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- /* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */
- //
- // Copyright (c) 2017, SDLPAL development team.
- // All rights reserved.
- //
- // This file is part of SDLPAL.
- //
- // SDLPAL is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- //
- //
- // aviplay.c
- //
- // Simple quick and dirty AVI player specially designed for PAL Win95.
- //
- /*
- * Portions based on:
- *
- * Microsoft Video-1 Decoder
- * Copyright (C) 2003 The FFmpeg project
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Microsoft Video-1 Decoder by Mike Melanson (melanson@pcisys.net)
- * For more information about the MS Video-1 format, visit:
- * http://www.pcisys.net/~melanson/codecs/
- */
- #include "util.h"
- #include "audio.h"
- #include "aviplay.h"
- #include "input.h"
- #include "video.h"
- #include "riff.h"
- #include "palcfg.h"
- #if PAL_HAS_NATIVEAVI
- BOOL PAL_PlayAVI_Native(const char *lpszPath);
- #else
- static BOOL PAL_PlayAVI_Native(const char *lpszPath) { return FALSE; }
- #endif
- #if SDL_BYTEORDER == SDL_BIG_ENDIAN
- # define SwapStruct32(v, s) \
- for(int s##_i = 0; s##_i < sizeof(s) / sizeof(uint32_t); s##_i++) \
- ((uint32_t *)&v)[s##_i] = SDL_Swap32(((uint32_t *)&v)[s##_i])
- # define SwapStructFields(v, f1, f2) v.##f1 ^= v.##f2, v.##f2 ^= v.##f1, v.##f1 ^= v.##f2
- #else
- # define SwapStruct32(...)
- # define SwapStructFields(...)
- #endif
- #define HAS_FLAG(v, f) (((v) & (f)) == (f))
- #define MAX_AVI_BLOCK_LEVELS 3
- #define FLAGS_AVI_MAIN_HEADER 0x01
- #define FLAGS_AVI_VIDEO_FORMAT 0x02
- #define FLAGS_AVI_AUDIO_FORMAT 0x04
- #define FLAGS_AVI_ALL_HEADERS 0x07
- typedef struct AVIPlayState
- {
- SDL_mutex *selfMutex;
- volatile FILE *fp; // pointer to the AVI file
- SDL_Surface *surface; // video buffer
- long lVideoEndPos;
- uint32_t dwMillisPerFrame; // milliseconds per frame
- uint32_t dwBufferSize;
- SDL_AudioCVT cvt;
- uint8_t *pChunkBuffer;
- uint8_t *pbAudioBuf; // ring buffer for audio data
- uint32_t dwAudBufLen;
- uint32_t dwAudioReadPos;
- uint32_t dwAudioWritePos;
- BOOL fInterleaved;
- } AVIPlayState;
- static AVIPlayState gAVIPlayState;
- static AVIPlayState *
- PAL_ReadAVIInfo(
- FILE *fp,
- AVIPlayState *avi
- )
- {
- RIFFHeader hdr;
- AVIMainHeader aviHeader;
- AVIStreamHeader streamHeader = { 0 };
- BitmapInfoHeader bih;
- WAVEFormatEx wfe;
- uint32_t block_type[MAX_AVI_BLOCK_LEVELS];
- long next_pos[MAX_AVI_BLOCK_LEVELS];
- long file_length = (fseek(fp, 0, SEEK_END), ftell(fp)), pos = 0;
- int current_level = 0, flags = 0;
- //
- // Check RIFF file header
- //
- fseek(fp, 0, SEEK_SET);
- if (fread(&hdr, sizeof(RIFFHeader), 1, fp) != 1 ||
- hdr.signature != RIFF_RIFF || hdr.type != RIFF_AVI ||
- hdr.length > (uint32_t)(file_length - sizeof(RIFFHeader) + sizeof(uint32_t)))
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "Illegal AVI RIFF header!");
- return NULL;
- }
- else
- {
- next_pos[current_level] = (pos += sizeof(RIFFHeader)) + hdr.length;
- block_type[current_level++] = hdr.type;
- }
-
- while (!feof(fp) && current_level > 0)
- {
- RIFFBlockHeader block;
