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- /* -*- mode: c; tab-width: 4; c-basic-offset: 3; c-file-style: "linux" -*- */
- //
- // Copyright (c) 2008, Wei Mingzhi <whistler_wmz@users.sf.net>.
- // All rights reserved.
- //
- // Portions based on PALx Project by palxex.
- // Copyright (c) 2006-2008, Pal Lockheart <palxex@gmail.com>.
- //
- // This file is part of SDLPAL.
- //
- // SDLPAL is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- //
- // Modified by Lou Yihua <louyihua@21cn.com> with Unicode support, 2015
- //
- #include "main.h"
- #define FONT_COLOR_DEFAULT 0x4F
- #define FONT_COLOR_YELLOW 0x2D
- #define FONT_COLOR_RED 0x1A
- #define FONT_COLOR_CYAN 0x8D
- #define FONT_COLOR_CYAN_ALT 0x8C
- BOOL g_fUpdatedInBattle = FALSE;
- #define INCLUDE_CODEPAGE_H
- #include "codepage.h"
- #ifndef PAL_CLASSIC
- static const WCHAR* gc_rgszAdditionalWords[CP_MAX][6] = {
- { L"\x6230\x9B25\x901F\x5EA6", L"\x4E00", L"\x4E8C", L"\x4E09", L"\x56DB", L"\x4E94" },
- { L"\x6218\x6597\x901F\x5EA6", L"\x4E00", L"\x4E8C", L"\x4E09", L"\x56DB", L"\x4E94" },
- { L"\x6226\x95D8\x901F\x5EA6", L"\x4E00", L"\x4E8C", L"\x4E09", L"\x56DB", L"\x4E94" },
- };
- static const WCHAR** g_rgszAdditionalWords;
- #endif
- typedef struct tagTEXTLIB
- {
- LPWSTR* lpWordBuf;
- LPWSTR* lpMsgBuf;
- int nWords;
- int nMsgs;
- int nCurrentDialogLine;
- BYTE bCurrentFontColor;
- PAL_POS posIcon;
- PAL_POS posDialogTitle;
- PAL_POS posDialogText;
- BYTE bDialogPosition;
- BYTE bIcon;
- int iDelayTime;
- BOOL fUserSkip;
- BOOL fPlayingRNG;
- BYTE bufDialogIcons[282];
- } TEXTLIB, *LPTEXTLIB;
- static TEXTLIB g_TextLib;
- INT
- PAL_InitText(
- VOID
- )
- /*++
- Purpose:
- Initialize the in-game texts.
- Parameters:
- None.
- Return value:
- 0 = success.
- -1 = memory allocation error.
- --*/
- {
- FILE *fpMsg, *fpWord;
- DWORD *offsets;
- LPBYTE temp;
- LPWSTR tmp;
- int wlen, wpos;
- int i;
- //
- // Open the message and word data files.
- //
- fpMsg = UTIL_OpenRequiredFile("m.msg");
- fpWord = UTIL_OpenRequiredFile("word.dat");
- //
- // See how many words we have
- //
- fseek(fpWord, 0, SEEK_END);
- i = ftell(fpWord);
- //
- // Each word has 10 or 16 bytes
- //
- g_TextLib.nWords = (i + (gpGlobals->dwWordLength - 1)) / gpGlobals->dwWordLength;
- //
- // Read the words
- //
- temp = (LPBYTE)malloc(i);
- if (temp == NULL)
- {
- fclose(fpWord);
- fclose(fpMsg);
- return -1;
- }
- fseek(fpWord, 0, SEEK_SET);
- fread(temp, i, 1, fpWord);
- //
- // Close the words file
- //
- fclose(fpWord);
- // Split the words and do code page conversion
- for (i = 0, wlen = 0; i < g_TextLib.nWords; i++)
- {
- int base = i * gpGlobals->dwWordLength;
- int pos = base + gpGlobals->dwWordLength - 1;
- while (pos >= base && temp[pos] == ' ') temp[pos--] = 0;
