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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "../SDL_internal.h"
- /*
- Code to load and save surfaces in Windows BMP format.
- Why support BMP format? Well, it's a native format for Windows, and
- most image processing programs can read and write it. It would be nice
- to be able to have at least one image format that we can natively load
- and save, and since PNG is so complex that it would bloat the library,
- BMP is a good alternative.
- This code currently supports Win32 DIBs in uncompressed 8 and 24 bpp.
- */
- #include "SDL_video.h"
- #include "SDL_endian.h"
- #include "SDL_pixels_c.h"
- #define SAVE_32BIT_BMP
- /* Compression encodings for BMP files */
- #ifndef BI_RGB
- #define BI_RGB 0
- #define BI_RLE8 1
- #define BI_RLE4 2
- #define BI_BITFIELDS 3
- #endif
- static void CorrectAlphaChannel(SDL_Surface *surface)
- {
- /* Check to see if there is any alpha channel data */
- SDL_bool hasAlpha = SDL_FALSE;
- #if SDL_BYTEORDER == SDL_BIG_ENDIAN
- int alphaChannelOffset = 0;
- #else
- int alphaChannelOffset = 3;
- #endif
- Uint8 *alpha = ((Uint8*)surface->pixels) + alphaChannelOffset;
- Uint8 *end = alpha + surface->h * surface->pitch;
- while (alpha < end) {
- if (*alpha != 0) {
- hasAlpha = SDL_TRUE;
- break;
- }
- alpha += 4;
- }
- if (!hasAlpha) {
- alpha = ((Uint8*)surface->pixels) + alphaChannelOffset;
- while (alpha < end) {
- *alpha = SDL_ALPHA_OPAQUE;
- alpha += 4;
- }
- }
- }
- SDL_Surface *
- SDL_LoadBMP_RW(SDL_RWops * src, int freesrc)
- {
- SDL_bool was_error;
- Sint64 fp_offset = 0;
- int bmpPitch;
- int i, pad;
- SDL_Surface *surface;
- Uint32 Rmask;
- Uint32 Gmask;
- Uint32 Bmask;
- Uint32 Amask;
- SDL_Palette *palette;
- Uint8 *bits;
- Uint8 *top, *end;
- SDL_bool topDown;
- int ExpandBMP;
- SDL_bool correctAlpha = SDL_FALSE;
- /* The Win32 BMP file header (14 bytes) */
- char magic[2];
- /* Uint32 bfSize = 0; */
- /* Uint16 bfReserved1 = 0; */
- /* Uint16 bfReserved2 = 0; */
- Uint32 bfOffBits = 0;
- /* The Win32 BITMAPINFOHEADER struct (40 bytes) */
- Uint32 biSize = 0;
- Sint32 biWidth = 0;
- Sint32 biHeight = 0;
- /* Uint16 biPlanes = 0; */
- Uint16 biBitCount = 0;
- Uint32 biCompression = 0;
- /* Uint32 biSizeImage = 0; */
- /* Sint32 biXPelsPerMeter = 0; */
- /* Sint32 biYPelsPerMeter = 0; */
- Uint32 biClrUsed = 0;
- /* Uint32 biClrImportant = 0; */
- /* Make sure we are passed a valid data source */
- surface = NULL;
- was_error = SDL_FALSE;
- if (src == NULL) {
- was_error = SDL_TRUE;
- goto done;
- }
- /* Read in the BMP file header */
- fp_offset = SDL_RWtell(src);
- SDL_ClearError();
- if (SDL_RWread(src, magic, 1, 2) != 2) {
- SDL_Error(SDL_EFREAD);
- was_error = SDL_TRUE;
- goto done;
- }
- if (SDL_strncmp(magic, "BM", 2) != 0) {
- SDL_SetError("File is not a Windows BMP file");
- was_error = SDL_TRUE;
- goto done;
- }
