#ifndef PAL_CONFIG_H # define PAL_CONFIG_H # define PAL_PREFIX "sdmc:/3ds/sdlpal/" # define PAL_SAVE_PREFIX "sdmc:/3ds/sdlpal/" # define PAL_CONFIG_PREFIX "sdmc:/3ds/sdlpal/" # define PAL_SCREENSHOT_PREFIX "sdmc:/3ds/sdlpal/" # define PAL_AUDIO_DEFAULT_BUFFER_SIZE 2048 # define PAL_HAS_JOYSTICKS 0 # define PAL_HAS_MP3 0 # define PAL_HAS_OGG 0 # define PAL_HAS_TOUCH 0 # define PAL_DEFAULT_WINDOW_WIDTH 320 # define PAL_DEFAULT_WINDOW_HEIGHT 240 # define PAL_VIDEO_INIT_FLAGS (SDL_SWSURFACE | SDL_TOPSCR | SDL_CONSOLEBOTTOM | SDL_FULLSCREEN) # define PAL_SDL_INIT_FLAGS (SDL_INIT_VIDEO | SDL_INIT_AUDIO) # define PAL_PLATFORM "Nintendo 3DS" # define PAL_CREDIT "ZephRay" # define PAL_PORTYEAR "2017" # define PAL_LARGE static # define PAL_FORCE_UPDATE_ON_PALETTE_SET # define PAL_FILESYSTEM_IGNORE_CASE 1 # define PAL_SCALE_SCREEN FALSE # include <3ds.h> #endif