| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533 | /* -*- mode: c; tab-width: 4; c-basic-offset: 3; c-file-style: "linux" -*- *///// Copyright (c) 2009, Wei Mingzhi <whistler_wmz@users.sf.net>.// All rights reserved.//// This file is part of SDLPAL.//// SDLPAL is free software: you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation, either version 3 of the License, or// (at your option) any later version.//// This program is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program.  If not, see <http://www.gnu.org/licenses/>.//#include "main.h"static WORD g_wCurEffectSprite = 0;VOIDPAL_EndingSetEffectSprite(   WORD         wSpriteNum)/*++  Purpose:    Set the effect sprite of the ending.  Parameters:    [IN]  wSpriteNum - the number of the sprite.  Return value:    None.--*/{   g_wCurEffectSprite = wSpriteNum;}VOIDPAL_ShowFBP(   WORD         wChunkNum,   WORD         wFade)/*++  Purpose:    Draw an FBP picture to the screen.  Parameters:    [IN]  wChunkNum - number of chunk in fbp.mkf file.    [IN]  wFade - fading speed of showing the picture.  Return value:    None.--*/{   PAL_LARGE BYTE            buf[320 * 200];   PAL_LARGE BYTE            bufSprite[320 * 200];   const int                 rgIndex[6] = {0, 3, 1, 5, 2, 4};   SDL_Surface              *p;   int                       i, j, k;   BYTE                      a, b;   if (PAL_MKFDecompressChunk(buf, 320 * 200, wChunkNum, gpGlobals->f.fpFBP) <= 0)   {      memset(buf, 0, sizeof(buf));   }   if (g_wCurEffectSprite != 0)   {      PAL_MKFDecompressChunk(bufSprite, 320 * 200, g_wCurEffectSprite, gpGlobals->f.fpMGO);   }   if (wFade)   {      wFade++;      wFade *= 10;      p = SDL_CreateRGBSurface(gpScreen->flags & ~SDL_HWSURFACE, 320, 200, 8,         gpScreen->format->Rmask, gpScreen->format->Gmask,         gpScreen->format->Bmask, gpScreen->format->Amask);#if SDL_VERSION_ATLEAST(2, 0, 0)      SDL_SetSurfacePalette(p, gpScreen->format->palette);#else      SDL_SetPalette(p, SDL_PHYSPAL | SDL_LOGPAL, VIDEO_GetPalette(), 0, 256);#endif      PAL_FBPBlitToSurface(buf, p);      VIDEO_BackupScreen();      for (i = 0; i < 16; i++)      {         for (j = 0; j < 6; j++)         {            //            // Blend the pixels in the 2 buffers, and put the result into the            // backup buffer            //            for (k = rgIndex[j]; k < gpScreen->pitch * gpScreen->h; k += 6)            {               a = ((LPBYTE)(p->pixels))[k];               b = ((LPBYTE)(gpScreenBak->pixels))[k];               if (i > 0)               {                  if ((a & 0x0F) > (b & 0x0F))                  {                     b++;                  }                  else if ((a & 0x0F) < (b & 0x0F))                  {                     b--;                  }               }               ((LPBYTE)(gpScreenBak->pixels))[k] = ((a & 0xF0) | (b & 0x0F));            }            SDL_BlitSurface(gpScreenBak, NULL, gpScreen, NULL);            if (g_wCurEffectSprite != 0)            {               int f = SDL_GetTicks() / 150;               PAL_RLEBlitToSurface(PAL_SpriteGetFrame(bufSprite, f % PAL_SpriteGetNumFrames(bufSprite)),                  gpScreen, PAL_XY(0, 0));            }            VIDEO_UpdateScreen(NULL);            UTIL_Delay(wFade);         }      }      SDL_FreeSurface(p);   }   //   // HACKHACK: to make the ending show correctly   //#ifdef PAL_WIN95   if (wChunkNum != 68)#else   if (wChunkNum != 49)#endif   {      PAL_FBPBlitToSurface(buf, gpScreen);   }   VIDEO_UpdateScreen(NULL);}VOIDPAL_ScrollFBP(   WORD         wChunkNum,   WORD         wScrollSpeed,   BOOL         fScrollDown)/*++  Purpose:    Scroll up an FBP picture to the screen.  Parameters:    [IN]  wChunkNum - number of chunk in fbp.mkf file.    [IN]  wScrollSpeed - scrolling speed of showing the picture.    [IN]  fScrollDown - TRUE if scroll down, FALSE if scroll up.  Return value:    None.--*/{   SDL_Surface          *p;   PAL_LARGE BYTE        buf[320 * 200];   PAL_LARGE BYTE        bufSprite[320 * 200];   int                   i, l;   SDL_Rect              rect, dstrect;   if (PAL_MKFDecompressChunk(buf, 320 * 200, wChunkNum, gpGlobals->f.fpFBP) <= 0)   {      return;   }   if (g_wCurEffectSprite != 0)   {      PAL_MKFDecompressChunk(bufSprite, 320 * 200, g_wCurEffectSprite, gpGlobals->f.fpMGO);   }   p = SDL_CreateRGBSurface(gpScreen->flags & ~SDL_HWSURFACE, 320, 200, 8,      gpScreen->format->Rmask, gpScreen->format->Gmask,      gpScreen->format->Bmask, gpScreen->format->Amask);   if (p == NULL)   {      return;   }#if SDL_VERSION_ATLEAST(2, 0, 0)   SDL_SetSurfacePalette(p, gpScreen->format->palette);#else   SDL_SetPalette(p, SDL_PHYSPAL | SDL_LOGPAL, VIDEO_GetPalette(), 0, 256);#endif   VIDEO_BackupScreen();   PAL_FBPBlitToSurface(buf, p);   if (wScrollSpeed == 0)   {      wScrollSpeed = 1;   }   rect.x = 0;   rect.w = 320;   dstrect.x = 0;   dstrect.w = 320;   for (l = 0; l < 220; l++)   {      i = l;      if (i > 200)      {         i = 200;      }      if (fScrollDown)      {         rect.y = 0;         dstrect.y = i;         rect.h = 200 - i;         dstrect.h = 200 - i;      }      else      {         rect.y = i;         dstrect.y = 0;         rect.h = 200 - i;         dstrect.h = 200 - i;      }      SDL_BlitSurface(gpScreenBak, &rect, gpScreen, &dstrect);      if (fScrollDown)      {         rect.y = 200 - i;         dstrect.y = 0;         rect.h = i;         dstrect.h = i;      }      else      {         rect.y = 0;         dstrect.y = 200 - i;         rect.h = i;         dstrect.h = i;      }      SDL_BlitSurface(p, &rect, gpScreen, &dstrect);      PAL_ApplyWave(gpScreen);      if (g_wCurEffectSprite != 