scene.h 1.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566
  1. //
  2. // Copyright (c) 2009, Wei Mingzhi <whistler_wmz@users.sf.net>.
  3. // All rights reserved.
  4. //
  5. // This file is part of SDLPAL.
  6. //
  7. // SDLPAL is free software: you can redistribute it and/or modify
  8. // it under the terms of the GNU General Public License as published by
  9. // the Free Software Foundation, either version 3 of the License, or
  10. // (at your option) any later version.
  11. //
  12. // This program is distributed in the hope that it will be useful,
  13. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. // GNU General Public License for more details.
  16. //
  17. // You should have received a copy of the GNU General Public License
  18. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  19. //
  20. #ifndef _SCENE_H
  21. #define _SCENE_H
  22. #ifdef __cplusplus
  23. extern "C"
  24. {
  25. #endif
  26. VOID
  27. PAL_ApplyWave(
  28. SDL_Surface *lpSurface
  29. );
  30. VOID
  31. PAL_MakeScene(
  32. VOID
  33. );
  34. BOOL
  35. PAL_CheckObstacle(
  36. PAL_POS pos,
  37. BOOL fCheckEventObjects,
  38. WORD wSelfObject
  39. );
  40. VOID
  41. PAL_UpdatePartyGestures(
  42. BOOL fWalking
  43. );
  44. VOID
  45. PAL_UpdateParty(
  46. VOID
  47. );
  48. VOID
  49. PAL_NPCWalkOneStep(
  50. WORD wEventObjectID,
  51. INT iSpeed
  52. );
  53. #ifdef __cplusplus
  54. }
  55. #endif
  56. #endif