palcfg.c 27 KB

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  1. /* -*- mode: c; tab-width: 4; c-basic-offset: 4; c-file-style: "linux" -*- */
  2. //
  3. // Copyright (c) 2009-2011, Wei Mingzhi <whistler_wmz@users.sf.net>.
  4. // Copyright (c) 2011-2017, SDLPAL development team.
  5. // All rights reserved.
  6. //
  7. // This file is part of SDLPAL.
  8. //
  9. // SDLPAL is free software: you can redistribute it and/or modify
  10. // it under the terms of the GNU General Public License as published by
  11. // the Free Software Foundation, either version 3 of the License, or
  12. // (at your option) any later version.
  13. //
  14. // This program is distributed in the hope that it will be useful,
  15. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  17. // GNU General Public License for more details.
  18. //
  19. // You should have received a copy of the GNU General Public License
  20. // along with this program. If not, see <http://www.gnu.org/licenses/>.
  21. //
  22. // palcfg.c: Configuration definition.
  23. // @Author: Lou Yihua <louyihua@21cn.com>, 2016.
  24. //
  25. #include "global.h"
  26. #include "palcfg.h"
  27. #include "util.h"
  28. #include "resampler.h"
  29. #include <stdint.h>
  30. #if !defined(PAL_HAS_TOUCH)
  31. #define PAL_HAS_TOUCH 0
  32. #endif
  33. #define MAKE_VALUE(defv, minv, maxv) {(LPCSTR)(defv)}, {(LPCSTR)(minv)}, {(LPCSTR)(maxv)}
  34. static const ConfigItem gConfigItems[PALCFG_ALL_MAX] = {
  35. { PALCFG_FULLSCREEN, PALCFG_BOOLEAN, "FullScreen", 10, MAKE_VALUE(FALSE, FALSE, TRUE) },
  36. { PALCFG_KEEPASPECTRATIO, PALCFG_BOOLEAN, "KeepAspectRatio", 15, MAKE_VALUE(TRUE, FALSE, TRUE) },
  37. { PALCFG_LAUNCHSETTING, PALCFG_BOOLEAN, "LaunchSetting", 13, MAKE_VALUE(PAL_HAS_CONFIG_PAGE, FALSE, TRUE) },
  38. { PALCFG_STEREO, PALCFG_BOOLEAN, "Stereo", 6, MAKE_VALUE(TRUE, FALSE, TRUE) }, // Default for stereo audio
  39. { PALCFG_USESURROUNDOPL, PALCFG_BOOLEAN, "UseSurroundOPL", 14, MAKE_VALUE(TRUE, FALSE, TRUE) }, // Default for using surround opl
  40. { PALCFG_USETOUCHOVERLAY, PALCFG_BOOLEAN, "UseTouchOverlay", 15, MAKE_VALUE(PAL_HAS_TOUCH, FALSE, TRUE) },
  41. { PALCFG_ENABLEAVIPLAY, PALCFG_BOOLEAN, "EnableAviPlay", 13, MAKE_VALUE(TRUE, FALSE, TRUE) },
  42. { PALCFG_SURROUNDOPLOFFSET, PALCFG_INTEGER, "SurroundOPLOffset", 17, MAKE_VALUE(384, INT32_MIN, INT32_MAX) },
  43. { PALCFG_LOGLEVEL, PALCFG_INTEGER, "LogLevel", 8, MAKE_VALUE(PAL_DEFAULT_LOGLEVEL, LOGLEVEL_MIN, LOGLEVEL_MAX) },
  44. { PALCFG_AUDIOBUFFERSIZE, PALCFG_UNSIGNED, "AudioBufferSize", 15, MAKE_VALUE(PAL_AUDIO_DEFAULT_BUFFER_SIZE, 2, 32768) },
  45. { PALCFG_OPLSAMPLERATE, PALCFG_UNSIGNED, "OPLSampleRate", 13, MAKE_VALUE(49716, 0, UINT32_MAX) },
  46. { PALCFG_RESAMPLEQUALITY, PALCFG_UNSIGNED, "ResampleQuality", 15, MAKE_VALUE(RESAMPLER_QUALITY_MAX, RESAMPLER_QUALITY_MIN, RESAMPLER_QUALITY_MAX) }, // Default for best quality
  47. { PALCFG_SAMPLERATE, PALCFG_UNSIGNED, "SampleRate", 10, MAKE_VALUE(44100, 0, PAL_MAX_SAMPLERATE) },
  48. { PALCFG_MUSICVOLUME, PALCFG_UNSIGNED, "MusicVolume", 11, MAKE_VALUE(PAL_MAX_VOLUME, 0, PAL_MAX_VOLUME) }, // Default for maximum volume
  49. { PALCFG_SOUNDVOLUME, PALCFG_UNSIGNED, "SoundVolume", 11, MAKE_VALUE(PAL_MAX_VOLUME, 0, PAL_MAX_VOLUME) }, // Default for maximum volume
  50. { PALCFG_WINDOWHEIGHT, PALCFG_UNSIGNED, "WindowHeight", 12, MAKE_VALUE(PAL_DEFAULT_WINDOW_HEIGHT, 0, UINT32_MAX) },
  51. { PALCFG_WINDOWWIDTH, PALCFG_UNSIGNED, "WindowWidth", 11, MAKE_VALUE(PAL_DEFAULT_WINDOW_WIDTH, 0, UINT32_MAX) },
  52. { PALCFG_CD, PALCFG_STRING, "CD", 2, MAKE_VALUE("OGG", NULL, NULL) },
  53. { PALCFG_GAMEPATH, PALCFG_STRING, "GamePath", 8, MAKE_VALUE(NULL, NULL, NULL) },
