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- /* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */
- //
- // Copyright (c) 2017, SDLPAL development team.
- // All rights reserved.
- //
- // This file is part of SDLPAL.
- //
- // SDLPAL is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- //
- //
- // aviplay.c
- //
- // Simple quick and dirty AVI player specially designed for PAL Win95.
- //
- /*
- * Portions based on:
- *
- * Microsoft Video-1 Decoder
- * Copyright (C) 2003 The FFmpeg project
- *
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Microsoft Video-1 Decoder by Mike Melanson (melanson@pcisys.net)
- * For more information about the MS Video-1 format, visit:
- * http://www.pcisys.net/~melanson/codecs/
- */
- #include "main.h"
- typedef struct
- {
- FILE *fp; // pointer to the AVI file
- SDL_Surface *surface; // video buffer
-
- DWORD dwVideoEndOffset;
- WORD wWidth, wHeight; // width and height of video
- WORD wMsPerFrame; // milliseconds per frame
- DWORD dwAudioSamplesPerSec;
- DWORD dwAudioBitsPerSample;
- DWORD dwAudioChannels;
- SDL_AudioCVT cvt;
- SDL_mutex *mtxAudioData;
- BYTE bAudioBuf[25600000]; // ring buffer for audio data
- DWORD dwAudioReadPos;
- DWORD dwAudioWritePos;
- } AVIPlayState;
- static SDL_mutex *gpAVIPlayStateMutex = NULL;
- static AVIPlayState *gpAVIPlayState = NULL;
- typedef struct
- {
- DWORD dwFourCC;
- DWORD dwSize;
- BYTE bData[1];
- } AVIChunk;
- typedef struct
- {
- DWORD dwMicroSecPerFrame; // frame display rate (or 0)
- DWORD dwMaxBytesPerSec; // max. transfer rate
- DWORD dwPaddingGranularity; // pad to multiples of this size
- DWORD dwFlags; // the ever-present flags
- DWORD dwTotalFrames; // # frames in file
- DWORD dwInitialFrames;
- DWORD dwStreams;
- DWORD dwSuggestedBufferSize;
- DWORD dwWidth;
- DWORD dwHeight;
- DWORD dwReserved[4];
- } MainAVIHeader;
- typedef struct
- {
- DWORD fccType;
- DWORD fccHandler;
- DWORD dwFlags;
- WORD wPriority;
- WORD wLanguage;
- DWORD dwInitialFrames;
- DWORD dwScale;
- DWORD dwRate; /* dwRate / dwScale == samples/second */
- DWORD dwStart;
- DWORD dwLength; /* In units above... */
- DWORD dwSuggestedBufferSize;
- DWORD dwQuality;
- DWORD dwSampleSize;
- DWORD rcFrame[4];
- } AVIStreamHeader;
- typedef struct
- {
- DWORD biSize;
- DWORD biWidth;
- DWORD biHeight;
- WORD biPlanes;
- WORD biBitCount;
- DWORD biCompression;
- DWORD biSizeImage;
- DWORD biXPelsPerMeter;
- DWORD biYPelsPerMeter;
- DWORD biClrUsed;
- DWORD biClrImportant;
- } BitmapInfoHeader;
- typedef struct
- {
- WORD wFormatTag;
- WORD nChannels;
- DWORD nSamplesPerSec;
- DWORD nAvgBytesPerSec;
- WORD nBlockAlign;
- WORD wBitsPerSample;
- } WaveFormat;
- #define AVI_RIFF (((DWORD)'R') | (((DWORD)'I') << 8) | (((DWORD)'F') << 16) | (((DWORD)'F') << 24))
- #define AVI_hdrl (((DWORD)'h') | (((DWORD)'d') << 8) | (((DWORD)'r') << 16) | (((DWORD)'l') << 24))
