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- /* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */
- //
- // Copyright (c) 2009-2011, Wei Mingzhi <whistler_wmz@users.sf.net>.
- // Copyright (c) 2011-2017, SDLPAL development team.
- // All rights reserved.
- //
- // This file is part of SDLPAL.
- //
- // SDLPAL is free software: you can redistribute it and/or modify
- // it under the terms of the GNU General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU General Public License for more details.
- //
- // You should have received a copy of the GNU General Public License
- // along with this program. If not, see <http://www.gnu.org/licenses/>.
- //
- // palcfg.c: Configuration definition.
- // @Author: Lou Yihua <louyihua@21cn.com>, 2016.
- //
- #include "global.h"
- #include "palcfg.h"
- #include "util.h"
- #include "resampler.h"
- #include <stdint.h>
- #if !defined(PAL_HAS_TOUCH)
- #define PAL_HAS_TOUCH 0
- #endif
- #define MAKE_VALUE(defv, minv, maxv) {(LPCSTR)(defv)}, {(LPCSTR)(minv)}, {(LPCSTR)(maxv)}
- static const ConfigItem gConfigItems[PALCFG_ALL_MAX] = {
- { PALCFG_FULLSCREEN, PALCFG_BOOLEAN, "FullScreen", 10, MAKE_VALUE(FALSE, FALSE, TRUE) },
- { PALCFG_KEEPASPECTRATIO, PALCFG_BOOLEAN, "KeepAspectRatio", 15, MAKE_VALUE(TRUE, FALSE, TRUE) },
- { PALCFG_LAUNCHSETTING, PALCFG_BOOLEAN, "LaunchSetting", 13, MAKE_VALUE(TRUE, FALSE, TRUE) },
- { PALCFG_STEREO, PALCFG_BOOLEAN, "Stereo", 6, MAKE_VALUE(TRUE, FALSE, TRUE) }, // Default for stereo audio
- { PALCFG_USEEMBEDDEDFONTS, PALCFG_BOOLEAN, "UseEmbeddedFonts", 16, MAKE_VALUE(TRUE, FALSE, TRUE) }, // Default for using embedded fonts in DOS version
- { PALCFG_USESURROUNDOPL, PALCFG_BOOLEAN, "UseSurroundOPL", 14, MAKE_VALUE(TRUE, FALSE, TRUE) }, // Default for using surround opl
- { PALCFG_USETOUCHOVERLAY, PALCFG_BOOLEAN, "UseTouchOverlay", 15, MAKE_VALUE(PAL_HAS_TOUCH, FALSE, TRUE) },
- { PALCFG_SURROUNDOPLOFFSET, PALCFG_INTEGER, "SurroundOPLOffset", 17, MAKE_VALUE(384, INT32_MIN, INT32_MAX) },
- { PALCFG_AUDIOBUFFERSIZE, PALCFG_UNSIGNED, "AudioBufferSize", 15, MAKE_VALUE(PAL_AUDIO_DEFAULT_BUFFER_SIZE, 2, 32768) },
- { PALCFG_CODEPAGE, PALCFG_UNSIGNED, "CodePage", 8, MAKE_VALUE(CP_BIG5, CP_MIN, CP_MAX - 1) }, // Default for BIG5
- { PALCFG_OPLSAMPLERATE, PALCFG_UNSIGNED, "OPLSampleRate", 13, MAKE_VALUE(49716, 0, UINT32_MAX) },
- { PALCFG_RESAMPLEQUALITY, PALCFG_UNSIGNED, "ResampleQuality", 15, MAKE_VALUE(RESAMPLER_QUALITY_MAX, RESAMPLER_QUALITY_MIN, RESAMPLER_QUALITY_MAX) }, // Default for best quality
- { PALCFG_SAMPLERATE, PALCFG_UNSIGNED, "SampleRate", 10, MAKE_VALUE(44100, 0, PAL_MAX_SAMPLERATE) },
- { PALCFG_MUSICVOLUME, PALCFG_UNSIGNED, "MusicVolume", 11, MAKE_VALUE(PAL_MAX_VOLUME, 0, PAL_MAX_VOLUME) }, // Default for maximum volume
- { PALCFG_SOUNDVOLUME, PALCFG_UNSIGNED, "SoundVolume", 11, MAKE_VALUE(PAL_MAX_VOLUME, 0, PAL_MAX_VOLUME) }, // Default for maximum volume
