palcfg.c 16 KB

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  1. #include "global.h"
  2. #include "palcfg.h"
  3. #include "util.h"
  4. #include "resampler.h"
  5. #include <stdint.h>
  6. #if !defined(PAL_HAS_TOUCH)
  7. #define PAL_HAS_TOUCH 0
  8. #endif
  9. static const ConfigItem gConfigItems[PALCFG_ALL_MAX] = {
  10. { PALCFG_FULLSCREEN, PALCFG_BOOLEAN, "FULLSCREEN", 10, FALSE, FALSE, TRUE },
  11. { PALCFG_KEEPASPECTRATIO, PALCFG_BOOLEAN, "KEEPASPECTRATIO", 15, TRUE, FALSE, TRUE },
  12. { PALCFG_LAUNCHSETTING, PALCFG_BOOLEAN, "LAUNCHSETTING", 13, TRUE, FALSE, TRUE },
  13. { PALCFG_STEREO, PALCFG_BOOLEAN, "STEREO", 6, TRUE, FALSE, TRUE }, // Default for stereo audio
  14. { PALCFG_USEEMBEDDEDFONTS, PALCFG_BOOLEAN, "USEEMBEDDEDFONTS", 16, TRUE, FALSE, TRUE }, // Default for using embedded fonts in DOS version
  15. { PALCFG_USESURROUNDOPL, PALCFG_BOOLEAN, "USESURROUNDOPL", 14, TRUE, FALSE, TRUE }, // Default for using surround opl
  16. { PALCFG_USETOUCHOVERLAY, PALCFG_BOOLEAN, "USETOUCHOVERLAY", 15, PAL_HAS_TOUCH, FALSE, TRUE },
  17. { PALCFG_SURROUNDOPLOFFSET, PALCFG_INTEGER, "SURROUNDOPLOFFSET", 17, 384, INT32_MIN, INT32_MAX },
  18. { PALCFG_AUDIOBUFFERSIZE, PALCFG_UNSIGNED, "AUDIOBUFFERSIZE", 15, PAL_AUDIO_DEFAULT_BUFFER_SIZE, 2, 32768 },
  19. { PALCFG_CODEPAGE, PALCFG_UNSIGNED, "CODEPAGE", 8, CP_BIG5, CP_BIG5, CP_MAX - 1 }, // Default for BIG5
  20. { PALCFG_OPLSAMPLERATE, PALCFG_UNSIGNED, "OPLSAMPLERATE", 13, 49716, 0, UINT32_MAX },
  21. { PALCFG_RESAMPLEQUALITY, PALCFG_UNSIGNED, "RESAMPLEQUALITY", 15, RESAMPLER_QUALITY_MAX, RESAMPLER_QUALITY_MIN, RESAMPLER_QUALITY_MAX }, // Default for best quality
  22. { PALCFG_SAMPLERATE, PALCFG_UNSIGNED, "SAMPLERATE", 10, 44100, 0, PAL_MAX_SAMPLERATE },
  23. { PALCFG_MUSICVOLUME, PALCFG_UNSIGNED, "MUSICVOLUME", 11, PAL_MAX_VOLUME, 0, PAL_MAX_VOLUME }, // Default for maximum volume
  24. { PALCFG_SOUNDVOLUME, PALCFG_UNSIGNED, "SOUNDVOLUME", 11, PAL_MAX_VOLUME, 0, PAL_MAX_VOLUME }, // Default for maximum volume
  25. { PALCFG_WINDOWHEIGHT, PALCFG_UNSIGNED, "WINDOWHEIGHT", 12, PAL_DEFAULT_WINDOW_HEIGHT, 0, UINT32_MAX },
  26. { PALCFG_WINDOWWIDTH, PALCFG_UNSIGNED, "WINDOWWIDTH", 11, PAL_DEFAULT_WINDOW_WIDTH, 0, UINT32_MAX },
  27. { PALCFG_CD, PALCFG_STRING, "CD", 2, "OGG", NULL, NULL },
  28. { PALCFG_GAMEPATH, PALCFG_STRING, "GAMEPATH", 8, NULL, NULL, NULL },
  29. { PALCFG_SAVEPATH, PALCFG_STRING, "SAVEPATH", 8, NULL, NULL, NULL },
  30. { PALCFG_MESSAGEFILE, PALCFG_STRING, "MESSAGEFILENAME", 15, NULL, NULL, NULL },
  31. { PALCFG_BDFFILE, PALCFG_STRING, "BDFFILENAME", 11, NULL, NULL, NULL },
  32. { PALCFG_MUSIC, PALCFG_STRING, "MUSIC", 5, "RIX", NULL, NULL },
  33. { PALCFG_OPL, PALCFG_STRING, "OPL", 3, "DOSBOX", NULL, NULL },
  34. { PALCFG_RIXEXTRAINIT, PALCFG_STRING, "RIXEXTRAINIT", 12, NULL, NULL, NULL },
  35. };
  36. BOOL
  37. PAL_ParseConfigLine(
  38. const char * line,
  39. const ConfigItem ** ppItem,
  40. ConfigValue * pValue
  41. )
  42. {
  43. //
  44. // Skip leading spaces
