play.h 1.1 KB

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  1. //
  2. // Copyright (c) 2009, Wei Mingzhi <whistler_wmz@users.sf.net>.
  3. // All rights reserved.
  4. //
  5. // This file is part of SDLPAL.
  6. //
  7. // SDLPAL is free software: you can redistribute it and/or modify
  8. // it under the terms of the GNU General Public License as published by
  9. // the Free Software Foundation, either version 3 of the License, or
  10. // (at your option) any later version.
  11. //
  12. // This program is distributed in the hope that it will be useful,
  13. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. // GNU General Public License for more details.
  16. //
  17. // You should have received a copy of the GNU General Public License
  18. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  19. //
  20. #ifndef PLAY_H
  21. #define PLAY_H
  22. #ifdef __cplusplus
  23. extern "C"
  24. {
  25. #endif
  26. VOID
  27. PAL_GameUpdate(
  28. BOOL fTrigger
  29. );
  30. VOID
  31. PAL_GameUseItem(
  32. VOID
  33. );
  34. VOID
  35. PAL_GameEquipItem(
  36. VOID
  37. );
  38. VOID
  39. PAL_StartFrame(
  40. VOID
  41. );
  42. VOID
  43. PAL_WaitForKey(
  44. WORD wTimeOut
  45. );
  46. #ifdef __cplusplus
  47. }
  48. #endif
  49. #endif