| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990 | /* -*- mode: c; tab-width: 4; c-basic-offset: 3; c-file-style: "linux" -*- *///// Copyright (c) 2009, Wei Mingzhi <whistler_wmz@users.sf.net>.// All rights reserved.//// This file is part of SDLPAL.//// SDLPAL is free software: you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation, either version 3 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program.  If not, see <http://www.gnu.org/licenses/>.//#include "main.h"// Screen bufferSDL_Surface              *gpScreen           = NULL;// Backup screen bufferSDL_Surface              *gpScreenBak        = NULL;// The real screen surface#if SDL_VERSION_ATLEAST(2,0,0)static SDL_Window        *gpWindow           = NULL;static SDL_Renderer      *gpRenderer         = NULL;#elsestatic SDL_Surface       *gpScreenReal       = NULL;#endif#if (defined (__SYMBIAN32__) && !defined (__S60_5X__)) || defined (PSP) || defined (GEKKO)   static BOOL bScaleScreen = FALSE;#else   static BOOL bScaleScreen = TRUE;#endif// Initial screen sizestatic WORD               g_wInitialWidth    = 640;static WORD               g_wInitialHeight   = 400;// Shake times and levelstatic WORD               g_wShakeTime       = 0;static WORD               g_wShakeLevel      = 0;INT#ifdef GEKKO // Rikku2000: Crash on compile, allready define on WIISDKVIDEO_Init_GEKKO(#elseVIDEO_Init(#endif   WORD             wScreenWidth,   WORD             wScreenHeight,   BOOL             fFullScreen)/*++  Purpose:    Initialze the video subsystem.  Parameters:    [IN]  wScreenWidth - width of the screen.    [IN]  wScreenHeight - height of the screen.    [IN]  fFullScreen - TRUE to use full screen mode, FALSE to use windowed mode.  Return value:    0 = success, -1 = fail to create the screen surface,    -2 = fail to create screen buffer.--*/{   g_wInitialWidth = wScreenWidth;   g_wInitialHeight = wScreenHeight;#if SDL_VERSION_ATLEAST(2,0,0)   //   // Before we can render anything, we need a window and a renderer.   //   gpWindow = SDL_CreateWindow("SDL_RenderCopy Example",      SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 400,      SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE);   if (gpWindow == NULL)   {      return -1;   }   gpRenderer = SDL_CreateRenderer(gpWindow, -1, SDL_RENDERER_ACCELERATED);   if (gpRenderer == NULL)   {      return -1;   }   //   // Create the screen buffer and the backup screen buffer.   //   gpScreen = SDL_CreateRGBSurface(gpScreenReal->flags & ~SDL_HWSURFACE, 320, 200, 8,      gpScreenReal->format->Rmask, gpScreenReal->format->Gmask,      gpScreenReal->format->Bmask, gpScreenReal->format->Amask);   gpScreenBak = SDL_CreateRGBSurface(gpScreenReal->flags & ~SDL_HWSURFACE, 320, 200, 8,      gpScreenReal->format->Rmask, gpScreenReal->format->Gmask,      gpScreenReal->format->Bmask, gpScreenReal->format->Amask);   //   // Failed?   //   if (gpScreen == NULL || gpScreenBak == NULL)   {      if (gpScreen != NULL)      {         SDL_FreeSurface(gpScreen);         gpScreen = NULL;      }      if (gpScreenBak != NULL)      {         SDL_FreeSurface(gpScreenBak);         gpScreenBak = NULL;      }      SDL_DestroyRenderer(gpRenderer);      gpRenderer = NULL;      SDL_DestroyWindow(gpWindow);      gpWindow = NULL;      return -2;   }#else   //   // Create the screen surface.   //#if defined (NDS)   gpScreenReal = SDL_SetVideoMode(293, 196, 8, SDL_SWSURFACE | SDL_FULLSCREEN);#elif defined (__SYMBIAN32__)#ifdef __S60_5X__   gpScreenReal = SDL_SetVideoMode(640, 360, 8,      SDL_SWSURFACE | (fFullScreen ? SDL_FULLSCREEN : 0));#else   gpScreenReal = SDL_SetVideoMode(320, 240, 8,      SDL_SWSURFACE | (fFullScreen ? SDL_FULLSCREEN : 0));#endif#elif defined (GEKKO)   gpScreenReal = SDL_SetVideoMode(640, 480, 8,      SDL_SWSURFACE | (fFullScreen ? SDL_FULLSCREEN : 0));#elif defined (PSP)   gpScreenReal = SDL_SetVideoMode(320, 240, 8, SDL_SWSURFACE | SDL_FULLSCREEN);#else   gpScreenReal = SDL_SetVideoMode(wScreenWidth, wScreenHeight, 8,      SDL_HWSURFACE | SDL_RESIZABLE | (fFullScreen ? SDL_FULLSCREEN : 0));#endif   if (gpScreenReal == NULL)   {      //      // Fall back to 640x480 software mode.      //      gpScreenReal = SDL_SetVideoMode(640, 480, 8,         SDL_SWSURFACE | (fFullScreen ? SDL_FULLSCREEN : 0));   }   //   // Still fail?   //   if (gpScreenReal == NULL)   {      return -1;   }   //   // Create the screen buffer and the backup screen buffer.   //   gpScreen = SDL_CreateRGBSurface(gpScreenReal->flags & ~SDL_HWSURFACE, 320, 200, 8,      gpScreenReal->format->Rmask, gpScreenReal->format->Gmask,      gpScreenReal->format->Bmask, gpScreenReal->format->Amask);   gpScreenBak = SDL_CreateRGBSurface(gpScreenReal->flags & ~SDL_HWSURFACE, 320, 200, 8,      gpScreenReal->format->Rmask, gpScreenReal->format->Gmask,      gpScreenReal->format->Bmask, gpScreenReal->format->Amask);   //   // Failed?   //   if (gpScreen == NULL || gpScreenBak == NULL)   {      if (gpScreen != NULL)      {         SDL_FreeSurface(gpScreen);		 gpScreen = NULL;      }      if (gpScreenBak != NULL)      {         SDL_FreeSurface(gpScreenBak);		 gpScreenBak = NULL;      }      SDL_FreeSurface(gpScreenReal);	  gpScreenReal = NULL;      return -2;   }#endif   if (fFullScreen)   {      SDL_ShowCursor(FALSE);   }   return 0;}VOIDVIDEO_Shutdown(   VOID)/*++  Purpose:    Shutdown the video subsystem.  Parameters:    None.  Return value:    None.--*/{   if (gpScreen != NULL)   {      SDL_FreeSurface(gpScreen);   }   gpScreen = NULL;   if (gpScreenBak != NULL)   {      SDL_FreeSurface(gpScreenBak);   }   gpScreenBak = NULL;#if SDL_VERSION_ATLEAST(2,0,0)   if (gpRenderer)   {      SDL_DestroyRenderer(gpRenderer);   }   gpRenderer = NULL;   if (gpWindow)   {      SDL_DestroyWindow(gpWindow);   }   gpWindow = NULL;#else   if (gpScreenReal != NULL)   {      SDL_FreeSurface(gpScreenReal);   }   gpScreenReal = NULL;#endif}VOIDVIDEO_UpdateScreen(   const SDL_Rect  *lpRect)/*++  Purpose:    Update the screen area specified by lpRect.  Parameters:    [IN]  lpRect - Screen area to update.  Return value:    None.--*/{   SDL_Rect        srcrect, dstrect;   short           offset = 240 - 200;   short           screenRealHeight = gpScreenReal->h;   short           screenRealY = 0;   //   // Lock surface if needed   //   if (SDL_MUSTLOCK(gpScreenReal))   {      if (SDL_LockSurface(gpScreenReal) < 0)         return;   }   if (!bScaleScreen)   {      screenRealHeight -= offset;      screenRealY = offset / 2;   }   if (lpRect != NULL)   {      dstrect.x = (SHORT)((INT)(lpRect->x) * gpScreenReal->w / gpScreen->w);      dstrect.y = (SHORT)((INT)(screenRealY + lpRect->y) * screenRealHeight / gpScreen->h);      dstrect.w = (WORD)((DWORD)(lpRect->w) * gpScreenReal->w / gpScreen->w);      dstrect.h = (WORD)((DWORD)(lpRect->h) * screenRealHeight / gpScreen->h);      SDL_SoftStretch(gpScreen, (SDL_Rect *)lpRect, gpScreenReal, &dstrect);      if (SDL_MUSTLOCK(gpScreenReal))      {         SDL_UnlockSurface(gpScreenReal);      }      SDL_UpdateRect(gpScreenReal, dstrect.x, dstrect.y, dstrect.w, dstrect.h);   }   else if (g_wShakeTime != 0)   {      //      // Shake the screen      //      srcrect.x = 0;      srcrect.y = 0;      srcrect.w = 320;      srcrect.h = 200 - g_wShakeLevel;      dstrect.x = 0;      dstrect.y = screenRealY;      dstrect.w = 320 * gpScreenReal->w / gpScreen->w;      dstrect.h = (200 - g_wShakeLevel) * screenRealHeight / gpScreen->h;      if (g_wShakeTime & 1)      {         srcrect.y = g_wShakeLevel;      }      else      {         dstrect.y = (screenRealY + g_wShakeLevel) * screenRealHeight / gpScreen->h;      }      SDL_SoftStretch(gpScreen, &srcrect, gpScreenReal, &dstrect);      if (g_wShakeTime & 1)      {         dstrect.y = (screenRealY + screenRealHeight - g_wShakeLevel) * screenRealHeight / gpScreen->h;      }      else      {         dstrect.y = screenRealY;      }      dstrect.h = g_wShakeLevel * screenRealHeight / gpScreen->h;      SDL_FillRect(gpScreenReal, &dstrect, 0);      if (SDL_MUSTLOCK(gpScreenReal))      {         SDL_UnlockSurface(gpScreenReal);      }      SDL_UpdateRect(gpScreenReal, 0, 0, gpScreenReal->w, gpScreenReal->h);      g_wShakeTime--;   }   else   {      dstrect.x = 0;      dstrect.y = screenRealY;      dstrect.w = gpScreenReal->w;      dstrect.h = screenRealHeight;      SDL_SoftStretch(gpScreen, NULL, gpScreenReal, &dstrect);      if (SDL_MUSTLOCK(gpScreenReal))      {         SDL_UnlockSurface(gpScreenReal);      }      SDL_UpdateRect(gpScreenReal, 0, 0, gpScreenReal->w, gpScreenReal->h);   }}VOIDVIDEO_SetPalette(   SDL_Color        rgPalette[256])/*++  Purpose:    Set the palette of the screen.  Parameters:    [IN]  rgPalette - array of 256 colors.  Return value:    None.--*/{   SDL_SetPalette(gpScreenReal, SDL_LOGPAL | SDL_PHYSPAL, rgPalette, 0, 256);#if (defined (__SYMBIAN32__))   {      static UINT32 time = 0;      if (SDL_GetTicks() - time > 50)      {	      SDL_UpdateRect(gpScreenReal, 0, 0, gpScreenReal->w, gpScreenReal->h);	      time = SDL_GetTicks();      }   }#endif}VOIDVIDEO_Resize(   INT             w,   INT             h)/*++  Purpose:    This function is called when user resized the window.  Parameters:    [IN]  w - width of the window after resizing.    [IN]  h - height of the window after resizing.  Return value:    None.--*/{   DWORD                    flags;   PAL_LARGE SDL_Color      palette[256];   int                      i;   //   // Get the original palette.   //   for (i = 0; i < gpScreenReal->format->palette->ncolors; i++)   {      palette[i] = gpScreenReal->format->palette->colors[i];   }   //   // Create the screen surface.   //   flags = gpScreenReal->flags;   SDL_FreeSurface(gpScreenReal);   gpScreenReal = SDL_SetVideoMode(w, h, 8, flags);   if (gpScreenReal == NULL)   {#ifdef __SYMBIAN32__#ifdef __S60_5X__      gpScreenReal = SDL_SetVideoMode(640, 360, 8, SDL_SWSURFACE);#else      gpScreenReal = SDL_SetVideoMode(320, 240, 8, SDL_SWSURFACE);#endif#else      //      // Fall back to 640x480 software windowed mode.      //      gpScreenReal = SDL_SetVideoMode(640, 480, 8, SDL_SWSURFACE);#endif   }   SDL_SetPalette(gpScreenReal, SDL_PHYSPAL | SDL_LOGPAL, palette, 0, i);   VIDEO_UpdateScreen(NULL);}SDL_Color *VIDEO_GetPalette(   VOID)/*++  Purpose:    Get the current palette of the screen.  Parameters:    None.  Return value:    Pointer to the current palette.--*/{   return gpScreenReal->format->palette->colors;}VOIDVIDEO_ToggleScaleScreen(   VOID)/*++  Purpose:    Toggle scalescreen mode.  Parameters:    None.  Return value:    None.--*/{#ifdef __SYMBIAN32__   bScaleScreen = !bScaleScreen;   VIDEO_Resize(320, 240);   VIDEO_UpdateScreen(NULL);#endif}VOIDVIDEO_ToggleFullscreen(   VOID)/*++  Purpose:    Toggle fullscreen mode.  Parameters:    None.  Return value:    None.--*/{   DWORD                    flags;   PAL_LARGE SDL_Color      palette[256];   int                      i;   //   // Get the original palette.   //   for (i = 0; i < gpScreenReal->format->palette->ncolors; i++)   {      palette[i] = gpScreenReal->format->palette->colors[i];   }   //   // Get the flags of the original screen surface   //   flags = gpScreenReal->flags;   if (flags & SDL_FULLSCREEN)   {      //      // Already in fullscreen mode. Remove the fullscreen flag.      //      flags &= ~SDL_FULLSCREEN;      flags |= SDL_RESIZABLE;      SDL_ShowCursor(TRUE);   }   else   {      //      // Not in fullscreen mode. Set the fullscreen flag.      //      flags |= SDL_FULLSCREEN;      SDL_ShowCursor(FALSE);   }   //   // Free the original screen surface   //   SDL_FreeSurface(gpScreenReal);   //   // ... and create a new one   //   if (g_wInitialWidth == 640 && g_wInitialHeight == 400 && (flags & SDL_FULLSCREEN))   {      gpScreenReal = SDL_SetVideoMode(640, 480, 8, flags);   }   else if (g_wInitialWidth == 640 && g_wInitialHeight == 480 && !(flags & SDL_FULLSCREEN))   {      gpScreenReal = SDL_SetVideoMode(640, 400, 8, flags);   }   else   {      gpScreenReal = SDL_SetVideoMode(g_wInitialWidth, g_wInitialHeight, 8, flags);   }   VIDEO_SetPalette(palette);   //   // Update the screen   //   VIDEO_UpdateScreen(NULL);}VOIDVIDEO_SaveScreenshot(   VOID)/*++  Purpose:    Save the screenshot of current screen to a BMP file.  Parameters:    None.  Return value:    None.--*/{   int      iNumBMP = 0;   FILE    *fp;   //   // Find a usable BMP filename.   //   for (iNumBMP = 0; iNumBMP <= 9999; iNumBMP++)   {      fp = fopen(va("%sscrn%.4d.bmp", PAL_PREFIX, iNumBMP), "rb");      if (fp == NULL)      {         break;      }      fclose(fp);   }   if (iNumBMP > 9999)   {      return;   }   //   // Save the screenshot.   //   SDL_SaveBMP(gpScreenReal, va("%sscrn%.4d.bmp", PAL_PREFIX, iNumBMP));}VOIDVIDEO_BackupScreen(   VOID)/*++  Purpose:    Backup the screen buffer.  Parameters:    None.  Return value:    None.--*/{   SDL_BlitSurface(gpScreen, NULL, gpScreenBak, NULL);}VOIDVIDEO_RestoreScreen(   VOID)/*++  Purpose:    Restore the screen buffer which has been saved with VIDEO_BackupScreen().  Parameters:    None.  Return value:    None.--*/{   SDL_BlitSurface(gpScreenBak, NULL, gpScreen, NULL);}VOIDVIDEO_ShakeScreen(   WORD           wShakeTime,   WORD           wShakeLevel)/*++  Purpose:    Set the screen shake time and level.  Parameters:    [IN]  wShakeTime - how many times should we shake the screen.    [IN]  wShakeLevel - level of shaking.  Return value:    None.--*/{   g_wShakeTime = wShakeTime;   g_wShakeLevel = wShakeLevel;}VOIDVIDEO_SwitchScreen(   WORD           wSpeed)/*++  Purpose:    Switch the screen from the backup screen buffer to the current screen buffer.    NOTE: This will destroy the backup buffer.  Parameters:    [IN]  wSpeed - speed of fading (the larger value, the slower).  Return value:    None.--*/{   int               i, j;   const int         rgIndex[6] = {0, 3, 1, 5, 2, 4};   SDL_Rect          dstrect;   short             offset = 240 - 200;   short             screenRealHeight = gpScreenReal->h;   short             screenRealY = 0;   if (!bScaleScreen)   {      screenRealHeight -= offset;      screenRealY = offset / 2;   }   wSpeed++;   wSpeed *= 10;   for (i = 0; i < 6; i++)   {      for (j = rgIndex[i]; j < gpScreen->pitch * gpScreen->h; j += 6)      {         ((LPBYTE)(gpScreenBak->pixels))[j] = ((LPBYTE)(gpScreen->pixels))[j];      }      //      // Draw the backup buffer to the screen      //      dstrect.x = 0;      dstrect.y = screenRealY;      dstrect.w = gpScreenReal->w;      dstrect.h = screenRealHeight;      SDL_SoftStretch(gpScreenBak, NULL, gpScreenReal, &dstrect);      SDL_UpdateRect(gpScreenReal, 0, 0, gpScreenReal->w, gpScreenReal->h);      UTIL_Delay(wSpeed);   }}VOIDVIDEO_FadeScreen(   WORD           wSpeed)/*++  Purpose:    Fade from the backup screen buffer to the current screen buffer.    NOTE: This will destroy the backup buffer.  Parameters:    [IN]  wSpeed - speed of fading (the larger value, the slower).  Return value:    None.