- fseek(fp, pos, SEEK_SET);
- if (fread(&block.type, sizeof(RIFFChunkHeader), 1, fp) != 1)
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "Illegal AVI RIFF LIST/Chunk header!");
- return NULL;
- }
- else
- {
- block.type = SDL_SwapLE32(block.type);
- block.length = SDL_SwapLE32(block.length);
- pos += sizeof(RIFFChunkHeader);
- }
- //
- // Read further if current block is a 'LIST'
- //
- if (block.type == AVI_LIST)
- {
- if (fread(&block.list.type, sizeof(RIFFListHeader) - sizeof(RIFFChunkHeader), 1, fp) != 1)
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "Illegal AVI RIFF LIST header!");
- return NULL;
- }
- else
- {
- block.list.type = SDL_SwapLE32(block.list.type);
- }
- }
- switch (block_type[current_level - 1])
- {
- case RIFF_AVI:
- //
- // RIFF_AVI only appears at top-level
- //
- if (current_level != 1)
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "RIFF 'AVI ' block appears at non-top level!");
- return NULL;
- }
- //
- // For 'LIST' block, should read its contents
- //
- if (block.type == AVI_LIST)
- {
- next_pos[current_level] = pos + block.length;
- block_type[current_level++] = block.list.type;
- pos += sizeof(RIFFListHeader) - sizeof(RIFFChunkHeader);
- continue;
- }
- //
- // Ignore any block types other than 'LIST'
- //
- break;
- case AVI_hdrl:
- //
- // AVI_hdrl only appears at second-level
- //
- if (current_level != 2)
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "RIFF 'hdrl' block does not appear at second level!");
- return NULL;
- }
- switch (block.type)
- {
- case AVI_avih:
- //
- // The main header should only appear once
- //
- if (HAS_FLAG(flags, FLAGS_AVI_MAIN_HEADER))
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "More than one RIFF 'avih' blocks appear!");
- return NULL;
- }
- if (fread(&aviHeader, sizeof(AVIMainHeader), 1, fp) != 1)
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "RIFF 'avih' blocks corrupted!");
- return NULL;
- }
- SwapStruct32(aviHeader, AVIMainHeader);
- flags |= FLAGS_AVI_MAIN_HEADER;
- if (aviHeader.dwWidth == 0 || aviHeader.dwHeight == 0)
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "Invalid AVI frame size!");
- return NULL;
- }
- if (HAS_FLAG(aviHeader.dwFlags, AVIF_MUSTUSEINDEX))
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "No built-in support for index-based AVI!");
- return NULL;
- }
- break;
- case AVI_LIST:
- if (block.list.type == AVI_strl)
- {
- next_pos[current_level] = pos + block.length;
- block_type[current_level++] = block.list.type;
- pos += sizeof(RIFFListHeader) - sizeof(RIFFChunkHeader);
- continue;
- }
- break;
- }
- break;
- case AVI_movi:
- //
- // AVI_movi only appears at second-level and all headers should be read before
- //
- if (current_level != 2 || !HAS_FLAG(flags, FLAGS_AVI_ALL_HEADERS))
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "RIFF 'movi' block does not appear at second level or the AVI does not contain both video & audio!");
- return NULL;
- }
- //
- // Stop parsing here as actual movie data starts
- //
- fseek(fp, pos - sizeof(RIFFChunkHeader), SEEK_SET);
- avi->lVideoEndPos = next_pos[current_level - 1];
