palcfg.c 19 KB

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  1. /* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */
  2. //
  3. // Copyright (c) 2009-2011, Wei Mingzhi <whistler_wmz@users.sf.net>.
  4. // Copyright (c) 2011-2017, SDLPAL development team.
  5. // All rights reserved.
  6. //
  7. // This file is part of SDLPAL.
  8. //
  9. // SDLPAL is free software: you can redistribute it and/or modify
  10. // it under the terms of the GNU General Public License as published by
  11. // the Free Software Foundation, either version 3 of the License, or
  12. // (at your option) any later version.
  13. //
  14. // This program is distributed in the hope that it will be useful,
  15. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  17. // GNU General Public License for more details.
  18. //
  19. // You should have received a copy of the GNU General Public License
  20. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  21. //
  22. // palcfg.c: Configuration definition.
  23. // @Author: Lou Yihua <louyihua@21cn.com>, 2016.
  24. //
  25. #include "global.h"
  26. #include "palcfg.h"
  27. #include "util.h"
  28. #include "resampler.h"
  29. #include <stdint.h>
  30. #if !defined(PAL_HAS_TOUCH)
  31. #define PAL_HAS_TOUCH 0
  32. #endif
  33. #define MAKE_VALUE(defv, minv, maxv) {(LPCSTR)(defv)}, {(LPCSTR)(minv)}, {(LPCSTR)(maxv)}
  34. static const ConfigItem gConfigItems[PALCFG_ALL_MAX] = {
  35. { PALCFG_FULLSCREEN, PALCFG_BOOLEAN, "FullScreen", 10, MAKE_VALUE(FALSE, FALSE, TRUE) },
  36. { PALCFG_KEEPASPECTRATIO, PALCFG_BOOLEAN, "KeepAspectRatio", 15, MAKE_VALUE(TRUE, FALSE, TRUE) },
  37. { PALCFG_LAUNCHSETTING, PALCFG_BOOLEAN, "LaunchSetting", 13, MAKE_VALUE(TRUE, FALSE, TRUE) },
  38. { PALCFG_STEREO, PALCFG_BOOLEAN, "Stereo", 6, MAKE_VALUE(TRUE, FALSE, TRUE) }, // Default for stereo audio
  39. { PALCFG_USEEMBEDDEDFONTS, PALCFG_BOOLEAN, "UseEmbeddedFonts", 16, MAKE_VALUE(TRUE, FALSE, TRUE) }, // Default for using embedded fonts in DOS version
  40. { PALCFG_USESURROUNDOPL, PALCFG_BOOLEAN, "UseSurroundOPL", 14, MAKE_VALUE(TRUE, FALSE, TRUE) }, // Default for using surround opl
  41. { PALCFG_USETOUCHOVERLAY, PALCFG_BOOLEAN, "UseTouchOverlay", 15, MAKE_VALUE(PAL_HAS_TOUCH, FALSE, TRUE) },
  42. { PALCFG_SURROUNDOPLOFFSET, PALCFG_INTEGER, "SurroundOPLOffset", 17, MAKE_VALUE(384, INT32_MIN, INT32_MAX) },
  43. { PALCFG_LOGLEVEL, PALCFG_INTEGER, "LogLevel", 8, MAKE_VALUE(LOGLEVEL_MAX, LOGLEVEL_MIN, LOGLEVEL_MAX) },
  44. { PALCFG_AUDIOBUFFERSIZE, PALCFG_UNSIGNED, "AudioBufferSize", 15, MAKE_VALUE(PAL_AUDIO_DEFAULT_BUFFER_SIZE, 2, 32768) },
  45. { PALCFG_CODEPAGE, PALCFG_UNSIGNED, "CodePage", 8, MAKE_VALUE(CP_BIG5, CP_MIN, CP_MAX - 1) }, // Default for BIG5
  46. { PALCFG_OPLSAMPLERATE, PALCFG_UNSIGNED, "OPLSampleRate", 13, MAKE_VALUE(49716, 0, UINT32_MAX) },
  47. { PALCFG_RESAMPLEQUALITY, PALCFG_UNSIGNED, "ResampleQuality", 15, MAKE_VALUE(RESAMPLER_QUALITY_MAX, RESAMPLER_QUALITY_MIN, RESAMPLER_QUALITY_MAX) }, // Default for best quality