- { PALCFG_WINDOWHEIGHT, PALCFG_UNSIGNED, "WindowHeight", 12, MAKE_VALUE(PAL_DEFAULT_WINDOW_HEIGHT, 0, UINT32_MAX) },
- { PALCFG_WINDOWWIDTH, PALCFG_UNSIGNED, "WindowWidth", 11, MAKE_VALUE(PAL_DEFAULT_WINDOW_WIDTH, 0, UINT32_MAX) },
- { PALCFG_CD, PALCFG_STRING, "CD", 2, MAKE_VALUE("OGG", NULL, NULL) },
- { PALCFG_GAMEPATH, PALCFG_STRING, "GamePath", 8, MAKE_VALUE(NULL, NULL, NULL) },
- { PALCFG_SAVEPATH, PALCFG_STRING, "SavePath", 8, MAKE_VALUE(NULL, NULL, NULL) },
- { PALCFG_MESSAGEFILE, PALCFG_STRING, "MessageFileName", 15, MAKE_VALUE(NULL, NULL, NULL) },
- { PALCFG_BDFFILE, PALCFG_STRING, "BDFFileName", 11, MAKE_VALUE(NULL, NULL, NULL) },
- { PALCFG_MUSIC, PALCFG_STRING, "Music", 5, MAKE_VALUE("RIX", NULL, NULL) },
- { PALCFG_OPL, PALCFG_STRING, "OPL", 3, MAKE_VALUE("DOSBOX", NULL, NULL) },
- { PALCFG_RIXEXTRAINIT, PALCFG_STRING, "RIXExtraInit", 12, MAKE_VALUE(NULL, NULL, NULL) },
- { PALCFG_CLIMIDIPLAYER, PALCFG_STRING, "CLIMIDIPlayer", 13, MAKE_VALUE(NULL, NULL, NULL) },
- };
- static char * ParseStringValue(const char *sValue, char *original)
- {
- int n = strlen(sValue);
- while (n > 0 && isspace(sValue[n - 1])) n--;
- if (n > 0)
- {
- char *newval = (char *)realloc(original, n + 1);
- memcpy(newval, sValue, n);
- newval[n] = '\0';
- return newval;
- }
- return original;
- }
- BOOL
- PAL_ParseConfigLine(
- const char * line,
- const ConfigItem ** ppItem,
- ConfigValue * pValue
- )
- {
- //
- // Skip leading spaces
- //
- while (*line && isspace(*line)) line++;
- //
- // Skip comments
- //
- if (*line && *line != '#')
- {
- const char *ptr;
- if ((ptr = strchr(line, '=')) != NULL)
- {
- const char *end = ptr++;
- //
- // Skip tailing spaces
- //
- while (end > line && isspace(end[-1])) end--;
- int len = end - line;
- for (int i = 0; i < sizeof(gConfigItems) / sizeof(ConfigItem); i++)
- {
- if (gConfigItems[i].NameLength == len &&
- SDL_strncasecmp(line, gConfigItems[i].Name, len) == 0)
- {
- if (ppItem) *ppItem = &gConfigItems[i];
- if (pValue)
- {
- switch (gConfigItems[i].Type)
- {
- case PALCFG_UNSIGNED:
- sscanf(ptr, "%u", &pValue->uValue);
- if (pValue->uValue < gConfigItems[i].MinValue.uValue)
- pValue->uValue = gConfigItems[i].MinValue.uValue;
- else if (pValue->uValue > gConfigItems[i].MaxValue.uValue)
- pValue->uValue = gConfigItems[i].MaxValue.uValue;
- break;
- case PALCFG_INTEGER:
- sscanf(ptr, "%d", &pValue->iValue);
- if (pValue->iValue < gConfigItems[i].MinValue.iValue)
- pValue->iValue = gConfigItems[i].MinValue.iValue;
- else if (pValue->iValue > gConfigItems[i].MaxValue.iValue)
- pValue->iValue = gConfigItems[i].MaxValue.iValue;
- break;
- case PALCFG_BOOLEAN:
- sscanf(ptr, "%d", &pValue->bValue);
- pValue->bValue = pValue->bValue ? TRUE : FALSE;
- break;
- case PALCFG_STRING:
- //
- // Skip leading spaces
