or modify
 
- // it under the terms of the GNU General Public License as published by
 
- // the Free Software Foundation, either version 3 of the License, or
 
- // (at your option) any later version.
 
- //
 
- // This program is distributed in the hope that it will be useful,
 
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
 
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
- // GNU General Public License for more details.
 
- //
 
- // You should have received a copy of the GNU General Public License
 
- // along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
- //
 
- #ifndef FIGHT_H
 
- #define FIGHT_H
 
- #ifdef __cplusplus
 
- extern "C"
 
- {
 
- #endif
 
- INT
 
- PAL_BattleSelectAutoTarget(
 
-    VOID
 
- );
 
- VOID
 
- PAL_UpdateTimeChargingUnit(
 
-    VOID
 
- );
 
- FLOAT
 
- PAL_GetTimeChargingSpeed(
 
-    WORD           wDexterity
 
- );
 
- VOID
 
- PAL_BattleUpdateFighters(
 
-    VOID
 
- );
 
- VOID
 
- PAL_BattlePlayerCheckReady(
 
-    VOID
 
- );
 
- VOID
 
- PAL_BattleStartFrame(
 
-    VOID
 
- );
 
- VOID
 
- PAL_BattleCommitAction(
 
-    BOOL         fRepeat
 
- );
 
- VOID
 
- PAL_BattlePlayerPerformAction(
 
-    WORD         wPlayerIndex
 
- );
 
- VOID
 
- PAL_BattleEnemyPerformAction(
 
-    WORD         wEnemyIndex
 
- );
 
- VOID
 
- PAL_BattleShowPlayerPreMagicAnim(
 
-    WORD         wPlayerIndex,
 
-    BOOL         fSummon
 
- );
 
- VOID
 
- PAL_BattleDelay(
 
-    WORD       wDuration,
 
-    WORD       wObjectID,
 
-    BOOL       fUpdateGesture
 
- );
 
- VOID
 
- PAL_BattleStealFromEnemy(
 
-    WORD           wTarget,
 
-    WORD           wStealRate
 
- );
 
- VOID
 
- PAL_BattleSimulateMagic(
 
-    SHORT      sTarget,
 
-    WORD       wMagicObjectID,
 
-    WORD       wBaseDamage
 
- );
 
- #ifdef __cplusplus
 
- }
 
- #endif
 
- #endif
 
 
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