  48. { PALCFG_SAMPLERATE, PALCFG_UNSIGNED, "SampleRate", 10, MAKE_VALUE(44100, 0, PAL_MAX_SAMPLERATE) },
  49. { PALCFG_MUSICVOLUME, PALCFG_UNSIGNED, "MusicVolume", 11, MAKE_VALUE(PAL_MAX_VOLUME, 0, PAL_MAX_VOLUME) }, // Default for maximum volume
  50. { PALCFG_SOUNDVOLUME, PALCFG_UNSIGNED, "SoundVolume", 11, MAKE_VALUE(PAL_MAX_VOLUME, 0, PAL_MAX_VOLUME) }, // Default for maximum volume
  51. { PALCFG_WINDOWHEIGHT, PALCFG_UNSIGNED, "WindowHeight", 12, MAKE_VALUE(PAL_DEFAULT_WINDOW_HEIGHT, 0, UINT32_MAX) },
  52. { PALCFG_WINDOWWIDTH, PALCFG_UNSIGNED, "WindowWidth", 11, MAKE_VALUE(PAL_DEFAULT_WINDOW_WIDTH, 0, UINT32_MAX) },
  53. { PALCFG_CD, PALCFG_STRING, "CD", 2, MAKE_VALUE("OGG", NULL, NULL) },
  54. { PALCFG_GAMEPATH, PALCFG_STRING, "GamePath", 8, MAKE_VALUE(NULL, NULL, NULL) },
  55. { PALCFG_SAVEPATH, PALCFG_STRING, "SavePath", 8, MAKE_VALUE(NULL, NULL, NULL) },
  56. { PALCFG_MESSAGEFILE, PALCFG_STRING, "MessageFileName", 15, MAKE_VALUE(NULL, NULL, NULL) },
  57. { PALCFG_BDFFILE, PALCFG_STRING, "BDFFileName", 11, MAKE_VALUE(NULL, NULL, NULL) },
  58. { PALCFG_MUSIC, PALCFG_STRING, "Music", 5, MAKE_VALUE("RIX", NULL, NULL) },
  59. { PALCFG_OPL, PALCFG_STRING, "OPL", 3, MAKE_VALUE("DOSBOX", NULL, NULL) },
  60. { PALCFG_LOGFILE, PALCFG_STRING, "LogFile", 7, MAKE_VALUE(NULL, NULL, NULL) },
  61. { PALCFG_RIXEXTRAINIT, PALCFG_STRING, "RIXExtraInit", 12, MAKE_VALUE(NULL, NULL, NULL) },
  62. { PALCFG_CLIMIDIPLAYER, PALCFG_STRING, "CLIMIDIPlayer", 13, MAKE_VALUE(NULL, NULL, NULL) },
  63. };
  64. static char * ParseStringValue(const char *sValue, char *original)
  65. {
  66. int n = strlen(sValue);
  67. while (n > 0 && isspace(sValue[n - 1])) n--;
  68. if (n > 0)
  69. {
  70. char *newval = (char *)realloc(original, n + 1);
  71. memcpy(newval, sValue, n);
  72. newval[n] = '\0';
  73. return newval;
  74. }
  75. return original;
  76. }
  77. BOOL
  78. PAL_ParseConfigLine(
  79. const char * line,
  80. const ConfigItem ** ppItem,
  81. ConfigValue * pValue
  82. )
  83. {
  84. //
  85. // Skip leading spaces
  86. //
  87. while (*line && isspace(*line)) line++;
  88. //
  89. // Skip comments
  90. //
  91. if (*line && *line != '#')
  92. {
  93. const char *ptr;
  94. if ((ptr = strchr(line, '=')) != NULL)
  95. {
  96. const char *end = ptr++;
  97. //
  98. // Skip tailing spaces
  99. //
  100. while (end > line && isspace(end[-1])) end--;
  101. int len = end - line;
  102. for (int i = 0; i < sizeof(gConfigItems) / sizeof(ConfigItem); i++)
  103. {
  104. if (gConfigItems[i].NameLength == len &&
  105. SDL_strncasecmp(line, gConfigItems[i].Name, len) == 0)
  106. {
  107. if (ppItem) *ppItem = &gConfigItems[i];
  108. if (pValue)
  109. {
  110. switch (gConfigItems[i].Type)
  111. {
  112. case PALCFG_UNSIGNED:
  113. sscanf(ptr, "%u", &pValue->uValue);
