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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "../SDL_internal.h"
- #ifndef _SDL_egl_h
- #define _SDL_egl_h
- #if SDL_VIDEO_OPENGL_EGL
- #include "SDL_egl.h"
- #include "SDL_sysvideo.h"
- typedef struct SDL_EGL_VideoData
- {
- void *egl_dll_handle, *dll_handle;
- EGLDisplay egl_display;
- EGLConfig egl_config;
- int egl_swapinterval;
-
- EGLDisplay(EGLAPIENTRY *eglGetDisplay) (NativeDisplayType display);
- EGLBoolean(EGLAPIENTRY *eglInitialize) (EGLDisplay dpy, EGLint * major,
- EGLint * minor);
- EGLBoolean(EGLAPIENTRY *eglTerminate) (EGLDisplay dpy);
-
- void *(EGLAPIENTRY *eglGetProcAddress) (const char * procName);
-
- EGLBoolean(EGLAPIENTRY *eglChooseConfig) (EGLDisplay dpy,
- const EGLint * attrib_list,
- EGLConfig * configs,
- EGLint config_size, EGLint * num_config);
-
- EGLContext(EGLAPIENTRY *eglCreateContext) (EGLDisplay dpy,
- EGLConfig config,
- EGLContext share_list,
- const EGLint * attrib_list);
-
- EGLBoolean(EGLAPIENTRY *eglDestroyContext) (EGLDisplay dpy, EGLContext ctx);
-
- EGLSurface(EGLAPIENTRY *eglCreateWindowSurface) (EGLDisplay dpy,
- EGLConfig config,
- NativeWindowType window,
- const EGLint * attrib_list);
- EGLBoolean(EGLAPIENTRY *eglDestroySurface) (EGLDisplay dpy, EGLSurface surface);
-
- EGLBoolean(EGLAPIENTRY *eglMakeCurrent) (EGLDisplay dpy, EGLSurface draw,
- EGLSurface read, EGLContext ctx);
-
- EGLBoolean(EGLAPIENTRY *eglSwapBuffers) (EGLDisplay dpy, EGLSurface draw);
-
- EGLBoolean(EGLAPIENTRY *eglSwapInterval) (EGLDisplay dpy, EGLint interval);
-
- const char *(EGLAPIENTRY *eglQueryString) (EGLDisplay dpy, EGLint name);
-
- EGLBoolean(EGLAPIENTRY *eglGetConfigAttrib) (EGLDisplay dpy, EGLConfig config,
- EGLint attribute, EGLint * value);
-
- EGLBoolean(EGLAPIENTRY *eglWaitNative) (EGLint engine);
- EGLBoolean(EGLAPIENTRY *eglWaitGL)(void);
-
- EGLBoolean(EGLAPIENTRY *eglBindAPI)(EGLenum);
- } SDL_EGL_VideoData;
- /* OpenGLES functions */
- extern int SDL_EGL_GetAttribute(_THIS, SDL_GLattr attrib, int *value);
- extern int SDL_EGL_LoadLibrary(_THIS, const char *path, NativeDisplayType native_display);
- extern void *SDL_EGL_GetProcAddress(_THIS, const char *proc);
- extern void SDL_EGL_UnloadLibrary(_THIS);
- extern int SDL_EGL_ChooseConfig(_THIS);
- extern int SDL_EGL_SetSwapInterval(_THIS, int interval);
- extern int SDL_EGL_GetSwapInterval(_THIS);
- extern void SDL_EGL_DeleteContext(_THIS, SDL_GLContext context);
- extern EGLSurface *SDL_EGL_CreateSurface(_THIS, NativeWindowType nw);
- extern void SDL_EGL_DestroySurface(_THIS, EGLSurface egl_surface);
- /* These need to be wrapped to get the surface for the window by the platform GLES implementation */
- extern SDL_GLContext SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface);
- extern int SDL_EGL_MakeCurrent(_THIS, EGLSurface egl_surface, SDL_GLContext context);
- extern void SDL_EGL_SwapBuffers(_THIS, EGLSurface egl_surface);
- /* A few of useful macros */
- #define SDL_EGL_SwapWindow_impl(BACKEND) void \
- BACKEND ## _GLES_SwapWindow(_THIS, SDL_Window * window) \
- {\
- SDL_EGL_SwapBuffers(_this, ((SDL_WindowData *) window->driverdata)->egl_surface);\
- }
- #define SDL_EGL_MakeCurrent_impl(BACKEND) int \
- BACKEND ## _GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) \
- {\
- if (window && context) { \
- return SDL_EGL_MakeCurrent(_this, ((SDL_WindowData *) window->driverdata)->egl_surface, context); \
- }\
- else {\
- return SDL_EGL_MakeCurrent(_this, NULL, NULL);\
- }\
- }
- #define SDL_EGL_CreateContext_impl(BACKEND) SDL_GLContext \
- BACKEND ## _GLES_CreateContext(_THIS, SDL_Window * window) \
- {\
- return SDL_EGL_CreateContext(_this, ((SDL_WindowData *) window->driverdata)->egl_surface);\
- }
- #endif /* SDL_VIDEO_OPENGL_EGL */
- #endif /* _SDL_egl_h */
- /* vi: set ts=4 sw=4 expandtab: */
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