  45. //
  46. while (*line && isspace(*line)) line++;
  47. //
  48. // Skip comments
  49. //
  50. if (*line && *line != '#')
  51. {
  52. const char *ptr;
  53. if (ptr = strchr(line, '='))
  54. {
  55. const char *end = ptr++;
  56. //
  57. // Skip tailing spaces
  58. //
  59. while (end > line && isspace(end[-1])) end--;
  60. int len = end - line;
  61. for (int i = 0; i < sizeof(gConfigItems) / sizeof(ConfigItem); i++)
  62. {
  63. if (gConfigItems[i].NameLength == len &&
  64. SDL_strncasecmp(line, gConfigItems[i].Name, len) == 0)
  65. {
  66. if (ppItem) *ppItem = &gConfigItems[i];
  67. if (pValue)
  68. {
  69. if (gConfigItems[i].Type != PALCFG_STRING)
  70. {
  71. switch (gConfigItems[i].Type)
  72. {
  73. case PALCFG_UNSIGNED:
  74. sscanf(ptr, "%u", &pValue->uValue);
  75. if (pValue->uValue < gConfigItems[i].MinValue.uValue)
  76. pValue->uValue = gConfigItems[i].MinValue.uValue;
  77. else if (pValue->uValue > gConfigItems[i].MaxValue.uValue)
  78. pValue->uValue = gConfigItems[i].MaxValue.uValue;
  79. break;
  80. case PALCFG_INTEGER:
  81. sscanf(ptr, "%d", &pValue->iValue);
  82. if (pValue->iValue < gConfigItems[i].MinValue.iValue)
  83. pValue->iValue = gConfigItems[i].MinValue.iValue;
  84. else if (pValue->iValue > gConfigItems[i].MaxValue.iValue)
  85. pValue->iValue = gConfigItems[i].MaxValue.iValue;
  86. break;
  87. case PALCFG_BOOLEAN:
  88. sscanf(ptr, "%d", &pValue->bValue);
  89. pValue->bValue = pValue->bValue ? TRUE : FALSE;
  90. break;
  91. }
  92. }
  93. else
  94. {
  95. //
  96. // Skip leading spaces
  97. //
  98. while (*ptr && isspace(*ptr)) ptr++;
  99. pValue->sValue = ptr;
  100. }
  101. return TRUE;
  102. }
  103. }
  104. }
  105. }
  106. }
  107. return FALSE;
  108. }
  109. ConfigValue
  110. PAL_DefaultConfig(
  111. PALCFG_ITEM item
  112. )
  113. {
  114. return gConfigItems[item].DefaultValue;
  115. }
  116. const char *
  117. PAL_ConfigName(
  118. PALCFG_ITEM item
  119. )
  120. {
  121. return gConfigItems[item].Name;
  122. }
  123. BOOL
  124. PAL_LimitConfig(
  125. PALCFG_ITEM item,
  126. ConfigValue * pValue
  127. )
  128. {
  129. if (!pValue) return FALSE;
  130. switch (gConfigItems[item].Type)
  131. {
  132. case PALCFG_UNSIGNED:
  133. if (pValue->uValue < gConfigItems[item].MinValue.uValue)
  134. {
  135. pValue->uValue = gConfigItems[item].MinValue.uValue;
  136. return TRUE;
  137. }
  138. else if (pValue->uValue > gConfigItems[item].MaxValue.uValue)
  139. {
  140. pValue->uValue = gConfigItems[item].MaxValue.uValue;
  141. return TRUE;
  142. }
  143. else
  144. return FALSE;
  145. case PALCFG_INTEGER:
  146. if (pValue->iValue < gConfigItems[item].MinValue.iValue)
  147. {
  148. pValue->iValue = gConfigItems[item].MinValue.iValue;
  149. return TRUE;
  150. }
  151. else if (pValue->iValue > gConfigItems[item].MaxValue.iValue)
  152. {
  153. pValue->iValue = gConfigItems[item].MaxValue.iValue;
  154. return TRUE;
  155. }
  156. else
  157. return FALSE;