  114. if (pValue->uValue < gConfigItems[i].MinValue.uValue)
  115. pValue->uValue = gConfigItems[i].MinValue.uValue;
  116. else if (pValue->uValue > gConfigItems[i].MaxValue.uValue)
  117. pValue->uValue = gConfigItems[i].MaxValue.uValue;
  118. break;
  119. case PALCFG_INTEGER:
  120. sscanf(ptr, "%d", &pValue->iValue);
  121. if (pValue->iValue < gConfigItems[i].MinValue.iValue)
  122. pValue->iValue = gConfigItems[i].MinValue.iValue;
  123. else if (pValue->iValue > gConfigItems[i].MaxValue.iValue)
  124. pValue->iValue = gConfigItems[i].MaxValue.iValue;
  125. break;
  126. case PALCFG_BOOLEAN:
  127. sscanf(ptr, "%d", &pValue->bValue);
  128. pValue->bValue = pValue->bValue ? TRUE : FALSE;
  129. break;
  130. case PALCFG_STRING:
  131. //
  132. // Skip leading spaces
  133. //
  134. while (*ptr && isspace(*ptr)) ptr++;
  135. pValue->sValue = ptr;
  136. break;
  137. }
  138. return TRUE;
  139. }
  140. }
  141. }
  142. }
  143. }
  144. return FALSE;
  145. }
  146. ConfigValue
  147. PAL_DefaultConfig(
  148. PALCFG_ITEM item
  149. )
  150. {
  151. return gConfigItems[item].DefaultValue;
  152. }
  153. const char *
  154. PAL_ConfigName(
  155. PALCFG_ITEM item
  156. )
  157. {
  158. return gConfigItems[item].Name;
  159. }
  160. BOOL
  161. PAL_LimitConfig(
  162. PALCFG_ITEM item,
  163. ConfigValue * pValue
  164. )
  165. {
  166. if (!pValue) return FALSE;
  167. switch (gConfigItems[item].Type)
  168. {
  169. case PALCFG_UNSIGNED:
  170. if (pValue->uValue < gConfigItems[item].MinValue.uValue)
  171. {
  172. pValue->uValue = gConfigItems[item].MinValue.uValue;
  173. return TRUE;
  174. }
  175. else if (pValue->uValue > gConfigItems[item].MaxValue.uValue)
  176. {
  177. pValue->uValue = gConfigItems[item].MaxValue.uValue;
  178. return TRUE;
  179. }
  180. else
  181. return FALSE;
  182. case PALCFG_INTEGER:
  183. if (pValue->iValue < gConfigItems[item].MinValue.iValue)
  184. {
  185. pValue->iValue = gConfigItems[item].MinValue.iValue;
  186. return TRUE;
  187. }
  188. else if (pValue->iValue > gConfigItems[item].MaxValue.iValue)
  189. {
  190. pValue->iValue = gConfigItems[item].MaxValue.iValue;
  191. return TRUE;
  192. }
  193. else
  194. return FALSE;
  195. case PALCFG_BOOLEAN:
  196. if (pValue->bValue != TRUE && pValue->bValue != FALSE)
  197. {
  198. pValue->bValue = pValue->bValue ? TRUE : FALSE;
  199. return TRUE;
  200. }
  201. else
  202. return FALSE;
  203. default:
  204. return FALSE;
  205. }
  206. }
  207. void
  208. PAL_FreeConfig(
  209. void
  210. )
  211. {
  212. #if USE_RIX_EXTRA_INIT
  213. free(gConfig.pExtraFMRegs);
  214. free(gConfig.pExtraFMVals);
  215. free(gConfig.dwExtraLength);
  216. #endif
  217. free(gConfig.pszMsgFile);
  218. free(gConfig.pszBdfFile);
  219. free(gConfig.pszGamePath);
  220. free(gConfig.pszSavePath);
  221. free(gConfig.pszLogFile);
  222. memset(&gConfig, 0, sizeof(CONFIGURATION));
  223. }
  224. void
