12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849 |
- //{{NO_DEPENDENCIES}}
- // Microsoft Visual C++ 生成的包含文件。
- // 供 sdlpal.rc 使用
- //
- #define APP_MANIFEST 1
- #define IDI_SDLPAL 101
- #define IDD_LAUNCHER 101
- #define IDS_CONFIRM 103
- #define IDC_DEFAULT 1000
- #define IDC_BRGAME 1001
- #define IDC_GAMEPATH 1002
- #define IDC_ASPECTRATIO 1003
- #define IDC_FULLSCREEN 1004
- #define IDC_TOUCHOVERLAY 1005
- #define IDC_USEMSGFILE 1006
- #define IDC_BRMSG 1007
- #define IDC_MSGFILE 1008
- #define IDC_CD 1009
- #define IDC_BGM 1010
- #define IDC_OPL 1011
- #define IDC_STEREO 1012
- #define IDC_SURROUNDOPL 1013
- #define IDC_SAMPLERATE 1014
- #define IDC_OPLSR 1015
- #define IDC_AUDIOBUFFER 1016
- #define IDC_QUALITY 1017
- #define IDC_SOUNDVOLUME 1018
- #define IDC_MUSICVOLUME 1019
- #define IDC_LOGLEVEL 1020
- #define IDC_USEFONTFILE 1021
- #define IDC_BRFONT 1022
- #define IDC_FONTFILE 1023
- #define IDC_USELOGFILE 1024
- #define IDC_BRLOG 1025
- #define IDC_LOGFILE 1026
- #define IDC_CHECK1 1027
- #define IDC_ENABLEAVI 1027
- #define IDC_STATIC -1
- // Next default values for new objects
- //
- #ifdef APSTUDIO_INVOKED
- #ifndef APSTUDIO_READONLY_SYMBOLS
- #define _APS_NEXT_RESOURCE_VALUE 104
- #define _APS_NEXT_COMMAND_VALUE 40001
- #define _APS_NEXT_CONTROL_VALUE 1028
- #define _APS_NEXT_SYMED_VALUE 101
- #endif
- #endif
|