- #define AVI_strl (((DWORD)'s') | (((DWORD)'t') << 8) | (((DWORD)'r') << 16) | (((DWORD)'l') << 24))
- #define AVI_strh (((DWORD)'s') | (((DWORD)'t') << 8) | (((DWORD)'r') << 16) | (((DWORD)'h') << 24))
- #define AVI_strf (((DWORD)'s') | (((DWORD)'t') << 8) | (((DWORD)'r') << 16) | (((DWORD)'f') << 24))
- #define AVI_avih (((DWORD)'a') | (((DWORD)'v') << 8) | (((DWORD)'i') << 16) | (((DWORD)'h') << 24))
- #define AVI_LIST (((DWORD)'L') | (((DWORD)'I') << 8) | (((DWORD)'S') << 16) | (((DWORD)'T') << 24))
- #define AVI_movi (((DWORD)'m') | (((DWORD)'o') << 8) | (((DWORD)'v') << 16) | (((DWORD)'i') << 24))
- #define AVI_01wb (((DWORD)'0') | (((DWORD)'1') << 8) | (((DWORD)'w') << 16) | (((DWORD)'b') << 24))
- #define AVI_00dc (((DWORD)'0') | (((DWORD)'0') << 8) | (((DWORD)'d') << 16) | (((DWORD)'c') << 24))
- #define AVI_00db (((DWORD)'0') | (((DWORD)'0') << 8) | (((DWORD)'d') << 16) | (((DWORD)'b') << 24))
- #define AVI_rec (((DWORD)'r') | (((DWORD)'e') << 8) | (((DWORD)'c') << 16) | (((DWORD)' ') << 24))
- #define AVI_JUNK (((DWORD)'J') | (((DWORD)'U') << 8) | (((DWORD)'N') << 16) | (((DWORD)'K') << 24))
- #define AVI_vids (((DWORD)'v') | (((DWORD)'i') << 8) | (((DWORD)'d') << 16) | (((DWORD)'s') << 24))
- #define AVI_auds (((DWORD)'a') | (((DWORD)'u') << 8) | (((DWORD)'d') << 16) | (((DWORD)'s') << 24))
- static VOID
- PAL_ParseAVInfoList(
- AVIPlayState *lpAVIPlayState,
- DWORD dwEndOffset
- )
- {
- AVIChunk hdr;
- DWORD dwNextOffset;
- MainAVIHeader aviHeader;
- AVIStreamHeader streamHdr;
- BitmapInfoHeader bitmapHdr;
- WaveFormat waveFormat;
- DWORD dwInfoType = 0;
- while (ftell(lpAVIPlayState->fp) < dwEndOffset)
- {
- if (feof(lpAVIPlayState->fp))
- {
- return; // end of file reached
- }
- fread(&hdr, sizeof(DWORD) * 2, 1, lpAVIPlayState->fp);
- hdr.dwFourCC = SDL_SwapLE32(hdr.dwFourCC);
- hdr.dwSize = SDL_SwapLE32(hdr.dwSize);
- dwNextOffset = ftell(lpAVIPlayState->fp) + hdr.dwSize;
- switch (hdr.dwFourCC)
- {
- case AVI_strh:
- fread(&streamHdr, sizeof(AVIStreamHeader), 1, lpAVIPlayState->fp);
- dwInfoType = SDL_SwapLE32(streamHdr.fccType);
- break;
- case AVI_strf:
- if (dwInfoType == AVI_vids)
- {
- fread(&bitmapHdr, sizeof(bitmapHdr), 1, lpAVIPlayState->fp);
- }
- else if (dwInfoType == AVI_auds)
- {
- fread(&waveFormat, sizeof(waveFormat), 1, lpAVIPlayState->fp);
- lpAVIPlayState->dwAudioChannels = SDL_SwapLE16(waveFormat.nChannels);
- lpAVIPlayState->dwAudioSamplesPerSec = SDL_SwapLE16(waveFormat.nSamplesPerSec);
- lpAVIPlayState->dwAudioBitsPerSample = SDL_SwapLE16(waveFormat.wBitsPerSample);
- }
- break;
- default:
- break;
- }
-
- fseek(lpAVIPlayState->fp, dwNextOffset, SEEK_SET);
- }
- }
- static VOID
- PAL_ParseHdrlList(
- AVIPlayState *lpAVIPlayState,
- DWORD dwEndOffset
- )
- {
- AVIChunk hdr;
- DWORD dwNextOffset, dwListType;