- avi->dwMillisPerFrame = aviHeader.dwMicroSecPerFrame / 1000;
- //
- // Create surface
- //
- avi->surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
- bih.biWidth, bih.biHeight, bih.biBitCount,
- 0x7C00, 0x03E0, 0x001F, 0x0000);
- //
- // Build SDL audio conversion info
- //
- SDL_BuildAudioCVT(&avi->cvt,
- (wfe.format.wBitsPerSample == 8) ? AUDIO_U8 : AUDIO_S16LSB,
- wfe.format.nChannels, wfe.format.nSamplesPerSec,
- AUDIO_S16SYS,
- AUDIO_GetDeviceSpec()->channels,
- AUDIO_GetDeviceSpec()->freq);
- //
- // Allocate chunk buffer
- // Since SDL converts audio in-place, we need to make the buffer large enough to hold converted data
- //
- avi->dwBufferSize = aviHeader.dwSuggestedBufferSize * avi->cvt.len_mult + sizeof(RIFFChunkHeader);
- if (avi->dwBufferSize > 0)
- avi->pChunkBuffer = UTIL_malloc(avi->dwBufferSize);
- else
- avi->pChunkBuffer = NULL;
- //
- // Allocate audio buffer, the buffer size is large enough to hold two-second audio data
- //
- avi->dwAudBufLen = max(wfe.format.nAvgBytesPerSec * 2, aviHeader.dwSuggestedBufferSize) * avi->cvt.len_mult;
- avi->pbAudioBuf = (uint8_t *)UTIL_malloc(avi->dwAudBufLen);
- avi->dwAudioReadPos = avi->dwAudioWritePos = 0;
- return avi;
- case AVI_strl:
- //
- // AVI_strl only appears at third-level
- //
- if (current_level != 3)
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "RIFF 'hdrl' block does not appear at third level!");
- return NULL;
- }
- switch (block.type)
- {
- case AVI_strh:
- // strh should be the first block of the list
- if (streamHeader.fccType != 0)
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "RIFF 'strh' block does not appear at first!");
- return NULL;
- }
- if (fread(&streamHeader, sizeof(AVIStreamHeader), 1, fp) != 1)
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "RIFF 'hdrl' block data corrupted!");
- return NULL;
- }
- SwapStruct32(streamHeader, AVIStreamHeader);
- SwapStructFields(streamHeader, wLanguage, wPriority);
- SwapStructFields(streamHeader, rcFrame[0], rcFrame[1]);
- SwapStructFields(streamHeader, rcFrame[2], rcFrame[3]);
- break;
- case AVI_strf:
- //
- // AVI_strf should follow AVI_strh
- // Accept only one video stream & one audio stream
- //
- switch (streamHeader.fccType)
- {
- case AVI_vids:
- if (HAS_FLAG(flags, FLAGS_AVI_VIDEO_FORMAT) || (streamHeader.fccHandler != VIDS_MSVC && streamHeader.fccHandler != VIDS_msvc))
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "The AVI uses video codec with no built-in support, or video codec appeared before!");
- return NULL;
- }
- if (fread(&bih, sizeof(BitmapInfoHeader), 1, fp) != 1)
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "Video codec information corrupted!");
- return NULL;
- }
- SwapStruct32(bih, BitmapInfoHeader);
- SwapStructFields(bih, biPlanes, biBitCount);
- if (bih.biBitCount != 16)
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "Built-in AVI playing support only 16-bit video!");
- return NULL;
- }
- flags |= FLAGS_AVI_VIDEO_FORMAT;
- break;
- case AVI_auds:
- if (HAS_FLAG(flags, FLAGS_AVI_AUDIO_FORMAT) || streamHeader.fccHandler != 0)
