pal_config.h 975 B

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  1. #ifndef PAL_CONFIG_H
  2. # define PAL_CONFIG_H
  3. # define PAL_PREFIX "sdmc:/3ds/sdlpal/"
  4. # define PAL_SAVE_PREFIX "sdmc:/3ds/sdlpal/"
  5. # define PAL_CONFIG_PREFIX "sdmc:/3ds/sdlpal/"
  6. # define PAL_SCREENSHOT_PREFIX "sdmc:/3ds/sdlpal/"
  7. # define PAL_AUDIO_DEFAULT_BUFFER_SIZE 2048
  8. # define PAL_HAS_JOYSTICKS 0
  9. # define PAL_HAS_MP3 0
  10. # define PAL_HAS_OGG 0
  11. # define PAL_HAS_TOUCH 0
  12. # define PAL_DEFAULT_WINDOW_WIDTH 320
  13. # define PAL_DEFAULT_WINDOW_HEIGHT 240
  14. # define PAL_VIDEO_INIT_FLAGS (SDL_SWSURFACE | SDL_TOPSCR | SDL_CONSOLEBOTTOM | SDL_FULLSCREEN)
  15. # define PAL_SDL_INIT_FLAGS (SDL_INIT_VIDEO | SDL_INIT_AUDIO)
  16. # define PAL_PLATFORM "Nintendo 3DS"
  17. # define PAL_CREDIT "ZephRay"
  18. # define PAL_PORTYEAR "2017"
  19. # define PAL_LARGE static
  20. # define PAL_FORCE_UPDATE_ON_PALETTE_SET
  21. # define PAL_FILESYSTEM_IGNORE_CASE 1
  22. # define PAL_SCALE_SCREEN FALSE
  23. # include <3ds.h>
  24. #endif