- //
- while (*ptr && isspace(*ptr)) ptr++;
- pValue->sValue = ptr;
- break;
- }
- return TRUE;
- }
- }
- }
- }
- }
- return FALSE;
- }
- ConfigValue
- PAL_DefaultConfig(
- PALCFG_ITEM item
- )
- {
- return gConfigItems[item].DefaultValue;
- }
- const char *
- PAL_ConfigName(
- PALCFG_ITEM item
- )
- {
- return gConfigItems[item].Name;
- }
- BOOL
- PAL_LimitConfig(
- PALCFG_ITEM item,
- ConfigValue * pValue
- )
- {
- if (!pValue) return FALSE;
- switch (gConfigItems[item].Type)
- {
- case PALCFG_UNSIGNED:
- if (pValue->uValue < gConfigItems[item].MinValue.uValue)
- {
- pValue->uValue = gConfigItems[item].MinValue.uValue;
- return TRUE;
- }
- else if (pValue->uValue > gConfigItems[item].MaxValue.uValue)
- {
- pValue->uValue = gConfigItems[item].MaxValue.uValue;
- return TRUE;
- }
- else
- return FALSE;
- case PALCFG_INTEGER:
- if (pValue->iValue < gConfigItems[item].MinValue.iValue)
- {
- pValue->iValue = gConfigItems[item].MinValue.iValue;
- return TRUE;
- }
- else if (pValue->iValue > gConfigItems[item].MaxValue.iValue)
- {
- pValue->iValue = gConfigItems[item].MaxValue.iValue;
- return TRUE;
- }
- else
- return FALSE;
- case PALCFG_BOOLEAN:
- if (pValue->bValue != TRUE && pValue->bValue != FALSE)
- {
- pValue->bValue = pValue->bValue ? TRUE : FALSE;
- return TRUE;
- }
- else
- return FALSE;
- default:
- return FALSE;
- }
- }
- VOID
- PAL_LoadConfig(
- BOOL fFromFile
- )
- {
- FILE *fp;
- ConfigValue values[PALCFG_ALL_MAX];
- MUSICTYPE eMusicType = MUSIC_RIX;
- MUSICTYPE eCDType = MUSIC_OGG;
- OPLTYPE eOPLType = OPL_DOSBOX;
- SCREENLAYOUT screen_layout = {
- // Equipment Screen
- PAL_XY(8, 8), PAL_XY(2, 95), PAL_XY(5, 70), PAL_XY(51, 57),
- { PAL_XY(92, 11), PAL_XY(92, 33), PAL_XY(92, 55), PAL_XY(92, 77), PAL_XY(92, 99), PAL_XY(92, 121) },
- { PAL_XY(130, 11), PAL_XY(130, 33), PAL_XY(130, 55), PAL_XY(130, 77), PAL_XY(130, 99), PAL_XY(130, 121) },
- { PAL_XY(226, 10), PAL_XY(226, 32), PAL_XY(226, 54), PAL_XY(226, 76), PAL_XY(226, 98) },
- { PAL_XY(260, 14), PAL_XY(260, 36), PAL_XY(260, 58), PAL_XY(260, 80), PAL_XY(260, 102) },
- // Status Screen
- PAL_XY(110, 8), PAL_XY(110, 30), PAL_XY(6, 6), PAL_XY(6, 32), PAL_XY(6, 54), PAL_XY(6, 76),
- { PAL_XY(6, 98), PAL_XY(6, 118), PAL_XY(6, 138), PAL_XY(6, 158), PAL_XY(6, 178) },
- PAL_XY(58, 6), PAL_XY(58, 15), PAL_XY(0, 0), PAL_XY(54, 35), PAL_XY(42, 56),
- PAL_XY(63, 61), PAL_XY(65, 58), PAL_XY(42, 78), PAL_XY(63, 83), PAL_XY(65, 80),
- { PAL_XY(42, 102), PAL_XY(42, 122), PAL_XY(42, 142), PAL_XY(42, 162), PAL_XY(42, 182) },
- { PAL_XY(189, -1), PAL_XY(247, 39), PAL_XY(251, 101), PAL_XY(201, 133), PAL_XY(141, 141), PAL_XY(81, 125) },
- { PAL_XY(195, 38), PAL_XY(253, 78), PAL_XY(257, 140), PAL_XY(207, 172), PAL_XY(147, 180), PAL_XY(87, 164) },