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "The AVI uses audio codec with no built-in support, or audio codec appeared before!");
- return NULL;
- }
- if (fread(&wfe, sizeof(WAVEFormatPCM) + sizeof(uint16_t), 1, fp) != 1)
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "Audio codec information corrupted!");
- return NULL;
- }
- SwapStruct32(wfe, WAVEFormatPCM);
- SwapStructFields(wfe, wFormatTag, nChannels);
- SwapStructFields(wfe, nBlockAlign, wBitsPerSample);
- flags |= FLAGS_AVI_AUDIO_FORMAT;
- break;
- }
- //
- // One strf per strh, reset the fccType here to prepare for next strh
- //
- streamHeader.fccType = 0;
- break;
- }
- }
- //
- // Goto next block
- //
- pos += block.length;
- //
- // Check if it is the end of the parent block
- //
- while (current_level > 0 && pos == next_pos[current_level - 1])
- {
- current_level--;
- }
- //
- // Returns NULL if block is illegaly formed
- //
- if (current_level > 0 && pos > next_pos[current_level - 1])
- {
- return NULL;
- }
- }
- return NULL;
- }
- static RIFFChunk *
- PAL_ReadDataChunk(
- FILE *fp,
- long endPos,
- void *userbuf,
- uint32_t buflen,
- int mult
- )
- {
- RIFFBlockHeader hdr;
- RIFFChunk *chunk = NULL;
- long pos = feof(fp) ? endPos : ftell(fp);
- while (chunk == NULL && pos < endPos)
- {
- if (fread(&hdr, sizeof(RIFFChunkHeader), 1, fp) != 1) return NULL;
- hdr.type = SDL_SwapLE32(hdr.type);
- hdr.length = SDL_SwapLE32(hdr.length);
- pos += sizeof(RIFFChunkHeader);
- switch (hdr.type)
- {
- case AVI_01wb:
- case AVI_00db:
- case AVI_00dc:
- //
- // got actual audio/video frame
- //
- if (userbuf && buflen >= sizeof(RIFFChunkHeader) + hdr.length)
- chunk = (RIFFChunk *)userbuf;
- else
- chunk = (RIFFChunk *)UTIL_malloc(sizeof(RIFFChunkHeader) + hdr.length * (hdr.type == AVI_01wb ? mult : 1));
- if (fread(chunk->data, hdr.length, 1, fp) != 1)
- {
- free(chunk);
- return NULL;
- }
- chunk->header = hdr.chunk;
- break;
- case AVI_LIST:
- //
- // Only 'rec ' LIST is allowed here, if not, skip it completely
- //
- if (fread(&hdr.list.type, sizeof(uint32_t), 1, fp) != 1) return NULL;
- if (hdr.list.type == AVI_rec) break;
- case AVI_JUNK:
- default:
- //
- // Ignore unrecognized chunks
- //
- fseek(fp, pos += hdr.length, SEEK_SET);
- }
- }
- return chunk;
- }
- static void
- PAL_AVIFeedAudio(
- AVIPlayState *avi,
- uint8_t *buffer,
- uint32_t size
- )
- {
- //
- // Convert audio in-place at the original buffer
- // This makes filling process much more simpler
- //
- avi->cvt.buf = buffer;
- avi->cvt.len = size;
- SDL_ConvertAudio(&avi->cvt);
- size = avi->cvt.len_cvt;
- SDL_mutexP(avi->selfMutex);
- while (size > 0)
- {
- uint32_t feed_size = (avi->dwAudioWritePos + size > avi->dwAudBufLen) ? avi->dwAudBufLen - avi->dwAudioWritePos : size;
- memcpy(avi->pbAudioBuf + avi->dwAudioWritePos, buffer, feed_size);
- avi->dwAudioWritePos = (avi->dwAudioWritePos + feed_size) % avi->dwAudBufLen;
- buffer += feed_size;
- size -= feed_size;
- }
- SDL_mutexV(avi->selfMutex);
- }
- void
- PAL_AVIInit(
- void
- )
- {
- gAVIPlayState.selfMutex = SDL_CreateMutex();
- }
- void
- PAL_AVIShutdown(
- void
- )
- {
- SDL_DestroyMutex(gAVIPlayState.selfMutex);
- }