- wlen += PAL_MultiByteToWideChar((LPCSTR)temp + base, gpGlobals->dwWordLength, NULL, 0) + 1;
- }
- g_TextLib.lpWordBuf = (LPWSTR*)malloc(g_TextLib.nWords * sizeof(LPWSTR));
- tmp = (LPWSTR)malloc(wlen * sizeof(WCHAR));
- for (i = 0, wpos = 0; i < g_TextLib.nWords; i++)
- {
- int l;
- g_TextLib.lpWordBuf[i] = tmp + wpos;
- l = PAL_MultiByteToWideChar((LPCSTR)temp + i * gpGlobals->dwWordLength, gpGlobals->dwWordLength, g_TextLib.lpWordBuf[i], wlen - wpos);
- if (l > 0 && g_TextLib.lpWordBuf[i][l - 1] == '1')
- g_TextLib.lpWordBuf[i][l - 1] = 0;
- g_TextLib.lpWordBuf[i][l] = 0;
- wpos += l + 1;
- }
- free(temp);
- //
- // Read the message offsets. The message offsets are in SSS.MKF #3
- //
- i = PAL_MKFGetChunkSize(3, gpGlobals->f.fpSSS) / sizeof(DWORD);
- g_TextLib.nMsgs = i - 1;
- offsets = (LPDWORD)malloc(i * sizeof(DWORD));
- if (offsets == NULL)
- {
- free(g_TextLib.lpWordBuf);
- fclose(fpMsg);
- return -1;
- }
- PAL_MKFReadChunk((LPBYTE)(offsets), i * sizeof(DWORD), 3, gpGlobals->f.fpSSS);
- //
- // Read the messages.
- //
- fseek(fpMsg, 0, SEEK_END);
- i = ftell(fpMsg);
- temp = (LPBYTE)malloc(i);
- if (temp == NULL)
- {
- free(offsets);
- free(g_TextLib.lpWordBuf[0]);
- free(g_TextLib.lpWordBuf);
- fclose(fpMsg);
- return -1;
- }
- fseek(fpMsg, 0, SEEK_SET);
- fread(temp, 1, i, fpMsg);
- fclose(fpMsg);
- // Split messages and do code page conversion here
- for (i = 0, wlen = 0; i < g_TextLib.nMsgs; i++)
- {
- wlen += PAL_MultiByteToWideChar((LPCSTR)temp + SDL_SwapLE32(offsets[i]), SDL_SwapLE32(offsets[i + 1]) - SDL_SwapLE32(offsets[i]), NULL, 0) + 1;
- }
- g_TextLib.lpMsgBuf = (LPWSTR*)malloc(g_TextLib.nMsgs * sizeof(LPWSTR));
- tmp = (LPWSTR)malloc(wlen * sizeof(WCHAR));
- for (i = 0, wpos = 0; i < g_TextLib.nMsgs; i++)
- {
- int l;
- g_TextLib.lpMsgBuf[i] = tmp + wpos;
- l = PAL_MultiByteToWideChar((LPCSTR)temp + SDL_SwapLE32(offsets[i]), SDL_SwapLE32(offsets[i + 1]) - SDL_SwapLE32(offsets[i]), g_TextLib.lpMsgBuf[i], wlen - wpos);
- g_TextLib.lpMsgBuf[i][l] = 0;
- wpos += l + 1;
- }
- free(temp);
- free(offsets);
- #ifndef PAL_CLASSIC
- g_rgszAdditionalWords = gc_rgszAdditionalWords[gpGlobals->iCodePage];
- #endif
- g_TextLib.bCurrentFontColor = FONT_COLOR_DEFAULT;
- g_TextLib.bIcon = 0;
- g_TextLib.posIcon = 0;
- g_TextLib.nCurrentDialogLine = 0;
- g_TextLib.iDelayTime = 3;
- g_TextLib.posDialogTitle = PAL_XY(12, 8);
- g_TextLib.posDialogText = PAL_XY(44, 26);
- g_TextLib.bDialogPosition = kDialogUpper;
- g_TextLib.fUserSkip = FALSE;
- PAL_MKFReadChunk(g_TextLib.bufDialogIcons, 282, 12, gpGlobals->f.fpDATA);
- return 0;
- }
- VOID
- PAL_FreeText(
- VOID
- )
- /*++
- Purpose:
- Free the memory used by the texts.
- Parameters:
- None.
- Return value:
- None.