  54. { PALCFG_SAVEPATH, PALCFG_STRING, "SavePath", 8, MAKE_VALUE(NULL, NULL, NULL) },
  55. { PALCFG_MESSAGEFILE, PALCFG_STRING, "MessageFileName", 15, MAKE_VALUE(NULL, NULL, NULL) },
  56. { PALCFG_FONTFILE, PALCFG_STRING, "FontFileName", 12, MAKE_VALUE(NULL, NULL, NULL) },
  57. { PALCFG_MUSIC, PALCFG_STRING, "Music", 5, MAKE_VALUE("RIX", NULL, NULL) },
  58. { PALCFG_OPL, PALCFG_STRING, "OPL", 3, MAKE_VALUE("DOSBOX", NULL, NULL) },
  59. { PALCFG_LOGFILE, PALCFG_STRING, "LogFileName", 11, MAKE_VALUE(NULL, NULL, NULL) },
  60. { PALCFG_RIXEXTRAINIT, PALCFG_STRING, "RIXExtraInit", 12, MAKE_VALUE(NULL, NULL, NULL) },
  61. { PALCFG_CLIMIDIPLAYER, PALCFG_STRING, "CLIMIDIPlayer", 13, MAKE_VALUE(NULL, NULL, NULL) },
  62. };
  63. static const char *music_types[] = { "MIDI", "RIX", "MP3", "OGG", "RAW" };
  64. static const char *opl_types[] = { "DOSBOX", "MAME", "DOSBOXNEW" };
  65. static char * ParseStringValue(const char *sValue, char *original)
  66. {
  67. int n = strlen(sValue);
  68. while (n > 0 && isspace(sValue[n - 1])) n--;
  69. if (n > 0)
  70. {
  71. char *newval = (char *)realloc(original, n + 1);
  72. memcpy(newval, sValue, n);
  73. newval[n] = '\0';
  74. return newval;
  75. }
  76. return original;
  77. }
  78. BOOL
  79. PAL_ParseConfigLine(
  80. const char * line,
  81. const ConfigItem ** ppItem,
  82. ConfigValue * pValue
  83. )
  84. {
  85. //
  86. // Skip leading spaces
  87. //
  88. while (*line && isspace(*line)) line++;
  89. //
  90. // Skip comments
  91. //
  92. if (*line && *line != '#')
  93. {
  94. const char *ptr;
  95. if ((ptr = strchr(line, '=')) != NULL)
  96. {
  97. const char *end = ptr++;
  98. //
  99. // Skip tailing spaces
  100. //
  101. while (end > line && isspace(end[-1])) end--;
  102. int len = end - line;
  103. for (int i = 0; i < sizeof(gConfigItems) / sizeof(ConfigItem); i++)
  104. {
  105. if (gConfigItems[i].NameLength == len &&
  106. SDL_strncasecmp(line, gConfigItems[i].Name, len) == 0)
  107. {
  108. if (ppItem) *ppItem = &gConfigItems[i];
  109. if (pValue)
  110. {
  111. switch (gConfigItems[i].Type)
  112. {
  113. case PALCFG_UNSIGNED:
  114. sscanf(ptr, "%u", &pValue->uValue);
  115. if (pValue->uValue < gConfigItems[i].MinValue.uValue)
  116. pValue->uValue = gConfigItems[i].MinValue.uValue;
  117. else if (pValue->uValue > gConfigItems[i].MaxValue.uValue)
  118. pValue->uValue = gConfigItems[i].MaxValue.uValue;
  119. break;
  120. case PALCFG_INTEGER:
  121. sscanf(ptr, "%d", &pValue->iValue);
  122. if (pValue->iValue < gConfigItems[i].MinValue.iValue)
  123. pValue->iValue = gConfigItems[i].MinValue.iValue;
  124. else if (pValue->iValue > gConfigItems[i].MaxValue.iValue)
  125. pValue->iValue = gConfigItems[i].MaxValue.iValue;
  126. break;
  127. case PALCFG_BOOLEAN:
  128. sscanf(ptr, "%d", &pValue->bValue);
  129. pValue->bValue = pValue->bValue ? TRUE : FALSE;
  130. break;
  131. case PALCFG_STRING:
  132. //
  133. // Skip leading spaces
  134. //
  135. while (*ptr && isspace(*ptr)) ptr++;
  136. pValue->sValue = ptr;
  137. break;
  138. }
  139. return TRUE;
  140. }
  141. }
  142. }
  143. }
  144. }
  145. return FALSE;
  146. }
  147. const char *
  148. PAL_ConfigName(
  149. PALCFG_ITEM item
  150. )
  151. {
  152. return gConfigItems[item].Name;
  153. }
  154. PALCFG_ITEM
  155. PAL_ConfigIndex(
  156. const char *name
  157. )
  158. {
  159. for (int index = PALCFG_ALL_MIN; index < PALCFG_ALL_MAX; index++)
  160. {
  161. if (SDL_strcasecmp(gConfigItems[index].Name, name) == 0)
  162. {
  163. return index;
  164. }
  165. }
  166. return -1;
  167. }
  168. PALCFG_TYPE
  169. PAL_ConfigType(
  170. PALCFG_ITEM item