  225. PAL_LoadConfig(
  226. BOOL fFromFile
  227. )
  228. {
  229. FILE *fp;
  230. ConfigValue values[PALCFG_ALL_MAX];
  231. MUSICTYPE eMusicType = MUSIC_RIX;
  232. MUSICTYPE eCDType = MUSIC_OGG;
  233. OPLTYPE eOPLType = OPL_DOSBOX;
  234. SCREENLAYOUT screen_layout = {
  235. // Equipment Screen
  236. PAL_XY(8, 8), PAL_XY(2, 95), PAL_XY(5, 70), PAL_XY(51, 57),
  237. { PAL_XY(92, 11), PAL_XY(92, 33), PAL_XY(92, 55), PAL_XY(92, 77), PAL_XY(92, 99), PAL_XY(92, 121) },
  238. { PAL_XY(130, 11), PAL_XY(130, 33), PAL_XY(130, 55), PAL_XY(130, 77), PAL_XY(130, 99), PAL_XY(130, 121) },
  239. { PAL_XY(226, 10), PAL_XY(226, 32), PAL_XY(226, 54), PAL_XY(226, 76), PAL_XY(226, 98) },
  240. { PAL_XY(260, 14), PAL_XY(260, 36), PAL_XY(260, 58), PAL_XY(260, 80), PAL_XY(260, 102) },
  241. // Status Screen
  242. PAL_XY(110, 8), PAL_XY(110, 30), PAL_XY(6, 6), PAL_XY(6, 32), PAL_XY(6, 54), PAL_XY(6, 76),
  243. { PAL_XY(6, 98), PAL_XY(6, 118), PAL_XY(6, 138), PAL_XY(6, 158), PAL_XY(6, 178) },
  244. PAL_XY(58, 6), PAL_XY(58, 15), PAL_XY(0, 0), PAL_XY(54, 35), PAL_XY(42, 56),
  245. PAL_XY(63, 61), PAL_XY(65, 58), PAL_XY(42, 78), PAL_XY(63, 83), PAL_XY(65, 80),
  246. { PAL_XY(42, 102), PAL_XY(42, 122), PAL_XY(42, 142), PAL_XY(42, 162), PAL_XY(42, 182) },
  247. { PAL_XY(189, -1), PAL_XY(247, 39), PAL_XY(251, 101), PAL_XY(201, 133), PAL_XY(141, 141), PAL_XY(81, 125) },
  248. { PAL_XY(195, 38), PAL_XY(253, 78), PAL_XY(257, 140), PAL_XY(207, 172), PAL_XY(147, 180), PAL_XY(87, 164) },
  249. { PAL_XY(185, 58), PAL_XY(185, 76), PAL_XY(185, 94), PAL_XY(185, 112), PAL_XY(185, 130), PAL_XY(185, 148), PAL_XY(185, 166), PAL_XY(185, 184), PAL_XY(185, 184), PAL_XY(185, 184) },
  250. // Extra Lines
  251. PAL_XY(0, 0), PAL_XY(0, 0)
  252. };
  253. for (PALCFG_ITEM i = PALCFG_ALL_MIN; i < PALCFG_ALL_MAX; i++) values[i] = PAL_DefaultConfig(i);
  254. if (fFromFile && (fp = fopen(va("%ssdlpal.cfg", PAL_CONFIG_PREFIX), "r")))
  255. {
  256. PAL_LARGE char buf[512];
  257. //
  258. // Load the configuration data
  259. //
  260. while (fgets(buf, 512, fp) != NULL)
  261. {
  262. ConfigValue value;
  263. const ConfigItem * item;
  264. if (PAL_ParseConfigLine(buf, &item, &value))
  265. {
  266. switch (item->Item)
  267. {
  268. case PALCFG_AUDIOBUFFERSIZE:
  269. if ((value.uValue & (value.uValue - 1)) != 0)
  270. {
  271. /* Make sure iAudioBufferSize is power of 2 */
  272. int n = 0;
  273. while (value.uValue) { value.uValue >>= 1; n++; }
  274. value.uValue = 1 << (n - 1);
  275. }
  276. values[item->Item] = value;
  277. break;
  278. case PALCFG_MESSAGEFILE:
  279. gConfig.pszMsgFile = ParseStringValue(value.sValue, gConfig.pszMsgFile);
  280. break;
  281. case PALCFG_BDFFILE:
  282. gConfig.pszBdfFile = ParseStringValue(value.sValue, gConfig.pszBdfFile);
  283. break;
  284. case PALCFG_GAMEPATH:
  285. gConfig.pszGamePath = ParseStringValue(value.sValue, gConfig.pszGamePath);
  286. break;