- MainAVIHeader aviHeader;
- while (ftell(lpAVIPlayState->fp) < dwEndOffset)
- {
- if (feof(lpAVIPlayState->fp))
- {
- return; // end of file reached
- }
-
- fread(&hdr, sizeof(DWORD) * 2, 1, lpAVIPlayState->fp);
- hdr.dwFourCC = SDL_SwapLE32(hdr.dwFourCC);
- hdr.dwSize = SDL_SwapLE32(hdr.dwSize);
- dwNextOffset = ftell(lpAVIPlayState->fp) + hdr.dwSize;
- switch (hdr.dwFourCC)
- {
- case AVI_avih:
- fread(&aviHeader, sizeof(aviHeader), 1, lpAVIPlayState->fp);
- lpAVIPlayState->wWidth = aviHeader.dwWidth;
- lpAVIPlayState->wHeight = aviHeader.dwHeight;
- lpAVIPlayState->wMsPerFrame = aviHeader.dwMicroSecPerFrame / 1000;
- break;
- case AVI_LIST:
- fread(&dwListType, sizeof(dwListType), 1, lpAVIPlayState->fp);
- if (SDL_SwapLE32(dwListType) == AVI_strl)
- {
- PAL_ParseAVInfoList(lpAVIPlayState, dwNextOffset);
- }
- break;
- }
- fseek(lpAVIPlayState->fp, dwNextOffset, SEEK_SET);
- }
- }
- static VOID
- PAL_ReadAVIInfo(
- AVIPlayState *lpAVIPlayState
- )
- {
- AVIChunk hdr;
- DWORD dwListType = 0;
- DWORD dwNextOffset = 0;
- //
- // Skip RIFF header
- //
- fseek(lpAVIPlayState->fp, 12, SEEK_SET);
-
- while (TRUE)
- {
- if (feof(lpAVIPlayState->fp))
- {
- return; // end of file reached
- }
- fread(&hdr, sizeof(DWORD) * 2, 1, lpAVIPlayState->fp);
- hdr.dwFourCC = SDL_SwapLE32(hdr.dwFourCC);
- hdr.dwSize = SDL_SwapLE32(hdr.dwSize);
-
- dwNextOffset = ftell(lpAVIPlayState->fp) + hdr.dwSize;
- switch (hdr.dwFourCC)
- {
- case AVI_LIST:
- fread(&dwListType, sizeof(DWORD), 1, lpAVIPlayState->fp);
- dwListType = SDL_SwapLE32(dwListType);
- switch (dwListType)
- {
- case AVI_hdrl:
- PAL_ParseHdrlList(lpAVIPlayState, dwNextOffset);
- break;
- case AVI_movi:
- //
- // Stop right here as the actual movie data starts
- //
- lpAVIPlayState->dwVideoEndOffset = dwNextOffset;
- return;
- }
-
- break;
- case AVI_JUNK:
- default:
- //
- // Ignore these chunks
- //
- break;
- }
- fseek(lpAVIPlayState->fp, dwNextOffset, SEEK_SET);
- }
- }
- static AVIPlayState *
- PAL_OpenAVI(
- LPCSTR lpszPath
- )
- {
- AVIPlayState *ret;
- ret = (AVIPlayState *)UTIL_calloc(1, sizeof(AVIPlayState));
- //
- // Open the file
- //
- ret->fp = UTIL_OpenFile(lpszPath);
- if (ret->fp == NULL)
- {
- fprintf(stderr, "Cannot open file: %s!\n", lpszPath);
- free(ret);
- return NULL;
- }
- PAL_ReadAVIInfo(ret);
- if (ret->wWidth == 0 || ret->wHeight == 0)
- {
- return NULL;
- }
- //
- // Create surface
- //
- ret->surface = SDL_CreateRGBSurface(SDL_SWSURFACE, ret->wWidth, ret->wHeight, 16,
- 0x7C00, 0x03E0, 0x001F, 0x0000);
- //
- // Create mutex
- //
- ret->mtxAudioData = SDL_CreateMutex();
- //
- // Build SDL audio conversion info
- //
- SDL_BuildAudioCVT(&ret->cvt,
- (ret->dwAudioBitsPerSample == 8) ? AUDIO_U8 : AUDIO_S16LSB,
- ret->dwAudioChannels,
- ret->dwAudioSamplesPerSec,
- AUDIO_S16SYS,
- gConfig.iAudioChannels,
- gConfig.iSampleRate);
