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- //{{NO_DEPENDENCIES}}
- // Microsoft Visual C++ 生成的包含文件。
- // 供 sdlpal.rc 使用
- //
- #define IDI_SDLPAL 101
- #define IDD_LAUNCHER 101
- #define IDS_LAUNCHSETTING 102
- #define IDS_CONFIRM 103
- #define IDC_GAMEPATH 1000
- #define IDC_DOS 1002
- #define IDC_WIN95 1003
- #define IDC_CHT 1005
- #define IDC_CHS 1006
- #define IDC_EMBEDFONT 1009
- #define IDC_WIDTH 1012
- #define IDC_HEIGHT 1013
- #define IDC_ASPECTRATIO 1014
- #define IDC_FULLSCREEN 1015
- #define IDC_MSGFILE 1017
- #define IDC_CD 1019
- #define IDC_BGM 1020
- #define IDC_OPL 1021
- #define IDC_STEREO 1022
- #define IDC_DEFAULT 1024
- #define IDC_SURROUNDOPL 1025
- #define IDC_SAMPLERATE 1027
- #define IDC_OPLSR 1028
- #define IDC_QUALITY 1029
- #define IDC_VOLUME 1030
- #define IDC_OPLOFFSET 1031
- #define IDC_AUDIOBUFFER 1032
- #define IDC_BRGAME 1033
- #define IDC_STATIC -1
- // Next default values for new objects
- //
- #ifdef APSTUDIO_INVOKED
- #ifndef APSTUDIO_READONLY_SYMBOLS
- #define _APS_NEXT_RESOURCE_VALUE 104
- #define _APS_NEXT_COMMAND_VALUE 40001
- #define _APS_NEXT_CONTROL_VALUE 1035
- #define _APS_NEXT_SYMED_VALUE 101
- #endif
- #endif
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