- static void
- PAL_RenderAVIFrameToSurface(
- SDL_Surface *lpSurface,
- const RIFFChunk *lpChunk
- )
- {
- #define AV_RL16(x) ((((const uint8_t *)(x))[1] << 8) | ((const uint8_t *)(x))[0])
- #define CHECK_STREAM_PTR(n) if ((stream_ptr + n) > lpChunk->header.length) { return; }
- /* decoding parameters */
- uint16_t *pixels = (unsigned short *)lpSurface->pixels;
- uint32_t stream_ptr = 0, skip_blocks = 0;
- uint32_t stride = lpSurface->pitch >> 1;
- const int block_inc = 4;
- const int row_dec = stride + 4;
- const int blocks_wide = lpSurface->w >> 2; // width in 4x4 blocks
- const int blocks_high = lpSurface->h >> 2; // height in 4x4 blocks
- uint32_t total_blocks = blocks_wide * blocks_high;
- for (int block_y = blocks_high; block_y > 0; block_y--)
- {
- int block_ptr = ((block_y * 4) - 1) * stride;
- for (int block_x = blocks_wide; block_x > 0; block_x--)
- {
- // check if this block should be skipped
- if (skip_blocks)
- {
- block_ptr += block_inc;
- skip_blocks--;
- total_blocks--;
- continue;
- }
-
- int pixel_ptr = block_ptr;
-
- // get the next two bytes in the encoded data stream
- CHECK_STREAM_PTR(2);
- uint8_t byte_a = lpChunk->data[stream_ptr++];
- uint8_t byte_b = lpChunk->data[stream_ptr++];
-
- // check if the decode is finished
- if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0))
- {
- return;
- }
- else if ((byte_b & 0xFC) == 0x84)
- {
- // skip code, but don't count the current block
- skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1;
- }
- else if (byte_b < 0x80)
- {
- // 2- or 8-color encoding modes
- uint16_t flags = (byte_b << 8) | byte_a;
- uint16_t colors[8];
-
- CHECK_STREAM_PTR(4);
- colors[0] = AV_RL16(&lpChunk->data[stream_ptr]);
- stream_ptr += 2;
- colors[1] = AV_RL16(&lpChunk->data[stream_ptr]);
- stream_ptr += 2;
-
- if (colors[0] & 0x8000)
- {
- // 8-color encoding
- CHECK_STREAM_PTR(12);
- colors[2] = AV_RL16(&lpChunk->data[stream_ptr]);
- stream_ptr += 2;
- colors[3] = AV_RL16(&lpChunk->data[stream_ptr]);
- stream_ptr += 2;
- colors[4] = AV_RL16(&lpChunk->data[stream_ptr]);
- stream_ptr += 2;
- colors[5] = AV_RL16(&lpChunk->data[stream_ptr]);
- stream_ptr += 2;
- colors[6] = AV_RL16(&lpChunk->data[stream_ptr]);
- stream_ptr += 2;
- colors[7] = AV_RL16(&lpChunk->data[stream_ptr]);
- stream_ptr += 2;
-
- for (int pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (int pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
- {
- pixels[pixel_ptr++] =
- colors[((pixel_y & 0x2) << 1) +
- (pixel_x & 0x2) + ((flags & 0x1) ^ 1)];
- }
- pixel_ptr -= row_dec;
- }
- }
- else
- {
- // 2-color encoding
- for (int pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (int pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
- {
- pixels[pixel_ptr++] = colors[(flags & 0x1) ^ 1];
- }
- pixel_ptr -= row_dec;
- }
- }
- }
- else
- {
- // otherwise, it's a 1-color block
- uint16_t color = (byte_b << 8) | byte_a;
- for (int pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (int pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- pixels[pixel_ptr++] = color;
- }
- pixel_ptr -= row_dec;
- }
- }
-
- block_ptr += block_inc;