  171. )
  172. {
  173. return gConfigItems[item].Type;
  174. }
  175. BOOL
  176. PAL_LimitConfig(
  177. PALCFG_ITEM item,
  178. ConfigValue * pValue
  179. )
  180. {
  181. if (!pValue) return FALSE;
  182. switch (gConfigItems[item].Type)
  183. {
  184. case PALCFG_UNSIGNED:
  185. if (pValue->uValue < gConfigItems[item].MinValue.uValue)
  186. {
  187. pValue->uValue = gConfigItems[item].MinValue.uValue;
  188. return TRUE;
  189. }
  190. else if (pValue->uValue > gConfigItems[item].MaxValue.uValue)
  191. {
  192. pValue->uValue = gConfigItems[item].MaxValue.uValue;
  193. return TRUE;
  194. }
  195. else
  196. return FALSE;
  197. case PALCFG_INTEGER:
  198. if (pValue->iValue < gConfigItems[item].MinValue.iValue)
  199. {
  200. pValue->iValue = gConfigItems[item].MinValue.iValue;
  201. return TRUE;
  202. }
  203. else if (pValue->iValue > gConfigItems[item].MaxValue.iValue)
  204. {
  205. pValue->iValue = gConfigItems[item].MaxValue.iValue;
  206. return TRUE;
  207. }
  208. else
  209. return FALSE;
  210. case PALCFG_BOOLEAN:
  211. if (pValue->bValue != TRUE && pValue->bValue != FALSE)
  212. {
  213. pValue->bValue = pValue->bValue ? TRUE : FALSE;
  214. return TRUE;
  215. }
  216. else
  217. return FALSE;
  218. default:
  219. return FALSE;
  220. }
  221. }
  222. void
  223. PAL_FreeConfig(
  224. void
  225. )
  226. {
  227. #if USE_RIX_EXTRA_INIT
  228. free(gConfig.pExtraFMRegs);
  229. free(gConfig.pExtraFMVals);
  230. free(gConfig.dwExtraLength);
  231. #endif
  232. free(gConfig.pszMsgFile);
  233. free(gConfig.pszFontFile);
  234. free(gConfig.pszGamePath);
  235. free(gConfig.pszSavePath);
  236. free(gConfig.pszLogFile);
  237. memset(&gConfig, 0, sizeof(CONFIGURATION));
  238. }
  239. void
  240. PAL_LoadConfig(
  241. BOOL fFromFile
  242. )
  243. {
  244. FILE *fp;
  245. ConfigValue values[PALCFG_ALL_MAX];
  246. MUSICTYPE eMusicType = MUSIC_RIX;
  247. MUSICTYPE eCDType = MUSIC_OGG;
  248. OPLTYPE eOPLType = OPL_DOSBOX;
  249. SCREENLAYOUT screen_layout = {
  250. // Equipment Screen
  251. PAL_XY(8, 8), PAL_XY(2, 95), PAL_XY(5, 70), PAL_XY(51, 57),
  252. { PAL_XY(92, 11), PAL_XY(92, 33), PAL_XY(92, 55), PAL_XY(92, 77), PAL_XY(92, 99), PAL_XY(92, 121) },
  253. { PAL_XY(130, 11), PAL_XY(130, 33), PAL_XY(130, 55), PAL_XY(130, 77), PAL_XY(130, 99), PAL_XY(130, 121) },
  254. { PAL_XY(226, 10), PAL_XY(226, 32), PAL_XY(226, 54), PAL_XY(226, 76), PAL_XY(226, 98) },
  255. { PAL_XY(260, 14), PAL_XY(260, 36), PAL_XY(260, 58), PAL_XY(260, 80), PAL_XY(260, 102) },
  256. // Status Screen
  257. PAL_XY(110, 8), PAL_XY(110, 30), PAL_XY(6, 6), PAL_XY(6, 32), PAL_XY(6, 54), PAL_XY(6, 76),
  258. { PAL_XY(6, 98), PAL_XY(6, 118), PAL_XY(6, 138), PAL_XY(6, 158), PAL_XY(6, 178) },
  259. PAL_XY(58, 6), PAL_XY(58, 15), PAL_XY(0, 0), PAL_XY(54, 35), PAL_XY(42, 56),
  260. PAL_XY(63, 61), PAL_XY(65, 58), PAL_XY(42, 78), PAL_XY(63, 83), PAL_XY(65, 80),
  261. { PAL_XY(42, 102), PAL_XY(42, 122), PAL_XY(42, 142), PAL_XY(42, 162), PAL_XY(42, 182) },
  262. { PAL_XY(189, -1), PAL_XY(247, 39), PAL_XY(251, 101), PAL_XY(201, 133), PAL_XY(141, 141), PAL_XY(81, 125) },
  263. { PAL_XY(195, 38), PAL_XY(253, 78), PAL_XY(257, 140), PAL_XY(207, 172), PAL_XY(147, 180), PAL_XY(87, 164) },
  264. { PAL_XY(185, 58), PAL_XY(185, 76), PAL_XY(185, 94), PAL_XY(185, 112), PAL_XY(185, 130), PAL_XY(185, 148), PAL_XY(185, 166), PAL_XY(185, 184), PAL_XY(185, 184), PAL_XY(185, 184) },
  265. // Extra Lines
  266. PAL_XY(0, 0), PAL_XY(0, 0)
  267. };
  268. for (PALCFG_ITEM i = PALCFG_ALL_MIN; i < PALCFG_ALL_MAX; i++) values[i] = gConfigItems[i].DefaultValue;
  269. if (fFromFile && (fp = fopen(va("%ssdlpal.cfg", PAL_CONFIG_PREFIX), "r")))
