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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "../../SDL_internal.h"
- #if SDL_VIDEO_DRIVER_UIKIT
- #import <UIKit/UIKit.h>
- #include "SDL_video.h"
- #include "SDL_mouse.h"
- #include "../SDL_sysvideo.h"
- #include "../SDL_pixels_c.h"
- #include "../../events/SDL_events_c.h"
- #include "SDL_uikitvideo.h"
- #include "SDL_uikitevents.h"
- #include "SDL_uikitmodes.h"
- #include "SDL_uikitwindow.h"
- #include "SDL_uikitopengles.h"
- #define UIKITVID_DRIVER_NAME "uikit"
- /* Initialization/Query functions */
- static int UIKit_VideoInit(_THIS);
- static void UIKit_VideoQuit(_THIS);
- /* DUMMY driver bootstrap functions */
- static int
- UIKit_Available(void)
- {
- return 1;
- }
- static void UIKit_DeleteDevice(SDL_VideoDevice * device)
- {
- SDL_free(device);
- }
- static SDL_VideoDevice *
- UIKit_CreateDevice(int devindex)
- {
- SDL_VideoDevice *device;
- /* Initialize all variables that we clean on shutdown */
- device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
- if (!device) {
- SDL_free(device);
- SDL_OutOfMemory();
- return (0);
- }
- /* Set the function pointers */
- device->VideoInit = UIKit_VideoInit;
- device->VideoQuit = UIKit_VideoQuit;
- device->GetDisplayModes = UIKit_GetDisplayModes;
- device->SetDisplayMode = UIKit_SetDisplayMode;
- device->PumpEvents = UIKit_PumpEvents;
- device->CreateWindow = UIKit_CreateWindow;
- device->ShowWindow = UIKit_ShowWindow;
- device->HideWindow = UIKit_HideWindow;
- device->RaiseWindow = UIKit_RaiseWindow;
- device->SetWindowFullscreen = UIKit_SetWindowFullscreen;
- device->DestroyWindow = UIKit_DestroyWindow;
- device->GetWindowWMInfo = UIKit_GetWindowWMInfo;
- /* !!! FIXME: implement SetWindowBordered */
- #if SDL_IPHONE_KEYBOARD
- device->HasScreenKeyboardSupport = UIKit_HasScreenKeyboardSupport;
- device->ShowScreenKeyboard = UIKit_ShowScreenKeyboard;
- device->HideScreenKeyboard = UIKit_HideScreenKeyboard;
- device->IsScreenKeyboardShown = UIKit_IsScreenKeyboardShown;
- device->SetTextInputRect = UIKit_SetTextInputRect;
- #endif
- /* OpenGL (ES) functions */
- device->GL_MakeCurrent = UIKit_GL_MakeCurrent;
- device->GL_SwapWindow = UIKit_GL_SwapWindow;
- device->GL_CreateContext = UIKit_GL_CreateContext;
- device->GL_DeleteContext = UIKit_GL_DeleteContext;
- device->GL_GetProcAddress = UIKit_GL_GetProcAddress;
- device->GL_LoadLibrary = UIKit_GL_LoadLibrary;
- device->free = UIKit_DeleteDevice;
- device->gl_config.accelerated = 1;
- return device;
- }
- VideoBootStrap UIKIT_bootstrap = {
- UIKITVID_DRIVER_NAME, "SDL UIKit video driver",
- UIKit_Available, UIKit_CreateDevice
- };
- int
- UIKit_VideoInit(_THIS)
- {
- _this->gl_config.driver_loaded = 1;
- if (UIKit_InitModes(_this) < 0) {
- return -1;
- }
- return 0;
- }
- void
- UIKit_VideoQuit(_THIS)
- {
- UIKit_QuitModes(_this);
- }
- /*
- * iOS log support.
- *
- * This doesn't really have aything to do with the interfaces of the SDL video
- * subsystem, but we need to stuff this into an Objective-C source code file.
- */
- void SDL_NSLog(const char *text)
- {
- NSLog(@"%s", text);
- }
- #endif /* SDL_VIDEO_DRIVER_UIKIT */
- /* vi: set ts=4 sw=4 expandtab: */
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