Browse Source

New README & sdlpal.cfg.example

louyihua 8 years ago
parent
commit
056111ebde
5 changed files with 63 additions and 325 deletions
  1. 20 6
      README.txt
  2. 4 1
      rixplay.cpp
  3. 31 0
      sdlpal.cfg.example
  4. 2 318
      sdlpal.vcxproj
  5. 6 0
      sdlpal.vcxproj.filters

+ 20 - 6
README.txt

@@ -8,7 +8,7 @@ SDLPAL is an SDL-based reimplementation of the classic Chinese-language RPG
 LICENSE
 =======
 
-SDLPAL is Copyrighted (c) 2009-2014 Wei Mingzhi <whistler_wmz@users.sf.net>.
+SDLPAL is Copyrighted (c) 2009-2015 Wei Mingzhi <whistler_wmz@users.sf.net>.
 All rights reserved.
 
 SDLPAL is distributed under the terms of GNU General Public License, version 3
@@ -26,12 +26,12 @@ COMPILE UNDER WINDOWS
 
 The following compilers/IDEs are supported under Windows:
 
-1) Microsoft Visual Studio 2010 or higher
+1) Microsoft Visual Studio 2013 or higher
 2) Dev-C++ 4.9.9.2
 3) Open Watcom 1.7
 
 To compile, open the respective project file (sdlpal.sln, sdlpal.dev, or
-sdlpal.wpj). You need to have SDL development files installed.
+sdlpal.wpj). You need to have SDL 2.0 development files installed.
 
 
 COMPILE UNDER GNU/LINUX
@@ -41,12 +41,12 @@ To compile, type:
 
 make
 
-You need to have SDL development files installed. The compiled executable
+You need to have SDL 2.0 development files installed. The compiled executable
 should be generated with the filename 'sdlpal' at the top directory of source
 files.
 
-SDLPAL should also be able to run under other UNIX-like systems, however
-it's not tested.
+SDLPAL should also be able to compile and run under other UNIX-like systems, 
+however it's not tested.
 
 
 COMPILE UNDER MAC OS X
@@ -85,4 +85,18 @@ Note that the filenames of data files should be in lower-case under GNU/Linux
 (or other UNIX-like operating systems).
 
 
+CONFIGURE THE GAME
+==================
+
+PAL has several variants using different and incompatible resource files. Now
+SDLPAL supports several configuration options for supporting such variants.
+
+To set these configuration options, create a file named as 'sdlpal.cfg' (make
+sure to use lower-case file name in UNIX-like operating systems) in the game
+directory created by the above step. If no configuration file exists, SDLPAL
+uses default values that supports the original resources of DOS version.
+
+Please refer the 'sdlpal.cfg.example' in src directory for its format.
+
+
 -END OF FILE-

+ 4 - 1
rixplay.cpp

@@ -158,7 +158,10 @@ RIX_FillBuffer(
                   (gpRixPlayer->dwEndFadeTime - gpRixPlayer->dwStartFadeTime);
                gpRixPlayer->dwStartFadeTime = t;
                gpRixPlayer->rix->rewind(gpRixPlayer->iCurrentMusic);
-            }
+			   gpRixPlayer->opl->init();
+			   if (gpRixPlayer->resampler[0]) resampler_clear(gpRixPlayer->resampler[0]);
+			   if (gpRixPlayer->resampler[1]) resampler_clear(gpRixPlayer->resampler[1]);
+			}
             return;
          }
          volume = (INT)(volume * (1.0f - (t - gpRixPlayer->dwStartFadeTime) /

+ 31 - 0
sdlpal.cfg.example

@@ -0,0 +1,31 @@
+#####################################################
+# Configuration file for SDLPAL                     #
+#                                                   #
+# Lines started with '#' is treated as comments.    #
+#####################################################
+
+# CodePage: Indicates the codepage to use, 0 for big5, 1 for gbk, 2 for shift-jis.
+#           If not specified, SDLPAL will try to detect automatically (default).
+#CodePage=0
+
+# WordLength: Idicates the length of each word, 10 for chinese version (default),
+#             16 for japanese version
+#WordLength=10
+
+# ExtraMagicDescLines: Idicates number of extra lines for magic description,
+#                      0 for chinese version (default), 1 for japanese version.
+#ExtraMagicDescLines=0
+
+# ExtraItemDescLines: Idicates number of extra lines for item description,
+#                     0 for chinese version (default), 2 for japanese version.
+#ExtraItemDescLines=0
+
+# DOS: Indicates whether to use DOS-version resources or WIN-version resources.
+#      Non-zero for DOS-version (default), zero for WIN95-version.
+#DOS=1
+
+# UseEmbeddedFonts: Indicates whether to use DOS-version's embedded fonts.
+#                   Non-zero for using DOS-version's embedded fonts (default),
+#                   zero for using SDLPAL's internal fonts.
+# Note that this value is ignored when the DOS option is zero.
+#UseEmbeddedFonts=1