  270. {
  271. PAL_LARGE char buf[512];
  272. //
  273. // Load the configuration data
  274. //
  275. while (fgets(buf, 512, fp) != NULL)
  276. {
  277. ConfigValue value;
  278. const ConfigItem * item;
  279. if (PAL_ParseConfigLine(buf, &item, &value))
  280. {
  281. switch (item->Item)
  282. {
  283. case PALCFG_AUDIOBUFFERSIZE:
  284. if ((value.uValue & (value.uValue - 1)) != 0)
  285. {
  286. /* Make sure iAudioBufferSize is power of 2 */
  287. int n = 0;
  288. while (value.uValue) { value.uValue >>= 1; n++; }
  289. value.uValue = 1 << (n - 1);
  290. }
  291. values[item->Item] = value;
  292. break;
  293. case PALCFG_MESSAGEFILE:
  294. gConfig.pszMsgFile = ParseStringValue(value.sValue, gConfig.pszMsgFile);
  295. break;
  296. case PALCFG_FONTFILE:
  297. gConfig.pszFontFile = ParseStringValue(value.sValue, gConfig.pszFontFile);
  298. break;
  299. case PALCFG_GAMEPATH:
  300. gConfig.pszGamePath = ParseStringValue(value.sValue, gConfig.pszGamePath);
  301. break;
  302. case PALCFG_SAVEPATH:
  303. gConfig.pszSavePath = ParseStringValue(value.sValue, gConfig.pszSavePath);
  304. break;
  305. case PALCFG_LOGFILE:
  306. gConfig.pszLogFile = ParseStringValue(value.sValue, gConfig.pszLogFile);
  307. break;
  308. case PALCFG_CD:
  309. {
  310. if (PAL_HAS_MP3 && SDL_strncasecmp(value.sValue, "MP3", 3) == 0)
  311. eCDType = MUSIC_MP3;
  312. else if (PAL_HAS_OGG && SDL_strncasecmp(value.sValue, "OGG", 3) == 0)
  313. eCDType = MUSIC_OGG;
  314. else if (PAL_HAS_SDLCD && SDL_strncasecmp(value.sValue, "RAW", 3) == 0)
  315. eCDType = MUSIC_SDLCD;
  316. break;
  317. }
  318. case PALCFG_MUSIC:
  319. {
  320. if (PAL_HAS_NATIVEMIDI && SDL_strncasecmp(value.sValue, "MIDI", 4) == 0)
  321. eMusicType = MUSIC_MIDI;
  322. else if (PAL_HAS_MP3 && SDL_strncasecmp(value.sValue, "MP3", 3) == 0)
  323. eMusicType = MUSIC_MP3;
  324. else if (PAL_HAS_OGG && SDL_strncasecmp(value.sValue, "OGG", 3) == 0)
  325. eMusicType = MUSIC_OGG;
  326. else if (SDL_strncasecmp(value.sValue, "RIX", 3) == 0)
  327. eMusicType = MUSIC_RIX;
  328. break;
  329. }
  330. case PALCFG_OPL:
  331. {
  332. if (SDL_strncasecmp(value.sValue, "DOSBOXNEW", 9) == 0)
  333. eOPLType = OPL_DOSBOX_NEW;
  334. else if (SDL_strncasecmp(value.sValue, "DOSBOX", 6) == 0)
  335. eOPLType = OPL_DOSBOX;
  336. else if (SDL_strncasecmp(value.sValue, "MAME", 4) == 0)
  337. eOPLType = OPL_MAME;
  338. break;
  339. }
  340. case PALCFG_RIXEXTRAINIT:
  341. {
  342. #if USE_RIX_EXTRA_INIT
  343. int n = 1;
  344. char *p;
  345. for (p = ptr; *p < *end; p++)
  346. {
  347. if (*p == ',')
  348. n++;
  349. }
  350. n &= ~0x1;
  351. if (n > 0)
  352. {
  353. uint32_t *regs = malloc(sizeof(uint32_t) * (n >> 1));
  354. uint8_t *vals = malloc(sizeof(uint8_t) * (n >> 1));
  355. uint32_t d, i, v = 1;
  356. if (regs && vals)
  357. {
  358. for (p = ptr, i = 0; *p < *end; p++, i++)
  359. {
  360. if (sscanf(p, "%u", &regs[i]) == 0) { v = 0; break; }
  361. while (*p < *end && *p != ',') p++; p++;
  362. if (sscanf(p, "%u", &d) == 0) { v = 0; break; }
  363. while (*p < *end && *p != ',') p++;
  364. vals[i] = (uint8_t)d;
  365. }
  366. if (v)
  367. {
  368. gConfig.pExtraFMRegs = regs;
  369. gConfig.pExtraFMVals = vals;
  370. gConfig.dwExtraLength = n >> 1;
  371. }
  372. else
  373. {
  374. free(regs);
  375. free(vals);
  376. }
  377. }
  378. }
  379. #endif
  380. break;
  381. }
  382. case PALCFG_CLIMIDIPLAYER:
  383. gConfig.pszCLIMIDIPlayerPath = ParseStringValue(value.sValue, gConfig.pszCLIMIDIPlayerPath);
  384. break;
  385. default:
  386. values[item->Item] = value;
  387. break;
  388. }
  389. }
  390. }
  391. UTIL_CloseFile(fp);