  287. case PALCFG_SAVEPATH:
  288. gConfig.pszSavePath = ParseStringValue(value.sValue, gConfig.pszSavePath);
  289. break;
  290. case PALCFG_LOGFILE:
  291. gConfig.pszLogFile = ParseStringValue(value.sValue, gConfig.pszLogFile);
  292. break;
  293. case PALCFG_CD:
  294. {
  295. if (PAL_HAS_MP3 && SDL_strncasecmp(value.sValue, "MP3", 3) == 0)
  296. eCDType = MUSIC_MP3;
  297. else if (PAL_HAS_OGG && SDL_strncasecmp(value.sValue, "OGG", 3) == 0)
  298. eCDType = MUSIC_OGG;
  299. else if (PAL_HAS_SDLCD && SDL_strncasecmp(value.sValue, "RAW", 3) == 0)
  300. eCDType = MUSIC_SDLCD;
  301. break;
  302. }
  303. case PALCFG_MUSIC:
  304. {
  305. if (PAL_HAS_NATIVEMIDI && SDL_strncasecmp(value.sValue, "MIDI", 4) == 0)
  306. eMusicType = MUSIC_MIDI;
  307. else if (PAL_HAS_MP3 && SDL_strncasecmp(value.sValue, "MP3", 3) == 0)
  308. eMusicType = MUSIC_MP3;
  309. else if (PAL_HAS_OGG && SDL_strncasecmp(value.sValue, "OGG", 3) == 0)
  310. eMusicType = MUSIC_OGG;
  311. else if (SDL_strncasecmp(value.sValue, "RIX", 3) == 0)
  312. eMusicType = MUSIC_RIX;
  313. break;
  314. }
  315. case PALCFG_OPL:
  316. {
  317. if (SDL_strncasecmp(value.sValue, "DOSBOXNEW", 9) == 0)
  318. eOPLType = OPL_DOSBOX_NEW;
  319. else if (SDL_strncasecmp(value.sValue, "DOSBOX", 6) == 0)
  320. eOPLType = OPL_DOSBOX;
  321. else if (SDL_strncasecmp(value.sValue, "MAME", 4) == 0)
  322. eOPLType = OPL_MAME;
  323. break;
  324. }
  325. case PALCFG_RIXEXTRAINIT:
  326. {
  327. #if USE_RIX_EXTRA_INIT
  328. int n = 1;
  329. char *p;
  330. for (p = ptr; *p < *end; p++)
  331. {
  332. if (*p == ',')
  333. n++;
  334. }
  335. n &= ~0x1;
  336. if (n > 0)
  337. {
  338. uint32_t *regs = malloc(sizeof(uint32_t) * (n >> 1));
  339. uint8_t *vals = malloc(sizeof(uint8_t) * (n >> 1));
  340. uint32_t d, i, v = 1;
  341. if (regs && vals)
  342. {
  343. for (p = ptr, i = 0; *p < *end; p++, i++)
  344. {
  345. if (sscanf(p, "%u", &regs[i]) == 0) { v = 0; break; }
  346. while (*p < *end && *p != ',') p++; p++;
  347. if (sscanf(p, "%u", &d) == 0) { v = 0; break; }
  348. while (*p < *end && *p != ',') p++;
  349. vals[i] = (uint8_t)d;
  350. }
  351. if (v)
  352. {
  353. gConfig.pExtraFMRegs = regs;
  354. gConfig.pExtraFMVals = vals;
  355. gConfig.dwExtraLength = n >> 1;
  356. }
  357. else
  358. {
  359. free(regs);
  360. free(vals);
  361. }
  362. }
  363. }
  364. #endif
  365. break;
  366. }
  367. case PALCFG_CLIMIDIPLAYER:
  368. gConfig.pszCLIMIDIPlayerPath = ParseStringValue(value.sValue, gConfig.pszCLIMIDIPlayerPath);
  369. break;
  370. default:
  371. values[item->Item] = value;
  372. break;
  373. }
  374. }
  375. }
  376. UTIL_CloseFile(fp);
  377. }
  378. //
  379. // Set configurable global options
  380. //
  381. if (!gConfig.pszSavePath) gConfig.pszSavePath = gConfig.pszGamePath ? strdup(gConfig.pszGamePath) : strdup(PAL_SAVE_PREFIX);
  382. if (!gConfig.pszGamePath) gConfig.pszGamePath = strdup(PAL_PREFIX);