- --*/
- {
- if (g_TextLib.lpMsgBuf != NULL)
- {
- free(g_TextLib.lpMsgBuf[0]);
- free(g_TextLib.lpMsgBuf);
- g_TextLib.lpMsgBuf = NULL;
- }
- if (g_TextLib.lpWordBuf != NULL)
- {
- free(g_TextLib.lpWordBuf[0]);
- free(g_TextLib.lpWordBuf);
- g_TextLib.lpWordBuf = NULL;
- }
- }
- LPCWSTR
- PAL_GetWord(
- WORD wNumWord
- )
- /*++
- Purpose:
- Get the specified word.
- Parameters:
- [IN] wNumWord - the number of the requested word.
- Return value:
- Pointer to the requested word. NULL if not found.
- --*/
- {
- #ifndef PAL_CLASSIC
- if (wNumWord >= PAL_ADDITIONAL_WORD_FIRST)
- {
- return g_rgszAdditionalWords[wNumWord - PAL_ADDITIONAL_WORD_FIRST];
- }
- #endif
- if (wNumWord >= g_TextLib.nWords)
- {
- return NULL;
- }
- return g_TextLib.lpWordBuf[wNumWord];
- }
- LPCWSTR
- PAL_GetMsg(
- WORD wNumMsg
- )
- /*++
- Purpose:
- Get the specified message.
- Parameters:
- [IN] wNumMsg - the number of the requested message.
- Return value:
- Pointer to the requested message. NULL if not found.
- --*/
- {
- return (wNumMsg >= g_TextLib.nMsgs) ? NULL : g_TextLib.lpMsgBuf[wNumMsg];
- }
- VOID
- PAL_DrawText(
- LPCWSTR lpszText,
- PAL_POS pos,
- BYTE bColor,
- BOOL fShadow,
- BOOL fUpdate
- )
- /*++
- Purpose:
- Draw text on the screen.
- Parameters:
- [IN] lpszText - the text to be drawn.
- [IN] pos - Position of the text.
- [IN] bColor - Color of the text.
- [IN] fShadow - TRUE if the text is shadowed or not.
- [IN] fUpdate - TRUE if update the screen area.
- Return value:
- None.
- --*/
- {
- SDL_Rect rect, urect;
- rect.x = PAL_X(pos);
- rect.y = PAL_Y(pos);
- urect.x = rect.x;
- urect.y = rect.y;
- urect.h = gpGlobals->fUseEmbeddedFonts ? 16 : 17;
- urect.w = 0;
- while (*lpszText)
- {
- //
- // Draw the character
- //
- int char_width = PAL_CharWidth(*lpszText);
- if (fShadow)
- {
- PAL_DrawCharOnSurface(*lpszText, gpScreen, PAL_XY(rect.x + 1, rect.y + 1), 0);
- PAL_DrawCharOnSurface(*lpszText, gpScreen, PAL_XY(rect.x + 1, rect.y), 0);
- }
- PAL_DrawCharOnSurface(*lpszText, gpScreen, PAL_XY(rect.x, rect.y), bColor);
- lpszText++;
- rect.x += char_width;
- urect.w += char_width;
- }
- //
- // Update the screen area
- //
- if (fUpdate && urect.w > 0)
- {
- if (gpGlobals->fIsWIN95)
- {
- urect.w++;
- if (urect.x + urect.w > 320)
- {
- urect.w = 320 - urect.x;
- }
- }
- VIDEO_UpdateScreen(&urect);
- }
- }
- VOID
- PAL_DialogSetDelayTime(
- INT iDelayTime
- )
- /*++
- Purpose:
- Set the delay time for dialog.
- Parameters:
- [IN] iDelayTime - the delay time to be set.
- Return value:
- None.
- --*/
- {
- g_TextLib.iDelayTime = iDelayTime;
- }
- VOID
- PAL_StartDialog(
- BYTE bDialogLocation,
- BYTE bFontColor,
- INT iNumCharFace,
- BOOL fPlayingRNG
- )
- /*++
- Purpose:
- Start a new dialog.
- Parameters:
- [IN] bDialogLocation - the location of the text on the screen.
- [IN] bFontColor - the font color of the text.
- [IN] iNumCharFace - number of the character face in RGM.MKF.
- [IN] fPlayingRNG - whether we are playing a RNG video or not.
- Return value:
- None.
