English.lproj
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f56380d1ef
Initial commit.
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12 years ago |
Pal.xcodeproj
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c56fd1260c
fix min/max defination collition with multiple compiler
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7 years ago |
SDL2
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7c086bed94
Refactor 5: UWP version is ready
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8 years ago |
adplug
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77bf04e2cc
Minor change in licensing information & bug fix in makemessage.py
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9 years ago |
android
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8e8cdecdd4
OSX compilation fix & travis-ci fix
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7 years ago |
dingux
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f194722fc4
Various changes
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8 years ago |
emscripten
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a0681238ce
HTML5 support via emscripten( no audio/sfx now)
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7 years ago |
gph
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f194722fc4
Various changes
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8 years ago |
ios
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8e8cdecdd4
OSX compilation fix & travis-ci fix
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7 years ago |
libmad
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8e8cdecdd4
OSX compilation fix & travis-ci fix
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7 years ago |
liboggvorbis
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a0681238ce
HTML5 support via emscripten( no audio/sfx now)
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7 years ago |
native_midi
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a7235db0d7
Added VS.net 2008 Project
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11 years ago |
psp
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f194722fc4
Various changes
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8 years ago |
unix
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d9a9a248d2
'make clean' should also delete all .o files
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8 years ago |
wii
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f194722fc4
Various changes
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8 years ago |
win32
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f2233d05bb
added mingw makefile ( static build )
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7 years ago |
winrt
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439e9253c3
Project file update for new sound play model
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8 years ago |
.gitignore
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a0681238ce
HTML5 support via emscripten( no audio/sfx now)
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7 years ago |
.travis.yml
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8e8cdecdd4
OSX compilation fix & travis-ci fix
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7 years ago |
AUTHORS.txt
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77bf04e2cc
Minor change in licensing information & bug fix in makemessage.py
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9 years ago |
Info.plist
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8e8cdecdd4
OSX compilation fix & travis-ci fix
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7 years ago |
README.txt
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af9685ec0b
add build instruments for iOS/android, remove mac PPC
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7 years ago |
ascii.h
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614e33d3c2
Bug fix: dead lock on exit, overlay on non-touch devices
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9 years ago |
audio.c
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a0681238ce
HTML5 support via emscripten( no audio/sfx now)
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7 years ago |
audio.h
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f3ae0012c5
New sound play model: Moving major processing steps (resample & convert) from main thread to audio thread
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8 years ago |
battle.c
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c14510fee0
status UI: applied 8x8/shadow for most labels used here
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7 years ago |
battle.h
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d6035000dc
SDL 1.2.15 compatibility
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10 years ago |
codepage.h
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77bf04e2cc
Minor change in licensing information & bug fix in makemessage.py
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9 years ago |
common.h
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c56fd1260c
fix min/max defination collition with multiple compiler
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7 years ago |
ending.c
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1d74726652
Audio system refactor
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8 years ago |
ending.h
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fd9a91e7c6
Unified version
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9 years ago |
fight.c
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764f0fed3b
Try fix enemy magic sound & animation in battle
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8 years ago |
fight.h
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fd9a91e7c6
Unified version
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9 years ago |
font.c
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8e8cdecdd4
OSX compilation fix & travis-ci fix
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7 years ago |
font.h
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db959a75bb
added bdf font support
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8 years ago |
fontglyph.h
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77bf04e2cc
Minor change in licensing information & bug fix in makemessage.py
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9 years ago |
game.c
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1d74726652
Audio system refactor
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8 years ago |
game.h
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d70187aec1
Emacs
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11 years ago |
global.c
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db959a75bb
added bdf font support
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8 years ago |
global.h
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764f0fed3b
Try fix enemy magic sound & animation in battle
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8 years ago |
gpl.txt
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8d4be3267d
Initial check-in.
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12 years ago |
input.c
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124361ef8a
Eliminate MIDI calls when PAL_HAS_NATIVEMIDI is not defined
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8 years ago |
input.h
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3d484b530d
Resource version auto-detection & bug fixes & fullscreen enabled
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8 years ago |
itemmenu.c
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cc1edf8f0d
[WIP] Various change for refactor
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8 years ago |
itemmenu.h
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d70187aec1
Emacs
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11 years ago |
magicmenu.c
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cc1edf8f0d
[WIP] Various change for refactor
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8 years ago |
magicmenu.h
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d6035000dc
SDL 1.2.15 compatibility
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10 years ago |
main.c
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8e8cdecdd4
OSX compilation fix & travis-ci fix
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7 years ago |
main.h
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f3ae0012c5
New sound play model: Moving major processing steps (resample & convert) from main thread to audio thread
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8 years ago |
makemessage.py
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9c43187b03
Added two missing newline marks in makemessage.py
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8 years ago |
map.c
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e5ac3699f1
Change SWAPxx into SDL's built-in SDL_SwapLExx.