  383. gConfig.eMusicType = eMusicType;
  384. gConfig.eCDType = eCDType;
  385. gConfig.eOPLType = eOPLType;
  386. gConfig.dwWordLength = 10; // This is the default value for Chinese version
  387. gConfig.ScreenLayout = screen_layout;
  388. gConfig.fIsWIN95 = FALSE; // Default for DOS version
  389. gConfig.fUseEmbeddedFonts = values[PALCFG_USEEMBEDDEDFONTS].bValue;
  390. gConfig.fUseSurroundOPL = values[PALCFG_STEREO].bValue && values[PALCFG_USESURROUNDOPL].bValue;
  391. gConfig.fLaunchSetting = values[PALCFG_LAUNCHSETTING].bValue;
  392. gConfig.fUseTouchOverlay = values[PALCFG_USETOUCHOVERLAY].bValue;
  393. gConfig.fKeepAspectRatio = values[PALCFG_KEEPASPECTRATIO].bValue;
  394. gConfig.fFullScreen = values[PALCFG_FULLSCREEN].bValue;
  395. gConfig.iAudioChannels = values[PALCFG_STEREO].bValue ? 2 : 1;
  396. gConfig.iSurroundOPLOffset = values[PALCFG_SURROUNDOPLOFFSET].iValue;
  397. gConfig.iLogLevel = values[PALCFG_LOGLEVEL].iValue;
  398. gConfig.iSampleRate = values[PALCFG_SAMPLERATE].uValue;
  399. gConfig.iOPLSampleRate = values[PALCFG_OPLSAMPLERATE].uValue;
  400. gConfig.iResampleQuality = values[PALCFG_RESAMPLEQUALITY].uValue;
  401. gConfig.uCodePage = values[PALCFG_CODEPAGE].uValue;
  402. gConfig.wAudioBufferSize = (WORD)values[PALCFG_AUDIOBUFFERSIZE].uValue;
  403. gConfig.iMusicVolume = values[PALCFG_MUSICVOLUME].uValue;
  404. gConfig.iSoundVolume = values[PALCFG_SOUNDVOLUME].uValue;
  405. if (UTIL_GetScreenSize(&values[PALCFG_WINDOWWIDTH].uValue, &values[PALCFG_WINDOWHEIGHT].uValue))
  406. {
  407. gConfig.dwScreenWidth = values[PALCFG_WINDOWWIDTH].uValue;
  408. gConfig.dwScreenHeight = values[PALCFG_WINDOWHEIGHT].uValue;
  409. }
  410. else
  411. {
  412. gConfig.dwScreenWidth = PAL_DEFAULT_WINDOW_WIDTH;
  413. gConfig.dwScreenHeight = PAL_DEFAULT_WINDOW_HEIGHT;
  414. }
  415. }
  416. BOOL
  417. PAL_SaveConfig(
  418. void
  419. )
  420. {
  421. static const char *music_types[] = { "MIDI", "RIX", "MP3", "OGG", "RAW" };
  422. static const char *opl_types[] = { "DOSBOX", "MAME", "DOSBOXNEW" };
  423. char buf[512];
  424. FILE *fp = fopen(va("%ssdlpal.cfg", PAL_CONFIG_PREFIX), "w");
  425. if (fp)
  426. {
  427. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_KEEPASPECTRATIO), gConfig.fKeepAspectRatio); fputs(buf, fp);
  428. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_FULLSCREEN), gConfig.fFullScreen); fputs(buf, fp);
  429. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_LAUNCHSETTING), gConfig.fLaunchSetting); fputs(buf, fp);
  430. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_STEREO), gConfig.iAudioChannels == 2 ? TRUE : FALSE); fputs(buf, fp);
  431. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USEEMBEDDEDFONTS), gConfig.fUseEmbeddedFonts); fputs(buf, fp);
  432. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USESURROUNDOPL), gConfig.fUseSurroundOPL); fputs(buf, fp);