- --*/
- {
- PAL_LARGE BYTE buf[16384];
- SDL_Rect rect;
- if (gpGlobals->fInBattle && !g_fUpdatedInBattle)
- {
- //
- // Update the screen in battle, or the graphics may seem messed up
- //
- VIDEO_UpdateScreen(NULL);
- g_fUpdatedInBattle = TRUE;
- }
- g_TextLib.bIcon = 0;
- g_TextLib.posIcon = 0;
- g_TextLib.nCurrentDialogLine = 0;
- g_TextLib.posDialogTitle = PAL_XY(12, 8);
- g_TextLib.fUserSkip = FALSE;
- if (bFontColor != 0)
- {
- g_TextLib.bCurrentFontColor = bFontColor;
- }
- if (fPlayingRNG && iNumCharFace)
- {
- VIDEO_BackupScreen();
- g_TextLib.fPlayingRNG = TRUE;
- }
- switch (bDialogLocation)
- {
- case kDialogUpper:
- if (iNumCharFace > 0)
- {
- //
- // Display the character face at the upper part of the screen
- //
- if (PAL_MKFReadChunk(buf, 16384, iNumCharFace, gpGlobals->f.fpRGM) > 0)
- {
- rect.w = PAL_RLEGetWidth((LPCBITMAPRLE)buf);
- rect.h = PAL_RLEGetHeight((LPCBITMAPRLE)buf);
- rect.x = 48 - rect.w / 2;
- rect.y = 55 - rect.h / 2;
- if (rect.x < 0)
- {
- rect.x = 0;
- }
- if (rect.y < 0)
- {
- rect.y = 0;
- }
- PAL_RLEBlitToSurface((LPCBITMAPRLE)buf, gpScreen, PAL_XY(rect.x, rect.y));
- if (rect.x < 0)
- {
- rect.x = 0;
- }
- if (rect.y < 0)
- {
- rect.y = 0;
- }
- VIDEO_UpdateScreen(&rect);
- }
- }
- g_TextLib.posDialogTitle = PAL_XY(iNumCharFace > 0 ? 80 : 12, 8);
- g_TextLib.posDialogText = PAL_XY(iNumCharFace > 0 ? 96 : 44, 26);
- break;
- case kDialogCenter:
- g_TextLib.posDialogText = PAL_XY(80, 40);
- break;
- case kDialogLower:
- if (iNumCharFace > 0)
- {
- //
- // Display the character face at the lower part of the screen
- //
- if (PAL_MKFReadChunk(buf, 16384, iNumCharFace, gpGlobals->f.fpRGM) > 0)
- {
- rect.x = 270 - PAL_RLEGetWidth((LPCBITMAPRLE)buf) / 2;
- rect.y = 144 - PAL_RLEGetHeight((LPCBITMAPRLE)buf) / 2;
- PAL_RLEBlitToSurface((LPCBITMAPRLE)buf, gpScreen, PAL_XY(rect.x, rect.y));
- VIDEO_UpdateScreen(NULL);
- }
- }
- g_TextLib.posDialogTitle = PAL_XY(iNumCharFace > 0 ? 4 : 12, 108);
- g_TextLib.posDialogText = PAL_XY(iNumCharFace > 0 ? 20 : 44, 126);
- break;
- case kDialogCenterWindow:
- g_TextLib.posDialogText = PAL_XY(160, 40);
- break;
- }
- g_TextLib.bDialogPosition = bDialogLocation;
- }
- static VOID
- PAL_DialogWaitForKey(
- VOID
- )
- /*++
- Purpose:
- Wait for player to press a key after showing a dialog.
- Parameters:
- None.
- Return value:
- None.