  392. }
  393. //
  394. // Set configurable global options
  395. //
  396. if (!gConfig.pszSavePath) gConfig.pszSavePath = gConfig.pszGamePath ? strdup(gConfig.pszGamePath) : strdup(PAL_SAVE_PREFIX);
  397. if (!gConfig.pszGamePath) gConfig.pszGamePath = strdup(PAL_PREFIX);
  398. gConfig.eMusicType = eMusicType;
  399. gConfig.eCDType = eCDType;
  400. gConfig.eOPLType = eOPLType;
  401. gConfig.dwWordLength = 10; // This is the default value for Chinese version
  402. gConfig.ScreenLayout = screen_layout;
  403. gConfig.fIsWIN95 = FALSE; // Default for DOS version
  404. gConfig.fUseSurroundOPL = values[PALCFG_STEREO].bValue && values[PALCFG_USESURROUNDOPL].bValue;
  405. gConfig.fLaunchSetting = values[PALCFG_LAUNCHSETTING].bValue;
  406. gConfig.fUseTouchOverlay = values[PALCFG_USETOUCHOVERLAY].bValue;
  407. gConfig.fKeepAspectRatio = values[PALCFG_KEEPASPECTRATIO].bValue;
  408. gConfig.fFullScreen = values[PALCFG_FULLSCREEN].bValue;
  409. gConfig.fEnableAviPlay = values[PALCFG_ENABLEAVIPLAY].bValue;
  410. gConfig.iAudioChannels = values[PALCFG_STEREO].bValue ? 2 : 1;
  411. gConfig.iSurroundOPLOffset = values[PALCFG_SURROUNDOPLOFFSET].iValue;
  412. gConfig.iLogLevel = values[PALCFG_LOGLEVEL].iValue;
  413. gConfig.iSampleRate = values[PALCFG_SAMPLERATE].uValue;
  414. gConfig.iOPLSampleRate = values[PALCFG_OPLSAMPLERATE].uValue;
  415. gConfig.iResampleQuality = values[PALCFG_RESAMPLEQUALITY].uValue;
  416. gConfig.wAudioBufferSize = (WORD)values[PALCFG_AUDIOBUFFERSIZE].uValue;
  417. gConfig.iMusicVolume = values[PALCFG_MUSICVOLUME].uValue;
  418. gConfig.iSoundVolume = values[PALCFG_SOUNDVOLUME].uValue;
  419. if (UTIL_GetScreenSize(&values[PALCFG_WINDOWWIDTH].uValue, &values[PALCFG_WINDOWHEIGHT].uValue))
  420. {
  421. gConfig.dwScreenWidth = values[PALCFG_WINDOWWIDTH].uValue;
  422. gConfig.dwScreenHeight = values[PALCFG_WINDOWHEIGHT].uValue;
  423. }
  424. else
  425. {
  426. gConfig.dwScreenWidth = PAL_DEFAULT_WINDOW_WIDTH;
  427. gConfig.dwScreenHeight = PAL_DEFAULT_WINDOW_HEIGHT;
  428. }
  429. }
  430. BOOL
  431. PAL_SaveConfig(
  432. void
  433. )
  434. {
  435. char buf[512];
  436. FILE *fp = fopen(va("%ssdlpal.cfg", PAL_CONFIG_PREFIX), "w");
  437. if (fp)
  438. {
  439. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_KEEPASPECTRATIO), gConfig.fKeepAspectRatio); fputs(buf, fp);
  440. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_FULLSCREEN), gConfig.fFullScreen); fputs(buf, fp);
  441. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_LAUNCHSETTING), gConfig.fLaunchSetting); fputs(buf, fp);
  442. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_STEREO), gConfig.iAudioChannels == 2 ? TRUE : FALSE); fputs(buf, fp);
  443. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USESURROUNDOPL), gConfig.fUseSurroundOPL); fputs(buf, fp);
  444. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_USETOUCHOVERLAY), gConfig.fUseTouchOverlay); fputs(buf, fp);
  445. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_ENABLEAVIPLAY), gConfig.fEnableAviPlay); fputs(buf, fp);
  446. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_SURROUNDOPLOFFSET), gConfig.iSurroundOPLOffset); fputs(buf, fp);
  447. sprintf(buf, "%s=%d\n", PAL_ConfigName(PALCFG_LOGLEVEL), gConfig.iLogLevel); fputs(buf, fp);
  448. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_AUDIOBUFFERSIZE), gConfig.wAudioBufferSize); fputs(buf, fp);
  449. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_OPLSAMPLERATE), gConfig.iOPLSampleRate); fputs(buf, fp);
  450. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_RESAMPLEQUALITY), gConfig.iResampleQuality); fputs(buf, fp);
