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- #include "main.h"
- static int g_iMidiCurrent = -1;
- static NativeMidiSong *g_pMidi = NULL;
- static int g_iMidiVolume = PAL_MAX_VOLUME;
- void
- MIDI_SetVolume(
- int iVolume
- )
- {
- #if PAL_HAS_NATIVEMIDI
- g_iMidiVolume = iVolume;
- if (g_pMidi)
- {
- native_midi_setvolume(g_pMidi, iVolume * 127 / PAL_MAX_VOLUME);
- }
- #endif
- }
- void
- MIDI_Play(
- int iNumRIX,
- BOOL fLoop
- )
- {
- #if PAL_HAS_NATIVEMIDI
- if (!native_midi_detect())
- return;
- if (native_midi_active(g_pMidi) && iNumRIX == g_iMidiCurrent)
- {
- return;
- }
- native_midi_stop(g_pMidi);
- native_midi_freesong(g_pMidi);
- g_pMidi = NULL;
- g_iMidiCurrent = -1;
- if (!AUDIO_MusicEnabled() || iNumRIX <= 0)
- {
- return;
- }
- if (gConfig.fIsWIN95)
- {
- g_pMidi = native_midi_loadsong(UTIL_GetFullPathName(PAL_BUFFER_SIZE_ARGS(0), gConfig.pszGamePath, PAL_va(1, "Musics/%.3d.mid", iNumRIX)));
- }
- if (!g_pMidi)
- {
- FILE *fp = NULL;
- uint8_t *buf = NULL;
- int size;
- if ((fp = UTIL_OpenFile("midi.mkf")) != NULL)
- {
- if ((size = PAL_MKFGetChunkSize(iNumRIX, fp)) > 0 &&
- (buf = (uint8_t*)UTIL_malloc(size)))
- {
- PAL_MKFReadChunk(buf, size, iNumRIX, fp);
- }
- fclose(fp);
- }
- if (buf)
- {
- SDL_RWops *rw = SDL_RWFromConstMem(buf, size);
- g_pMidi = native_midi_loadsong_RW(rw);
- SDL_RWclose(rw);
- free(buf);
- }
- }
- if (g_pMidi)
- {
- MIDI_SetVolume(g_iMidiVolume);
- native_midi_start(g_pMidi, fLoop);
- g_iMidiCurrent = iNumRIX;
- }
- #endif
- }
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