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- /* -*- mode: c; tab-width: 4; c-basic-offset: 3; c-file-style: "linux" -*- */
- //
- // Copyright (c) 2009, Wei Mingzhi <whistler_wmz@users.sf.net>.
- // All rights reserved.
- //
- // This file is part of SDLPAL.
- //
- // SDLPAL is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- //
- #include "palcommon.h"
- #include "global.h"
- #include "sound.h"
- #include "players.h"
- #include "util.h"
- #include "resampler.h"
- #ifdef PAL_HAS_NATIVEMIDI
- #include "midi.h"
- #endif
- #if PAL_HAS_OGG
- #include <vorbis/codec.h>
- #endif
- static BOOL gSndOpened = FALSE;
- BOOL g_fNoSound = FALSE;
- BOOL g_fNoMusic = FALSE;
- static BOOL g_fUseWav = FALSE;
- #ifdef __SYMBIAN32__
- INT g_iVolume = SDL_MIX_MAXVOLUME * 0.1;
- #endif
- #ifdef PAL_CLASSIC
- int g_iCurrChannel = 0;
- #endif
- #define PAL_CDTRACK_BASE 10000
- typedef struct tagSNDPLAYER
- {
- FILE *mkf;
- SDL_AudioSpec spec;
- SDL_mutex *mtx;
- LPBYTE buf[2], pos[2];
- INT audio_len[2];
- MUSICPLAYER *pMusPlayer;
- MUSICPLAYER *pCDPlayer;
- #if PAL_HAS_SDLCD
- SDL_CD *pCD;
- #endif
- } SNDPLAYER;
- static SNDPLAYER gSndPlayer;
- static SDL_AudioSpec *
- SOUND_LoadVOCFromBuffer(
- LPCBYTE lpVOC,
- DWORD dwLen,
- SDL_AudioSpec *lpSpec,
- LPBYTE *lppBuffer
- )
- /*++
- Purpose:
- Load a VOC file in a buffer. Currently supports type 01 block only.
- Parameters:
- [IN] lpVOC - pointer to the buffer of the VOC file.
- [IN] dwLen - length of the buffer of the VOC file.
- [OUT] lpSpec - pointer to the SDL_AudioSpec structure, which contains
- some basic information about the VOC file.
- [OUT] lppBuffer - the output buffer.
- Return value:
- Pointer to the SDL_AudioSpec structure, NULL if failed.
- --*/
- {
- INT freq, len, x, i, l;
- SDL_RWops *rw;
- if (g_fUseWav)
- {
- rw = SDL_RWFromConstMem(lpVOC, dwLen);
- if (rw == NULL) return NULL;
- len = dwLen;
- SDL_LoadWAV_RW(rw, 1, lpSpec, lppBuffer, (Uint32 *)&len);
- lpSpec->size = len;
- return lpSpec;
- }
- else
- {
- //
- // Skip header
- //
- lpVOC += 0x1B;
- //
- // Length is 3 bytes long
- //
- len = (lpVOC[0] | (lpVOC[1] << 8) | (lpVOC[2] << 16)) - 2;
- lpVOC += 3;
- //
- // One byte for frequency
- //
- freq = 1000000 / (256 - *lpVOC);
- #if 1
- lpVOC += 2;
- //
- // Convert the sample manually, as SDL doesn't like "strange" sample rates.