  451. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_SAMPLERATE), gConfig.iSampleRate); fputs(buf, fp);
  452. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_MUSICVOLUME), gConfig.iMusicVolume); fputs(buf, fp);
  453. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_SOUNDVOLUME), gConfig.iSoundVolume); fputs(buf, fp);
  454. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_WINDOWHEIGHT), gConfig.dwScreenHeight); fputs(buf, fp);
  455. sprintf(buf, "%s=%u\n", PAL_ConfigName(PALCFG_WINDOWWIDTH), gConfig.dwScreenWidth); fputs(buf, fp);
  456. sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_CD), music_types[gConfig.eCDType]); fputs(buf, fp);
  457. sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MUSIC), music_types[gConfig.eMusicType]); fputs(buf, fp);
  458. sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_OPL), opl_types[gConfig.eOPLType]); fputs(buf, fp);
  459. if (gConfig.pszGamePath && *gConfig.pszGamePath && strcmp(gConfig.pszGamePath, PAL_PREFIX) != 0) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_GAMEPATH), gConfig.pszGamePath); fputs(buf, fp); }
  460. if (gConfig.pszSavePath && *gConfig.pszSavePath && strcmp(gConfig.pszSavePath, PAL_SAVE_PREFIX) != 0) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_SAVEPATH), gConfig.pszSavePath); fputs(buf, fp); }
  461. if (gConfig.pszMsgFile && *gConfig.pszMsgFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_MESSAGEFILE), gConfig.pszMsgFile); fputs(buf, fp); }
  462. if (gConfig.pszFontFile && *gConfig.pszFontFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_FONTFILE), gConfig.pszFontFile); fputs(buf, fp); }
  463. if (gConfig.pszLogFile && *gConfig.pszLogFile) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_LOGFILE), gConfig.pszLogFile); fputs(buf, fp); }
  464. if (gConfig.pszCLIMIDIPlayerPath && *gConfig.pszCLIMIDIPlayerPath) { sprintf(buf, "%s=%s\n", PAL_ConfigName(PALCFG_CLIMIDIPLAYER), gConfig.pszCLIMIDIPlayerPath); fputs(buf, fp); }
  465. fclose(fp);
  466. return TRUE;
  467. }
  468. else
  469. return FALSE;
  470. }
  471. ConfigValue
  472. PAL_GetConfigItem(
  473. PALCFG_ITEM item,
  474. BOOL default_value
  475. )
  476. {
  477. ConfigValue value = gConfigItems[item].DefaultValue;
  478. if (!default_value)
  479. {
  480. switch (item)
  481. {
  482. case PALCFG_FULLSCREEN: value.bValue = gConfig.fFullScreen; break;
  483. case PALCFG_KEEPASPECTRATIO: value.bValue = gConfig.fKeepAspectRatio; break;
  484. case PALCFG_LAUNCHSETTING: value.bValue = gConfig.fLaunchSetting; break;
  485. case PALCFG_STEREO: value.bValue = (gConfig.iAudioChannels == 2); break;
  486. case PALCFG_USESURROUNDOPL: value.bValue = gConfig.fUseSurroundOPL; break;
  487. case PALCFG_USETOUCHOVERLAY: value.bValue = gConfig.fUseTouchOverlay; break;
  488. case PALCFG_ENABLEAVIPLAY: value.bValue = gConfig.fEnableAviPlay; break;
  489. case PALCFG_SURROUNDOPLOFFSET: value.iValue = gConfig.iSurroundOPLOffset; break;
  490. case PALCFG_LOGLEVEL: value.iValue = gConfig.iLogLevel; break;
  491. case PALCFG_AUDIOBUFFERSIZE: value.uValue = gConfig.wAudioBufferSize; break;
  492. case PALCFG_OPLSAMPLERATE: value.uValue = gConfig.iOPLSampleRate; break;
  493. case PALCFG_RESAMPLEQUALITY: value.uValue = gConfig.iResampleQuality; break;
  494. case PALCFG_SAMPLERATE: value.uValue = gConfig.iSampleRate; break;
  495. case PALCFG_MUSICVOLUME: value.uValue = gConfig.iMusicVolume; break;
  496. case PALCFG_SOUNDVOLUME: value.uValue = gConfig.iSoundVolume; break;
  497. case PALCFG_WINDOWHEIGHT: value.uValue = gConfig.dwScreenHeight; break;
  498. case PALCFG_WINDOWWIDTH: value.uValue = gConfig.dwScreenWidth; break;
  499. case PALCFG_CD: value.sValue = music_types[gConfig.eCDType]; break;
