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- #ifndef _SCENE_H
- #define _SCENE_H
- #include "common.h"
- PAL_C_LINKAGE_BEGIN
- VOID
- PAL_ApplyWave(
- SDL_Surface *lpSurface
- );
- VOID
- PAL_MakeScene(
- VOID
- );
- BOOL
- PAL_CheckObstacle(
- PAL_POS pos,
- BOOL fCheckEventObjects,
- WORD wSelfObject
- );
- VOID
- PAL_UpdatePartyGestures(
- BOOL fWalking
- );
- VOID
- PAL_UpdateParty(
- VOID
- );
- VOID
- PAL_NPCWalkOneStep(
- WORD wEventObjectID,
- INT iSpeed
- );
- PAL_C_LINKAGE_END
- #endif
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