- //
- x = (INT)(len * ((FLOAT)gpGlobals->iSampleRate / freq));
- *lppBuffer = (LPBYTE)calloc(1, x);
- if (*lppBuffer == NULL)
- {
- return NULL;
- }
- for (i = 0; i < x; i++)
- {
- l = (INT)(i * (freq / (FLOAT)gpGlobals->iSampleRate));
- if (l >= len)
- {
- l = len - 1;
- }
- (*lppBuffer)[i] = lpVOC[l];
- }
- lpSpec->channels = 1;
- lpSpec->format = AUDIO_U8;
- lpSpec->freq = gpGlobals->iSampleRate;
- lpSpec->size = x;
- #else
- *lppBuffer = (unsigned char *)malloc(len);
- if (*lppBuffer == NULL)
- {
- return NULL;
- }
- lpSpec->channels = 1;
- lpSpec->format = AUDIO_U8;
- lpSpec->freq = freq;
- lpSpec->size = len;
- lpVOC += 2;
- memcpy(*lppBuffer, lpVOC, len);
- #endif
- return lpSpec;
- }
- }
- static VOID SDLCALL
- SOUND_FillAudio(
- LPVOID udata,
- LPBYTE stream,
- INT len
- )
- /*++
- Purpose:
- SDL sound callback function.
- Parameters:
- [IN] udata - pointer to user-defined parameters (Not used).
- [OUT] stream - pointer to the stream buffer.
- [IN] len - Length of the buffer.
- Return value:
- None.
- --*/
- {
- int i;
- #if SDL_VERSION_ATLEAST(2,0,0)
- memset(stream, 0, len);
- #endif
- //
- // Play music
- //
- if (!g_fNoMusic)
- {
- SDL_mutexP(gSndPlayer.mtx);
- if (gSndPlayer.pMusPlayer)
- {
- gSndPlayer.pMusPlayer->FillBuffer(gSndPlayer.pMusPlayer, stream, len);
- }
- if (gSndPlayer.pCDPlayer)
- {
- gSndPlayer.pCDPlayer->FillBuffer(gSndPlayer.pCDPlayer, stream, len);
- }
- SDL_mutexV(gSndPlayer.mtx);
- }
- //
- // No current playing sound
- //
- if (g_fNoSound)
- {
- return;
- }
- SDL_mutexP(gSndPlayer.mtx);
- for (i = 0; i < 2; i++)
- {
- //
- // Only play if we have data left
- //
- if (gSndPlayer.buf[i] == NULL)
- {
- continue;
- }
- if (gSndPlayer.audio_len[i] == 0)
- {
- //
- // Delete the audio buffer from memory
- //
- free(gSndPlayer.buf[i]);
- gSndPlayer.buf[i] = NULL;
- continue;
- }
- //
- // Mix as much data as possible
- //
- len = (len > gSndPlayer.audio_len[i]) ? gSndPlayer.audio_len[i] : len;
- #ifdef __SYMBIAN32__
- SDL_MixAudio(stream, gSndPlayer.pos[i], len, g_iVolume);
- #else
- SDL_MixAudio(stream, gSndPlayer.pos[i], len, SDL_MIX_MAXVOLUME * 2 / 3);
- #endif
- gSndPlayer.pos[i] += len;
- gSndPlayer.audio_len[i] -= len;
- }
- SDL_mutexV(gSndPlayer.mtx);
- }
- INT
- SOUND_OpenAudio(
- VOID
- )
- /*++
- Purpose:
- Initialize the audio subsystem.
- Parameters:
- None.
- Return value:
- 0 if succeed, others if failed.
- --*/
- {
- SDL_AudioSpec spec;
- char *mkfs[2];
- BOOL use_wave[2];
- int i;
- if (gSndOpened)
- {
- //
- // Already opened
- //
- return -1;
- }
- gSndOpened = FALSE;
- //
- // Load the MKF file.
- //
- if (gpGlobals->fIsWIN95)
- {
- mkfs[0] = "sounds.mkf"; use_wave[0] = TRUE;
- mkfs[1] = "voc.mkf"; use_wave[1] = FALSE;
- }
- else
- {
- mkfs[0] = "voc.mkf"; use_wave[0] = FALSE;
- mkfs[1] = "sounds.mkf"; use_wave[1] = TRUE;
- }
- for (i = 0; i < 2; i++)
- {
- gSndPlayer.mkf = UTIL_OpenFile(mkfs[i]);
- if (gSndPlayer.mkf)
- {
- g_fUseWav = use_wave[i];
- break;
- }
- }
- if (gSndPlayer.mkf == NULL)
- {
- return -2;
- }
- //
- // Initialize the resampler
- //
- resampler_init();
- //
- // Open the sound subsystem.