  500. case PALCFG_GAMEPATH: value.sValue = gConfig.pszGamePath; break;
  501. case PALCFG_SAVEPATH: value.sValue = gConfig.pszSavePath; break;
  502. case PALCFG_MESSAGEFILE: value.sValue = gConfig.pszMsgFile; break;
  503. case PALCFG_FONTFILE: value.sValue = gConfig.pszFontFile; break;
  504. case PALCFG_LOGFILE: value.sValue = gConfig.pszLogFile; break;
  505. case PALCFG_CLIMIDIPLAYER: value.sValue = gConfig.pszCLIMIDIPlayerPath; break;
  506. case PALCFG_MUSIC: value.sValue = music_types[gConfig.eMusicType]; break;
  507. case PALCFG_OPL: value.sValue = opl_types[gConfig.eOPLType]; break;
  508. default: break;
  509. }
  510. }
  511. return value;
  512. }
  513. void
  514. PAL_SetConfigItem(
  515. PALCFG_ITEM item,
  516. const ConfigValue value
  517. )
  518. {
  519. switch (item)
  520. {
  521. case PALCFG_FULLSCREEN: gConfig.fFullScreen = value.bValue; break;
  522. case PALCFG_KEEPASPECTRATIO: gConfig.fKeepAspectRatio = value.bValue; break;
  523. case PALCFG_LAUNCHSETTING: gConfig.fLaunchSetting = value.bValue; break;
  524. case PALCFG_STEREO: gConfig.iAudioChannels = value.bValue ? 2 : 1; break;
  525. case PALCFG_USESURROUNDOPL: gConfig.fUseSurroundOPL = value.bValue; break;
  526. case PALCFG_USETOUCHOVERLAY: gConfig.fUseTouchOverlay = value.bValue; break;
  527. case PALCFG_ENABLEAVIPLAY: gConfig.fEnableAviPlay = value.bValue; break;
  528. case PALCFG_SURROUNDOPLOFFSET: gConfig.iSurroundOPLOffset = value.iValue; break;
  529. case PALCFG_LOGLEVEL: gConfig.iLogLevel = value.iValue; break;
  530. case PALCFG_AUDIOBUFFERSIZE: gConfig.wAudioBufferSize = value.uValue; break;
  531. case PALCFG_OPLSAMPLERATE: gConfig.iOPLSampleRate = value.uValue; break;
  532. case PALCFG_RESAMPLEQUALITY: gConfig.iResampleQuality = value.uValue; break;
  533. case PALCFG_SAMPLERATE: gConfig.iSampleRate = value.uValue; break;
  534. case PALCFG_MUSICVOLUME: gConfig.iMusicVolume = value.uValue; break;
  535. case PALCFG_SOUNDVOLUME: gConfig.iSoundVolume = value.uValue; break;
  536. case PALCFG_WINDOWHEIGHT: gConfig.dwScreenHeight = value.uValue; break;
  537. case PALCFG_WINDOWWIDTH: gConfig.dwScreenWidth = value.uValue; break;
  538. case PALCFG_GAMEPATH:
  539. if (gConfig.pszGamePath) free(gConfig.pszGamePath);
  540. gConfig.pszGamePath = value.sValue && value.sValue[0] ? strdup(value.sValue) : strdup(PAL_PREFIX);
  541. break;
  542. case PALCFG_SAVEPATH:
  543. if (gConfig.pszSavePath) free(gConfig.pszSavePath);
  544. gConfig.pszSavePath = value.sValue && value.sValue[0] ? strdup(value.sValue) : (gConfig.pszGamePath ? strdup(gConfig.pszGamePath) : strdup(PAL_SAVE_PREFIX));
  545. break;
  546. case PALCFG_MESSAGEFILE:
  547. if (gConfig.pszMsgFile) free(gConfig.pszMsgFile);
  548. gConfig.pszMsgFile = value.sValue && value.sValue[0] ? strdup(value.sValue) : NULL;
  549. break;
  550. case PALCFG_FONTFILE:
  551. if (gConfig.pszFontFile) free(gConfig.pszFontFile);
  552. gConfig.pszFontFile = value.sValue && value.sValue[0] ? strdup(value.sValue) : NULL;
  553. break;
  554. case PALCFG_LOGFILE:
  555. if (gConfig.pszLogFile) free(gConfig.pszLogFile);
  556. gConfig.pszLogFile = value.sValue && value.sValue[0] ? strdup(value.sValue) : NULL;
  557. break;
  558. case PALCFG_CLIMIDIPLAYER:
  559. if (gConfig.pszCLIMIDIPlayerPath) free(gConfig.pszCLIMIDIPlayerPath);
  560. gConfig.pszCLIMIDIPlayerPath = value.sValue && value.sValue[0] ? strdup(value.sValue) : NULL;
  561. break;
  562. case PALCFG_CD:
  563. for (int i = 0; i < sizeof(music_types) / sizeof(music_types[0]); i++)
  564. {
  565. if (SDL_strcasecmp(value.sValue, music_types[i]) == 0)
  566. {
  567. gConfig.eCDType = (MUSICTYPE)i;
  568. return;
  569. }
  570. }
