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- version: 2.0.{build}
- image:
- - Visual Studio 2015
- environment:
- matrix:
- - solution_name: win32/sdlpal.sln
- BUILD_OPTIONS: /p:Configuration=Release
- - solution_name: winrt/SDLPal.UWP.sln
- BUILD_OPTIONS: /p:Configuration=Release;AppxBundle=Always;AppxBundlePlatforms="x86|x64|ARM"
- - solution_name: winrt/SDLPal.Windows.sln
- BUILD_OPTIONS: /p:Configuration=Release;AppxBundle=Always;AppxBundlePlatforms="x86|x64|ARM"
- - solution_name: winrt/SDLPal.WindowsPhone.sln
- BUILD_OPTIONS: /p:Configuration=Release;AppxBundle=Always;AppxBundlePlatforms="ARM"
- build_script:
- - |
- msbuild /nologo /m %solution_name% %BUILD_OPTIONS%
- before_build:
- # SDL submodule setup
- - |-
- git submodule update --init --recursive
- deploy:
- - provider: GitHub
- on:
- appveyor_repo_tag: true
- auth_token:
- secure: RYDRqm5LncsJG32FRSlCkLzkJC4ykCtlgO3+xW4q80wQOA3U9pHAe2beyMEduJIe
- artifacts:
- - path: win32/Win32/Release/sdlpal.exe
- name: Windows Desktop
- - path: winrt/AppPackages/SDLPal
- name: Universal Windows Platform
- type: zip
- notifications:
- - provider: Webhook
- url: https://webhooks.gitter.im/e/2accb0e6e37119e604b3
- method: POST
- on_build_success: true
- on_build_failure: true
- on_build_status_changed: true
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