palcfg.c 17 KB

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  1. #include "global.h"
  2. #include "palcfg.h"
  3. #include "util.h"
  4. #include "resampler.h"
  5. #include <stdint.h>
  6. #if !defined(PAL_HAS_TOUCH)
  7. #define PAL_HAS_TOUCH 0
  8. #endif
  9. static const ConfigItem gConfigItems[PALCFG_ALL_MAX] = {
  10. { PALCFG_FULLSCREEN, PALCFG_BOOLEAN, "FULLSCREEN", 10, FALSE, FALSE, TRUE },
  11. { PALCFG_KEEPASPECTRATIO, PALCFG_BOOLEAN, "KEEPASPECTRATIO", 15, TRUE, FALSE, TRUE },
  12. { PALCFG_LAUNCHSETTING, PALCFG_BOOLEAN, "LAUNCHSETTING", 13, TRUE, FALSE, TRUE },
  13. { PALCFG_STEREO, PALCFG_BOOLEAN, "STEREO", 6, TRUE, FALSE, TRUE }, // Default for stereo audio
  14. { PALCFG_USEEMBEDDEDFONTS, PALCFG_BOOLEAN, "USEEMBEDDEDFONTS", 16, TRUE, FALSE, TRUE }, // Default for using embedded fonts in DOS version
  15. { PALCFG_USESURROUNDOPL, PALCFG_BOOLEAN, "USESURROUNDOPL", 14, TRUE, FALSE, TRUE }, // Default for using surround opl
  16. { PALCFG_USETOUCHOVERLAY, PALCFG_BOOLEAN, "USETOUCHOVERLAY", 15, PAL_HAS_TOUCH, FALSE, TRUE },
  17. { PALCFG_CLASSICBATTLE, PALCFG_BOOLEAN, "CLASSICBATTLE", 13, FALSE, FALSE, TRUE }, // Default for using classic battle
  18. { PALCFG_SURROUNDOPLOFFSET, PALCFG_INTEGER, "SURROUNDOPLOFFSET", 17, 384, INT32_MIN, INT32_MAX },
  19. { PALCFG_AUDIOBUFFERSIZE, PALCFG_UNSIGNED, "AUDIOBUFFERSIZE", 15, PAL_AUDIO_DEFAULT_BUFFER_SIZE, 2, 32768 },
  20. { PALCFG_CODEPAGE, PALCFG_UNSIGNED, "CODEPAGE", 8, CP_BIG5, CP_BIG5, CP_MAX - 1 }, // Default for BIG5
  21. { PALCFG_OPLSAMPLERATE, PALCFG_UNSIGNED, "OPLSAMPLERATE", 13, 49716, 0, UINT32_MAX },
  22. { PALCFG_RESAMPLEQUALITY, PALCFG_UNSIGNED, "RESAMPLEQUALITY", 15, RESAMPLER_QUALITY_MAX, RESAMPLER_QUALITY_MIN, RESAMPLER_QUALITY_MAX }, // Default for best quality
  23. { PALCFG_SAMPLERATE, PALCFG_UNSIGNED, "SAMPLERATE", 10, 44100, 0, PAL_MAX_SAMPLERATE },
  24. { PALCFG_MUSICVOLUME, PALCFG_UNSIGNED, "MUSICVOLUME", 11, PAL_MAX_VOLUME, 0, PAL_MAX_VOLUME }, // Default for maximum volume
  25. { PALCFG_SOUNDVOLUME, PALCFG_UNSIGNED, "SOUNDVOLUME", 11, PAL_MAX_VOLUME, 0, PAL_MAX_VOLUME }, // Default for maximum volume
  26. { PALCFG_WINDOWHEIGHT, PALCFG_UNSIGNED, "WINDOWHEIGHT", 12, PAL_DEFAULT_WINDOW_HEIGHT, 0, UINT32_MAX },
  27. { PALCFG_WINDOWWIDTH, PALCFG_UNSIGNED, "WINDOWWIDTH", 11, PAL_DEFAULT_WINDOW_WIDTH, 0, UINT32_MAX },
  28. { PALCFG_CD, PALCFG_STRING, "CD", 2, "OGG", NULL, NULL },
  29. { PALCFG_GAMEPATH, PALCFG_STRING, "GAMEPATH", 8, NULL, NULL, NULL },
  30. { PALCFG_SAVEPATH, PALCFG_STRING, "SAVEPATH", 8, NULL, NULL, NULL },
  31. { PALCFG_MESSAGEFILE, PALCFG_STRING, "MESSAGEFILENAME", 15, NULL, NULL, NULL },
  32. { PALCFG_BDFFILE, PALCFG_STRING, "BDFFILENAME", 11, NULL, NULL, NULL },
  33. { PALCFG_MUSIC, PALCFG_STRING, "MUSIC", 5, "RIX", NULL, NULL },
  34. { PALCFG_OPL, PALCFG_STRING, "OPL", 3, "DOSBOX", NULL, NULL },
  35. { PALCFG_RIXEXTRAINIT, PALCFG_STRING, "RIXEXTRAINIT", 12, NULL, NULL, NULL },
  36. };
  37. BOOL
  38. PAL_ParseConfigLine(
  39. const char * line,
  40. const ConfigItem ** ppItem,