  158. case PALCFG_BOOLEAN:
  159. if (pValue->bValue != TRUE && pValue->bValue != FALSE)
  160. {
  161. pValue->bValue = pValue->bValue ? TRUE : FALSE;
  162. return TRUE;
  163. }
  164. else
  165. return FALSE;
  166. default:
  167. return FALSE;
  168. }
  169. }
  170. VOID
  171. PAL_LoadConfig(
  172. BOOL fFromFile
  173. )
  174. {
  175. FILE *fp;
  176. ConfigValue values[PALCFG_ALL_MAX];
  177. MUSICTYPE eMusicType = MUSIC_RIX;
  178. MUSICTYPE eCDType = MUSIC_OGG;
  179. OPLTYPE eOPLType = OPL_DOSBOX;
  180. SCREENLAYOUT screen_layout = {
  181. // Equipment Screen
  182. PAL_XY(8, 8), PAL_XY(2, 95), PAL_XY(5, 70), PAL_XY(51, 57),
  183. { PAL_XY(92, 11), PAL_XY(92, 33), PAL_XY(92, 55), PAL_XY(92, 77), PAL_XY(92, 99), PAL_XY(92, 121) },
  184. { PAL_XY(130, 11), PAL_XY(130, 33), PAL_XY(130, 55), PAL_XY(130, 77), PAL_XY(130, 99), PAL_XY(130, 121) },
  185. { PAL_XY(226, 10), PAL_XY(226, 32), PAL_XY(226, 54), PAL_XY(226, 76), PAL_XY(226, 98) },
  186. { PAL_XY(260, 14), PAL_XY(260, 36), PAL_XY(260, 58), PAL_XY(260, 80), PAL_XY(260, 102) },
  187. // Status Screen
  188. PAL_XY(110, 8), PAL_XY(110, 30), PAL_XY(6, 6), PAL_XY(6, 32), PAL_XY(6, 54), PAL_XY(6, 76),
  189. { PAL_XY(6, 98), PAL_XY(6, 118), PAL_XY(6, 138), PAL_XY(6, 158), PAL_XY(6, 178) },
  190. PAL_XY(58, 6), PAL_XY(58, 15), PAL_XY(0, 0), PAL_XY(54, 35), PAL_XY(42, 56),
  191. PAL_XY(63, 61), PAL_XY(65, 58), PAL_XY(42, 78), PAL_XY(63, 83), PAL_XY(65, 80),
  192. { PAL_XY(42, 102), PAL_XY(42, 122), PAL_XY(42, 142), PAL_XY(42, 162), PAL_XY(42, 182) },
  193. { PAL_XY(189, -1), PAL_XY(247, 39), PAL_XY(251, 101), PAL_XY(201, 133), PAL_XY(141, 141), PAL_XY(81, 125) },
  194. { PAL_XY(195, 38), PAL_XY(253, 78), PAL_XY(257, 140), PAL_XY(207, 172), PAL_XY(147, 180), PAL_XY(87, 164) },
  195. { PAL_XY(185, 58), PAL_XY(185, 76), PAL_XY(185, 94), PAL_XY(185, 112), PAL_XY(185, 130), PAL_XY(185, 148), PAL_XY(185, 166), PAL_XY(185, 184), PAL_XY(185, 184), PAL_XY(185, 184) },
  196. // Extra Lines
  197. PAL_XY(0, 0), PAL_XY(0, 0)
  198. };
  199. for (PALCFG_ITEM i = PALCFG_ALL_MIN; i < PALCFG_ALL_MAX; i++) values[i] = PAL_DefaultConfig(i);
  200. if (fFromFile && (fp = fopen(va("%ssdlpal.cfg", PAL_CONFIG_PREFIX), "r")))
  201. {
  202. PAL_LARGE char buf[512];
  203. //
  204. // Load the configuration data
  205. //
  206. while (fgets(buf, 512, fp) != NULL)
  207. {
  208. ConfigValue value;
  209. const ConfigItem * item;
  210. if (PAL_ParseConfigLine(buf, &item, &value))
  211. {
  212. switch (item->Item)
  213. {
  214. case PALCFG_AUDIOBUFFERSIZE:
  215. if ((value.uValue & (value.uValue - 1)) != 0)
  216. {
  217. /* Make sure iAudioBufferSize is power of 2 */
  218. int n = 0;
  219. while (value.uValue) { value.uValue >>= 1; n++; }
  220. value.uValue = 1 << (n - 1);
  221. }
  222. values[item->Item] = value;
  223. break;
  224. case PALCFG_MESSAGEFILE:
  225. {
  226. int n = strlen(value.sValue);
  227. while (n > 0 && isspace(value.sValue[n - 1])) n--;
  228. if (n > 0)