0)      {         int f = SDL_GetTicks() / 150;         PAL_RLEBlitToSurface(PAL_SpriteGetFrame(bufSprite, f % PAL_SpriteGetNumFrames(bufSprite)),            gpScreen, PAL_XY(0, 0));      }      VIDEO_UpdateScreen(NULL);      if (gpGlobals->fNeedToFadeIn)      {         PAL_FadeIn(gpGlobals->wNumPalette, gpGlobals->fNightPalette, 1);         gpGlobals->fNeedToFadeIn = FALSE;#if SDL_VERSION_ATLEAST(2, 0, 0)         SDL_SetSurfacePalette(p, gpScreen->format->palette);#else         SDL_SetPalette(p, SDL_PHYSPAL | SDL_LOGPAL, VIDEO_GetPalette(), 0, 256);#endif      }      UTIL_Delay(800 / wScrollSpeed);   }   SDL_BlitSurface(p, NULL, gpScreen, NULL);   SDL_FreeSurface(p);   VIDEO_UpdateScreen(NULL);}VOIDPAL_EndingAnimation(   VOID)/*++  Purpose:    Show the ending animation.  Parameters:    None.  Return value:    None.--*/{   LPBYTE            buf;   LPBYTE            bufGirl;   SDL_Surface      *pUpper;   SDL_Surface      *pLower;   SDL_Rect          srcrect, dstrect;   int               yPosGirl = 180;   int               i;   buf = (LPBYTE)UTIL_calloc(1, 64000);   bufGirl = (LPBYTE)UTIL_calloc(1, 6000);   pUpper = SDL_CreateRGBSurface(gpScreen->flags & ~SDL_HWSURFACE, 320, 200, 8,      gpScreen->format->Rmask, gpScreen->format->Gmask,      gpScreen->format->Bmask, gpScreen->format->Amask);   pLower = SDL_CreateRGBSurface(gpScreen->flags & ~SDL_HWSURFACE, 320, 200, 8,      gpScreen->format->Rmask, gpScreen->format->Gmask,      gpScreen->format->Bmask, gpScreen->format->Amask);#if SDL_VERSION_ATLEAST(2, 0, 0)   SDL_SetSurfacePalette(pUpper, gpScreen->format->palette);   SDL_SetSurfacePalette(pLower, gpScreen->format->palette);#else   SDL_SetPalette(pUpper, SDL_PHYSPAL | SDL_LOGPAL, VIDEO_GetPalette(), 0, 256);   SDL_SetPalette(pLower, SDL_PHYSPAL | SDL_LOGPAL, VIDEO_GetPalette(), 0, 256);#endif#ifdef PAL_WIN95   PAL_MKFDecompressChunk(buf, 64000, 69, gpGlobals->f.fpFBP);   PAL_FBPBlitToSurface(buf, pUpper);   PAL_MKFDecompressChunk(buf, 64000, 70, gpGlobals->f.fpFBP);   PAL_FBPBlitToSurface(buf, pLower);#else   PAL_MKFDecompressChunk(buf, 64000, 61, gpGlobals->f.fpFBP);   PAL_FBPBlitToSurface(buf, pUpper);   PAL_MKFDecompressChunk(buf, 64000, 62, gpGlobals->f.fpFBP);   PAL_FBPBlitToSurface(buf, pLower);#endif   PAL_MKFDecompressChunk(buf, 64000, 571, gpGlobals->f.fpMGO);   PAL_MKFDecompressChunk(bufGirl, 6000, 572, gpGlobals->f.fpMGO);   srcrect.x = 0;   dstrect.x = 0;   srcrect.w = 320;   dstrect.w = 320;   gpGlobals->wScreenWave = 2;   for (i = 0; i < 400; i++)   {      //      // Draw the background      //      srcrect.y = 0;      srcrect.h = 200 - i / 2;      dstrect.y = i / 2;      dstrect.h = 200 - i / 2;      SDL_BlitSurface(pLower, &srcrect, gpScreen, &dstrect);      srcrect.y = 200 - i / 2;      srcrect.h = i / 2;      dstrect.y = 0;      dstrect.h = i / 2;      