  41. ConfigValue * pValue
  42. )
  43. {
  44. //
  45. // Skip leading spaces
  46. //
  47. while (*line && isspace(*line)) line++;
  48. //
  49. // Skip comments
  50. //
  51. if (*line && *line != '#')
  52. {
  53. const char *ptr;
  54. if (ptr = strchr(line, '='))
  55. {
  56. const char *end = ptr++;
  57. //
  58. // Skip tailing spaces
  59. //
  60. while (end > line && isspace(end[-1])) end--;
  61. int len = end - line;
  62. for (int i = 0; i < sizeof(gConfigItems) / sizeof(ConfigItem); i++)
  63. {
  64. if (gConfigItems[i].NameLength == len &&
  65. SDL_strncasecmp(line, gConfigItems[i].Name, len) == 0)
  66. {
  67. if (ppItem) *ppItem = &gConfigItems[i];
  68. if (pValue)
  69. {
  70. if (gConfigItems[i].Type != PALCFG_STRING)
  71. {
  72. switch (gConfigItems[i].Type)
  73. {
  74. case PALCFG_UNSIGNED:
  75. sscanf(ptr, "%u", &pValue->uValue);
  76. if (pValue->uValue < gConfigItems[i].MinValue.uValue)
  77. pValue->uValue = gConfigItems[i].MinValue.uValue;
  78. else if (pValue->uValue > gConfigItems[i].MaxValue.uValue)
  79. pValue->uValue = gConfigItems[i].MaxValue.uValue;
  80. break;
  81. case PALCFG_INTEGER:
  82. sscanf(ptr, "%d", &pValue->iValue);
  83. if (pValue->iValue < gConfigItems[i].MinValue.iValue)
  84. pValue->iValue = gConfigItems[i].MinValue.iValue;
  85. else if (pValue->iValue > gConfigItems[i].MaxValue.iValue)
  86. pValue->iValue = gConfigItems[i].MaxValue.iValue;
  87. break;
  88. case PALCFG_BOOLEAN:
  89. sscanf(ptr, "%d", &pValue->bValue);
  90. pValue->bValue = pValue->bValue ? TRUE : FALSE;
  91. break;
  92. }
  93. }
  94. else
  95. {
  96. //
  97. // Skip leading spaces
  98. //
  99. while (*ptr && isspace(*ptr)) ptr++;
  100. pValue->sValue = ptr;
  101. }
  102. return TRUE;
  103. }
  104. }
  105. }
  106. }
  107. }
  108. return FALSE;
  109. }
  110. ConfigValue
  111. PAL_DefaultConfig(
  112. PALCFG_ITEM item
  113. )
  114. {
  115. return gConfigItems[item].DefaultValue;
  116. }
  117. const char *
  118. PAL_ConfigName(
  119. PALCFG_ITEM item
  120. )
  121. {
  122. return gConfigItems[item].Name;
  123. }
  124. BOOL
  125. PAL_LimitConfig(
  126. PALCFG_ITEM item,
  127. ConfigValue * pValue
  128. )
  129. {
  130. if (!pValue) return FALSE;
  131. switch (gConfigItems[item].Type)
  132. {
  133. case PALCFG_UNSIGNED:
  134. if (pValue->uValue < gConfigItems[item].MinValue.uValue)
  135. {
  136. pValue->uValue = gConfigItems[item].MinValue.uValue;
  137. return TRUE;
  138. }
  139. else if (pValue->uValue > gConfigItems[item].MaxValue.uValue)
  140. {
  141. pValue->uValue = gConfigItems[item].MaxValue.uValue;
  142. return TRUE;
  143. }
  144. else
  145. return FALSE;
  146. case PALCFG_INTEGER:
  147. if (pValue->iValue < gConfigItems[item].MinValue.iValue)
  148. {
  149. pValue->iValue = gConfigItems[item].MinValue.iValue;
  150. return TRUE;
  151. }
  152. else if (pValue->iValue > gConfigItems[item].MaxValue.iValue)
  153. {
  154. pValue->iValue = gConfigItems[item].MaxValue.iValue;
  155. return TRUE;
  156. }
