magicmenu.h 1.2 KB

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  1. //
  2. // Copyright (c) 2009, Wei Mingzhi <whistler_wmz@users.sf.net>.
  3. // All rights reserved.
  4. //
  5. // This file is part of SDLPAL.
  6. //
  7. // SDLPAL is free software: you can redistribute it and/or modify
  8. // it under the terms of the GNU General Public License as published by
  9. // the Free Software Foundation, either version 3 of the License, or
  10. // (at your option) any later version.
  11. //
  12. // This program is distributed in the hope that it will be useful,
  13. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. // GNU General Public License for more details.
  16. //
  17. // You should have received a copy of the GNU General Public License
  18. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  19. //
  20. #ifndef MAGICMENU_H
  21. #define MAGICMENU_H
  22. #ifdef __cplusplus
  23. extern "C"
  24. {
  25. #endif
  26. WORD
  27. PAL_MagicSelectionMenuUpdate(
  28. VOID
  29. );
  30. VOID
  31. PAL_MagicSelectionMenuInit(
  32. WORD wPlayerRole,
  33. BOOL fInBattle,
  34. WORD wDefaultMagic
  35. );
  36. WORD
  37. PAL_MagicSelectionMenu(
  38. WORD wPlayerRole,
  39. BOOL fInBattle,
  40. WORD wDefaultMagic
  41. );
  42. #ifdef __cplusplus
  43. }
  44. #endif
  45. #endif