text.h 1.7 KB

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  1. /* -*- mode: c; tab-width: 4; c-basic-offset: 3; c-file-style: "linux" -*- */
  2. //
  3. // Copyright (c) 2009, Wei Mingzhi <whistler_wmz@users.sf.net>.
  4. // All rights reserved.
  5. //
  6. // This file is part of SDLPAL.
  7. //
  8. // SDLPAL is free software: you can redistribute it and/or modify
  9. // it under the terms of the GNU General Public License as published by
  10. // the Free Software Foundation, either version 3 of the License, or
  11. // (at your option) any later version.
  12. //
  13. // This program is distributed in the hope that it will be useful,
  14. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  15. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  16. // GNU General Public License for more details.
  17. //
  18. // You should have received a copy of the GNU General Public License
  19. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  20. //
  21. #ifndef _TEXT_H
  22. #define _TEXT_H
  23. typedef enum tagDIALOGPOSITION
  24. {
  25. kDialogUpper = 0,
  26. kDialogCenter,
  27. kDialogLower,
  28. kDialogCenterWindow
  29. } DIALOGLOCATION;
  30. #define PAL_ADDITIONAL_WORD_FIRST 10000
  31. INT
  32. PAL_InitText(
  33. VOID
  34. );
  35. VOID
  36. PAL_FreeText(
  37. VOID
  38. );
  39. LPCSTR
  40. PAL_GetWord(
  41. WORD wNumWord
  42. );
  43. LPCSTR
  44. PAL_GetMsg(
  45. WORD wNumMsg
  46. );
  47. VOID
  48. PAL_DrawText(
  49. LPCSTR lpszText,
  50. PAL_POS pos,
  51. BYTE bColor,
  52. BOOL fShadow,
  53. BOOL fUpdate
  54. );
  55. VOID
  56. PAL_DialogSetDelayTime(
  57. INT iDelayTime
  58. );
  59. VOID
  60. PAL_StartDialog(
  61. BYTE bDialogLocation,
  62. BYTE bFontColor,
  63. INT iNumCharFace,
  64. BOOL fPlayingRNG
  65. );
  66. VOID
  67. PAL_ShowDialogText(
  68. LPCSTR szText
  69. );
  70. VOID
  71. PAL_ClearDialog(
  72. BOOL fWaitForKey
  73. );
  74. VOID
  75. PAL_EndDialog(
  76. VOID
  77. );
  78. BOOL
  79. PAL_IsInDialog(
  80. VOID
  81. );
  82. BOOL
  83. PAL_DialogIsPlayingRNG(
  84. VOID
  85. );
  86. #endif