  229. {
  230. gConfig.pszMsgFile = (char *)realloc(gConfig.pszMsgFile, n + 1);
  231. memcpy(gConfig.pszMsgFile, value.sValue, n);
  232. gConfig.pszMsgFile[n] = '\0';
  233. }
  234. break;
  235. }
  236. case PALCFG_BDFFILE:
  237. {
  238. int n = strlen(value.sValue);
  239. while (n > 0 && isspace(value.sValue[n - 1])) n--;
  240. if (n > 0)
  241. {
  242. gConfig.pszBdfFile = (char *)realloc(gConfig.pszBdfFile, n + 1);
  243. memcpy(gConfig.pszBdfFile, value.sValue, n);
  244. gConfig.pszBdfFile[n] = '\0';
  245. }
  246. break;
  247. }
  248. case PALCFG_GAMEPATH:
  249. {
  250. int n = strlen(value.sValue);
  251. while (n > 0 && isspace(value.sValue[n - 1])) n--;
  252. if (n > 0)
  253. {
  254. gConfig.pszGamePath = (char *)realloc(gConfig.pszGamePath, n + 1);
  255. memcpy(gConfig.pszGamePath, value.sValue, n);
  256. gConfig.pszGamePath[n] = '\0';
  257. }
  258. break;
  259. }
  260. case PALCFG_SAVEPATH:
  261. {
  262. int n = strlen(value.sValue);
  263. while (n > 0 && isspace(value.sValue[n - 1])) n--;
  264. if (n > 0)
  265. {
  266. gConfig.pszSavePath = (char *)realloc(gConfig.pszSavePath, n + 1);
  267. memcpy(gConfig.pszSavePath, value.sValue, n);
  268. gConfig.pszSavePath[n] = '\0';
  269. }
  270. break;
  271. }
  272. case PALCFG_CD:
  273. {
  274. if (PAL_HAS_MP3 && SDL_strncasecmp(value.sValue, "MP3", 3) == 0)
  275. eCDType = MUSIC_MP3;
  276. else if (PAL_HAS_OGG && SDL_strncasecmp(value.sValue, "OGG", 3) == 0)
  277. eCDType = MUSIC_OGG;
  278. else if (PAL_HAS_SDLCD && SDL_strncasecmp(value.sValue, "RAW", 3) == 0)
  279. eCDType = MUSIC_SDLCD;
  280. break;
  281. }
  282. case PALCFG_MUSIC:
  283. {
  284. if (PAL_HAS_NATIVEMIDI && SDL_strncasecmp(value.sValue, "MIDI", 4) == 0)
  285. eMusicType = MUSIC_MIDI;
  286. else if (PAL_HAS_MP3 && SDL_strncasecmp(value.sValue, "MP3", 3) == 0)
  287. eMusicType = MUSIC_MP3;
  288. else if (PAL_HAS_OGG && SDL_strncasecmp(value.sValue, "OGG", 3) == 0)
  289. eMusicType = MUSIC_OGG;
  290. else if (SDL_strncasecmp(value.sValue, "RIX", 3) == 0)
  291. eMusicType = MUSIC_RIX;
  292. break;
  293. }
  294. case PALCFG_OPL:
  295. {
  296. if (SDL_strncasecmp(value.sValue, "DOSBOXNEW", 9) == 0)
  297. eOPLType = OPL_DOSBOX_NEW;
  298. else if (SDL_strncasecmp(value.sValue, "DOSBOX", 6) == 0)
  299. eOPLType = OPL_DOSBOX;
  300. else if (SDL_strncasecmp(value.sValue, "MAME", 4) == 0)
  301. eOPLType = OPL_MAME;
  302. break;
  303. }
  304. case PALCFG_RIXEXTRAINIT:
  305. {
  306. #if USE_RIX_EXTRA_INIT
  307. int n = 1;
  308. char *p;
  309. for (p = ptr; *p < *end; p++)
  310. {
  311. if (*p == ',')
  312. n++;
  313. }
  314. n &= ~0x1;
  315. if (n > 0)
  316. {
  317. uint32_t *regs = malloc(sizeof(uint32_t) * (n >> 1));
  318. uint8_t *vals = malloc(sizeof(uint8_t) * (n >> 1));
  319. uint32_t d, i, v = 1;
  320. if (regs && vals)
  321. {
  322. for (p = ptr, i = 0; *p < *end; p++, i++)
  323. {
  324. if (sscanf(p, "%u", &regs[i]) == 0) { v = 0; break; }
