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-
- #pragma once
- #include "App.g.h"
- namespace SDLPal
- {
-
-
-
- ref class App sealed
- {
- internal:
- App();
- property Windows::UI::Xaml::Controls::Page^ Page;
- property bool LastCrashed;
- protected:
- virtual void OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ e) override;
- virtual void OnActivated(Windows::ApplicationModel::Activation::IActivatedEventArgs^ args) override;
- private:
- Windows::UI::Xaml::Media::Animation::TransitionCollection^ _transitions;
- Windows::Foundation::EventRegistrationToken _firstNavigatedToken;
- void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ e);
- void RootFrame_FirstNavigated(Platform::Object^ sender, Windows::UI::Xaml::Navigation::NavigationEventArgs^ e);
- };
- }
- extern HANDLE g_eventHandle;
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