surroundopl.h 2.5 KB

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  1. /*
  2. * Adplug - Replayer for many OPL2/OPL3 audio file formats.
  3. * Copyright (C) 1999 - 2010 Simon Peter, <dn.tlp@gmx.net>, et al.
  4. *
  5. * This library is free software; you can redistribute it and/or
  6. * modify it under the terms of the GNU Lesser General Public
  7. * License as published by the Free Software Foundation; either
  8. * version 2.1 of the License, or (at your option) any later version.
  9. *
  10. * This library is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  13. * Lesser General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU Lesser General Public
  16. * License along with this library; if not, write to the Free Software
  17. * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  18. *
  19. * surroundopl.h - Wrapper class to provide a surround/harmonic effect
  20. * for another OPL emulator, by Adam Nielsen <malvineous@shikadi.net>
  21. *
  22. * Stereo harmonic algorithm by Adam Nielsen <malvineous@shikadi.net>
  23. * Please give credit if you use this algorithm elsewhere :-)
  24. */
  25. #ifndef H_ADPLUG_SURROUNDOPL
  26. #define H_ADPLUG_SURROUNDOPL
  27. //#include <stdint.h> // for uintxx_t
  28. #include "opl.h"
  29. // The right-channel is increased in frequency by itself divided by this amount.
  30. // The right value should not noticeably change the pitch, but it should provide
  31. // a nice stereo harmonic effect.
  32. #define FREQ_OFFSET 128.0//96.0
  33. // Number of FNums away from the upper/lower limit before switching to the next
  34. // block (octave.) By rights it should be zero, but for some reason this seems
  35. // to cut it to close and the transposed OPL doesn't hit the right note all the
  36. // time. Setting it higher means it will switch blocks sooner and that seems
  37. // to help. Don't set it too high or it'll get stuck in an infinite loop if
  38. // one block is too high and the adjacent block is too low ;-)
  39. #define NEWBLOCK_LIMIT 32
  40. class CSurroundopl: public Copl
  41. {
  42. private:
  43. bool use16bit;
  44. short bufsize;
  45. short *lbuf, *rbuf;
  46. Copl *a, *b;
  47. unsigned char iFMReg[256];
  48. unsigned char iTweakedFMReg[256];
  49. unsigned char iCurrentTweakedBlock[9]; // Current value of the Block in the tweaked OPL chip
  50. unsigned char iCurrentFNum[9]; // Current value of the FNum in the tweaked OPL chip
  51. public:
  52. CSurroundopl(Copl *a, Copl *b, bool use16bit);
  53. ~CSurroundopl();
  54. void update(short *buf, int samples);
  55. void write(int reg, int val);
  56. void init();
  57. };
  58. #endif