  157. else
  158. return FALSE;
  159. case PALCFG_BOOLEAN:
  160. if (pValue->bValue != TRUE && pValue->bValue != FALSE)
  161. {
  162. pValue->bValue = pValue->bValue ? TRUE : FALSE;
  163. return TRUE;
  164. }
  165. else
  166. return FALSE;
  167. default:
  168. return FALSE;
  169. }
  170. }
  171. VOID
  172. PAL_LoadConfig(
  173. BOOL fFromFile
  174. )
  175. {
  176. FILE *fp;
  177. ConfigValue values[PALCFG_ALL_MAX];
  178. MUSICTYPE eMusicType = MUSIC_RIX;
  179. MUSICTYPE eCDType = MUSIC_OGG;
  180. OPLTYPE eOPLType = OPL_DOSBOX;
  181. SCREENLAYOUT screen_layout = {
  182. // Equipment Screen
  183. PAL_XY(8, 8), PAL_XY(2, 95), PAL_XY(5, 70), PAL_XY(51, 57),
  184. { PAL_XY(92, 11), PAL_XY(92, 33), PAL_XY(92, 55), PAL_XY(92, 77), PAL_XY(92, 99), PAL_XY(92, 121) },
  185. { PAL_XY(130, 11), PAL_XY(130, 33), PAL_XY(130, 55), PAL_XY(130, 77), PAL_XY(130, 99), PAL_XY(130, 121) },
  186. { PAL_XY(226, 10), PAL_XY(226, 32), PAL_XY(226, 54), PAL_XY(226, 76), PAL_XY(226, 98) },
  187. { PAL_XY(260, 14), PAL_XY(260, 36), PAL_XY(260, 58), PAL_XY(260, 80), PAL_XY(260, 102) },
  188. // Status Screen
  189. PAL_XY(110, 8), PAL_XY(110, 30), PAL_XY(6, 6), PAL_XY(6, 32), PAL_XY(6, 54), PAL_XY(6, 76),
  190. { PAL_XY(6, 98), PAL_XY(6, 118), PAL_XY(6, 138), PAL_XY(6, 158), PAL_XY(6, 178) },
  191. PAL_XY(58, 6), PAL_XY(58, 15), PAL_XY(0, 0), PAL_XY(54, 35), PAL_XY(42, 56),
  192. PAL_XY(63, 61), PAL_XY(65, 58), PAL_XY(42, 78), PAL_XY(63, 83), PAL_XY(65, 80),
  193. { PAL_XY(42, 102), PAL_XY(42, 122), PAL_XY(42, 142), PAL_XY(42, 162), PAL_XY(42, 182) },
  194. { PAL_XY(189, -1), PAL_XY(247, 39), PAL_XY(251, 101), PAL_XY(201, 133), PAL_XY(141, 141), PAL_XY(81, 125) },
  195. { PAL_XY(195, 38), PAL_XY(253, 78), PAL_XY(257, 140), PAL_XY(207, 172), PAL_XY(147, 180), PAL_XY(87, 164) },
  196. { PAL_XY(185, 58), PAL_XY(185, 76), PAL_XY(185, 94), PAL_XY(185, 112), PAL_XY(185, 130), PAL_XY(185, 148), PAL_XY(185, 166), PAL_XY(185, 184), PAL_XY(185, 184), PAL_XY(185, 184) },
  197. // Extra Lines
  198. PAL_XY(0, 0), PAL_XY(0, 0)
  199. };
  200. for (PALCFG_ITEM i = PALCFG_ALL_MIN; i < PALCFG_ALL_MAX; i++) values[i] = PAL_DefaultConfig(i);
  201. if (fFromFile && (fp = fopen(va("%ssdlpal.cfg", PAL_CONFIG_PREFIX), "r")))
  202. {
  203. PAL_LARGE char buf[512];
  204. //
  205. // Load the configuration data
  206. //
  207. while (fgets(buf, 512, fp) != NULL)
  208. {
  209. ConfigValue value;
  210. const ConfigItem * item;
  211. if (PAL_ParseConfigLine(buf, &item, &value))
  212. {
  213. switch (item->Item)
  214. {
  215. case PALCFG_AUDIOBUFFERSIZE:
  216. if ((value.uValue & (value.uValue - 1)) != 0)
  217. {
  218. /* Make sure iAudioBufferSize is power of 2 */
  219. int n = 0;
  220. while (value.uValue) { value.uValue >>= 1; n++; }
  221. value.uValue = 1 << (n - 1);
  222. }
  223. values[item->Item] = value;
  224. break;
  225. case PALCFG_MESSAGEFILE:
  226. {
  227. int n = strlen(value.sValue);
  228. while (n > 0 && isspace(value.sValue[n - 1])) n--;
  229. if (n > 0)
  230. {