- /* bfSize = */ SDL_ReadLE32(src);
- /* bfReserved1 = */ SDL_ReadLE16(src);
- /* bfReserved2 = */ SDL_ReadLE16(src);
- bfOffBits = SDL_ReadLE32(src);
- /* Read the Win32 BITMAPINFOHEADER */
- biSize = SDL_ReadLE32(src);
- if (biSize == 12) {
- biWidth = (Uint32) SDL_ReadLE16(src);
- biHeight = (Uint32) SDL_ReadLE16(src);
- /* biPlanes = */ SDL_ReadLE16(src);
- biBitCount = SDL_ReadLE16(src);
- biCompression = BI_RGB;
- } else {
- const unsigned int headerSize = 40;
- biWidth = SDL_ReadLE32(src);
- biHeight = SDL_ReadLE32(src);
- /* biPlanes = */ SDL_ReadLE16(src);
- biBitCount = SDL_ReadLE16(src);
- biCompression = SDL_ReadLE32(src);
- /* biSizeImage = */ SDL_ReadLE32(src);
- /* biXPelsPerMeter = */ SDL_ReadLE32(src);
- /* biYPelsPerMeter = */ SDL_ReadLE32(src);
- biClrUsed = SDL_ReadLE32(src);
- /* biClrImportant = */ SDL_ReadLE32(src);
- if (biSize > headerSize) {
- SDL_RWseek(src, (biSize - headerSize), RW_SEEK_CUR);
- }
- }
- if (biHeight < 0) {
- topDown = SDL_TRUE;
- biHeight = -biHeight;
- } else {
- topDown = SDL_FALSE;
- }
- /* Check for read error */
- if (SDL_strcmp(SDL_GetError(), "") != 0) {
- was_error = SDL_TRUE;
- goto done;
- }
- /* Expand 1 and 4 bit bitmaps to 8 bits per pixel */
- switch (biBitCount) {
- case 1:
- case 4:
- ExpandBMP = biBitCount;
- biBitCount = 8;
- break;
- default:
- ExpandBMP = 0;
- break;
- }
- /* We don't support any BMP compression right now */
- Rmask = Gmask = Bmask = Amask = 0;
- switch (biCompression) {
- case BI_RGB:
- /* If there are no masks, use the defaults */
- if (bfOffBits == (14 + biSize)) {
- /* Default values for the BMP format */
- switch (biBitCount) {
- case 15:
- case 16:
- Rmask = 0x7C00;
- Gmask = 0x03E0;
- Bmask = 0x001F;
- break;
- case 24:
- #if SDL_BYTEORDER == SDL_BIG_ENDIAN
- Rmask = 0x000000FF;
- Gmask = 0x0000FF00;
- Bmask = 0x00FF0000;
- #else
- Rmask = 0x00FF0000;
- Gmask = 0x0000FF00;
- Bmask = 0x000000FF;
- #endif
- break;
- case 32:
- /* We don't know if this has alpha channel or not */
- correctAlpha = SDL_TRUE;
- Amask = 0xFF000000;
- Rmask = 0x00FF0000;
- Gmask = 0x0000FF00;
- Bmask = 0x000000FF;
- break;
- default:
- break;
- }
- break;
- }
- /* Fall through -- read the RGB masks */
- case BI_BITFIELDS:
- switch (biBitCount) {
- case 15:
- case 16:
- Rmask = SDL_ReadLE32(src);
- Gmask = SDL_ReadLE32(src);
- Bmask = SDL_ReadLE32(src);
- break;
- case 32:
- Rmask = SDL_ReadLE32(src);
- Gmask = SDL_ReadLE32(src);
- Bmask = SDL_ReadLE32(src);
- Amask = SDL_ReadLE32(src);
- break;
- default:
- break;
- }
- break;
- default:
- SDL_SetError("Compressed BMP files not supported");
- was_error = SDL_TRUE;
- goto done;
- }
- /* Create a compatible surface, note that the colors are RGB ordered */
- surface =
- SDL_CreateRGBSurface(0, biWidth, biHeight, biBitCount, Rmask, Gmask,
- Bmask, Amask);
- if (surface == NULL) {
- was_error = SDL_TRUE;