- { PAL_XY(185, 58), PAL_XY(185, 76), PAL_XY(185, 94), PAL_XY(185, 112), PAL_XY(185, 130), PAL_XY(185, 148), PAL_XY(185, 166), PAL_XY(185, 184), PAL_XY(185, 184), PAL_XY(185, 184) },
- // Extra Lines
- PAL_XY(0, 0), PAL_XY(0, 0)
- };
- for (PALCFG_ITEM i = PALCFG_ALL_MIN; i < PALCFG_ALL_MAX; i++) values[i] = PAL_DefaultConfig(i);
- if (fFromFile && (fp = fopen(va("%ssdlpal.cfg", PAL_CONFIG_PREFIX), "r")))
- {
- PAL_LARGE char buf[512];
- //
- // Load the configuration data
- //
- while (fgets(buf, 512, fp) != NULL)
- {
- ConfigValue value;
- const ConfigItem * item;
- if (PAL_ParseConfigLine(buf, &item, &value))
- {
- switch (item->Item)
- {
- case PALCFG_AUDIOBUFFERSIZE:
- if ((value.uValue & (value.uValue - 1)) != 0)
- {
- /* Make sure iAudioBufferSize is power of 2 */
- int n = 0;
- while (value.uValue) { value.uValue >>= 1; n++; }
- value.uValue = 1 << (n - 1);
- }
- values[item->Item] = value;
- break;
- case PALCFG_MESSAGEFILE:
- gConfig.pszMsgFile = ParseStringValue(value.sValue, gConfig.pszMsgFile);
- break;
- case PALCFG_BDFFILE:
- gConfig.pszBdfFile = ParseStringValue(value.sValue, gConfig.pszBdfFile);
- break;
- case PALCFG_GAMEPATH:
- gConfig.pszGamePath = ParseStringValue(value.sValue, gConfig.pszGamePath);
- break;
- case PALCFG_SAVEPATH:
- gConfig.pszSavePath = ParseStringValue(value.sValue, gConfig.pszSavePath);
- break;
- case PALCFG_CD:
- {
- if (PAL_HAS_MP3 && SDL_strncasecmp(value.sValue, "MP3", 3) == 0)
- eCDType = MUSIC_MP3;
- else if (PAL_HAS_OGG && SDL_strncasecmp(value.sValue, "OGG", 3) == 0)
- eCDType = MUSIC_OGG;
- else if (PAL_HAS_SDLCD && SDL_strncasecmp(value.sValue, "RAW", 3) == 0)
- eCDType = MUSIC_SDLCD;
- break;
- }
- case PALCFG_MUSIC:
- {
- if (PAL_HAS_NATIVEMIDI && SDL_strncasecmp(value.sValue, "MIDI", 4) == 0)
- eMusicType = MUSIC_MIDI;
- else if (PAL_HAS_MP3 && SDL_strncasecmp(value.sValue, "MP3", 3) == 0)
- eMusicType = MUSIC_MP3;
- else if (PAL_HAS_OGG && SDL_strncasecmp(value.sValue, "OGG", 3) == 0)
- eMusicType = MUSIC_OGG;
- else if (SDL_strncasecmp(value.sValue, "RIX", 3) == 0)
- eMusicType = MUSIC_RIX;
- break;
- }
- case PALCFG_OPL:
- {
- if (SDL_strncasecmp(value.sValue, "DOSBOXNEW", 9) == 0)
- eOPLType = OPL_DOSBOX_NEW;
- else if (SDL_strncasecmp(value.sValue, "DOSBOX", 6) == 0)
- eOPLType = OPL_DOSBOX;
- else if (SDL_strncasecmp(value.sValue, "MAME", 4) == 0)
- eOPLType = OPL_MAME;
- break;
- }
- case PALCFG_RIXEXTRAINIT:
- {
- #if USE_RIX_EXTRA_INIT
- int n = 1;
- char *p;
- for (p = ptr; *p < *end; p++)
- {
- if (*p == ',')
- n++;
- }
- n &= ~0x1;
- if (n > 0)
- {
- uint32_t *regs = malloc(sizeof(uint32_t) * (n >> 1));
- uint8_t *vals = malloc(sizeof(uint8_t) * (n >> 1));
- uint32_t d, i, v = 1;
- if (regs && vals)
- {
- for (p = ptr, i = 0; *p < *end; p++, i++)
- {
- if (sscanf(p, "%u", ®s[i]) == 0) { v = 0; break; }
- while (*p < *end && *p != ',') p++; p++;
- if (sscanf(p, "%u", &d) == 0) { v = 0; break; }
