SDLPal.vcxproj.filters 7.6 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup>
  4. <Filter Include="Assets">
  5. <UniqueIdentifier>17b52f90-9b33-4188-8a0e-808582bbabbc</UniqueIdentifier>
  6. <Extensions>ico;bmp;dlg;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;resw;resjson</Extensions>
  7. </Filter>
  8. <Filter Include="adplug">
  9. <UniqueIdentifier>{e0154447-2329-47d7-8713-a66a8cc6b0c8}</UniqueIdentifier>
  10. </Filter>
  11. <Filter Include="Assets\Data">
  12. <UniqueIdentifier>{b92e17f5-b5dd-48b2-924f-59695abbed55}</UniqueIdentifier>
  13. </Filter>
  14. </ItemGroup>
  15. <ItemGroup>
  16. <Image Include="Assets\ApplicationIcon.png">
  17. <Filter>Assets</Filter>
  18. </Image>
  19. <Image Include="Assets\AlignmentGrid.png">
  20. <Filter>Assets</Filter>
  21. </Image>
  22. <Image Include="Assets\Tiles\FlipCycleTileLarge.png">
  23. <Filter>Assets</Filter>
  24. </Image>
  25. <Image Include="Assets\Tiles\FlipCycleTileMedium.png">
  26. <Filter>Assets</Filter>
  27. </Image>
  28. <Image Include="Assets\Tiles\FlipCycleTileSmall.png">
  29. <Filter>Assets</Filter>
  30. </Image>
  31. <Image Include="Assets\Tiles\IconicTileMediumLarge.png">
  32. <Filter>Assets</Filter>
  33. </Image>
  34. <Image Include="Assets\Tiles\IconicTileSmall.png">
  35. <Filter>Assets</Filter>
  36. </Image>
  37. </ItemGroup>
  38. <ItemGroup>
  39. <Xml Include="WMAppManifest.xml" />
  40. </ItemGroup>
  41. <ItemGroup>
  42. <ClInclude Include="..\ascii.h" />
  43. <ClInclude Include="..\battle.h" />
  44. <ClInclude Include="..\common.h" />
  45. <ClInclude Include="..\ending.h" />
  46. <ClInclude Include="..\fight.h" />
  47. <ClInclude Include="..\font.h" />
  48. <ClInclude Include="..\game.h" />
  49. <ClInclude Include="..\getopt.h" />
  50. <ClInclude Include="..\global.h" />
  51. <ClInclude Include="..\input.h" />
  52. <ClInclude Include="..\itemmenu.h" />
  53. <ClInclude Include="..\magicmenu.h" />
  54. <ClInclude Include="..\main.h" />
  55. <ClInclude Include="..\map.h" />
  56. <ClInclude Include="..\palcommon.h" />
  57. <ClInclude Include="..\palette.h" />
  58. <ClInclude Include="..\play.h" />
  59. <ClInclude Include="..\res.h" />
  60. <ClInclude Include="..\rixplay.h" />
  61. <ClInclude Include="..\rngplay.h" />
  62. <ClInclude Include="..\scene.h" />
  63. <ClInclude Include="..\script.h" />
  64. <ClInclude Include="..\sound.h" />
  65. <ClInclude Include="..\text.h" />
  66. <ClInclude Include="..\ui.h" />
  67. <ClInclude Include="..\uibattle.h" />
  68. <ClInclude Include="..\uigame.h" />
  69. <ClInclude Include="..\util.h" />
  70. <ClInclude Include="..\video.h" />
  71. <ClInclude Include="..\adplug\binfile.h">
  72. <Filter>adplug</Filter>
  73. </ClInclude>
  74. <ClInclude Include="..\adplug\binio.h">
  75. <Filter>adplug</Filter>
  76. </ClInclude>
  77. <ClInclude Include="..\adplug\demuopl.h">
  78. <Filter>adplug</Filter>
  79. </ClInclude>
  80. <ClInclude Include="..\adplug\dosbox_opl.h">
  81. <Filter>adplug</Filter>
  82. </ClInclude>
  83. <ClInclude Include="..\adplug\emuopl.h">
  84. <Filter>adplug</Filter>
  85. </ClInclude>
  86. <ClInclude Include="..\adplug\fmopl.h">
  87. <Filter>adplug</Filter>
  88. </ClInclude>
  89. <ClInclude Include="..\adplug\fprovide.h">
  90. <Filter>adplug</Filter>
  91. </ClInclude>
  92. <ClInclude Include="..\adplug\opl.h">
  93. <Filter>adplug</Filter>
  94. </ClInclude>
  95. <ClInclude Include="..\adplug\player.h">
  96. <Filter>adplug</Filter>
  97. </ClInclude>
  98. <ClInclude Include="..\adplug\rix.h">
  99. <Filter>adplug</Filter>
  100. </ClInclude>
  101. <ClInclude Include="..\adplug\surroundopl.h">
  102. <Filter>adplug</Filter>
  103. </ClInclude>
  104. <ClInclude Include="..\big5font.h" />
  105. <ClInclude Include="..\codepage.h" />
  106. <ClInclude Include="..\fontglyph.h" />
  107. <ClInclude Include="..\gbfont.h" />
  108. </ItemGroup>
  109. <ItemGroup>
  110. <ClCompile Include="..\battle.c" />
  111. <ClCompile Include="..\ending.c" />
