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- //
- // MainPage.xaml.cpp
- // MainPage 类的实现。
- //
- #include "pch.h"
- #include "MainPage.xaml.h"
- #include "StringHelper.h"
- #include "AsyncHelper.h"
- #include "../../global.h"
- #include "../../palcfg.h"
- using namespace SDLPal;
- using namespace Platform;
- using namespace Windows::Foundation;
- using namespace Windows::Foundation::Collections;
- using namespace Windows::UI::Xaml;
- using namespace Windows::UI::Xaml::Controls;
- using namespace Windows::UI::Xaml::Controls::Primitives;
- using namespace Windows::UI::Xaml::Data;
- using namespace Windows::UI::Xaml::Input;
- using namespace Windows::UI::Xaml::Media;
- using namespace Windows::UI::Xaml::Navigation;
- MainPage::MainPage()
- {
- InitializeComponent();
- LoadControlContents();
- m_resLdr = Windows::ApplicationModel::Resources::ResourceLoader::GetForCurrentView();
- auto app = static_cast<App^>(Application::Current);
- #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
- app->Page = this;
- #endif
- if (app->LastCrashed)
- (ref new Windows::UI::Popups::MessageDialog(m_resLdr->GetString("MBCrashContent")))->ShowAsync();
- }
- void SDLPal::MainPage::LoadControlContents()
- {
- if (gConfig.pszGamePath) tbGamePath->Text = ConvertString(gConfig.pszGamePath);
- if (gConfig.pszMsgFile) tbMsgFile->Text = ConvertString(gConfig.pszMsgFile);
- tsLanguage->IsOn = (gConfig.uCodePage == CP_GBK);
- tsUseEmbedFont->IsOn = (gConfig.fUseEmbeddedFonts == TRUE);
- tsKeepAspect->IsOn = (gConfig.fKeepAspectRatio == TRUE);
- tsStereo->IsOn = (gConfig.iAudioChannels == 2);
- tsSurroundOPL->IsOn = (gConfig.fUseSurroundOPL == TRUE);
- tsTouchOverlay->IsOn = (gConfig.fUseTouchOverlay == TRUE);
- slMusicVolume->Value = gConfig.iMusicVolume;
- slSoundVolume->Value = gConfig.iSoundVolume;
- slQuality->Value = gConfig.iResampleQuality;
- cbCD->SelectedIndex = (gConfig.eCDType == MUSIC_MP3) ? 0 : 1;
- cbBGM->SelectedIndex = (gConfig.eMusicType >= MUSIC_RIX && gConfig.eMusicType <= MUSIC_OGG) ? (gConfig.eMusicType - MUSIC_RIX) : 0;
- cbOPL->SelectedIndex = (int)gConfig.eOPLType;
- if (gConfig.iSampleRate <= 11025)
- cbSampleRate->SelectedIndex = 0;
- else if (gConfig.iSampleRate <= 22050)
- cbSampleRate->SelectedIndex = 1;
- else
- cbSampleRate->SelectedIndex = 2;
- auto wValue = gConfig.wAudioBufferSize >> 10;
- unsigned int index = 0;
- while (wValue) { index++; wValue >>= 1; }
- if (index >= cbAudioBuffer->Items->Size)
- cbAudioBuffer->SelectedIndex = cbAudioBuffer->Items->Size - 1;
- else
- cbAudioBuffer->SelectedIndex = index;
- if (gConfig.iOPLSampleRate <= 12429)
- cbOPLSR->SelectedIndex = 0;
- else if (gConfig.iSampleRate <= 24858)
- cbOPLSR->SelectedIndex = 1;
- else
- cbOPLSR->SelectedIndex = 2;
- }
- void SDLPal::MainPage::SaveControlContents()
- {
- std::wstring path;
- if (gConfig.pszGamePath) free(gConfig.pszGamePath);
- path.assign(tbGamePath->Text->Data());
- if (path.back() != '\\') path.append(L"\\");
- gConfig.pszGamePath = strdup(ConvertString(path).c_str());
- if (gConfig.pszMsgFile) { free(gConfig.pszMsgFile); gConfig.pszMsgFile = NULL; }
- gConfig.pszMsgFile = (tbMsgFile->Text->Length() > 0) ? strdup(ConvertString(tbMsgFile->Text).c_str()) : nullptr;
- gConfig.fUseEmbeddedFonts = tsUseEmbedFont->IsOn ? TRUE : FALSE;
- gConfig.fKeepAspectRatio = tsKeepAspect->IsOn ? TRUE : FALSE;
- gConfig.iAudioChannels = tsStereo->IsOn ? 2 : 1;
- gConfig.fUseSurroundOPL = tsSurroundOPL->IsOn ? TRUE : FALSE;
- gConfig.fUseTouchOverlay = tsTouchOverlay->IsOn ? TRUE : FALSE;
- gConfig.iMusicVolume = (int)slMusicVolume->Value;
- gConfig.iSoundVolume = (int)slSoundVolume->Value;
- gConfig.iResampleQuality = (int)slQuality->Value;
- gConfig.uCodePage = tsLanguage->IsOn ? CP_GBK : CP_BIG5;
- gConfig.eCDType = (MUSICTYPE)(MUSIC_MP3 + cbCD->SelectedIndex);
- gConfig.eMusicType = (MUSICTYPE)(MUSIC_RIX + cbBGM->SelectedIndex);
- gConfig.eOPLType = (OPLTYPE)cbOPL->SelectedIndex;