SDL_BlitSurface(pUpper, &srcrect, gpScreen, &dstrect);      PAL_ApplyWave(gpScreen);      //      // Draw the beast      //      PAL_RLEBlitToSurface(PAL_SpriteGetFrame(buf, 0), gpScreen, PAL_XY(0, -400 + i));#ifdef PAL_WIN95	  PAL_RLEBlitToSurface(buf + 0x8444, gpScreen, PAL_XY(0, -200 + i));#else      PAL_RLEBlitToSurface(PAL_SpriteGetFrame(buf, 1), gpScreen, PAL_XY(0, -200 + i));#endif      //      // Draw the girl      //      yPosGirl -= i & 1;      if (yPosGirl < 80)      {         yPosGirl = 80;      }      PAL_RLEBlitToSurface(PAL_SpriteGetFrame(bufGirl, (SDL_GetTicks() / 50) % 4),         gpScreen, PAL_XY(220, yPosGirl));      //      // Update the screen      //      VIDEO_UpdateScreen(NULL);      if (gpGlobals->fNeedToFadeIn)      {         PAL_FadeIn(gpGlobals->wNumPalette, gpGlobals->fNightPalette, 1);         gpGlobals->fNeedToFadeIn = FALSE;#if SDL_VERSION_ATLEAST(2, 0, 0)         SDL_SetSurfacePalette(pUpper, gpScreen->format->palette);         SDL_SetSurfacePalette(pLower, gpScreen->format->palette);#else         SDL_SetPalette(pUpper, SDL_LOGPAL | SDL_PHYSPAL, VIDEO_GetPalette(), 0, 256);         SDL_SetPalette(pLower, SDL_LOGPAL | SDL_PHYSPAL, VIDEO_GetPalette(), 0, 256);#endif      }      UTIL_Delay(50);   }   gpGlobals->wScreenWave = 0;   SDL_FreeSurface(pUpper);   SDL_FreeSurface(pLower);   free(buf);   free(bufGirl);}#ifdef PAL_WIN95VOIDPAL_EndingScreen(   VOID){	RIX_Play(0x1a, TRUE, 0);	PAL_RNGPlay(gpGlobals->iCurPlayingRNG, 110, 150, 7);	PAL_RNGPlay(gpGlobals->iCurPlayingRNG, 151, 999, 9);	PAL_FadeOut(2);	RIX_Play(0x19, TRUE, 0);	PAL_ShowFBP(75, 0);	PAL_FadeIn(5, FALSE, 1);	PAL_ScrollFBP(74, 0xf, TRUE);	PAL_FadeOut(1);	SDL_FillRect(gpScreen, NULL, 0);	gpGlobals->wNumPalette = 4;	gpGlobals->fNeedToFadeIn = TRUE;	PAL_EndingAnimation();	RIX_Play(0, FALSE, 2);	PAL_ColorFade(7, 15, FALSE);	if (!SOUND_PlayCDA(2))	{		RIX_Play(0x11, TRUE, 0);	}	SDL_FillRect(gpScreen, NULL, 0);	PAL_SetPalette(0, FALSE);	PAL_RNGPlay(0xb, 0, 999, 7);	PAL_FadeOut(2);	SDL_FillRect(gpScreen, NULL, 0);	gpGlobals->wNumPalette = 8;	gpGlobals->fNeedToFadeIn = TRUE;	PAL_RNGPlay(10, 0, 999, 6);	PAL_EndingSetEffectSprite(0);	PAL_ShowFBP(77, 10);	VIDEO_BackupScreen();	PAL_EndingSetEffectSprite(0x27b);	PAL_ShowFBP(76, 7);	PAL_SetPalette(5, FALSE);	PAL_ShowFBP(73, 7);	PAL_ScrollFBP(72, 0xf, TRUE);	PAL_ShowFBP(71, 7);	PAL_ShowFBP(68, 7);	PAL_EndingSetEffectSprite(0);	PAL_ShowFBP(68, 6);	PAL_WaitForKey(0);	RIX_Play(0, FALSE, 1);	UTIL_Delay(500);	if (!SOUND_PlayCDA(13))	{		RIX_Play(9, TRUE, 0);	}	PAL_ScrollFBP(67, 0xf, TRUE);	PAL_ScrollFBP(66, 0xf, TRUE);	PAL_ScrollFBP(65, 0xf, TRUE);	PAL_ScrollFBP(64, 0xf, TRUE);	PAL_ScrollFBP(63, 0xf, TRUE);	PAL_ScrollFBP(62, 0xf, TRUE);	PAL_ScrollFBP(61, 0xf, TRUE);	PAL_ScrollFBP(60, 0xf, TRUE);	PAL_ScrollFBP(59, 0xf, TRUE);	RIX_Play(0, FALSE, 6);	PAL_FadeOut(3);}#endif
 |