- while (*p < *end && *p != ',') p++;
- vals[i] = (uint8_t)d;
- }
- if (v)
- {
- gConfig.pExtraFMRegs = regs;
- gConfig.pExtraFMVals = vals;
- gConfig.dwExtraLength = n >> 1;
- }
- else
- {
- free(regs);
- free(vals);
- }
- }
- }
- #endif
- break;
- }
- case PALCFG_CLIMIDIPLAYER:
- gConfig.pszCLIMIDIPlayerPath = ParseStringValue(value.sValue, gConfig.pszCLIMIDIPlayerPath);
- break;
- default:
- values[item->Item] = value;
- break;
- }
- }
- }
- UTIL_CloseFile(fp);
- }
- //
- // Set configurable global options
- //
- if (!gConfig.pszSavePath) gConfig.pszSavePath = gConfig.pszGamePath ? strdup(gConfig.pszGamePath) : strdup(PAL_SAVE_PREFIX);
- if (!gConfig.pszGamePath) gConfig.pszGamePath = strdup(PAL_PREFIX);
- gConfig.eMusicType = eMusicType;
- gConfig.eCDType = eCDType;
- gConfig.eOPLType = eOPLType;
- gConfig.dwWordLength = 10; // This is the default value for Chinese version
- gConfig.ScreenLayout = screen_layout;
- gConfig.fIsWIN95 = FALSE; // Default for DOS version
- gConfig.fUseEmbeddedFonts = values[PALCFG_USEEMBEDDEDFONTS].bValue;
- gConfig.fUseSurroundOPL = values[PALCFG_STEREO].bValue && values[PALCFG_USESURROUNDOPL].bValue;
- gConfig.fLaunchSetting = values[PALCFG_LAUNCHSETTING].bValue;
- gConfig.fUseTouchOverlay = values[PALCFG_USETOUCHOVERLAY].bValue;
- gConfig.fKeepAspectRatio = values[PALCFG_KEEPASPECTRATIO].bValue;
- gConfig.fFullScreen = values[PALCFG_FULLSCREEN].bValue;
- gConfig.iAudioChannels = values[PALCFG_STEREO].bValue ? 2 : 1;
- gConfig.iSurroundOPLOffset = values[PALCFG_SURROUNDOPLOFFSET].iValue;
- gConfig.iSampleRate = values[PALCFG_SAMPLERATE].uValue;
- gConfig.iOPLSampleRate = values[PALCFG_OPLSAMPLERATE].uValue;
- gConfig.iResampleQuality = values[PALCFG_RESAMPLEQUALITY].uValue;
- gConfig.uCodePage = values[PALCFG_CODEPAGE].uValue;
- gConfig.wAudioBufferSize = (WORD)values[PALCFG_AUDIOBUFFERSIZE].uValue;
- gConfig.iMusicVolume = values[PALCFG_MUSICVOLUME].uValue;
- gConfig.iSoundVolume = values[PALCFG_SOUNDVOLUME].uValue;
- if (UTIL_GetScreenSize(&values[PALCFG_WINDOWWIDTH].uValue, &values[PALCFG_WINDOWHEIGHT].uValue))
- {
- gConfig.dwScreenWidth = values[PALCFG_WINDOWWIDTH].uValue;
- gConfig.dwScreenHeight = values[PALCFG_WINDOWHEIGHT].uValue;
- }
- else
- {
- gConfig.dwScreenWidth = PAL_DEFAULT_WINDOW_WIDTH;
- gConfig.dwScreenHeight = PAL_DEFAULT_WINDOW_HEIGHT;
- }
- }
- BOOL
- PAL_SaveConfig(
- VOID
- )
- {
- static const char *music_types[] = { "MIDI", "RIX", "MP3", "OGG", "RAW" };
- static const char *opl_types[] = { "DOSBOX", "MAME", "DOSBOXNEW" };
- char buf[512];
- FILE *fp = fopen(va("%ssdlpal.cfg", PAL_CONFIG_PREFIX), "w");
- if (fp)
- {
- sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_KEEPASPECTRATIO), gConfig.fKeepAspectRatio); fputs(buf, fp);
- sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_FULLSCREEN), gConfig.fFullScreen); fputs(buf, fp);
- sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_LAUNCHSETTING), gConfig.fLaunchSetting); fputs(buf, fp);
- sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_STEREO), gConfig.iAudioChannels == 2 ? TRUE : FALSE); fputs(buf, fp);
- sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USEEMBEDDEDFONTS), gConfig.fUseEmbeddedFonts); fputs(buf, fp);
- sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USESURROUNDOPL), gConfig.fUseSurroundOPL); fputs(buf, fp);
- sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USETOUCHOVERLAY), gConfig.fUseTouchOverlay); fputs(buf, fp);
- sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_SURROUNDOPLOFFSET), gConfig.iSurroundOPLOffset); fputs(buf, fp);
- sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_AUDIOBUFFERSIZE), gConfig.wAudioBufferSize); fputs(buf, fp);
- sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_CODEPAGE), gConfig.uCodePage); fputs(buf, fp);
- sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_OPLSAMPLERATE), gConfig.iOPLSampleRate); fputs(buf, fp);
- sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_RESAMPLEQUALITY), gConfig.iResampleQuality); fputs(buf, fp);
- sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_SAMPLERATE), gConfig.iSampleRate); fputs(buf, fp);
- sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_MUSICVOLUME), gConfig.iMusicVolume); fputs(buf, fp);
- sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_SOUNDVOLUME), gConfig.iSoundVolume); fputs(buf, fp);
- sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_WINDOWHEIGHT), gConfig.dwScreenHeight); fputs(buf, fp);
- sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_WINDOWWIDTH), gConfig.dwScreenWidth); fputs(buf, fp);
- sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_CD), music_types[gConfig.eCDType]); fputs(buf, fp);
- sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MUSIC), music_types[gConfig.eMusicType]); fputs(buf, fp);
- sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_OPL), opl_types[gConfig.eOPLType]); fputs(buf, fp);
- if (gConfig.pszGamePath) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_GAMEPATH), gConfig.pszGamePath); fputs(buf, fp); }
- if (gConfig.pszSavePath) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_SAVEPATH), gConfig.pszSavePath); fputs(buf, fp); }
- if (gConfig.pszMsgFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MESSAGEFILE), gConfig.pszMsgFile); fputs(buf, fp); }
- if (gConfig.pszBdfFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_BDFFILE), gConfig.pszBdfFile); fputs(buf, fp); }
- if (gConfig.pszCLIMIDIPlayerPath) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_CLIMIDIPLAYER), gConfig.pszCLIMIDIPlayerPath); fputs(buf, fp); }
- fclose(fp);
- return TRUE;
- }
- else
- return FALSE;
- }
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