- gConfig.iSampleRate = wcstoul(static_cast<Platform::String^>(static_cast<ComboBoxItem^>(cbSampleRate->SelectedItem)->Content)->Data(), nullptr, 10);
- gConfig.iOPLSampleRate = wcstoul(static_cast<Platform::String^>(static_cast<ComboBoxItem^>(cbOPLSR->SelectedItem)->Content)->Data(), nullptr, 10);
- gConfig.wAudioBufferSize = wcstoul(static_cast<Platform::String^>(static_cast<ComboBoxItem^>(cbAudioBuffer->SelectedItem)->Content)->Data(), nullptr, 10);
- }
- void SDLPal::MainPage::cbBGM_SelectionChanged(Platform::Object^ sender, Windows::UI::Xaml::Controls::SelectionChangedEventArgs^ e)
- {
- auto visibility = (cbBGM->SelectedIndex == 0) ? Windows::UI::Xaml::Visibility::Visible : Windows::UI::Xaml::Visibility::Collapsed;
- cbOPL->Visibility = visibility;
- cbOPLSR->Visibility = visibility;
- tsSurroundOPL->Visibility = visibility;
- }
- void SDLPal::MainPage::btnReset_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
- {
- PAL_LoadConfig(FALSE);
- LoadControlContents();
- }
- void SDLPal::MainPage::btnFinish_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
- {
- if (tbGamePath->Text->Length() > 0)
- {
- auto mru_list = Windows::Storage::AccessCache::StorageApplicationPermissions::MostRecentlyUsedList;
- if (tbGamePath->Tag) mru_list->Add(safe_cast<Windows::Storage::StorageFolder^>(tbGamePath->Tag), tbGamePath->Text);
- if (tbMsgFile->Tag) mru_list->Add(safe_cast<Windows::Storage::StorageFile^>(tbMsgFile->Tag), tbMsgFile->Text);
- SaveControlContents();
- gConfig.fLaunchSetting = FALSE;
- PAL_SaveConfig();
- auto dlg = ref new Windows::UI::Popups::MessageDialog(m_resLdr->GetString("MBExitContent"));
- dlg->Title = m_resLdr->GetString("MBExitTitle");
- concurrency::create_task(dlg->ShowAsync()).then([] (Windows::UI::Popups::IUICommand^ command) {
- Application::Current->Exit();
- });
- }
- else
- {
- (ref new Windows::UI::Popups::MessageDialog(m_resLdr->GetString("MBEmptyContent")))->ShowAsync();
- }
- }
- void SDLPal::MainPage::btnClearFile_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
- {
- tbMsgFile->Text = "";
- tbMsgFile->Tag = nullptr;
- }
- void SDLPal::MainPage::SetPath(Windows::Storage::StorageFolder^ folder)
- {
- if (folder)
- {
- tbGamePath->Text = folder->Path;
- tbGamePath->Tag = folder;
- }
- }
- void SDLPal::MainPage::SetFile(Windows::Storage::StorageFile^ file)
- {
- if (file)
- {
- tbMsgFile->Text = file->Path;
- tbMsgFile->Tag = file;
- }
- }
- void SDLPal::MainPage::btnBrowse_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
- {
- auto picker = ref new Windows::Storage::Pickers::FolderPicker();
- picker->FileTypeFilter->Append("*");
- #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
- picker->PickFolderAndContinue();
- #else
- concurrency::create_task(picker->PickSingleFolderAsync()).then([this](Windows::Storage::StorageFolder^ folder) { SetPath(folder); });
- #endif
- }
- void SDLPal::MainPage::btnBrowseFile_Click(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
- {
- auto picker = ref new Windows::Storage::Pickers::FileOpenPicker();
- picker->FileTypeFilter->Append("*");
- #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
- picker->PickSingleFileAndContinue();
- #else
- concurrency::create_task(picker->PickSingleFileAsync()).then([this](Windows::Storage::StorageFile^ file) { SetFile(file); });
- #endif
- }
- void SDLPal::MainPage::Page_Loaded(Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e)
- {
- #if NTDDI_VERSION >= NTDDI_WIN10
- if (!Windows::Foundation::Metadata::ApiInformation::IsTypePresent("Windows.UI.ViewManagement.StatusBar")) return;
- #endif
- #if NTDDI_VERSION >= NTDDI_WIN10 || WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
- auto statusBar = Windows::UI::ViewManagement::StatusBar::GetForCurrentView();
- concurrency::create_task(statusBar->ShowAsync()).then([statusBar]() { statusBar->BackgroundOpacity = 1.0; });
- #endif
- }
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