louyihua
|
89f3082a20
Unicode support as well as japanese support
|
9 years ago |
Wei Mingzhi
|
14297c4052
iOS8 support (idea & code courtesy of palxex, not tested).
|
10 years ago |
Wei Mingzhi
|
37c2c2af18
changed the text message about back key to Chinese
|
10 years ago |
Wei Mingzhi
|
12167f4adc
winphone: changed behavior of Back key to satisfy M$'s certification requirements.
|
10 years ago |
Wei Mingzhi
|
4dab9a7165
winphone: changed behavior of Back key to satisfy M$'s certification requirements.
|
10 years ago |
EC2 Default User
|
d6035000dc
SDL 1.2.15 compatibility
|
10 years ago |
Wei Mingzhi
|
ec56465bd0
almost working WinPhone support.
|
10 years ago |
Wei Mingzhi
|
3e49f394b4
WinPhone support (does not actually work yet)
|
10 years ago |
Wei Mingzhi
|
a6678b3087
rewritten video properly for SDL2. create texture every frame is NOT the proper way.
|
10 years ago |
Wei Mingzhi
|
6183395877
SDL2: very perlimiary Android support (does not actually work for now)
|
10 years ago |
Wei Mingzhi
|
3a0121f001
SDL2: touch overlay support
|
10 years ago |
Wei Mingzhi
|
c522bc8fb9
SDL2: touch overlay support
|
10 years ago |
Wei Mingzhi
|
8f980b32dc
SDL2: shake
|
10 years ago |
Wei Mingzhi
|
eba174d9e1
SDL2: fadescreen implemented
|
10 years ago |
Wei Mingzhi
|
9c756215ac
SDL2: switchscreen implemented
|
10 years ago |
Wei Mingzhi
|
13a924f863
iOS: pause render when switching to background
|
10 years ago |
Wei Mingzhi
|
f9fa475826
SDL2: update screen when changing palette
|
10 years ago |
Wei Mingzhi
|
36896899c6
fix SDL1 compile errors
|
10 years ago |
Wei Mingzhi
|
fd7d2f924f
bugfix
|
10 years ago |
Wei Mingzhi
|
108c39fc2f
fix memory leak
|
10 years ago |
Wei Mingzhi
|
5bea0e92e0
SDL2
|
11 years ago |
Wei Mingzhi
|
920c747afa
Porting to SDL2
|
11 years ago |
Wei Mingzhi
|
5b08f14671
|
11 years ago |
Wei Mingzhi
|
e1fcbba9c6
Porting to SDL2
|
11 years ago |
Wei Mingzhi
|
5559d99b38
Porting to SDL2
|
11 years ago |
Wei Mingzhi
|
4111d16a13
Porting to SDL2.
|
11 years ago |
Wei Mingzhi
|
8d4be3267d
Initial check-in.
|
12 years ago |