  571. break;
  572. case PALCFG_MUSIC:
  573. for (int i = 0; i < sizeof(music_types) / sizeof(music_types[0]); i++)
  574. {
  575. if (SDL_strcasecmp(value.sValue, music_types[i]) == 0)
  576. {
  577. gConfig.eMusicType = (MUSICTYPE)i;
  578. return;
  579. }
  580. }
  581. break;
  582. case PALCFG_OPL:
  583. for (int i = 0; i < sizeof(opl_types) / sizeof(opl_types[0]); i++)
  584. {
  585. if (SDL_strcasecmp(value.sValue, opl_types[i]) == 0)
  586. {
  587. gConfig.eOPLType = (OPLTYPE)i;
  588. return;
  589. }
  590. }
  591. break;
  592. default:
  593. break;
  594. }
  595. }
  596. BOOL
  597. PAL_GetConfigBoolean(
  598. PALCFG_ITEM item,
  599. BOOL default_value
  600. )
  601. {
  602. return gConfigItems[item].Type == PALCFG_BOOLEAN ? PAL_GetConfigItem(item, default_value).bValue : FALSE;
  603. }
  604. long
  605. PAL_GetConfigNumber(
  606. PALCFG_ITEM item,
  607. BOOL default_value
  608. )
  609. {
  610. switch (gConfigItems[item].Type)
  611. {
  612. case PALCFG_INTEGER: return (long)PAL_GetConfigItem(item, default_value).iValue;
  613. case PALCFG_UNSIGNED: return (long)PAL_GetConfigItem(item, default_value).uValue;
  614. default: return 0;
  615. }
  616. }
  617. int
  618. PAL_GetConfigInteger(
  619. PALCFG_ITEM item,
  620. BOOL default_value
  621. )
  622. {
  623. return gConfigItems[item].Type == PALCFG_INTEGER ? PAL_GetConfigItem(item, default_value).iValue : 0;
  624. }
  625. unsigned int
  626. PAL_GetConfigUnsigned(
  627. PALCFG_ITEM item,
  628. BOOL default_value
  629. )
  630. {
  631. return gConfigItems[item].Type == PALCFG_UNSIGNED ? PAL_GetConfigItem(item, default_value).uValue : 0;
  632. }
  633. const char *
  634. PAL_GetConfigString(
  635. PALCFG_ITEM item,
  636. BOOL default_value
  637. )
  638. {
  639. return gConfigItems[item].Type == PALCFG_STRING ? PAL_GetConfigItem(item, default_value).sValue : NULL;
  640. }
  641. BOOL
  642. PAL_SetConfigBoolean(
  643. PALCFG_ITEM item,
  644. BOOL value
  645. )
  646. {
  647. if (gConfigItems[item].Type == PALCFG_BOOLEAN)
  648. {
  649. ConfigValue val = { (const char *)(intptr_t)value };
  650. PAL_SetConfigItem(item, val);
  651. return TRUE;
  652. }
  653. else
  654. {
  655. return FALSE;
  656. }
  657. }
  658. BOOL
  659. PAL_SetConfigNumber(
  660. PALCFG_ITEM item,
  661. long value
  662. )
  663. {
  664. if (gConfigItems[item].Type == PALCFG_INTEGER || gConfigItems[item].Type == PALCFG_UNSIGNED)
  665. {
  666. ConfigValue val = { (const char *)(intptr_t)value };
  667. PAL_SetConfigItem(item, val);
  668. return TRUE;
  669. }
  670. else
  671. {
  672. return FALSE;
  673. }
  674. }
  675. BOOL
  676. PAL_SetConfigInteger(
  677. PALCFG_ITEM item,
  678. int value
  679. )
  680. {
  681. if (gConfigItems[item].Type == PALCFG_INTEGER)
  682. {
  683. ConfigValue val = { (const char *)(intptr_t)value };
  684. PAL_SetConfigItem(item, val);
  685. return TRUE;
  686. }
  687. else
  688. {
  689. return FALSE;
  690. }
  691. }
  692. BOOL
  693. PAL_SetConfigUnsigned(
  694. PALCFG_ITEM item,
  695. unsigned int value
  696. )
  697. {
  698. if (gConfigItems[item].Type == PALCFG_UNSIGNED)
  699. {
  700. ConfigValue val = { (const char *)(intptr_t)value };
  701. PAL_SetConfigItem(item, val);
  702. return TRUE;
  703. }
  704. else
  705. {
  706. return FALSE;
  707. }
  708. }
  709. BOOL
  710. PAL_SetConfigString(
  711. PALCFG_ITEM item,
  712. const char *value
  713. )
  714. {
  715. if (gConfigItems[item].Type == PALCFG_STRING)
  716. {
  717. ConfigValue val = { value };
  718. PAL_SetConfigItem(item, val);
  719. return TRUE;
  720. }
  721. else
  722. {
  723. return FALSE;
  724. }
  725. }