- return ret;
- }
- static AVIChunk *
- PAL_ReadAVChunk(
- AVIPlayState *lpAVIPlayState
- )
- {
- AVIChunk hdr;
- AVIChunk *ret = NULL;
- DWORD dwNextOffset;
- begin:
- if (feof(lpAVIPlayState->fp) || ftell(lpAVIPlayState->fp) >= lpAVIPlayState->dwVideoEndOffset)
- {
- return NULL; // end of file reached
- }
- fread(&hdr, sizeof(DWORD) * 2, 1, lpAVIPlayState->fp);
- hdr.dwFourCC = SDL_SwapLE32(hdr.dwFourCC);
- hdr.dwSize = SDL_SwapLE32(hdr.dwSize);
- dwNextOffset = ftell(lpAVIPlayState->fp) + hdr.dwSize;
- switch (hdr.dwFourCC)
- {
- case AVI_LIST:
- //
- // Just skip list header here
- //
- fseek(lpAVIPlayState->fp, sizeof(DWORD), SEEK_CUR);
- goto begin;
- case AVI_01wb:
- case AVI_00db:
- case AVI_00dc:
- //
- // got actual audio/video frame
- //
- ret = (AVIChunk *)UTIL_malloc(sizeof(DWORD) * 2 + hdr.dwSize);
- *ret = hdr;
- fread(ret->bData, hdr.dwSize, 1, lpAVIPlayState->fp);
- break;
- case AVI_JUNK:
- default:
- //
- // Ignore these chunks
- //
- fseek(lpAVIPlayState->fp, dwNextOffset, SEEK_SET);
- goto begin;
- }
- fseek(lpAVIPlayState->fp, dwNextOffset, SEEK_SET);
- return ret;
- }
- static VOID
- PAL_CloseAVI(
- AVIPlayState *lpAVIPlayState
- )
- {
- if (lpAVIPlayState->fp != NULL)
- {
- fclose(lpAVIPlayState->fp);
- }
- if (lpAVIPlayState->surface != NULL)
- {
- SDL_FreeSurface(lpAVIPlayState->surface);
- }
- if (lpAVIPlayState->mtxAudioData != NULL)
- {
- SDL_DestroyMutex(lpAVIPlayState->mtxAudioData);
- }
- free(lpAVIPlayState);
- }
- static VOID
- PAL_AVIFeedAudio(
- AVIPlayState *lpAVIPlayState,
- LPBYTE lpBuffer,
- DWORD dwSize
- )
- {
- SDL_mutexP(lpAVIPlayState->mtxAudioData);
- while (dwSize > 0)
- {
- DWORD dwFeedSize = dwSize;
- if (lpAVIPlayState->dwAudioWritePos + dwSize > sizeof(lpAVIPlayState->bAudioBuf))
- {
- dwFeedSize = sizeof(lpAVIPlayState->bAudioBuf) - lpAVIPlayState->dwAudioWritePos;
- }
- memcpy(&lpAVIPlayState->bAudioBuf[lpAVIPlayState->dwAudioWritePos], lpBuffer, dwFeedSize);
- lpAVIPlayState->dwAudioWritePos += dwFeedSize;
- lpAVIPlayState->dwAudioWritePos %= sizeof(lpAVIPlayState->bAudioBuf);
- lpBuffer += dwFeedSize;
- dwSize -= dwFeedSize;
- }
- SDL_mutexV(lpAVIPlayState->mtxAudioData);
- }
- VOID
- PAL_AVIInit(
- VOID
- )
- {
- gpAVIPlayStateMutex = SDL_CreateMutex();
- }
- VOID
- PAL_AVIShutdown(
- VOID
- )
- {
- SDL_DestroyMutex(gpAVIPlayStateMutex);
- }
- static VOID
- PAL_RenderAVIFrame(
- SDL_Surface *lpSurface,
- AVIChunk *lpChunk
- )
- {
- #define AV_RL16(x) ((((LPCBYTE)(x))[1] << 8) | ((LPCBYTE)(x))[0])
- #define CHECK_STREAM_PTR(n) if ((stream_ptr + n) > lpChunk->dwSize) { return; }
- int block_ptr, pixel_ptr;
- int total_blocks;
- int pixel_x, pixel_y; // pixel width and height iterators
- int block_x, block_y; // block width and height iterators
- int blocks_wide, blocks_high; // width and height in 4x4 blocks
- int block_inc;
- int row_dec;
