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@@ -5,7 +5,7 @@ using CrossgateToolkit;
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using UnityEngine;
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using UnityEngine;
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using Random = UnityEngine.Random;
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using Random = UnityEngine.Random;
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-public class Scene_MultiUnit : MonoBehaviour
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+public class Scene_Anime_MultiUnit : MonoBehaviour
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{
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{
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public Transform UnitContainer;
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public Transform UnitContainer;
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public Prefeb_Unit unitPrefeb;
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public Prefeb_Unit unitPrefeb;
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