+ 2 - 318
sdlpal.vcxproj

@@ -1,18 +1,10 @@
 <?xml version="1.0" encoding="utf-8"?>
 <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
   <ItemGroup Label="ProjectConfigurations">
-    <ProjectConfiguration Include="Debug_WIN95|Win32">
-      <Configuration>Debug_WIN95</Configuration>
-      <Platform>Win32</Platform>
-    </ProjectConfiguration>
     <ProjectConfiguration Include="Debug|Win32">
       <Configuration>Debug</Configuration>
       <Platform>Win32</Platform>
     </ProjectConfiguration>
-    <ProjectConfiguration Include="Release_WIN95|Win32">
-      <Configuration>Release_WIN95</Configuration>
-      <Platform>Win32</Platform>
-    </ProjectConfiguration>
     <ProjectConfiguration Include="Release|Win32">
       <Configuration>Release</Configuration>
       <Platform>Win32</Platform>
@@ -28,21 +20,11 @@
     <UseOfMfc>false</UseOfMfc>
     <PlatformToolset>v120_xp</PlatformToolset>
   </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <UseOfMfc>false</UseOfMfc>
-    <PlatformToolset>v120_xp</PlatformToolset>
-  </PropertyGroup>
   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
     <ConfigurationType>Application</ConfigurationType>
     <UseOfMfc>false</UseOfMfc>
     <PlatformToolset>v120_xp</PlatformToolset>
   </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <UseOfMfc>false</UseOfMfc>
-    <PlatformToolset>v120_xp</PlatformToolset>
-  </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="ExtensionSettings">
   </ImportGroup>
@@ -50,31 +32,15 @@
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'" Label="PropertySheets">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
-  </ImportGroup>
   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
     <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
   </ImportGroup>
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'" Label="PropertySheets">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
-  </ImportGroup>
   <PropertyGroup Label="UserMacros" />
   <PropertyGroup>
     <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">false</LinkIncremental>
     <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">true</LinkIncremental>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">
-    <TargetName>$(ProjectName)95</TargetName>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">
-    <TargetName>$(ProjectName)95</TargetName>
   </PropertyGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <Midl>
@@ -113,44 +79,6 @@
       <OutputFile>.\Release/sdlpal_sdl2.bsc</OutputFile>
     </Bscmake>
   </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">
-    <Midl>
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <MkTypLibCompatible>true</MkTypLibCompatible>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <TargetEnvironment>Win32</TargetEnvironment>
-      <TypeLibraryName>.\Release/sdlpal_sdl2.tlb</TypeLibraryName>
-      <HeaderFileName>
-      </HeaderFileName>
-    </Midl>
-    <ClCompile>
-      <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
-      <AdditionalIncludeDirectories>..\SDL2-2.0.3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <StringPooling>true</StringPooling>
-      <FunctionLevelLinking>true</FunctionLevelLinking>
-      <WarningLevel>Level3</WarningLevel>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
-      <Optimization>Disabled</Optimization>
-    </ClCompile>
-    <ResourceCompile>
-      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <Culture>0x0804</Culture>
-    </ResourceCompile>
-    <Link>
-      <AdditionalDependencies>odbc32.lib;odbccp32.lib;winmm.lib;sdl2.lib;sdl2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <AdditionalLibraryDirectories>..\SDL2-2.0.3\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <SubSystem>Windows</SubSystem>
-      <TargetMachine>MachineX86</TargetMachine>
-      <GenerateDebugInformation>true</GenerateDebugInformation>
-    </Link>
-    <Bscmake>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <OutputFile>.\Release/sdlpal_sdl2.bsc</OutputFile>
-    </Bscmake>
-  </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
     <Midl>
       <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
@@ -189,560 +117,316 @@
       <OutputFile>.\Debug/sdlpal_sdl2.bsc</OutputFile>
     </Bscmake>
   </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">
-    <Midl>
-      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <MkTypLibCompatible>true</MkTypLibCompatible>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <TargetEnvironment>Win32</TargetEnvironment>
-      <TypeLibraryName>.\Debug/sdlpal_sdl2.tlb</TypeLibraryName>
-      <HeaderFileName>
-      </HeaderFileName>
-    </Midl>
-    <ClCompile>
-      <Optimization>Disabled</Optimization>
-      <AdditionalIncludeDirectories>..\SDL2-2.0.3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <MinimalRebuild>true</MinimalRebuild>
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
-      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
-      <WarningLevel>Level3</WarningLevel>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
-    </ClCompile>
-    <ResourceCompile>
-      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <Culture>0x0804</Culture>
-    </ResourceCompile>
-    <Link>
-      <AdditionalDependencies>odbc32.lib;odbccp32.lib;winmm.lib;sdl2.lib;sdl2main.lib;%(AdditionalDependencies)</AdditionalDependencies>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <AdditionalLibraryDirectories>D:\Develop\SDL2-2.0.3\VisualC\SDL\Win32\Debug\;D:\Develop\SDL2-2.0.3\VisualC\SDLMain\Win32\Debug\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
