//{{NO_DEPENDENCIES}} // Microsoft Visual C++ 生成的包含文件。 // 供 sdlpal.rc 使用 // #define IDI_SDLPAL 101 #define IDD_LAUNCHER 101 #define IDS_LAUNCHSETTING 102 #define IDS_CONFIRM 103 #define IDC_GAMEPATH 1000 #define IDC_DOS 1002 #define IDC_WIN95 1003 #define IDC_CHT 1005 #define IDC_CHS 1006 #define IDC_EMBEDFONT 1009 #define IDC_WIDTH 1012 #define IDC_HEIGHT 1013 #define IDC_ASPECTRATIO 1014 #define IDC_FULLSCREEN 1015 #define IDC_MSGFILE 1017 #define IDC_CD 1019 #define IDC_BGM 1020 #define IDC_OPL 1021 #define IDC_STEREO 1022 #define IDC_DEFAULT 1024 #define IDC_SURROUNDOPL 1025 #define IDC_SAMPLERATE 1027 #define IDC_OPLSR 1028 #define IDC_QUALITY 1029 #define IDC_VOLUME 1030 #define IDC_OPLOFFSET 1031 #define IDC_AUDIOBUFFER 1032 #define IDC_BRGAME 1033 #define IDC_STATIC -1 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 104 #define _APS_NEXT_COMMAND_VALUE 40001 #define _APS_NEXT_CONTROL_VALUE 1035 #define _APS_NEXT_SYMED_VALUE 101 #endif #endif