  325. while (*p < *end && *p != ',') p++; p++;
  326. if (sscanf(p, "%u", &d) == 0) { v = 0; break; }
  327. while (*p < *end && *p != ',') p++;
  328. vals[i] = (uint8_t)d;
  329. }
  330. if (v)
  331. {
  332. gConfig.pExtraFMRegs = regs;
  333. gConfig.pExtraFMVals = vals;
  334. gConfig.dwExtraLength = n >> 1;
  335. }
  336. else
  337. {
  338. free(regs);
  339. free(vals);
  340. }
  341. }
  342. }
  343. #endif
  344. break;
  345. }
  346. default:
  347. values[item->Item] = value;
  348. break;
  349. }
  350. }
  351. }
  352. UTIL_CloseFile(fp);
  353. }
  354. //
  355. // Set configurable global options
  356. //
  357. if (!gConfig.pszSavePath) gConfig.pszSavePath = gConfig.pszGamePath ? strdup(gConfig.pszGamePath) : strdup(PAL_SAVE_PREFIX);
  358. if (!gConfig.pszGamePath) gConfig.pszGamePath = strdup(PAL_PREFIX);
  359. gConfig.eMusicType = eMusicType;
  360. gConfig.eCDType = eCDType;
  361. gConfig.eOPLType = eOPLType;
  362. gConfig.dwWordLength = 10; // This is the default value for Chinese version
  363. gConfig.ScreenLayout = screen_layout;
  364. gConfig.fIsWIN95 = FALSE; // Default for DOS version
  365. gConfig.fUseEmbeddedFonts = values[PALCFG_USEEMBEDDEDFONTS].bValue;
  366. gConfig.fUseSurroundOPL = values[PALCFG_STEREO].bValue && values[PALCFG_USESURROUNDOPL].bValue;
  367. gConfig.fLaunchSetting = values[PALCFG_LAUNCHSETTING].bValue;
  368. gConfig.fUseTouchOverlay = values[PALCFG_USETOUCHOVERLAY].bValue;
  369. #if SDL_VERSION_ATLEAST(2,0,0)
  370. gConfig.fKeepAspectRatio = values[PALCFG_KEEPASPECTRATIO].bValue;
  371. #endif
  372. gConfig.fFullScreen = values[PALCFG_FULLSCREEN].bValue;
  373. gConfig.iAudioChannels = values[PALCFG_STEREO].bValue ? 2 : 1;
  374. gConfig.iSurroundOPLOffset = values[PALCFG_SURROUNDOPLOFFSET].iValue;
  375. gConfig.iSampleRate = values[PALCFG_SAMPLERATE].uValue;
  376. gConfig.iOPLSampleRate = values[PALCFG_OPLSAMPLERATE].uValue;
  377. gConfig.iResampleQuality = values[PALCFG_RESAMPLEQUALITY].uValue;
  378. gConfig.uCodePage = values[PALCFG_CODEPAGE].uValue;
  379. gConfig.wAudioBufferSize = (WORD)values[PALCFG_AUDIOBUFFERSIZE].uValue;
  380. gConfig.iMusicVolume = values[PALCFG_MUSICVOLUME].uValue;
  381. gConfig.iSoundVolume = values[PALCFG_SOUNDVOLUME].uValue;
  382. if (UTIL_GetScreenSize(&values[PALCFG_WINDOWWIDTH].uValue, &values[PALCFG_WINDOWHEIGHT].uValue))
  383. {
  384. gConfig.dwScreenWidth = values[PALCFG_WINDOWWIDTH].uValue;
  385. gConfig.dwScreenHeight = values[PALCFG_WINDOWHEIGHT].uValue;
  386. }
  387. else
  388. {
  389. gConfig.dwScreenWidth = PAL_DEFAULT_WINDOW_WIDTH;
  390. gConfig.dwScreenHeight = PAL_DEFAULT_WINDOW_HEIGHT;
  391. }
  392. }
  393. BOOL
  394. PAL_SaveConfig(
  395. VOID
  396. )
  397. {
  398. static const char *music_types[] = { "MIDI", "RIX", "MP3", "OGG", "RAW" };
  399. static const char *opl_types[] = { "DOSBOX", "MAME", "DOSBOXNEW" };
  400. char buf[512];
  401. FILE *fp = fopen(va("%ssdlpal.cfg", PAL_CONFIG_PREFIX), "w");
  402. if (fp)
  403. {