- /* decoding parameters */
- int stream_ptr;
- unsigned char byte_a, byte_b;
- unsigned short flags;
- int skip_blocks;
- unsigned short colors[8];
- unsigned short *pixels = (unsigned short *)lpSurface->pixels;
- int stride = lpSurface->pitch / 2;
- stream_ptr = 0;
- skip_blocks = 0;
- blocks_wide = lpSurface->w / 4;
- blocks_high = lpSurface->h / 4;
- total_blocks = blocks_wide * blocks_high;
- block_inc = 4;
- row_dec = stride + 4;
- for (block_y = blocks_high; block_y > 0; block_y--)
- {
- block_ptr = ((block_y * 4) - 1) * stride;
- for (block_x = blocks_wide; block_x > 0; block_x--)
- {
- // check if this block should be skipped
- if (skip_blocks)
- {
- block_ptr += block_inc;
- skip_blocks--;
- total_blocks--;
- continue;
- }
-
- pixel_ptr = block_ptr;
-
- // get the next two bytes in the encoded data stream
- CHECK_STREAM_PTR(2);
- byte_a = lpChunk->bData[stream_ptr++];
- byte_b = lpChunk->bData[stream_ptr++];
-
- // check if the decode is finished
- if ((byte_a == 0) && (byte_b == 0) && (total_blocks == 0))
- {
- return;
- }
- else if ((byte_b & 0xFC) == 0x84)
- {
- // skip code, but don't count the current block
- skip_blocks = ((byte_b - 0x84) << 8) + byte_a - 1;
- }
- else if (byte_b < 0x80)
- {
- // 2- or 8-color encoding modes
- flags = (byte_b << 8) | byte_a;
-
- CHECK_STREAM_PTR(4);
- colors[0] = AV_RL16(&lpChunk->bData[stream_ptr]);
- stream_ptr += 2;
- colors[1] = AV_RL16(&lpChunk->bData[stream_ptr]);
- stream_ptr += 2;
-
- if (colors[0] & 0x8000)
- {
- // 8-color encoding
- CHECK_STREAM_PTR(12);
- colors[2] = AV_RL16(&lpChunk->bData[stream_ptr]);
- stream_ptr += 2;
- colors[3] = AV_RL16(&lpChunk->bData[stream_ptr]);
- stream_ptr += 2;
- colors[4] = AV_RL16(&lpChunk->bData[stream_ptr]);
- stream_ptr += 2;
- colors[5] = AV_RL16(&lpChunk->bData[stream_ptr]);
- stream_ptr += 2;
- colors[6] = AV_RL16(&lpChunk->bData[stream_ptr]);
- stream_ptr += 2;
- colors[7] = AV_RL16(&lpChunk->bData[stream_ptr]);
- stream_ptr += 2;
-
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
- {
- pixels[pixel_ptr++] =
- colors[((pixel_y & 0x2) << 1) +
- (pixel_x & 0x2) + ((flags & 0x1) ^ 1)];
- }
- pixel_ptr -= row_dec;
- }
- }
- else
- {
- // 2-color encoding
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++, flags >>= 1)
- {
- pixels[pixel_ptr++] = colors[(flags & 0x1) ^ 1];
- }
- pixel_ptr -= row_dec;
- }
- }
- }
- else
- {
- // otherwise, it's a 1-color block
- colors[0] = (byte_b << 8) | byte_a;
- for (pixel_y = 0; pixel_y < 4; pixel_y++)
- {
- for (pixel_x = 0; pixel_x < 4; pixel_x++)
- {
- pixels[pixel_ptr++] = colors[0];
- }
- pixel_ptr -= row_dec;
- }
- }
-
- block_ptr += block_inc;
- total_blocks--;
- }
- }
- }
- BOOL
- PAL_PlayAVI(
- LPCSTR lpszPath
- )
- {
- AVIPlayState *avi;
- AVIChunk *chunk;
- DWORD dwNextFrameTime = 0, dwCurrentTime = 0;
- BOOL fEndPlay = FALSE;
- //