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9 years ago |
map.h
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d70187aec1
Emacs
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11 years ago |
midi.c
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1d74726652
Audio system refactor
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8 years ago |
midi.h
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124361ef8a
Eliminate MIDI calls when PAL_HAS_NATIVEMIDI is not defined
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8 years ago |
mp3play.c
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c0f0d0230a
Use SDL's LockAudio() & UnlockAudio() instead of customized mutex
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8 years ago |
oggplay.c
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c0f0d0230a
Use SDL's LockAudio() & UnlockAudio() instead of customized mutex
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8 years ago |
overlay.c
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a0681238ce
HTML5 support via emscripten( no audio/sfx now)
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7 years ago |
palcfg.c
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db959a75bb
added bdf font support
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8 years ago |
palcfg.h
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a0681238ce
HTML5 support via emscripten( no audio/sfx now)
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7 years ago |
palcommon.c
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9f9b818ec5
add back dialog shadow effect from original version
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7 years ago |
palcommon.h
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9f9b818ec5
add back dialog shadow effect from original version
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7 years ago |
palette.c
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5fa74edd95
SDL_GetTicks() ralted fix, avoiding possible bugs on extreme cases when SDL_GetTicks() wrapped, and remove some redundant codes on SDL 2.0 drawing.
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9 years ago |
palette.h
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d70187aec1
Emacs
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11 years ago |
play.c
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3d484b530d
Resource version auto-detection & bug fixes & fullscreen enabled
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8 years ago |
play.h
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d70187aec1
Emacs
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11 years ago |
players.h
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c0f0d0230a
Use SDL's LockAudio() & UnlockAudio() instead of customized mutex
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8 years ago |
private.c
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d6035000dc
SDL 1.2.15 compatibility
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10 years ago |
res.c
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d6035000dc
SDL 1.2.15 compatibility
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10 years ago |
res.h
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d6035000dc
SDL 1.2.15 compatibility
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10 years ago |
resampler.c
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f2233d05bb
added mingw makefile ( static build )
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7 years ago |
resampler.h
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2c3f1ef5d4
Fix rix play
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9 years ago |
rixplay.cpp
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c0f0d0230a
Use SDL's LockAudio() & UnlockAudio() instead of customized mutex
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8 years ago |
rngplay.c
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5fa74edd95
SDL_GetTicks() ralted fix, avoiding possible bugs on extreme cases when SDL_GetTicks() wrapped, and remove some redundant codes on SDL 2.0 drawing.
|
9 years ago |
rngplay.h
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d70187aec1
Emacs
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11 years ago |
scene.c
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d6035000dc
SDL 1.2.15 compatibility
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10 years ago |
scene.h
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d6035000dc
SDL 1.2.15 compatibility
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10 years ago |
script.c
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1d74726652
Audio system refactor
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8 years ago |
script.h
|
fd9a91e7c6
Unified version
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9 years ago |
sdlpal.cfg.example
|
3d484b530d
Resource version auto-detection & bug fixes & fullscreen enabled
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8 years ago |
sdlpal.icns
|
5209110704
Mac & ios project/icon file update
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9 years ago |
sdlpal.ico
|
305aba1c83
Change ICON & fix dialog
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9 years ago |
sdlpal.xpm
|
8d4be3267d
Initial check-in.
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12 years ago |
sound.c
|
ae5e9deff9
Fix android compilation bug & little sound play bug
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8 years ago |
text.c
|
6efe461668
Not trimming trailing spaces in customized words
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8 years ago |
text.h
|
174f929f43
[WIP] Refactor 2: new configuration model & WP8.1 enhancement
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8 years ago |
ui.c
|
9f9b818ec5
add back dialog shadow effect from original version
|
7 years ago |
ui.h
|
c14510fee0
status UI: applied 8x8/shadow for most labels used here
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7 years ago |
uibattle.c
|
1080ef28b3
some UI text tweak, mainly for using in international project
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7 years ago |
uibattle.h
|
112754ca15
Remove PAL_UNICODE definition
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9 years ago |
uigame.c
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c14510fee0
status UI: applied 8x8/shadow for most labels used here
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7 years ago |
uigame.h
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3d484b530d
Resource version auto-detection & bug fixes & fullscreen enabled
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8 years ago |
util.c
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124361ef8a
Eliminate MIDI calls when PAL_HAS_NATIVEMIDI is not defined
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8 years ago |
util.h
|
f194722fc4
Various changes
|
8 years ago |
video.c
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c1586c0457
posix build fix
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7 years ago |
video.h
|
9963fee8d1
New options on window size & aspect ratio control.
|
9 years ago |
yj1.c
|
77bf04e2cc
Minor change in licensing information & bug fix in makemessage.py
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9 years ago |