- --*/
- {
- PAL_LARGE SDL_Color palette[256];
- SDL_Color *pCurrentPalette, t;
- int i;
- //
- // get the current palette
- //
- pCurrentPalette = PAL_GetPalette(gpGlobals->wNumPalette, gpGlobals->fNightPalette);
- memcpy(palette, pCurrentPalette, sizeof(palette));
- if (g_TextLib.bDialogPosition != kDialogCenterWindow &&
- g_TextLib.bDialogPosition != kDialogCenter)
- {
- //
- // show the icon
- //
- LPCBITMAPRLE p = PAL_SpriteGetFrame(g_TextLib.bufDialogIcons, g_TextLib.bIcon);
- if (p != NULL)
- {
- SDL_Rect rect;
- rect.x = PAL_X(g_TextLib.posIcon);
- rect.y = PAL_Y(g_TextLib.posIcon);
- rect.w = 16;
- rect.h = 16;
- PAL_RLEBlitToSurface(p, gpScreen, g_TextLib.posIcon);
- VIDEO_UpdateScreen(&rect);
- }
- }
- PAL_ClearKeyState();
- while (TRUE)
- {
- UTIL_Delay(100);
- if (g_TextLib.bDialogPosition != kDialogCenterWindow &&
- g_TextLib.bDialogPosition != kDialogCenter)
- {
- //
- // palette shift
- //
- t = palette[0xF9];
- for (i = 0xF9; i < 0xFE; i++)
- {
- palette[i] = palette[i + 1];
- }
- palette[0xFE] = t;
- VIDEO_SetPalette(palette);
- }
- if (g_InputState.dwKeyPress != 0)
- {
- break;
- }
- }
- if (g_TextLib.bDialogPosition != kDialogCenterWindow &&
- g_TextLib.bDialogPosition != kDialogCenter)
- {
- PAL_SetPalette(gpGlobals->wNumPalette, gpGlobals->fNightPalette);
- }
- PAL_ClearKeyState();
- g_TextLib.fUserSkip = FALSE;
- }
- VOID
- PAL_ShowDialogText(
- LPCWSTR lpszText
- )
- /*++
- Purpose:
- Show one line of the dialog text.
- Parameters:
- [IN] lpszText - the text to be shown.
- Return value:
- None.
- --*/
- {
- SDL_Rect rect;
- int x, y;
- PAL_ClearKeyState();
- g_TextLib.bIcon = 0;
- if (gpGlobals->fInBattle && !g_fUpdatedInBattle)
- {
- //
- // Update the screen in battle, or the graphics may seem messed up
- //
- VIDEO_UpdateScreen(NULL);
- g_fUpdatedInBattle = TRUE;
- }
- if (g_TextLib.nCurrentDialogLine > 3)
- {
- //
- // The rest dialogs should be shown in the next page.
- //
- PAL_DialogWaitForKey();
- g_TextLib.nCurrentDialogLine = 0;
- VIDEO_RestoreScreen();
- VIDEO_UpdateScreen(NULL);
- }
- x = PAL_X(g_TextLib.posDialogText);
- y = PAL_Y(g_TextLib.posDialogText) + g_TextLib.nCurrentDialogLine * 18;
- if (g_TextLib.bDialogPosition == kDialogCenterWindow)
- {
- //
- // The text should be shown in a small window at the center of the screen
- //
- #ifndef PAL_CLASSIC
- if (gpGlobals->fInBattle && g_Battle.BattleResult == kBattleResultOnGoing)
- {
- PAL_BattleUIShowText(lpszText, 1400);
- }
- else
- #endif
- {
- PAL_POS pos;
- LPBOX lpBox;
- int i, w = wcslen(lpszText), len = 0;
- for (i = 0; i < w; i++)
- len += PAL_CharWidth(lpszText[i]) >> 3;
- //
- // Create the window box
- //
- pos = PAL_XY(PAL_X(g_TextLib.posDialogText) - len * 4, PAL_Y(g_TextLib.posDialogText));
- lpBox = PAL_CreateSingleLineBox(pos, (len + 1) / 2, TRUE);
- rect.x = PAL_X(pos);
- rect.y = PAL_Y(pos);
- rect.w = 320 - rect.x * 2 + 32;
- rect.h = 64;
- //
- // Show the text on the screen
- //
- pos = PAL_XY(PAL_X(pos) + 8 + ((len & 1) << 2), PAL_Y(pos) + 10);
- PAL_DrawText(lpszText, pos, 0, FALSE, FALSE);
- VIDEO_UpdateScreen(&rect);
- PAL_DialogWaitForKey();
- //
- // Delete the box
- //
- PAL_DeleteBox(lpBox);
- VIDEO_UpdateScreen(&rect);
- PAL_EndDialog();
- }
- }
- else