- //
- gSndPlayer.spec.freq = gpGlobals->iSampleRate;
- gSndPlayer.spec.format = AUDIO_S16;
- gSndPlayer.spec.channels = gpGlobals->iAudioChannels;
- gSndPlayer.spec.samples = 1024;
- gSndPlayer.spec.callback = SOUND_FillAudio;
- if (SDL_OpenAudio(&gSndPlayer.spec, &spec) < 0)
- {
- //
- // Failed
- //
- return -3;
- }
- memcpy(&gSndPlayer.spec, &spec, sizeof(SDL_AudioSpec));
- gSndPlayer.buf[0] = NULL;
- gSndPlayer.pos[0] = NULL;
- gSndPlayer.audio_len[0] = 0;
- gSndPlayer.buf[1] = NULL;
- gSndPlayer.pos[1] = NULL;
- gSndPlayer.audio_len[1] = 0;
- gSndPlayer.mtx = SDL_CreateMutex();
- gSndOpened = TRUE;
- //
- // Initialize the music subsystem.
- //
- switch (gpGlobals->eMusicType)
- {
- case MUSIC_RIX:
- if (!(gSndPlayer.pMusPlayer = RIX_Init(va("%s%s", PAL_PREFIX, "mus.mkf"))))
- {
- gSndPlayer.pMusPlayer = RIX_Init(va("%s%s", PAL_PREFIX, "MUS.MKF"));
- }
- break;
- case MUSIC_MP3:
- #if PAL_HAS_MP3
- gSndPlayer.pMusPlayer = MP3_Init(NULL);
- #else
- gSndPlayer.pMusPlayer = NULL;
- #endif
- break;
- case MUSIC_OGG:
- #if PAL_HAS_OGG
- gSndPlayer.pMusPlayer = OGG_Init(NULL);
- #else
- gSndPlayer.pMusPlayer = NULL;
- #endif
- break;
- case MUSIC_MIDI:
- gSndPlayer.pMusPlayer = NULL;
- break;
- }
- //
- // Initialize the CD audio.
- //
- switch (gpGlobals->eCDType)
- {
- case MUSIC_SDLCD:
- {
- #if PAL_HAS_SDLCD
- int i;
- gSndPlayer.pCD = NULL;
- for (i = 0; i < SDL_CDNumDrives(); i++)
- {
- gSndPlayer.pCD = SDL_CDOpen(i);
- if (gSndPlayer.pCD != NULL)
- {
- if (!CD_INDRIVE(SDL_CDStatus(gSndPlayer.pCD)))
- {
- SDL_CDClose(gSndPlayer.pCD);
- gSndPlayer.pCD = NULL;
- }
- else
- {
- break;
- }
- }
- }
- #endif
- gSndPlayer.pCDPlayer = NULL;
- break;
- }
- case MUSIC_MP3:
- #if PAL_HAS_MP3
- gSndPlayer.pCDPlayer = MP3_Init(NULL);
- #else
- gSndPlayer.pCDPlayer = NULL;
- #endif
- break;
- case MUSIC_OGG:
- #if PAL_HAS_OGG
- gSndPlayer.pCDPlayer = OGG_Init(NULL);
- #else
- gSndPlayer.pCDPlayer = NULL;
- #endif
- break;
- }
- //
- // Let the callback function run so that musics will be played.
- //
- SDL_PauseAudio(0);
- return 0;
- }
- #ifdef PSP
- void
- SOUND_ReloadVOC(
- void
- )
- {
- fclose(gSndPlayer.mkf);
- gSndPlayer.mkf = UTIL_OpenFile("voc.mkf");
- g_fUseWav = FALSE;
- }
- #endif
- VOID
- SOUND_CloseAudio(
- VOID
- )
- /*++
- Purpose:
- Close the audio subsystem.
- Parameters:
- None.
- Return value:
- None.