--*/{   int               i, j, k;   DWORD             time;   BYTE              a, b;   const int         rgIndex[6] = {0, 3, 1, 5, 2, 4};   SDL_Rect          dstrect;   short             offset = 240 - 200;   short             screenRealHeight = gpScreenReal->h;   short             screenRealY = 0;   //   // Lock surface if needed   //   if (SDL_MUSTLOCK(gpScreenReal))   {      if (SDL_LockSurface(gpScreenReal) < 0)         return;   }   if (!bScaleScreen)   {      screenRealHeight -= offset;      screenRealY = offset / 2;   }   time = SDL_GetTicks();   wSpeed++;   wSpeed *= 10;   for (i = 0; i < 12; i++)   {      for (j = 0; j < 6; j++)      {         PAL_ProcessEvent();         while (SDL_GetTicks() <= time)         {            PAL_ProcessEvent();            SDL_Delay(5);         }         time = SDL_GetTicks() + wSpeed;         //         // Blend the pixels in the 2 buffers, and put the result into the         // backup buffer         //         for (k = rgIndex[j]; k < gpScreen->pitch * gpScreen->h; k += 6)         {            a = ((LPBYTE)(gpScreen->pixels))[k];            b = ((LPBYTE)(gpScreenBak->pixels))[k];            if (i > 0)            {               if ((a & 0x0F) > (b & 0x0F))               {                  b++;               }               else if ((a & 0x0F) < (b & 0x0F))               {                  b--;               }            }            ((LPBYTE)(gpScreenBak->pixels))[k] = ((a & 0xF0) | (b & 0x0F));         }         //         // Draw the backup buffer to the screen         //         if (g_wShakeTime != 0)         {            //            // Shake the screen            //            SDL_Rect srcrect, dstrect;            srcrect.x = 0;            srcrect.y = 0;            srcrect.w = 320;            srcrect.h = 200 - g_wShakeLevel;            dstrect.x = 0;            dstrect.y = screenRealY;            dstrect.w = 320 * gpScreenReal->w / gpScreen->w;            dstrect.h = (200 - g_wShakeLevel) * screenRealHeight / gpScreen->h;            if (g_wShakeTime & 1)            {               srcrect.y = g_wShakeLevel;            }            else            {               dstrect.y = (screenRealY + g_wShakeLevel) * screenRealHeight / gpScreen->h;            }            SDL_SoftStretch(gpScreenBak, &srcrect, gpScreenReal, &dstrect);            if (g_wShakeTime & 1)            {               dstrect.y = (screenRealY + screenRealHeight - g_wShakeLevel) * screenRealHeight / gpScreen->h;            }            else            {               dstrect.y = screenRealY;            }            dstrect.h = g_wShakeLevel * screenRealHeight / gpScreen->h;            SDL_FillRect(gpScreenReal, &dstrect, 0);            SDL_UpdateRect(gpScreenReal, 0, 0, gpScreenReal->w, gpScreenReal->h);            g_wShakeTime--;         }         else         {            dstrect.x = 0;            dstrect.y = screenRealY;            dstrect.w = gpScreenReal->w;            dstrect.h = screenRealHeight;            SDL_SoftStretch(gpScreenBak, NULL, gpScreenReal, &dstrect);            SDL_UpdateRect(gpScreenReal, 0, 0, gpScreenReal->w, gpScreenReal->h);         }      }   }   if (SDL_MUSTLOCK(gpScreenReal))   {      SDL_UnlockSurface(gpScreenReal);   }   //   // Draw the result buffer to the screen as the final step   //   VIDEO_UpdateScreen(NULL);}#if SDL_VERSION_ATLEAST(2,0,0)/*++  Purpose:    Set the caption of the window. For compatibility with SDL2 only.  Parameters:    [IN]  lpszCaption - the new caption of the window.    [IN]  lpReserved - not used, for compatibility only.  Return value:    None.--*/VOIDSDL_WM_SetCaption(   LPCSTR         lpszCaption,   LPVOID         lpReserved){   if (gpWindow != NULL)   {      SDL_SetWindowTitle(gpWindow, lpszCaption);   }}#endif
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