players.h 1.5 KB

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  1. /* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */
  2. //
  3. // Copyright (c) 2009-2011, Wei Mingzhi <whistler_wmz@users.sf.net>.
  4. // Copyright (c) 2011-2017, SDLPAL development team.
  5. // All rights reserved.
  6. //
  7. // This file is part of SDLPAL.
  8. //
  9. // SDLPAL is free software: you can redistribute it and/or modify
  10. // it under the terms of the GNU General Public License as published by
  11. // the Free Software Foundation, either version 3 of the License, or
  12. // (at your option) any later version.
  13. //
  14. // This program is distributed in the hope that it will be useful,
  15. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  17. // GNU General Public License for more details.
  18. //
  19. // You should have received a copy of the GNU General Public License
  20. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  21. //
  22. // players.h: Common definition of sound/music players.
  23. // @Author: Lou Yihua <louyihua@21cn.com>, 2015-07-28.
  24. //
  25. #ifndef PLAYERS_H
  26. #define PLAYERS_H
  27. #include "common.h"
  28. typedef struct tagAUDIOPLAYER
  29. {
  30. #define AUDIOPLAYER_COMMONS \
  31. VOID (*Shutdown)(VOID*); \
  32. BOOL (*Play)(VOID*, INT, BOOL, FLOAT); \
  33. VOID (*FillBuffer)(VOID*, LPBYTE, INT)
  34. AUDIOPLAYER_COMMONS;
  35. } AUDIOPLAYER, *LPAUDIOPLAYER;
  36. PAL_C_LINKAGE_BEGIN
  37. /* RIX */
  38. LPAUDIOPLAYER
  39. RIX_Init(
  40. LPCSTR szFileName
  41. );
  42. /* OGG */
  43. LPAUDIOPLAYER
  44. OGG_Init(
  45. VOID
  46. );
  47. /* MP3 */
  48. LPAUDIOPLAYER
  49. MP3_Init(
  50. VOID
  51. );
  52. LPAUDIOPLAYER
  53. SOUND_Init(
  54. VOID
  55. );
  56. PAL_C_LINKAGE_END
  57. #endif