SDL_platform.h 4.3 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. /**
  19. * \file SDL_platform.h
  20. *
  21. * Try to get a standard set of platform defines.
  22. */
  23. #ifndef _SDL_platform_h
  24. #define _SDL_platform_h
  25. #if defined(_AIX)
  26. #undef __AIX__
  27. #define __AIX__ 1
  28. #endif
  29. #if defined(__HAIKU__)
  30. #undef __HAIKU__
  31. #define __HAIKU__ 1
  32. #endif
  33. #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
  34. #undef __BSDI__
  35. #define __BSDI__ 1
  36. #endif
  37. #if defined(_arch_dreamcast)
  38. #undef __DREAMCAST__
  39. #define __DREAMCAST__ 1
  40. #endif
  41. #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
  42. #undef __FREEBSD__
  43. #define __FREEBSD__ 1
  44. #endif
  45. #if defined(hpux) || defined(__hpux) || defined(__hpux__)
  46. #undef __HPUX__
  47. #define __HPUX__ 1
  48. #endif
  49. #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
  50. #undef __IRIX__
  51. #define __IRIX__ 1
  52. #endif
  53. #if defined(linux) || defined(__linux) || defined(__linux__)
  54. #undef __LINUX__
  55. #define __LINUX__ 1
  56. #endif
  57. #if defined(ANDROID) || defined(__ANDROID__)
  58. #undef __ANDROID__
  59. #undef __LINUX__ /* do we need to do this? */
  60. #define __ANDROID__ 1
  61. #endif
  62. #if defined(__APPLE__)
  63. /* lets us know what version of Mac OS X we're compiling on */
  64. #include "AvailabilityMacros.h"
  65. #include "TargetConditionals.h"
  66. #if TARGET_OS_IPHONE
  67. /* if compiling for iPhone */
  68. #undef __IPHONEOS__
  69. #define __IPHONEOS__ 1
  70. #undef __MACOSX__
  71. #else
  72. /* if not compiling for iPhone */
  73. #undef __MACOSX__
  74. #define __MACOSX__ 1
  75. #if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
  76. # error SDL for Mac OS X only supports deploying on 10.5 and above.
  77. #endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1050 */
  78. #endif /* TARGET_OS_IPHONE */
  79. #endif /* defined(__APPLE__) */
  80. #if defined(__NetBSD__)
  81. #undef __NETBSD__
  82. #define __NETBSD__ 1
  83. #endif
  84. #if defined(__OpenBSD__)
  85. #undef __OPENBSD__
  86. #define __OPENBSD__ 1
  87. #endif
  88. #if defined(__OS2__)
  89. #undef __OS2__
  90. #define __OS2__ 1
  91. #endif
  92. #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
  93. #undef __OSF__
  94. #define __OSF__ 1
  95. #endif
  96. #if defined(__QNXNTO__)
  97. #undef __QNXNTO__
  98. #define __QNXNTO__ 1
  99. #endif
  100. #if defined(riscos) || defined(__riscos) || defined(__riscos__)
  101. #undef __RISCOS__
  102. #define __RISCOS__ 1
  103. #endif
  104. #if defined(__SVR4)
  105. #undef __SOLARIS__
  106. #define __SOLARIS__ 1
  107. #endif
  108. #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
  109. /* Try to find out if we're compiling for WinRT or non-WinRT */
  110. /* If _USING_V110_SDK71_ is defined it means we are using the v110_xp or v120_xp toolset. */
  111. #if (defined(_MSC_VER) && (_MSC_VER >= 1700) && !_USING_V110_SDK71_) /* _MSC_VER==1700 for MSVC 2012 */
  112. #include <winapifamily.h>
  113. #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
  114. #undef __WINDOWS__
  115. #define __WINDOWS__ 1
  116. /* See if we're compiling for WinRT: */
  117. #elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
  118. #undef __WINRT__
  119. #define __WINRT__ 1
  120. #endif
  121. #else
  122. #undef __WINDOWS__
  123. #define __WINDOWS__ 1
  124. #endif /* _MSC_VER < 1700 */
  125. #endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
  126. #if defined(__WINDOWS__)
  127. #undef __WIN32__
  128. #define __WIN32__ 1
  129. #endif
  130. #if defined(__PSP__)
  131. #undef __PSP__
  132. #define __PSP__ 1
  133. #endif
  134. #include "begin_code.h"
  135. /* Set up for C function definitions, even when using C++ */
  136. #ifdef __cplusplus
  137. extern "C" {
  138. #endif
  139. /**
  140. * \brief Gets the name of the platform.
  141. */
  142. extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
  143. /* Ends C function definitions when using C++ */
  144. #ifdef __cplusplus
  145. }
  146. #endif
  147. #include "close_code.h"
  148. #endif /* _SDL_platform_h */
  149. /* vi: set ts=4 sw=4 expandtab: */