  404. #if SDL_VERSION_ATLEAST(2,0,0)
  405. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_KEEPASPECTRATIO), gConfig.fKeepAspectRatio); fputs(buf, fp);
  406. #endif
  407. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_FULLSCREEN), gConfig.fFullScreen); fputs(buf, fp);
  408. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_LAUNCHSETTING), gConfig.fLaunchSetting); fputs(buf, fp);
  409. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_STEREO), gConfig.iAudioChannels == 2 ? TRUE : FALSE); fputs(buf, fp);
  410. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USEEMBEDDEDFONTS), gConfig.fUseEmbeddedFonts); fputs(buf, fp);
  411. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USESURROUNDOPL), gConfig.fUseSurroundOPL); fputs(buf, fp);
  412. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USETOUCHOVERLAY), gConfig.fUseTouchOverlay); fputs(buf, fp);
  413. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_SURROUNDOPLOFFSET), gConfig.iSurroundOPLOffset); fputs(buf, fp);
  414. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_AUDIOBUFFERSIZE), gConfig.wAudioBufferSize); fputs(buf, fp);
  415. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_CODEPAGE), gConfig.uCodePage); fputs(buf, fp);
  416. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_OPLSAMPLERATE), gConfig.iOPLSampleRate); fputs(buf, fp);
  417. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_RESAMPLEQUALITY), gConfig.iResampleQuality); fputs(buf, fp);
  418. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_SAMPLERATE), gConfig.iSampleRate); fputs(buf, fp);
  419. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_MUSICVOLUME), gConfig.iMusicVolume); fputs(buf, fp);
  420. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_SOUNDVOLUME), gConfig.iSoundVolume); fputs(buf, fp);
  421. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_WINDOWHEIGHT), gConfig.dwScreenHeight); fputs(buf, fp);
  422. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_WINDOWWIDTH), gConfig.dwScreenWidth); fputs(buf, fp);
  423. sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_CD), music_types[gConfig.eCDType]); fputs(buf, fp);
  424. sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MUSIC), music_types[gConfig.eMusicType]); fputs(buf, fp);
  425. sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_OPL), opl_types[gConfig.eOPLType]); fputs(buf, fp);
  426. if (gConfig.pszGamePath) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_GAMEPATH), gConfig.pszGamePath); fputs(buf, fp); }
  427. if (gConfig.pszSavePath) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_SAVEPATH), gConfig.pszSavePath); fputs(buf, fp); }
  428. if (gConfig.pszMsgFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MESSAGEFILE), gConfig.pszMsgFile); fputs(buf, fp); }
  429. if (gConfig.pszBdfFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_BDFFILE), gConfig.pszBdfFile); fputs(buf, fp); }
  430. fclose(fp);
  431. return TRUE;
  432. }
  433. else
  434. return FALSE;
  435. }