  433. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USETOUCHOVERLAY), gConfig.fUseTouchOverlay); fputs(buf, fp);
  434. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_SURROUNDOPLOFFSET), gConfig.iSurroundOPLOffset); fputs(buf, fp);
  435. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_LOGLEVEL), gConfig.iLogLevel); fputs(buf, fp);
  436. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_AUDIOBUFFERSIZE), gConfig.wAudioBufferSize); fputs(buf, fp);
  437. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_CODEPAGE), gConfig.uCodePage); fputs(buf, fp);
  438. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_OPLSAMPLERATE), gConfig.iOPLSampleRate); fputs(buf, fp);
  439. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_RESAMPLEQUALITY), gConfig.iResampleQuality); fputs(buf, fp);
  440. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_SAMPLERATE), gConfig.iSampleRate); fputs(buf, fp);
  441. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_MUSICVOLUME), gConfig.iMusicVolume); fputs(buf, fp);
  442. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_SOUNDVOLUME), gConfig.iSoundVolume); fputs(buf, fp);
  443. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_WINDOWHEIGHT), gConfig.dwScreenHeight); fputs(buf, fp);
  444. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_WINDOWWIDTH), gConfig.dwScreenWidth); fputs(buf, fp);
  445. sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_CD), music_types[gConfig.eCDType]); fputs(buf, fp);
  446. sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MUSIC), music_types[gConfig.eMusicType]); fputs(buf, fp);
  447. sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_OPL), opl_types[gConfig.eOPLType]); fputs(buf, fp);
  448. if (gConfig.pszGamePath && *gConfig.pszGamePath && strncmp(gConfig.pszGamePath, PAL_PREFIX, strnlen(gConfig.pszGamePath,PATH_MAX)) != 0) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_GAMEPATH), gConfig.pszGamePath); fputs(buf, fp); }
  449. if (gConfig.pszSavePath && *gConfig.pszSavePath && strncmp(gConfig.pszSavePath, PAL_SAVE_PREFIX, strnlen(gConfig.pszSavePath,PATH_MAX)) != 0) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_SAVEPATH), gConfig.pszSavePath); fputs(buf, fp); }
  450. if (gConfig.pszMsgFile && *gConfig.pszMsgFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MESSAGEFILE), gConfig.pszMsgFile); fputs(buf, fp); }
  451. if (gConfig.pszBdfFile && *gConfig.pszBdfFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_BDFFILE), gConfig.pszBdfFile); fputs(buf, fp); }
  452. if (gConfig.pszLogFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_LOGFILE), gConfig.pszLogFile); fputs(buf, fp); }
  453. if (gConfig.pszCLIMIDIPlayerPath && *gConfig.pszCLIMIDIPlayerPath) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_CLIMIDIPLAYER), gConfig.pszCLIMIDIPlayerPath); fputs(buf, fp); }
  454. fclose(fp);
  455. return TRUE;
  456. }
  457. else
  458. return FALSE;
  459. }