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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "../SDL_internal.h"
- #include "SDL_power.h"
- /*
- * Returns SDL_TRUE if we have a definitive answer.
- * SDL_FALSE to try next implementation.
- */
- typedef SDL_bool
- (*SDL_GetPowerInfo_Impl) (SDL_PowerState * state, int *seconds,
- int *percent);
- SDL_bool SDL_GetPowerInfo_Linux_proc_acpi(SDL_PowerState *, int *, int *);
- SDL_bool SDL_GetPowerInfo_Linux_proc_apm(SDL_PowerState *, int *, int *);
- SDL_bool SDL_GetPowerInfo_Windows(SDL_PowerState *, int *, int *);
- SDL_bool SDL_GetPowerInfo_MacOSX(SDL_PowerState *, int *, int *);
- SDL_bool SDL_GetPowerInfo_Haiku(SDL_PowerState *, int *, int *);
- SDL_bool SDL_GetPowerInfo_UIKit(SDL_PowerState *, int *, int *);
- SDL_bool SDL_GetPowerInfo_Android(SDL_PowerState *, int *, int *);
- SDL_bool SDL_GetPowerInfo_PSP(SDL_PowerState *, int *, int *);
- SDL_bool SDL_GetPowerInfo_WinRT(SDL_PowerState *, int *, int *);
- #ifndef SDL_POWER_DISABLED
- #ifdef SDL_POWER_HARDWIRED
- /* This is for things that _never_ have a battery */
- static SDL_bool
- SDL_GetPowerInfo_Hardwired(SDL_PowerState * state, int *seconds, int *percent)
- {
- *seconds = -1;
- *percent = -1;
- *state = SDL_POWERSTATE_NO_BATTERY;
- return SDL_TRUE;
- }
- #endif
- #endif
- static SDL_GetPowerInfo_Impl implementations[] = {
- #ifndef SDL_POWER_DISABLED
- #ifdef SDL_POWER_LINUX /* in order of preference. More than could work. */
- SDL_GetPowerInfo_Linux_proc_acpi,
- SDL_GetPowerInfo_Linux_proc_apm,
- #endif
- #ifdef SDL_POWER_WINDOWS /* handles Win32, Win64, PocketPC. */
- SDL_GetPowerInfo_Windows,
- #endif
- #ifdef SDL_POWER_UIKIT /* handles iPhone/iPad/etc */
- SDL_GetPowerInfo_UIKit,
- #endif
- #ifdef SDL_POWER_MACOSX /* handles Mac OS X, Darwin. */
- SDL_GetPowerInfo_MacOSX,
- #endif
- #ifdef SDL_POWER_HAIKU /* with BeOS euc.jp apm driver. Does this work on Haiku? */
- SDL_GetPowerInfo_Haiku,
- #endif
- #ifdef SDL_POWER_ANDROID /* handles Android. */
- SDL_GetPowerInfo_Android,
- #endif
- #ifdef SDL_POWER_PSP /* handles PSP. */
- SDL_GetPowerInfo_PSP,
- #endif
- #ifdef SDL_POWER_WINRT /* handles WinRT */
- SDL_GetPowerInfo_WinRT,
- #endif
- #ifdef SDL_POWER_HARDWIRED
- SDL_GetPowerInfo_Hardwired,
- #endif
- #endif
- };
- SDL_PowerState
- SDL_GetPowerInfo(int *seconds, int *percent)
- {
- const int total = sizeof(implementations) / sizeof(implementations[0]);
- int _seconds, _percent;
- SDL_PowerState retval;
- int i;
- /* Make these never NULL for platform-specific implementations. */
- if (seconds == NULL) {
- seconds = &_seconds;
- }
- if (percent == NULL) {
- percent = &_percent;
- }
- for (i = 0; i < total; i++) {
- if (implementations[i] (&retval, seconds, percent)) {
- return retval;
- }
- }
- /* nothing was definitive. */
- *seconds = -1;
- *percent = -1;
- return SDL_POWERSTATE_UNKNOWN;
- }
- /* vi: set ts=4 sw=4 expandtab: */
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