- total_blocks--;
- }
- }
- }
- BOOL
- PAL_PlayAVI(
- const char *lpszPath
- )
- {
- if (!gConfig.fEnableAviPlay) return FALSE;
- //
- // Open the file
- //
- FILE *fp = UTIL_OpenFile(lpszPath);
- if (fp == NULL)
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "Cannot open AVI file: %s!\n", lpszPath);
- return FALSE;
- }
- AVIPlayState *avi = PAL_ReadAVIInfo(fp, &gAVIPlayState);
- if (avi == NULL)
- {
- UTIL_LogOutput(LOGLEVEL_WARNING, "Failed to parse AVI file or its format not supported!\n");
- fclose(fp);
- //
- // Try play AVI through OS-native interface
- //
- return PAL_PlayAVI_Native(lpszPath);
- }
- PAL_ClearKeyState();
- BOOL fEndPlay = FALSE;
- RIFFChunk *buf = (RIFFChunk *)avi->pChunkBuffer;
- uint32_t len = avi->dwBufferSize;
- while (!fEndPlay)
- {
- RIFFChunk *chunk = PAL_ReadDataChunk(fp, avi->lVideoEndPos, buf, len, avi->cvt.len_mult);
- uint32_t dwCurrentTime = SDL_GetTicks();
- uint32_t dwNextFrameTime = dwCurrentTime + avi->dwMillisPerFrame;
- if (chunk == NULL) break;
- switch (chunk->header.type)
- {
- case AVI_00dc:
- case AVI_00db:
- //
- // Video frame
- //
- PAL_RenderAVIFrameToSurface(avi->surface, chunk);
- VIDEO_DrawSurfaceToScreen(avi->surface);
- dwCurrentTime = SDL_GetTicks();
- // Check input states here
- UTIL_Delay(dwCurrentTime >= dwNextFrameTime ? 1 : dwNextFrameTime - dwCurrentTime);
- if (g_InputState.dwKeyPress & (kKeyMenu | kKeySearch))
- {
- fEndPlay = TRUE;
- }
- break;
- case AVI_01wb:
- //
- // Audio data, just convert it & feed into buffer
- //
- PAL_AVIFeedAudio(avi, chunk->data, chunk->header.length);
- //
- // Only enable AVI audio when data are available
- // We do not lock on the 'if' because only this function changes 'avi->fp'
- //
- if (!avi->fp)
- {
- SDL_mutexP(avi->selfMutex);
- avi->fp = fp;
- SDL_mutexV(avi->selfMutex);
- }
- break;
- }
- if (chunk != buf) free(chunk);
- }
- SDL_mutexP(avi->selfMutex);
- avi->fp = NULL;
- SDL_mutexV(avi->selfMutex);
- if (fEndPlay)
- {
- //
- // Simulate a short delay (like the original game)
- //
- UTIL_Delay(500);
- }
- if (avi->surface != NULL)
- {
- SDL_FreeSurface(avi->surface);
- avi->surface = NULL;
- }
- if (avi->pChunkBuffer)
- {
- free(avi->pChunkBuffer);
- avi->pChunkBuffer = NULL;
- }
- if (avi->pbAudioBuf)
- {
- free(avi->pbAudioBuf);
- avi->pbAudioBuf = NULL;
- }
- fclose(fp);
-
- return TRUE;
- }
- VOID SDLCALL
- AVI_FillAudioBuffer(
- void *udata,
- uint8_t *stream,
- int len
- )
- {
- AVIPlayState *avi = (AVIPlayState *)udata;
- SDL_mutexP(avi->selfMutex);
- //
- // We do not check whether Read pointer & Write pointer overlaps like DSound does
- //
- while (avi->fp != NULL && len > 0)
- {
- uint32_t fill_size = (avi->dwAudioReadPos + len > avi->dwAudBufLen) ? avi->dwAudBufLen - avi->dwAudioReadPos : len;
- memcpy(stream, avi->pbAudioBuf + avi->dwAudioReadPos, fill_size);
- avi->dwAudioReadPos = (avi->dwAudioReadPos + fill_size) % avi->dwAudBufLen;
- stream += fill_size;
- len -= fill_size;
- }
- SDL_mutexV(avi->selfMutex);
- }
- void *
- AVI_GetPlayState(
- void
- )
- {
- return &gAVIPlayState;
- }
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