- goto done;
- }
- /* Load the palette, if any */
- palette = (surface->format)->palette;
- if (palette) {
- if (biClrUsed == 0) {
- biClrUsed = 1 << biBitCount;
- }
- if ((int) biClrUsed > palette->ncolors) {
- palette->ncolors = biClrUsed;
- palette->colors =
- (SDL_Color *) SDL_realloc(palette->colors,
- palette->ncolors *
- sizeof(*palette->colors));
- if (!palette->colors) {
- SDL_OutOfMemory();
- was_error = SDL_TRUE;
- goto done;
- }
- } else if ((int) biClrUsed < palette->ncolors) {
- palette->ncolors = biClrUsed;
- }
- if (biSize == 12) {
- for (i = 0; i < (int) biClrUsed; ++i) {
- SDL_RWread(src, &palette->colors[i].b, 1, 1);
- SDL_RWread(src, &palette->colors[i].g, 1, 1);
- SDL_RWread(src, &palette->colors[i].r, 1, 1);
- palette->colors[i].a = SDL_ALPHA_OPAQUE;
- }
- } else {
- for (i = 0; i < (int) biClrUsed; ++i) {
- SDL_RWread(src, &palette->colors[i].b, 1, 1);
- SDL_RWread(src, &palette->colors[i].g, 1, 1);
- SDL_RWread(src, &palette->colors[i].r, 1, 1);
- SDL_RWread(src, &palette->colors[i].a, 1, 1);
- /* According to Microsoft documentation, the fourth element
- is reserved and must be zero, so we shouldn't treat it as
- alpha.
- */
- palette->colors[i].a = SDL_ALPHA_OPAQUE;
- }
- }
- }
- /* Read the surface pixels. Note that the bmp image is upside down */
- if (SDL_RWseek(src, fp_offset + bfOffBits, RW_SEEK_SET) < 0) {
- SDL_Error(SDL_EFSEEK);
- was_error = SDL_TRUE;
- goto done;
- }
- top = (Uint8 *)surface->pixels;
- end = (Uint8 *)surface->pixels+(surface->h*surface->pitch);
- switch (ExpandBMP) {
- case 1:
- bmpPitch = (biWidth + 7) >> 3;
- pad = (((bmpPitch) % 4) ? (4 - ((bmpPitch) % 4)) : 0);
- break;
- case 4:
- bmpPitch = (biWidth + 1) >> 1;
- pad = (((bmpPitch) % 4) ? (4 - ((bmpPitch) % 4)) : 0);
- break;
- default:
- pad = ((surface->pitch % 4) ? (4 - (surface->pitch % 4)) : 0);
- break;
- }
- if (topDown) {
- bits = top;
- } else {
- bits = end - surface->pitch;
- }
- while (bits >= top && bits < end) {
- switch (ExpandBMP) {
- case 1:
- case 4:{
- Uint8 pixel = 0;
- int shift = (8 - ExpandBMP);
- for (i = 0; i < surface->w; ++i) {
- if (i % (8 / ExpandBMP) == 0) {
- if (!SDL_RWread(src, &pixel, 1, 1)) {
- SDL_SetError("Error reading from BMP");
- was_error = SDL_TRUE;
- goto done;
- }
- }
- *(bits + i) = (pixel >> shift);
- pixel <<= ExpandBMP;
- }
- }
- break;
- default:
- if (SDL_RWread(src, bits, 1, surface->pitch)
- != surface->pitch) {
- SDL_Error(SDL_EFREAD);
- was_error = SDL_TRUE;
- goto done;
- }
- #if SDL_BYTEORDER == SDL_BIG_ENDIAN
- /* Byte-swap the pixels if needed. Note that the 24bpp
- case has already been taken care of above. */
- switch (biBitCount) {
- case 15:
- case 16:{
- Uint16 *pix = (Uint16 *) bits;
- for (i = 0; i < surface->w; i++)
- pix[i] = SDL_Swap16(pix[i]);
- break;
- }
- case 32:{
- Uint32 *pix = (Uint32 *) bits;
- for (i = 0; i < surface->w; i++)