- {
- int len = wcslen(lpszText);
- if (g_TextLib.nCurrentDialogLine == 0 &&
- g_TextLib.bDialogPosition != kDialogCenter &&
- (lpszText[len - 1] == 0xff1a ||
- lpszText[len - 1] == 0x2236 || // Special case for Pal WIN95 Simplified Chinese version
- lpszText[len - 1] == ':')
- )
- {
- //
- // name of character
- //
- PAL_DrawText(lpszText, g_TextLib.posDialogTitle, FONT_COLOR_CYAN_ALT, TRUE, TRUE);
- }
- else
- {
- //
- // normal texts
- //
- WCHAR text[2];
- if (!g_TextLib.fPlayingRNG && g_TextLib.nCurrentDialogLine == 0)
- {
- //
- // Save the screen before we show the first line of dialog
- //
- VIDEO_BackupScreen();
- }
- while (lpszText != NULL && *lpszText != '\0')
- {
- switch (*lpszText)
- {
- case '-':
- //
- // Set the font color to Cyan
- //
- if (g_TextLib.bCurrentFontColor == FONT_COLOR_CYAN)
- {
- g_TextLib.bCurrentFontColor = FONT_COLOR_DEFAULT;
- }
- else
- {
- g_TextLib.bCurrentFontColor = FONT_COLOR_CYAN;
- }
- lpszText++;
- break;
- #if 0
- /* Not used */
- case '\'':
- //
- // Set the font color to Red
- //
- if (g_TextLib.bCurrentFontColor == FONT_COLOR_RED)
- {
- g_TextLib.bCurrentFontColor = FONT_COLOR_DEFAULT;
- }
- else
- {
- g_TextLib.bCurrentFontColor = FONT_COLOR_RED;
- }
- lpszText++;
- break;
- #endif
- case '\"':
- //
- // Set the font color to Yellow
- //
- if (g_TextLib.bCurrentFontColor == FONT_COLOR_YELLOW)
- {
- g_TextLib.bCurrentFontColor = FONT_COLOR_DEFAULT;
- }
- else
- {
- g_TextLib.bCurrentFontColor = FONT_COLOR_YELLOW;
- }
- lpszText++;
- break;
- case '$':
- //
- // Set the delay time of text-displaying
- //
- g_TextLib.iDelayTime = wcstol(lpszText + 1, NULL, 10) * 10 / 7;
- lpszText += 3;
- break;
- case '~':
- //
- // Delay for a period and quit
- //
- UTIL_Delay(wcstol(lpszText + 1, NULL, 10) * 80 / 7);
- g_TextLib.nCurrentDialogLine = 0;
- g_TextLib.fUserSkip = FALSE;
- return; // don't go further
- case ')':
- //
- // Set the waiting icon
- //
- g_TextLib.bIcon = 1;
- lpszText++;
- break;
- case '(':
- //
- // Set the waiting icon
- //
- g_TextLib.bIcon = 2;
- lpszText++;
- break;
- case '\\':
- lpszText++;
- default:
- text[0] = *lpszText++;
- text[1] = 0;
- PAL_DrawText(text, PAL_XY(x, y), g_TextLib.bCurrentFontColor, TRUE, TRUE);
- x += PAL_CharWidth(text[0]);
- if (!g_TextLib.fUserSkip)
- {
- PAL_ClearKeyState();
- UTIL_Delay(g_TextLib.iDelayTime * 8);
- if (g_InputState.dwKeyPress & (kKeySearch | kKeyMenu))
- {
- //
- // User pressed a key to skip the dialog
- //
- g_TextLib.fUserSkip = TRUE;
- }
- }
- }
- }
- g_TextLib.posIcon = PAL_XY(x, y);
- g_TextLib.nCurrentDialogLine++;
- }
- }
- }
- VOID
- PAL_ClearDialog(
- BOOL fWaitForKey
- )
- /*++
- Purpose:
- Clear the state of the dialog.
- Parameters:
- [IN] fWaitForKey - whether wait for any key or not.
- Return value:
- None.
- --*/
- {
- if (g_TextLib.nCurrentDialogLine > 0 && fWaitForKey)
- {
- PAL_DialogWaitForKey();
- }
- g_TextLib.nCurrentDialogLine = 0;
- if (g_TextLib.bDialogPosition == kDialogCenter)
- {
- g_TextLib.posDialogTitle = PAL_XY(12, 8);
- g_TextLib.posDialogText = PAL_XY(44, 26);
- g_TextLib.bCurrentFontColor = FONT_COLOR_DEFAULT;
- g_TextLib.bDialogPosition = kDialogUpper;
- }
- }
- VOID
- PAL_EndDialog(
- VOID
- )
- /*++
- Purpose:
- Ends a dialog.
