input.h 2.3 KB

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  1. /* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */
  2. //
  3. // Copyright (c) 2009-2011, Wei Mingzhi <whistler_wmz@users.sf.net>.
  4. // Copyright (c) 2011-2017, SDLPAL development team.
  5. // All rights reserved.
  6. //
  7. // This file is part of SDLPAL.
  8. //
  9. // SDLPAL is free software: you can redistribute it and/or modify
  10. // it under the terms of the GNU General Public License as published by
  11. // the Free Software Foundation, either version 3 of the License, or
  12. // (at your option) any later version.
  13. //
  14. // This program is distributed in the hope that it will be useful,
  15. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  17. // GNU General Public License for more details.
  18. //
  19. // You should have received a copy of the GNU General Public License
  20. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  21. //
  22. #ifndef INPUT_H
  23. #define INPUT_H
  24. #include "common.h"
  25. #include "palcommon.h"
  26. typedef struct tagPALINPUTSTATE
  27. {
  28. PALDIRECTION dir, prevdir;
  29. DWORD dwKeyPress;
  30. #if PAL_HAS_JOYSTICKS
  31. int axisX,axisY;
  32. BOOL joystickNeedUpdate;
  33. #endif
  34. } PALINPUTSTATE;
  35. enum PALKEY
  36. {
  37. kKeyNone = 0,
  38. kKeyMenu = (1 << 0),
  39. kKeySearch = (1 << 1),
  40. kKeyDown = (1 << 2),
  41. kKeyLeft = (1 << 3),
  42. kKeyUp = (1 << 4),
  43. kKeyRight = (1 << 5),
  44. kKeyPgUp = (1 << 6),
  45. kKeyPgDn = (1 << 7),
  46. kKeyRepeat = (1 << 8),
  47. kKeyAuto = (1 << 9),
  48. kKeyDefend = (1 << 10),
  49. kKeyUseItem = (1 << 11),
  50. kKeyThrowItem = (1 << 12),
  51. kKeyFlee = (1 << 13),
  52. kKeyStatus = (1 << 14),
  53. kKeyForce = (1 << 15),
  54. kKeyHome = (1 << 16),
  55. kKeyEnd = (1 << 17),
  56. };
  57. PAL_C_LINKAGE_BEGIN
  58. VOID
  59. PAL_ClearKeyState(
  60. VOID
  61. );
  62. VOID
  63. PAL_InitInput(
  64. VOID
  65. );
  66. VOID
  67. PAL_ProcessEvent(
  68. VOID
  69. );
  70. VOID
  71. PAL_ShutdownInput(
  72. VOID
  73. );
  74. VOID
  75. PAL_SetTouchBounds(
  76. DWORD dwScreenWidth,
  77. DWORD dwScreenHeight,
  78. SDL_Rect renderRect
  79. );
  80. VOID
  81. PAL_RegisterInputFilter(
  82. void (*init_filter)(),
  83. int (*event_filter)(const SDL_Event *, volatile PALINPUTSTATE *),
  84. void (*shutdown_filter)()
  85. );
  86. extern volatile PALINPUTSTATE g_InputState;
  87. extern BOOL g_fUseJoystick;
  88. PAL_C_LINKAGE_END
  89. #endif