- // Open AVI file
- //
- avi = PAL_OpenAVI(lpszPath);
- if (avi == NULL)
- {
- return FALSE;
- }
- SDL_mutexP(gpAVIPlayStateMutex);
- gpAVIPlayState = avi;
- SDL_mutexV(gpAVIPlayStateMutex);
- PAL_ClearKeyState();
- while (!fEndPlay && (chunk = PAL_ReadAVChunk(avi)) != NULL)
- {
- dwCurrentTime = SDL_GetTicks();
- switch (chunk->dwFourCC)
- {
- case AVI_00dc:
- case AVI_00db:
- //
- // Video frame
- //
- PAL_RenderAVIFrame(avi->surface, chunk);
- VIDEO_DrawSurfaceToScreen(avi->surface);
- dwNextFrameTime = dwCurrentTime + avi->wMsPerFrame;
- dwCurrentTime = SDL_GetTicks();
- if (dwCurrentTime >= dwNextFrameTime)
- {
- UTIL_Delay(1);
- }
- else
- {
- UTIL_Delay(dwNextFrameTime - dwCurrentTime);
- }
- if (g_InputState.dwKeyPress & (kKeyMenu | kKeySearch))
- {
- fEndPlay = TRUE;
- }
- break;
- case AVI_01wb:
- //
- // Audio data, just feed into buffer
- //
- PAL_AVIFeedAudio(avi, chunk->bData, chunk->dwSize);
- break;
- }
- free(chunk);
- }
- SDL_mutexP(gpAVIPlayStateMutex);
- gpAVIPlayState = NULL;
- SDL_mutexV(gpAVIPlayStateMutex);
- if (fEndPlay)
- {
- //
- // Simulate a short delay (like the original game)
- //
- UTIL_Delay(500);
- }
- PAL_CloseAVI(avi);
- return TRUE;
- }
- VOID SDLCALL
- AVI_FillAudioBuffer(
- LPVOID udata,
- LPBYTE stream,
- INT len
- )
- {
- SDL_mutexP(gpAVIPlayStateMutex);
- if (gpAVIPlayState != NULL)
- {
- FLOAT flRateScale = ((FLOAT)gConfig.iSampleRate / gpAVIPlayState->dwAudioSamplesPerSec);
- while (len > 0 && gpAVIPlayState->dwAudioReadPos != gpAVIPlayState->dwAudioWritePos)
- {
- INT remainingLen = gpAVIPlayState->dwAudioWritePos - gpAVIPlayState->dwAudioReadPos;
- INT samplesToRead;
- if (remainingLen < 0)
- {
- remainingLen = sizeof(gpAVIPlayState->bAudioBuf) - gpAVIPlayState->dwAudioReadPos;
- }
- samplesToRead = remainingLen / gpAVIPlayState->dwAudioChannels / (gpAVIPlayState->dwAudioBitsPerSample / 8);
- if (samplesToRead > len / 2 / gConfig.iAudioChannels / flRateScale)
- {
- samplesToRead = len / 2 / gConfig.iAudioChannels / flRateScale;
- }
- gpAVIPlayState->cvt.buf = stream;
- gpAVIPlayState->cvt.len = samplesToRead *
- gpAVIPlayState->dwAudioChannels * (gpAVIPlayState->dwAudioBitsPerSample / 8);
- memcpy(stream, &gpAVIPlayState->bAudioBuf[gpAVIPlayState->dwAudioReadPos],
- samplesToRead * gpAVIPlayState->dwAudioChannels * (gpAVIPlayState->dwAudioBitsPerSample / 8));
- SDL_ConvertAudio(&gpAVIPlayState->cvt);
- stream += (DWORD)(samplesToRead * 2 * gConfig.iAudioChannels * flRateScale);
- len -= samplesToRead * 2 * gConfig.iAudioChannels * flRateScale;
- gpAVIPlayState->dwAudioReadPos += samplesToRead * gpAVIPlayState->dwAudioChannels *
- (gpAVIPlayState->dwAudioBitsPerSample / 8);
- gpAVIPlayState->dwAudioReadPos %= sizeof(gpAVIPlayState->bAudioBuf);
- }
- }
- SDL_mutexV(gpAVIPlayStateMutex);
- }
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