- --*/
- {
- SDL_mutexP(gSndPlayer.mtx);
- SDL_CloseAudio();
- if (gSndPlayer.buf[0] != NULL)
- {
- free(gSndPlayer.buf[0]);
- gSndPlayer.buf[0] = NULL;
- }
- if (gSndPlayer.buf[1] != NULL)
- {
- free(gSndPlayer.buf[1]);
- gSndPlayer.buf[1] = NULL;
- }
- if (gSndPlayer.mkf != NULL)
- {
- fclose(gSndPlayer.mkf);
- gSndPlayer.mkf = NULL;
- }
- if (gSndPlayer.pMusPlayer)
- {
- gSndPlayer.pMusPlayer->Shutdown(gSndPlayer.pMusPlayer);
- gSndPlayer.pMusPlayer = NULL;
- }
- if (gSndPlayer.pCDPlayer)
- {
- gSndPlayer.pCDPlayer->Shutdown(gSndPlayer.pCDPlayer);
- gSndPlayer.pCDPlayer = NULL;
- }
- #if PAL_HAS_SDLCD
- if (gSndPlayer.pCD != NULL)
- {
- SOUND_PlayCDA(-1);
- SDL_CDClose(gSndPlayer.pCD);
- }
- #endif
- #ifdef PAL_HAS_NATIVEMIDI
- MIDI_Play(0, FALSE);
- #endif
- SDL_DestroyMutex(gSndPlayer.mtx);
- }
- SDL_AudioSpec*
- SOUND_GetAudioSpec(
- VOID
- )
- {
- return &gSndPlayer.spec;
- }
- #ifdef __SYMBIAN32__
- VOID
- SOUND_AdjustVolume(
- INT iDirectory
- )
- /*++
- Purpose:
- SDL sound volume adjust function.
- Parameters:
- [IN] iDirectory - value, Increase (>0) or decrease (<=0) 3% volume.
- Return value:
- None.
- --*/
- {
- if (iDirectory > 0)
- {
- if (g_iVolume <= SDL_MIX_MAXVOLUME)
- {
- g_iVolume += SDL_MIX_MAXVOLUME * 0.03;
- }
- else
- {
- g_iVolume = SDL_MIX_MAXVOLUME;
- }
- }
- else
- {
- if (g_iVolume > 0)
- {
- g_iVolume -= SDL_MIX_MAXVOLUME * 0.03;
- }
- else
- {
- g_iVolume = 0;
- }
- }
- }
- #endif
- VOID
- SOUND_PlayChannel(
- INT iSoundNum,
- INT iChannel
- )
- /*++
- Purpose:
- Play a sound in voc.mkf file.
- Parameters:
- [IN] iSoundNum - number of the sound.
- [IN] iChannel - the number of channel (0 or 1).
- Return value:
- None.
- --*/
- {
- SDL_AudioCVT wavecvt;
- SDL_AudioSpec wavespec;
- LPBYTE buf, bufdec;
- UINT samplesize;
- int len;
- if (!gSndOpened || g_fNoSound)
- {
- return;
- }
- //
- // Stop playing current sound.
- //
- SDL_mutexP(gSndPlayer.mtx);
- if (gSndPlayer.buf[iChannel] != NULL)
- {
- LPBYTE p = gSndPlayer.buf[iChannel];
- gSndPlayer.buf[iChannel] = NULL;
- free(p);
- }
- SDL_mutexV(gSndPlayer.mtx);
- if (iSoundNum < 0)
- {
- return;
- }
- //
- // Get the length of the sound file.
- //
- len = PAL_MKFGetChunkSize(iSoundNum, gSndPlayer.mkf);
- if (len <= 0)
- {
- return;
- }
- buf = (LPBYTE)calloc(len, 1);
- if (buf == NULL)
- {
- return;
- }
- //
- // Read the sound file from the MKF archive.