  231. gConfig.pszMsgFile = (char *)realloc(gConfig.pszMsgFile, n + 1);
  232. memcpy(gConfig.pszMsgFile, value.sValue, n);
  233. gConfig.pszMsgFile[n] = '\0';
  234. }
  235. break;
  236. }
  237. case PALCFG_BDFFILE:
  238. {
  239. int n = strlen(value.sValue);
  240. while (n > 0 && isspace(value.sValue[n - 1])) n--;
  241. if (n > 0)
  242. {
  243. gConfig.pszBdfFile = (char *)realloc(gConfig.pszBdfFile, n + 1);
  244. memcpy(gConfig.pszBdfFile, value.sValue, n);
  245. gConfig.pszBdfFile[n] = '\0';
  246. }
  247. break;
  248. }
  249. case PALCFG_GAMEPATH:
  250. {
  251. int n = strlen(value.sValue);
  252. while (n > 0 && isspace(value.sValue[n - 1])) n--;
  253. if (n > 0)
  254. {
  255. gConfig.pszGamePath = (char *)realloc(gConfig.pszGamePath, n + 1);
  256. memcpy(gConfig.pszGamePath, value.sValue, n);
  257. gConfig.pszGamePath[n] = '\0';
  258. }
  259. break;
  260. }
  261. case PALCFG_SAVEPATH:
  262. {
  263. int n = strlen(value.sValue);
  264. while (n > 0 && isspace(value.sValue[n - 1])) n--;
  265. if (n > 0)
  266. {
  267. gConfig.pszSavePath = (char *)realloc(gConfig.pszSavePath, n + 1);
  268. memcpy(gConfig.pszSavePath, value.sValue, n);
  269. gConfig.pszSavePath[n] = '\0';
  270. }
  271. break;
  272. }
  273. case PALCFG_CD:
  274. {
  275. if (PAL_HAS_MP3 && SDL_strncasecmp(value.sValue, "MP3", 3) == 0)
  276. eCDType = MUSIC_MP3;
  277. else if (PAL_HAS_OGG && SDL_strncasecmp(value.sValue, "OGG", 3) == 0)
  278. eCDType = MUSIC_OGG;
  279. else if (PAL_HAS_SDLCD && SDL_strncasecmp(value.sValue, "RAW", 3) == 0)
  280. eCDType = MUSIC_SDLCD;
  281. break;
  282. }
  283. case PALCFG_MUSIC:
  284. {
  285. if (PAL_HAS_NATIVEMIDI && SDL_strncasecmp(value.sValue, "MIDI", 4) == 0)
  286. eMusicType = MUSIC_MIDI;
  287. else if (PAL_HAS_MP3 && SDL_strncasecmp(value.sValue, "MP3", 3) == 0)
  288. eMusicType = MUSIC_MP3;
  289. else if (PAL_HAS_OGG && SDL_strncasecmp(value.sValue, "OGG", 3) == 0)
  290. eMusicType = MUSIC_OGG;
  291. else if (SDL_strncasecmp(value.sValue, "RIX", 3) == 0)
  292. eMusicType = MUSIC_RIX;
  293. break;
  294. }
  295. case PALCFG_OPL:
  296. {
  297. if (SDL_strncasecmp(value.sValue, "DOSBOXNEW", 9) == 0)
  298. eOPLType = OPL_DOSBOX_NEW;
  299. else if (SDL_strncasecmp(value.sValue, "DOSBOX", 6) == 0)
  300. eOPLType = OPL_DOSBOX;
  301. else if (SDL_strncasecmp(value.sValue, "MAME", 4) == 0)
  302. eOPLType = OPL_MAME;
  303. break;
  304. }
  305. case PALCFG_RIXEXTRAINIT:
  306. {
  307. #if USE_RIX_EXTRA_INIT
  308. int n = 1;
  309. char *p;
  310. for (p = ptr; *p < *end; p++)
  311. {
  312. if (*p == ',')
  313. n++;
  314. }
  315. n &= ~0x1;
  316. if (n > 0)
  317. {
  318. uint32_t *regs = malloc(sizeof(uint32_t) * (n >> 1));
  319. uint8_t *vals = malloc(sizeof(uint8_t) * (n >> 1));
  320. uint32_t d, i, v = 1;
  321. if (regs && vals)
  322. {
  323. for (p = ptr, i = 0; *p < *end; p++, i++)
  324. {
  325. if (sscanf(p, "%u", &regs[i]) == 0) { v = 0; break; }
  326. while (*p < *end && *p != ',') p++; p++;
  327. if (sscanf(p, "%u", &d) == 0) { v = 0; break; }