  112. <ClCompile Include="..\fight.c" />
  113. <ClCompile Include="..\font.c" />
  114. <ClCompile Include="..\game.c" />
  115. <ClCompile Include="..\getopt.c" />
  116. <ClCompile Include="..\global.c" />
  117. <ClCompile Include="..\input.c" />
  118. <ClCompile Include="..\itemmenu.c" />
  119. <ClCompile Include="..\magicmenu.c" />
  120. <ClCompile Include="..\main.c" />
  121. <ClCompile Include="..\map.c" />
  122. <ClCompile Include="..\palcommon.c" />
  123. <ClCompile Include="..\palette.c" />
  124. <ClCompile Include="..\play.c" />
  125. <ClCompile Include="..\res.c" />
  126. <ClCompile Include="..\rixplay.cpp" />
  127. <ClCompile Include="..\rngplay.c" />
  128. <ClCompile Include="..\scene.c" />
  129. <ClCompile Include="..\script.c" />
  130. <ClCompile Include="..\sound.c" />
  131. <ClCompile Include="..\text.c" />
  132. <ClCompile Include="..\ui.c" />
  133. <ClCompile Include="..\uibattle.c" />
  134. <ClCompile Include="..\uigame.c" />
  135. <ClCompile Include="..\util.c" />
  136. <ClCompile Include="..\video.c" />
  137. <ClCompile Include="..\yj1.c" />
  138. <ClCompile Include="..\adplug\binfile.cpp">
  139. <Filter>adplug</Filter>
  140. </ClCompile>
  141. <ClCompile Include="..\adplug\binio.cpp">
  142. <Filter>adplug</Filter>
  143. </ClCompile>
  144. <ClCompile Include="..\adplug\dosbox_opl.cpp">
  145. <Filter>adplug</Filter>
  146. </ClCompile>
  147. <ClCompile Include="..\adplug\emuopl.cpp">
  148. <Filter>adplug</Filter>
  149. </ClCompile>
  150. <ClCompile Include="..\adplug\fmopl.c">
  151. <Filter>adplug</Filter>
  152. </ClCompile>
  153. <ClCompile Include="..\adplug\fprovide.cpp">
  154. <Filter>adplug</Filter>
  155. </ClCompile>
  156. <ClCompile Include="..\adplug\player.cpp">
  157. <Filter>adplug</Filter>
  158. </ClCompile>
  159. <ClCompile Include="..\adplug\rix.cpp">
  160. <Filter>adplug</Filter>
  161. </ClCompile>
  162. <ClCompile Include="..\adplug\surroundopl.cpp">
  163. <Filter>adplug</Filter>
  164. </ClCompile>
  165. <ClCompile Include="SDL2\src\main\winrt\SDL_winrt_main_NonXAML.cpp" />
  166. <ClCompile Include="WinPhoneUtil.cpp" />
  167. </ItemGroup>
  168. <ItemGroup>
  169. <None Include="Assets\Data\DATA.MKF">
  170. <Filter>Assets\Data</Filter>
  171. </None>
  172. <None Include="Assets\Data\ABC.MKF">
  173. <Filter>Assets\Data</Filter>
  174. </None>
  175. <None Include="Assets\Data\BALL.MKF">
  176. <Filter>Assets\Data</Filter>
  177. </None>
  178. <None Include="Assets\Data\F.MKF">
  179. <Filter>Assets\Data</Filter>
  180. </None>
  181. <None Include="Assets\Data\FBP.MKF">
  182. <Filter>Assets\Data</Filter>
  183. </None>
  184. <None Include="Assets\Data\FIRE.MKF">
  185. <Filter>Assets\Data</Filter>
  186. </None>
  187. <None Include="Assets\Data\GOP.MKF">
  188. <Filter>Assets\Data</Filter>
  189. </None>
  190. <None Include="Assets\Data\MAP.MKF">
  191. <Filter>Assets\Data</Filter>
  192. </None>
  193. <None Include="Assets\Data\M.MSG">
  194. <Filter>Assets\Data</Filter>
  195. </None>
  196. <None Include="Assets\Data\MGO.MKF">
  197. <Filter>Assets\Data</Filter>
  198. </None>
  199. <None Include="Assets\Data\MUS.MKF">
  200. <Filter>Assets\Data</Filter>
  201. </None>
  202. <None Include="Assets\Data\PAT.MKF">
  203. <Filter>Assets\Data</Filter>
  204. </None>
  205. <None Include="Assets\Data\RGM.MKF">
  206. <Filter>Assets\Data</Filter>
  207. </None>
  208. <None Include="Assets\Data\RNG.MKF">
  209. <Filter>Assets\Data</Filter>
  210. </None>
  211. <None Include="Assets\Data\VOC.MKF">
  212. <Filter>Assets\Data</Filter>
  213. </None>
  214. <None Include="Assets\Data\SSS.MKF">
  215. <Filter>Assets\Data</Filter>
  216. </None>
  217. <None Include="Assets\Data\WOR16.ASC">
  218. <Filter>Assets\Data</Filter>
  219. </None>
  220. <None Include="Assets\Data\wor16.fon">
  221. <Filter>Assets\Data</Filter>
  222. </None>
  223. <None Include="Assets\Data\WORD.DAT">
  224. <Filter>Assets\Data</Filter>
  225. </None>
  226. </ItemGroup>
  227. </Project>