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- # Adapted from Makefile for Dingux by Rikku2000
- TARGET = sdlpal
- HOST =
- ADPLUG_FILES = adplug/rix.cpp adplug/player.cpp adplug/binio.cpp \
- adplug/fprovide.cpp adplug/binfile.cpp adplug/dosbox_opl.cpp \
- adplug/fmopl.c adplug/surroundopl.cpp adplug/emuopl.cpp \
- adplug/demuopl.cpp
- LIBMAD_FILES = libmad/bit.c libmad/decoder.c libmad/fixed.c libmad/frame.c \
- libmad/huffman.c libmad/layer12.c libmad/layer3.c libmad/music_mad.c \
- libmad/stream.c libmad/synth.c libmad/timer.c
- FILES = rixplay.cpp text.c font.c itemmenu.c scene.c palcommon.c script.c \
- util.c play.c getopt.c input.c uibattle.c game.c magicmenu.c map.c \
- ending.c uigame.c rngplay.c ui.c global.c main.c fight.c mp3play.c \
- video.c palette.c sound.c res.c battle.c yj1.c oggplay.c
- FILES += $(ADPLUG_FILES)
- FILES += $(LIBMAD_FILES)
- CFLAGS = `sdl-config --cflags` -g -Wall -O2 -fno-strict-aliasing
- LDFLAGS = `sdl-config --libs` -lstdc++ -lm
- $(TARGET):
- $(HOST)gcc $(CFLAGS) -o $(TARGET) $(FILES) $(LDFLAGS)
- clean:
- rm -f $(TARGET)
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