|  Pal Lockheart | c56fd1260c
							
							fix min/max defination collition with multiple compiler | 8 years ago | 
				
					
						|  Pal Lockheart | 7a41c89148
							
							update dialog update rect; for translation usage | 8 years ago | 
				
					
						|  Pal Lockheart | c1586c0457
							
							posix build fix | 8 years ago | 
				
					
						|  Pal Lockheart | 1080ef28b3
							
							some UI text tweak, mainly for using in international project | 8 years ago | 
				
					
						|  Pal Lockheart | f2233d05bb
							
							added mingw makefile ( static build ) | 8 years ago | 
				
					
						|  Pal Lockheart | a0681238ce
							
							HTML5 support via emscripten( no audio/sfx now) | 9 years ago | 
				
					
						|  Pal Lockheart | af9685ec0b
							
							add build instruments for iOS/android, remove mac PPC | 8 years ago | 
				
					
						|  Pal Lockheart | e64819b0a8
							
							remove unnecessary header | 8 years ago | 
				
					
						|  Pal Lockheart | 8e8cdecdd4
							
							OSX compilation fix & travis-ci fix | 9 years ago | 
				
					
						|  Pal Lockheart | c6937fbb50
							
							auto detect the box size of battle misc menu | 8 years ago | 
				
					
						|  Pal Lockheart | 4bb69f49cb
							
							remove assets | 8 years ago | 
				
					
						|  Pal Lockheart | 8e20a747db
							
							add back iso-font, reverse in horizon at loading | 8 years ago | 
				
					
						|  Pal Lockheart | 663a512aaf
							
							bugfix: desc in DOS res was reversed in horizon | 8 years ago | 
				
					
						|  Pal Lockheart | 1c5f8c91eb
							
							fix desc.dat parsing problem, eliminate DOS ver show CR/LF anywhere | 8 years ago | 
				
					
						|  Wei Mingzhi | d9a9a248d2
							
							'make clean' should also delete all .o files | 9 years ago | 
				
					
						|  Wei Mingzhi | db959a75bb
							
							added bdf font support | 9 years ago | 
				
					
						|  louyihua | 9c43187b03
							
							Added two missing newline marks in makemessage.py | 9 years ago | 
				
					
						|  Yihua LOU | 5c0d3d20e4
							
							Merge pull request #1 from louyihua/fight_fix | 9 years ago | 
				
					
						|  louyihua | 764f0fed3b
							
							Try fix enemy magic sound & animation in battle | 9 years ago | 
				
					
						|  louyihua | 966a775da0
							
							Android Makefile update | 9 years ago | 
				
					
						|  louyihua | 71ee1b519c
							
							Fix the overlay render bug on some platforms | 9 years ago | 
				
					
						|  louyihua | ae5e9deff9
							
							Fix android compilation bug & little sound play bug | 9 years ago | 
				
					
						|  louyihua | c0f0d0230a
							
							Use SDL's LockAudio() & UnlockAudio() instead of customized mutex | 9 years ago | 
				
					
						|  louyihua | 124361ef8a
							
							Eliminate MIDI calls when PAL_HAS_NATIVEMIDI is not defined | 9 years ago | 
				
					
						|  louyihua | 6b1286beb9
							
							Reduce sound mutex lock range | 9 years ago | 
				
					
						|  louyihua | 45fef8a855
							
							Fix two audio bugs | 9 years ago | 
				
					
						|  louyihua | 439e9253c3
							
							Project file update for new sound play model | 9 years ago | 
				
					
						|  louyihua | f3ae0012c5
							
							New sound play model: Moving major processing steps (resample & convert) from main thread to audio thread | 9 years ago | 
				
					
						|  louyihua | c862af68a2
							
							Fix stupid bug on AUDIO_IsIntegerConversion() macro | 9 years ago | 
				
					
						|  louyihua | 1bf48cd079
							
							Use SDL's audio converter for integer resample in SOUND_Play() | 9 years ago |