-      <GenerateDebugInformation>true</GenerateDebugInformation>
-      <SubSystem>Windows</SubSystem>
-      <TargetMachine>MachineX86</TargetMachine>
-    </Link>
-    <Bscmake>
-      <SuppressStartupBanner>true</SuppressStartupBanner>
-      <OutputFile>.\Debug/sdlpal_sdl2.bsc</OutputFile>
-    </Bscmake>
-  </ItemDefinitionGroup>
   <ItemGroup>
     <ClCompile Include="adplug\adlibemu.c" />
     <ClCompile Include="adplug\demuopl.cpp" />
     <ClCompile Include="battle.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="ending.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="fight.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="font.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="game.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="getopt.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="global.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="input.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="itemmenu.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="magicmenu.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="main.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="map.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="midi.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="palcommon.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="palette.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="play.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="res.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="resampler.c" />
     <ClCompile Include="rixplay.cpp">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="rngplay.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="scene.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="script.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="sound.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="text.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="ui.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="uibattle.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="uigame.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="util.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="video.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="yj1.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="adplug\binfile.cpp">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="adplug\binio.cpp">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="adplug\dosbox_opl.cpp">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">true</ExcludedFromBuild>
-      <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">true</ExcludedFromBuild>
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
     </ClCompile>
     <ClCompile Include="adplug\emuopl.cpp">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="adplug\fmopl.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="adplug\fprovide.cpp">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="adplug\player.cpp">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="adplug\rix.cpp">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="adplug\surroundopl.cpp">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="native_midi\native_midi_common.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="native_midi\native_midi_win32.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="libmad\bit.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="libmad\decoder.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="libmad\fixed.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="libmad\frame.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="libmad\huffman.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="libmad\layer12.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="libmad\layer3.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="libmad\music_mad.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="libmad\stream.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="libmad\synth.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
     <ClCompile Include="libmad\timer.c">
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-      <AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ClCompile>
   </ItemGroup>
   <ItemGroup>
@@ -810,6 +494,7 @@
     <ClInclude Include="libmad\timer.h" />
   </ItemGroup>
   <ItemGroup>
+    <None Include="sdlpal.cfg.example" />
     <None Include="sdlpal.ico" />
     <None Include="libmad\D.dat" />
     <None Include="libmad\imdct_s.dat" />
@@ -820,13 +505,12 @@
   <ItemGroup>
     <ResourceCompile Include="sdlpal.rc">
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release_WIN95|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ResourceCompile>
   </ItemGroup>
   <ItemGroup>
     <Text Include="CREDITS.txt" />
+    <Text Include="README.txt" />
   </ItemGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   <ImportGroup Label="ExtensionTargets">

+ 6 - 0
sdlpal.vcxproj.filters

@@ -393,6 +393,9 @@
     <None Include="libmad\sf_table.dat">
       <Filter>libmad</Filter>
     </None>
+    <None Include="sdlpal.cfg.example">
+      <Filter>Resource Files</Filter>
+    </None>
   </ItemGroup>
   <ItemGroup>
     <ResourceCompile Include="sdlpal.rc">
@@ -403,5 +406,8 @@
     <Text Include="CREDITS.txt">
       <Filter>Resource Files</Filter>
     </Text>
+    <Text Include="README.txt">
+      <Filter>Resource Files</Filter>
+    </Text>
   </ItemGroup>
 </Project>