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- #ifndef PALETTE_H
- #define PALETTE_H
- #include "common.h"
- PAL_C_LINKAGE_BEGIN
- SDL_Color *
- PAL_GetPalette(
- INT iPaletteNum,
- BOOL fNight
- );
- VOID
- PAL_SetPalette(
- INT iPaletteNum,
- BOOL fNight
- );
- VOID
- PAL_FadeOut(
- INT iDelay
- );
- VOID
- PAL_FadeIn(
- INT iPaletteNum,
- BOOL fNight,
- INT iDelay
- );
- VOID
- PAL_SceneFade(
- INT iPaletteNum,
- BOOL fNight,
- INT iStep
- );
- VOID
- PAL_PaletteFade(
- INT iPaletteNum,
- BOOL fNight,
- INT iDelay
- );
- VOID
- PAL_ColorFade(
- INT iDelay,
- BYTE bColor,
- BOOL fFrom
- );
- VOID
- PAL_FadeToRed(
- VOID
- );
- PAL_C_LINKAGE_END
- #endif
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