Pal Lockheart
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b73c2023e8
make code of native_midi around within platform_specific macro; android gradle file specify main folder to avoid build problems; add UTIL_MsgBox for debug purpose
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7 years ago |
LouYihua
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12dea8595c
Deal with input code & move osx->macos
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7 years ago |
LouYihua
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a9871d8d68
Move most platform-specific code into separate files.
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7 years ago |
louyihua
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f194722fc4
Various changes
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8 years ago |
louyihua
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7c086bed94
Refactor 5: UWP version is ready
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8 years ago |
louyihua
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e2b06e561a
[WIP] Refactor 3: Make screenshot work properly
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8 years ago |
louyihua
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174f929f43
[WIP] Refactor 2: new configuration model & WP8.1 enhancement
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8 years ago |
louyihua
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cc1edf8f0d
[WIP] Various change for refactor
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8 years ago |
louyihua
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d789107800
External messages support. Remove the option 'WordLength' because it can be automatically determined by the .dat file.
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9 years ago |
louyihua
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145280df36
IOS & WinPhone with same util set. MP3 player can use enhanced instructions now. Better touch support if KeepAspectRatio is set.
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9 years ago |
louyihua
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5a9b5b85b6
SDCard support for Windows Phone build. Now the game data can be placed in 'SDLPAL' folder under the root of sdcard. Validated in simulator.
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9 years ago |
louyihua
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9963fee8d1
New options on window size & aspect ratio control.
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9 years ago |
louyihua
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42c3490ca3
Windows phone related fix, remove VC6 & VS2010 support, and update readme.txt.
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9 years ago |
Wei Mingzhi
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14297c4052
iOS8 support (idea & code courtesy of palxex, not tested).
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10 years ago |
Wei Mingzhi
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0be0055dbe
support case-insensitive filename
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10 years ago |
Wei Mingzhi
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d70187aec1
Emacs
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11 years ago |
Wei Mingzhi
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8d4be3267d
Initial check-in.
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12 years ago |