- Parameters:
- None.
- Return value:
- None.
- --*/
- {
- PAL_ClearDialog(TRUE);
- //
- // Set some default parameters, as there are some parts of script
- // which doesn't have a "start dialog" instruction before showing the dialog.
- //
- g_TextLib.posDialogTitle = PAL_XY(12, 8);
- g_TextLib.posDialogText = PAL_XY(44, 26);
- g_TextLib.bCurrentFontColor = FONT_COLOR_DEFAULT;
- g_TextLib.bDialogPosition = kDialogUpper;
- g_TextLib.fUserSkip = FALSE;
- g_TextLib.fPlayingRNG = FALSE;
- }
- BOOL
- PAL_IsInDialog(
- VOID
- )
- /*++
- Purpose:
- Check if there are dialog texts on the screen.
- Parameters:
- None.
- Return value:
- TRUE if there are dialog texts on the screen, FALSE if not.
- --*/
- {
- return (g_TextLib.nCurrentDialogLine != 0);
- }
- BOOL
- PAL_DialogIsPlayingRNG(
- VOID
- )
- /*++
- Purpose:
- Check if the script used the RNG playing parameter when displaying texts.
- Parameters:
- None.
- Return value:
- TRUE if the script used the RNG playing parameter, FALSE if not.
- --*/
- {
- return g_TextLib.fPlayingRNG;
- }
- INT
- PAL_MultiByteToWideCharCP(
- CODEPAGE cp,
- LPCSTR mbs,
- int mbslength,
- LPWSTR wcs,
- int wcslength
- )
- /*++
- Purpose:
- Convert multi-byte string into the corresponding unicode string.
- Parameters:
- [IN] cp - Code page for conversion.
- [IN] mbs - Pointer to the multi-byte string.
- [IN] mbslength - Length of the multi-byte string, or -1 for auto-detect.
- [IN] wcs - Pointer to the wide string buffer.
- [IN] wcslength - Length of the wide string buffer.
- Return value:
- The length of converted wide string. If mbslength is set to -1, the returned
- value includes the terminal null-char; otherwise, the null-char is not included.
- If wcslength is set to 0, wcs can be set to NULL and the return value is the
- required length of the wide string buffer.
- --*/
- {
- int i = 0, state = 0, wlen = 0, null = 0;
- if (mbslength == -1)
- {
- mbslength = strlen(mbs);
- null = 1;
- }
- if (!wcs)
- {
- switch (cp)
- {
- case CP_SHIFTJIS:
- for (i = 0; i < mbslength && mbs[i]; i++)
- {
- if (state == 0)
- {
- if ((BYTE)mbs[i] <= 0x80 || (BYTE)mbs[i] >= 0xfd || ((BYTE)mbs[i] >= 0xa0 && (BYTE)mbs[i] <= 0xdf))
- wlen++;
- else
- state = 1;
- }
- else
- {
- wlen++;
- state = 0;
- }
- }
- return wlen + null + state;
- case CP_GBK:
- case CP_BIG5:
- for (i = 0; i < mbslength && mbs[i]; i++)
- {
- if (state == 0)
- {
- if ((BYTE)mbs[i] <= 0x80 || (BYTE)mbs[i] == 0xff)
- wlen++;
- else
- state = 1;
- }
- else
- {
- wlen++;
- state = 0;
- }
- }
- return wlen + null + state;
- default:
- return -1;
- }
- }
- else
- {
- WCHAR invalid_char;
- switch (cp)
- {
- case CP_SHIFTJIS:
- invalid_char = 0x30fb;
- for (i = 0; i < mbslength && wlen < wcslength && mbs[i]; i++)
- {
- if (state == 0)
- {
- if ((BYTE)mbs[i] <= 0x80)
- wcs[wlen++] = mbs[i];
- else if ((BYTE)mbs[i] >= 0xa0 && (BYTE)mbs[i] <= 0xdf)
- wcs[wlen++] = cptbl_jis_half[(BYTE)mbs[i] - 0xa0];