  328. while (*p < *end && *p != ',') p++;
  329. vals[i] = (uint8_t)d;
  330. }
  331. if (v)
  332. {
  333. gConfig.pExtraFMRegs = regs;
  334. gConfig.pExtraFMVals = vals;
  335. gConfig.dwExtraLength = n >> 1;
  336. }
  337. else
  338. {
  339. free(regs);
  340. free(vals);
  341. }
  342. }
  343. }
  344. #endif
  345. break;
  346. }
  347. default:
  348. values[item->Item] = value;
  349. break;
  350. }
  351. }
  352. }
  353. UTIL_CloseFile(fp);
  354. }
  355. //
  356. // Set configurable global options
  357. //
  358. if (!gConfig.pszSavePath) gConfig.pszSavePath = gConfig.pszGamePath ? strdup(gConfig.pszGamePath) : strdup(PAL_SAVE_PREFIX);
  359. if (!gConfig.pszGamePath) gConfig.pszGamePath = strdup(PAL_PREFIX);
  360. gConfig.eMusicType = eMusicType;
  361. gConfig.eCDType = eCDType;
  362. gConfig.eOPLType = eOPLType;
  363. gConfig.dwWordLength = 10; // This is the default value for Chinese version
  364. gConfig.ScreenLayout = screen_layout;
  365. gConfig.fIsWIN95 = FALSE; // Default for DOS version
  366. gConfig.fUseEmbeddedFonts = values[PALCFG_USEEMBEDDEDFONTS].bValue;
  367. gConfig.fUseSurroundOPL = values[PALCFG_STEREO].bValue && values[PALCFG_USESURROUNDOPL].bValue;
  368. gConfig.fLaunchSetting = values[PALCFG_LAUNCHSETTING].bValue;
  369. gConfig.fUseTouchOverlay = values[PALCFG_USETOUCHOVERLAY].bValue;
  370. #if SDL_VERSION_ATLEAST(2,0,0)
  371. gConfig.fKeepAspectRatio = values[PALCFG_KEEPASPECTRATIO].bValue;
  372. #endif
  373. gConfig.fFullScreen = values[PALCFG_FULLSCREEN].bValue;
  374. gConfig.fClassicBattle = values[PALCFG_CLASSICBATTLE].bValue;
  375. gConfig.iAudioChannels = values[PALCFG_STEREO].bValue ? 2 : 1;
  376. gConfig.iSurroundOPLOffset = values[PALCFG_SURROUNDOPLOFFSET].iValue;
  377. gConfig.iSampleRate = values[PALCFG_SAMPLERATE].uValue;
  378. gConfig.iOPLSampleRate = values[PALCFG_OPLSAMPLERATE].uValue;
  379. gConfig.iResampleQuality = values[PALCFG_RESAMPLEQUALITY].uValue;
  380. gConfig.uCodePage = values[PALCFG_CODEPAGE].uValue;
  381. gConfig.wAudioBufferSize = (WORD)values[PALCFG_AUDIOBUFFERSIZE].uValue;
  382. gConfig.iMusicVolume = values[PALCFG_MUSICVOLUME].uValue;
  383. gConfig.iSoundVolume = values[PALCFG_SOUNDVOLUME].uValue;
  384. if (UTIL_GetScreenSize(&values[PALCFG_WINDOWWIDTH].uValue, &values[PALCFG_WINDOWHEIGHT].uValue))
  385. {
  386. gConfig.dwScreenWidth = values[PALCFG_WINDOWWIDTH].uValue;
  387. gConfig.dwScreenHeight = values[PALCFG_WINDOWHEIGHT].uValue;
  388. }
  389. else
  390. {
  391. gConfig.dwScreenWidth = PAL_DEFAULT_WINDOW_WIDTH;
  392. gConfig.dwScreenHeight = PAL_DEFAULT_WINDOW_HEIGHT;
  393. }
  394. }
  395. BOOL
  396. PAL_SaveConfig(
  397. VOID
  398. )
  399. {
  400. static const char *music_types[] = { "MIDI", "RIX", "MP3", "OGG", "RAW" };
  401. static const char *opl_types[] = { "DOSBOX", "MAME", "DOSBOXNEW" };
  402. char buf[512];
  403. FILE *fp = fopen(va("%ssdlpal.cfg", PAL_CONFIG_PREFIX), "w");
  404. if (fp)
  405. {
  406. #if SDL_VERSION_ATLEAST(2,0,0)