- //
- PAL_MKFReadChunk(buf, len, iSoundNum, gSndPlayer.mkf);
- SOUND_LoadVOCFromBuffer(buf, len, &wavespec, &bufdec);
- free(buf);
- //
- // Build the audio converter and create conversion buffers
- //
- if (SDL_BuildAudioCVT(&wavecvt, wavespec.format, wavespec.channels, wavespec.freq,
- gSndPlayer.spec.format, gSndPlayer.spec.channels, gSndPlayer.spec.freq) < 0)
- {
- free(bufdec);
- return;
- }
- samplesize = ((wavespec.format & 0xFF) / 8) * wavespec.channels;
- wavecvt.len = wavespec.size & ~(samplesize - 1);
- wavecvt.buf = (LPBYTE)malloc(wavecvt.len * wavecvt.len_mult);
- if (wavecvt.buf == NULL)
- {
- free(bufdec);
- return;
- }
- memcpy(wavecvt.buf, bufdec, wavespec.size);
- if (g_fUseWav)
- {
- SDL_FreeWAV(bufdec);
- }
- else
- {
- free(bufdec);
- }
- //
- // Run the audio converter
- //
- if (SDL_ConvertAudio(&wavecvt) < 0)
- {
- return;
- }
- SDL_mutexP(gSndPlayer.mtx);
- if (gSndPlayer.buf[iChannel] != NULL)
- {
- LPBYTE p = gSndPlayer.buf[iChannel];
- gSndPlayer.buf[iChannel] = NULL;
- free(p);
- }
- gSndPlayer.buf[iChannel] = wavecvt.buf;
- gSndPlayer.audio_len[iChannel] = wavecvt.len * wavecvt.len_mult;
- gSndPlayer.pos[iChannel] = wavecvt.buf;
- SDL_mutexV(gSndPlayer.mtx);
- }
- VOID
- SOUND_PlayMUS(
- INT iNumRIX,
- BOOL fLoop,
- FLOAT flFadeTime
- )
- {
- SDL_mutexP(gSndPlayer.mtx);
- #ifdef PAL_HAS_NATIVEMIDI
- if (gpGlobals->eMusicType == MUSIC_MIDI)
- {
- MIDI_Play(iNumRIX, fLoop);
- return;
- }
- #endif
- if (gSndPlayer.pMusPlayer)
- {
- gSndPlayer.pMusPlayer->Play(gSndPlayer.pMusPlayer, iNumRIX, fLoop, flFadeTime);
- }
- SDL_mutexV(gSndPlayer.mtx);
- }
- BOOL
- SOUND_PlayCDA(
- INT iNumTrack
- )
- /*++
- Purpose:
- Play a CD Audio Track.
- Parameters:
- [IN] iNumTrack - number of the CD Audio Track.
- Return value:
- TRUE if the track can be played, FALSE if not.
- --*/
- {
- BOOL ret = FALSE;
- #if PAL_HAS_SDLCD
- if (gSndPlayer.pCD != NULL)
- {
- if (CD_INDRIVE(SDL_CDStatus(gSndPlayer.pCD)))
- {
- SDL_CDStop(gSndPlayer.pCD);
- if (iNumTrack != -1)
- {
- SOUND_PlayMUS(-1, FALSE, 0);
- if (SDL_CDPlayTracks(gSndPlayer.pCD, iNumTrack - 1, 0, 1, 0) == 0)
- {
- return TRUE;
- }
- }
- }
- }
- #endif
- SDL_mutexP(gSndPlayer.mtx);
- if (gSndPlayer.pCDPlayer)
- {
- if (iNumTrack != -1)
- {
- SOUND_PlayMUS(-1, FALSE, 0);
- ret = gSndPlayer.pCDPlayer->Play(gSndPlayer.pCDPlayer, PAL_CDTRACK_BASE + iNumTrack, TRUE, 0);
- }
- else
- {
- ret = gSndPlayer.pCDPlayer->Play(gSndPlayer.pCDPlayer, -1, FALSE, 0);
- }
- }
- SDL_mutexV(gSndPlayer.mtx);
- return ret;
- }
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