- else if ((BYTE)mbs[i] == 0xfd)
- wcs[wlen++] = 0xf8f1;
- else if ((BYTE)mbs[i] == 0xfe)
- wcs[wlen++] = 0xf8f2;
- else if ((BYTE)mbs[i] == 0xff)
- wcs[wlen++] = 0xf8f3;
- else
- state = 1;
- }
- else
- {
- if ((BYTE)mbs[i] < 0x40)
- wcs[wlen++] = 0x30fb;
- else if ((BYTE)mbs[i - 1] < 0xa0)
- wcs[wlen++] = cptbl_jis[(BYTE)mbs[i - 1] - 0x81][(BYTE)mbs[i] - 0x40];
- else
- wcs[wlen++] = cptbl_jis[(BYTE)mbs[i - 1] - 0xc1][(BYTE)mbs[i] - 0x40];
- state = 0;
- }
- }
- break;
- case CP_GBK:
- invalid_char = 0x3f;
- for (i = 0; i < mbslength && wlen < wcslength && mbs[i]; i++)
- {
- if (state == 0)
- {
- if ((BYTE)mbs[i] < 0x80)
- wcs[wlen++] = mbs[i];
- else if ((BYTE)mbs[i] == 0x80)
- wcs[wlen++] = 0x20ac;
- else if ((BYTE)mbs[i] == 0xff)
- wcs[wlen++] = 0xf8f5;
- else
- state = 1;
- }
- else
- {
- if ((BYTE)mbs[i] < 0x40)
- wcs[wlen++] = invalid_char;
- else
- wcs[wlen++] = cptbl_gbk[(BYTE)mbs[i - 1] - 0x81][(BYTE)mbs[i] - 0x40];
- state = 0;
- }
- }
- break;
- case CP_BIG5:
- invalid_char = 0x3f;
- for (i = 0; i < mbslength && wlen < wcslength && mbs[i]; i++)
- {
- if (state == 0)
- {
- if ((BYTE)mbs[i] <= 0x80)
- wcs[wlen++] = mbs[i];
- else if ((BYTE)mbs[i] == 0xff)
- wcs[wlen++] = 0xf8f8;
- else
- state = 1;
- }
- else
- {
- if ((BYTE)mbs[i] < 0x40 || ((BYTE)mbs[i] >= 0x7f && (BYTE)mbs[i] <= 0xa0))
- wcs[wlen++] = invalid_char;
- else if ((BYTE)mbs[i] <= 0x7e)
- wcs[wlen++] = cptbl_big5[(BYTE)mbs[i - 1] - 0x81][(BYTE)mbs[i] - 0x40];
- else
- wcs[wlen++] = cptbl_big5[(BYTE)mbs[i - 1] - 0x81][(BYTE)mbs[i] - 0x60];
- state = 0;
- }
- }
- break;
- default:
- return -1;
- }
- if (state == 1 && wlen < wcslength)
- {
- wcs[wlen++] = invalid_char;
- }
- if (null)
- {
- if (wlen < wcslength)
- wcs[wlen++] = 0;
- else
- wcs[wlen - 1] = 0;
- }
- return wlen;
- }
- }
- INT
- PAL_MultiByteToWideChar(
- LPCSTR mbs,
- int mbslength,
- LPWSTR wcs,
- int wcslength
- )
- /*++
- Purpose:
- Convert multi-byte string into the corresponding unicode string.
- Parameters:
- [IN] mbs - Pointer to the multi-byte string.
- [IN] mbslength - Length of the multi-byte string, or -1 for auto-detect.
- [IN] wcs - Pointer to the wide string buffer.
- [IN] wcslength - Length of the wide string buffer.
- Return value:
- The length of converted wide string. If mbslength is set to -1, the returned
- value includes the terminal null-char; otherwise, the null-char is not included.
- If wcslength is set to 0, wcs can be set to NULL and the return value is the
- required length of the wide string buffer.
- --*/
- {
- return PAL_MultiByteToWideCharCP(gpGlobals->iCodePage, mbs, mbslength, wcs, wcslength);
- }
- WCHAR
- PAL_GetInvalidChar(
- CODEPAGE iCodePage
- )
- {
- switch(iCodePage)
- {
- case CP_BIG5: return 0x3f;
- case CP_GBK: return 0x3f;
- case CP_SHIFTJIS: return 0x30fb;
- default: return 0;
- }
- }
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