  407. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_KEEPASPECTRATIO), gConfig.fKeepAspectRatio); fputs(buf, fp);
  408. #endif
  409. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_FULLSCREEN), gConfig.fFullScreen); fputs(buf, fp);
  410. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_LAUNCHSETTING), gConfig.fLaunchSetting); fputs(buf, fp);
  411. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_STEREO), gConfig.iAudioChannels == 2 ? TRUE : FALSE); fputs(buf, fp);
  412. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USEEMBEDDEDFONTS), gConfig.fUseEmbeddedFonts); fputs(buf, fp);
  413. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USESURROUNDOPL), gConfig.fUseSurroundOPL); fputs(buf, fp);
  414. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USETOUCHOVERLAY), gConfig.fUseTouchOverlay); fputs(buf, fp);
  415. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_CLASSICBATTLE), gConfig.fClassicBattle); fputs(buf, fp);
  416. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_SURROUNDOPLOFFSET), gConfig.iSurroundOPLOffset); fputs(buf, fp);
  417. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_AUDIOBUFFERSIZE), gConfig.wAudioBufferSize); fputs(buf, fp);
  418. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_CODEPAGE), gConfig.uCodePage); fputs(buf, fp);
  419. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_OPLSAMPLERATE), gConfig.iOPLSampleRate); fputs(buf, fp);
  420. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_RESAMPLEQUALITY), gConfig.iResampleQuality); fputs(buf, fp);
  421. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_SAMPLERATE), gConfig.iSampleRate); fputs(buf, fp);
  422. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_MUSICVOLUME), gConfig.iMusicVolume); fputs(buf, fp);
  423. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_SOUNDVOLUME), gConfig.iSoundVolume); fputs(buf, fp);
  424. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_WINDOWHEIGHT), gConfig.dwScreenHeight); fputs(buf, fp);
  425. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_WINDOWWIDTH), gConfig.dwScreenWidth); fputs(buf, fp);
  426. sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_CD), music_types[gConfig.eCDType]); fputs(buf, fp);
  427. sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MUSIC), music_types[gConfig.eMusicType]); fputs(buf, fp);
  428. sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_OPL), opl_types[gConfig.eOPLType]); fputs(buf, fp);
  429. if (gConfig.pszGamePath) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_GAMEPATH), gConfig.pszGamePath); fputs(buf, fp); }
  430. if (gConfig.pszSavePath) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_SAVEPATH), gConfig.pszSavePath); fputs(buf, fp); }
  431. if (gConfig.pszMsgFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MESSAGEFILE), gConfig.pszMsgFile); fputs(buf, fp); }
  432. if (gConfig.pszBdfFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_BDFFILE), gConfig.pszBdfFile); fputs(buf, fp); }
  433. fclose(fp);
  434. return TRUE;
  435. }
  436. else
  437. return FALSE;
  438. }