- pix[i] = SDL_Swap32(pix[i]);
- break;
- }
- }
- #endif
- break;
- }
- /* Skip padding bytes, ugh */
- if (pad) {
- Uint8 padbyte;
- for (i = 0; i < pad; ++i) {
- SDL_RWread(src, &padbyte, 1, 1);
- }
- }
- if (topDown) {
- bits += surface->pitch;
- } else {
- bits -= surface->pitch;
- }
- }
- if (correctAlpha) {
- CorrectAlphaChannel(surface);
- }
- done:
- if (was_error) {
- if (src) {
- SDL_RWseek(src, fp_offset, RW_SEEK_SET);
- }
- SDL_FreeSurface(surface);
- surface = NULL;
- }
- if (freesrc && src) {
- SDL_RWclose(src);
- }
- return (surface);
- }
- int
- SDL_SaveBMP_RW(SDL_Surface * saveme, SDL_RWops * dst, int freedst)
- {
- Sint64 fp_offset;
- int i, pad;
- SDL_Surface *surface;
- Uint8 *bits;
- /* The Win32 BMP file header (14 bytes) */
- char magic[2] = { 'B', 'M' };
- Uint32 bfSize;
- Uint16 bfReserved1;
- Uint16 bfReserved2;
- Uint32 bfOffBits;
- /* The Win32 BITMAPINFOHEADER struct (40 bytes) */
- Uint32 biSize;
- Sint32 biWidth;
- Sint32 biHeight;
- Uint16 biPlanes;
- Uint16 biBitCount;
- Uint32 biCompression;
- Uint32 biSizeImage;
- Sint32 biXPelsPerMeter;
- Sint32 biYPelsPerMeter;
- Uint32 biClrUsed;
- Uint32 biClrImportant;
- /* Make sure we have somewhere to save */
- surface = NULL;
- if (dst) {
- SDL_bool save32bit = SDL_FALSE;
- #ifdef SAVE_32BIT_BMP
- /* We can save alpha information in a 32-bit BMP */
- if (saveme->map->info.flags & SDL_COPY_COLORKEY ||
- saveme->format->Amask) {
- save32bit = SDL_TRUE;
- }
- #endif /* SAVE_32BIT_BMP */
- if (saveme->format->palette && !save32bit) {
- if (saveme->format->BitsPerPixel == 8) {
- surface = saveme;
- } else {
- SDL_SetError("%d bpp BMP files not supported",
- saveme->format->BitsPerPixel);
- }
- } else if ((saveme->format->BitsPerPixel == 24) &&
- #if SDL_BYTEORDER == SDL_LIL_ENDIAN
- (saveme->format->Rmask == 0x00FF0000) &&
- (saveme->format->Gmask == 0x0000FF00) &&
- (saveme->format->Bmask == 0x000000FF)
- #else
- (saveme->format->Rmask == 0x000000FF) &&
- (saveme->format->Gmask == 0x0000FF00) &&
- (saveme->format->Bmask == 0x00FF0000)
- #endif
- ) {
- surface = saveme;
- } else {
- SDL_PixelFormat format;
- /* If the surface has a colorkey or alpha channel we'll save a
- 32-bit BMP with alpha channel, otherwise save a 24-bit BMP. */
- if (save32bit) {
- SDL_InitFormat(&format,
- #if SDL_BYTEORDER == SDL_LIL_ENDIAN
- SDL_PIXELFORMAT_ARGB8888
- #else
- SDL_PIXELFORMAT_BGRA8888
- #endif
- );
- } else {
- SDL_InitFormat(&format, SDL_PIXELFORMAT_BGR24);
- }
- surface = SDL_ConvertSurface(saveme, &format, 0);
- if (!surface) {
- SDL_SetError("Couldn't convert image to %d bpp",
- format.BitsPerPixel);
- }
- }
- }
- if (surface && (SDL_LockSurface(surface) == 0)) {
- const int bw = surface->w * surface->format->BytesPerPixel;
- /* Set the BMP file header values */
- bfSize = 0; /* We'll write this when we're done */
- bfReserved1 = 0;
- bfReserved2 = 0;
