| 12345678910111213141516171819202122232425262728293031 | # Adapted from Makefile for Dingux by Rikku2000TARGET = sdlpalHOST =ADPLUG_FILES = adplug/rix.cpp adplug/player.cpp adplug/binio.cpp \	adplug/fprovide.cpp adplug/binfile.cpp adplug/dosbox_opl.cpp \	adplug/fmopl.c adplug/surroundopl.cpp adplug/emuopl.cpp \	adplug/demuopl.cppLIBMAD_FILES = libmad/bit.c libmad/decoder.c libmad/fixed.c libmad/frame.c \	libmad/huffman.c libmad/layer12.c libmad/layer3.c libmad/music_mad.c \	libmad/stream.c libmad/synth.c libmad/timer.cFILES = rixplay.cpp text.c font.c itemmenu.c scene.c palcommon.c script.c \	util.c play.c getopt.c input.c uibattle.c game.c magicmenu.c map.c \	ending.c uigame.c rngplay.c ui.c global.c main.c fight.c \	video.c palette.c sound.c res.c battle.c yj1.cFILES += $(ADPLUG_FILES)FILES += $(LIBMAD_FILES)CFLAGS = `sdl-config --cflags` -g -Wall -O2 -fno-strict-aliasingLDFLAGS = `sdl-config --libs` -lstdc++ -lm$(TARGET):	$(HOST)gcc $(CFLAGS) -o $(TARGET) $(FILES) $(LDFLAGS)clean:	rm -f $(TARGET)
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