- bfOffBits = 0; /* We'll write this when we're done */
- /* Write the BMP file header values */
- fp_offset = SDL_RWtell(dst);
- SDL_ClearError();
- SDL_RWwrite(dst, magic, 2, 1);
- SDL_WriteLE32(dst, bfSize);
- SDL_WriteLE16(dst, bfReserved1);
- SDL_WriteLE16(dst, bfReserved2);
- SDL_WriteLE32(dst, bfOffBits);
- /* Set the BMP info values */
- biSize = 40;
- biWidth = surface->w;
- biHeight = surface->h;
- biPlanes = 1;
- biBitCount = surface->format->BitsPerPixel;
- biCompression = BI_RGB;
- biSizeImage = surface->h * surface->pitch;
- biXPelsPerMeter = 0;
- biYPelsPerMeter = 0;
- if (surface->format->palette) {
- biClrUsed = surface->format->palette->ncolors;
- } else {
- biClrUsed = 0;
- }
- biClrImportant = 0;
- /* Write the BMP info values */
- SDL_WriteLE32(dst, biSize);
- SDL_WriteLE32(dst, biWidth);
- SDL_WriteLE32(dst, biHeight);
- SDL_WriteLE16(dst, biPlanes);
- SDL_WriteLE16(dst, biBitCount);
- SDL_WriteLE32(dst, biCompression);
- SDL_WriteLE32(dst, biSizeImage);
- SDL_WriteLE32(dst, biXPelsPerMeter);
- SDL_WriteLE32(dst, biYPelsPerMeter);
- SDL_WriteLE32(dst, biClrUsed);
- SDL_WriteLE32(dst, biClrImportant);
- /* Write the palette (in BGR color order) */
- if (surface->format->palette) {
- SDL_Color *colors;
- int ncolors;
- colors = surface->format->palette->colors;
- ncolors = surface->format->palette->ncolors;
- for (i = 0; i < ncolors; ++i) {
- SDL_RWwrite(dst, &colors[i].b, 1, 1);
- SDL_RWwrite(dst, &colors[i].g, 1, 1);
- SDL_RWwrite(dst, &colors[i].r, 1, 1);
- SDL_RWwrite(dst, &colors[i].a, 1, 1);
- }
- }
- /* Write the bitmap offset */
- bfOffBits = (Uint32)(SDL_RWtell(dst) - fp_offset);
- if (SDL_RWseek(dst, fp_offset + 10, RW_SEEK_SET) < 0) {
- SDL_Error(SDL_EFSEEK);
- }
- SDL_WriteLE32(dst, bfOffBits);
- if (SDL_RWseek(dst, fp_offset + bfOffBits, RW_SEEK_SET) < 0) {
- SDL_Error(SDL_EFSEEK);
- }
- /* Write the bitmap image upside down */
- bits = (Uint8 *) surface->pixels + (surface->h * surface->pitch);
- pad = ((bw % 4) ? (4 - (bw % 4)) : 0);
- while (bits > (Uint8 *) surface->pixels) {
- bits -= surface->pitch;
- if (SDL_RWwrite(dst, bits, 1, bw) != bw) {
- SDL_Error(SDL_EFWRITE);
- break;
- }
- if (pad) {
- const Uint8 padbyte = 0;
- for (i = 0; i < pad; ++i) {
- SDL_RWwrite(dst, &padbyte, 1, 1);
- }
- }
- }
- /* Write the BMP file size */
- bfSize = (Uint32)(SDL_RWtell(dst) - fp_offset);
- if (SDL_RWseek(dst, fp_offset + 2, RW_SEEK_SET) < 0) {
- SDL_Error(SDL_EFSEEK);
- }
- SDL_WriteLE32(dst, bfSize);
- if (SDL_RWseek(dst, fp_offset + bfSize, RW_SEEK_SET) < 0) {
- SDL_Error(SDL_EFSEEK);
- }
- /* Close it up.. */
- SDL_UnlockSurface(surface);
- if (surface != saveme) {
- SDL_FreeSurface(surface);
- }
- }
- if (freedst && dst) {
- SDL_RWclose(dst);
- }
- return ((SDL_strcmp(SDL_GetError(), "") == 0) ? 0 : -1);
- }
- /* vi: set ts=4 sw=4 expandtab: */
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