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- [Project]
- FileName=sdlpal.dev
- Name=sdlpal
- Ver=1
- IsCpp=1
- Type=1
- Compiler=
- CppCompiler=
- Includes=d:\sdl\include
- Linker=-lmingw32 -lstdc++ -lSDLmain -lSDL -lstdc++ -lwinmm -mwindows_@@_
- Libs=d:\sdl\lib
- UnitCount=114
- Folders=adplug,"Header Files",libmad,native_midi,"Resource Files","Source Files"
- ObjFiles=
- PrivateResource=sdlpal_private.rc
- ResourceIncludes=
- MakeIncludes=
- Icon=
- ExeOutput=
- ObjectOutput=
- OverrideOutput=0
- OverrideOutputName=sdlpal.exe
- HostApplication=
- CommandLine=
- UseCustomMakefile=0
- CustomMakefile=
- IncludeVersionInfo=0
- SupportXPThemes=0
- CompilerSet=0
- CompilerSettings=00100000000010000001e1
- [Unit2]
- FileName=adplug\binfile.h
- Folder=adplug
- Compile=1
- CompileCpp=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit3]
- FileName=adplug\binio.cpp
- Folder=adplug
- Compile=1
- CompileCpp=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit4]
- FileName=adplug\binio.h
- Folder=adplug
- Compile=1
- CompileCpp=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit5]
- FileName=adplug\emuopl.cpp
- Folder=adplug
- Compile=1
- CompileCpp=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit6]
- FileName=adplug\emuopl.h
- Folder=adplug
- Compile=1
- CompileCpp=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit7]
- FileName=adplug\fmopl.c
- Folder=adplug
- Compile=1
- CompileCpp=0
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c fmopl.c -o fmopl.o $(CFLAGS)
- [Unit8]
- FileName=adplug\fmopl.h
- Folder=adplug
- Compile=1
- CompileCpp=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit9]
- FileName=adplug\fprovide.cpp
- Folder=adplug
- Compile=1
- CompileCpp=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit10]
- FileName=adplug\fprovide.h
- Folder=adplug
- Compile=1
- CompileCpp=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit11]
- FileName=adplug\binfile.cpp
- Folder=adplug
- Compile=1
- CompileCpp=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit12]
- FileName=adplug\player.cpp
- Folder=adplug
- Compile=1
- CompileCpp=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit13]
- FileName=adplug\player.h
- Folder=adplug
- Compile=1
- CompileCpp=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit14]
- FileName=adplug\rix.cpp
- Folder=adplug
- Compile=1
- CompileCpp=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit15]
- FileName=adplug\rix.h
- Folder=adplug
- Compile=1
- CompileCpp=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit16]
- FileName=ascii.h
- Folder=Header Files
- Compile=1
- CompileCpp=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit17]
- FileName=battle.h
- Folder=Header Files
- Compile=1
- CompileCpp=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit18]
- FileName=common.h
- Folder=Header Files
- Compile=1
- CompileCpp=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [VersionInfo]
- Major=0
- Minor=1
- Release=1
- Build=1
- LanguageID=1033
- CharsetID=1252
- CompanyName=
- FileVersion=0.1
- FileDescription=Developed using the Dev-C++ IDE
- InternalName=
- LegalCopyright=
- LegalTrademarks=
- OriginalFilename=mj.exe
- ProductName=mj
- ProductVersion=0.1
- AutoIncBuildNr=0
- [Unit19]
- FileName=ending.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit1]
- FileName=adplug\opl.h
- CompileCpp=1
- Folder=adplug
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit20]
- FileName=fight.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit21]
- FileName=font.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit22]
- FileName=game.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit23]
- FileName=getopt.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit24]
- FileName=global.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit25]
- FileName=input.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit26]
- FileName=itemmenu.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit27]
- FileName=magicmenu.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit28]
- FileName=main.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit29]
- FileName=map.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit30]
- FileName=palcommon.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit31]
- FileName=palette.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit32]
- FileName=play.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit33]
- FileName=res.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit34]
- FileName=rixplay.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit35]
- FileName=rngplay.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit36]
- FileName=scene.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit37]
- FileName=script.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit38]
- FileName=sound.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit39]
- FileName=text.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit40]
- FileName=ui.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit41]
- FileName=uibattle.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit42]
- FileName=uigame.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit43]
- FileName=util.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit44]
- FileName=video.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit45]
- FileName=yj1.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c yj1.c -o yj1.o $(CFLAGS)
- [Unit46]
- FileName=ending.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c ending.c -o ending.o $(CFLAGS)
- [Unit47]
- FileName=fight.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c fight.c -o fight.o $(CFLAGS)
- [Unit48]
- FileName=font.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c font.c -o font.o $(CFLAGS)
- [Unit49]
- FileName=game.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c game.c -o game.o $(CFLAGS)
- [Unit50]
- FileName=getopt.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c getopt.c -o getopt.o $(CFLAGS)
- [Unit51]
- FileName=global.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c global.c -o global.o $(CFLAGS)
- [Unit52]
- FileName=input.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c input.c -o input.o $(CFLAGS)
- [Unit53]
- FileName=itemmenu.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c itemmenu.c -o itemmenu.o $(CFLAGS)
- [Unit54]
- FileName=magicmenu.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c magicmenu.c -o magicmenu.o $(CFLAGS)
- [Unit55]
- FileName=main.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c main.c -o main.o $(CFLAGS)
- [Unit56]
- FileName=map.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c map.c -o map.o $(CFLAGS)
- [Unit57]
- FileName=palcommon.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c palcommon.c -o palcommon.o $(CFLAGS)
- [Unit58]
- FileName=palette.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c palette.c -o palette.o $(CFLAGS)
- [Unit59]
- FileName=play.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c play.c -o play.o $(CFLAGS)
- [Unit60]
- FileName=res.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c res.c -o res.o $(CFLAGS)
- [Unit61]
- FileName=rngplay.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c rngplay.c -o rngplay.o $(CFLAGS)
- [Unit62]
- FileName=scene.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c scene.c -o scene.o $(CFLAGS)
- [Unit63]
- FileName=script.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c script.c -o script.o $(CFLAGS)
- [Unit64]
- FileName=sound.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c sound.c -o sound.o $(CFLAGS)
- [Unit65]
- FileName=text.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c text.c -o text.o $(CFLAGS)
- [Unit66]
- FileName=ui.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c ui.c -o ui.o $(CFLAGS)
- [Unit67]
- FileName=uibattle.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c uibattle.c -o uibattle.o $(CFLAGS)
- [Unit68]
- FileName=uigame.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c uigame.c -o uigame.o $(CFLAGS)
- [Unit69]
- FileName=util.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c util.c -o util.o $(CFLAGS)
- [Unit70]
- FileName=video.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c video.c -o video.o $(CFLAGS)
- [Unit71]
- FileName=battle.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c battle.c -o battle.o $(CFLAGS)
- [Unit72]
- FileName=rixplay.cpp
- CompileCpp=1
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit73]
- FileName=sdlpal.rc
- Folder=Resource Files
- Compile=1
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit74]
- FileName=native_midi\native_midi.h
- CompileCpp=1
- Folder=native_midi
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit75]
- FileName=native_midi\native_midi_common.c
- CompileCpp=0
- Folder=native_midi
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit76]
- FileName=native_midi\native_midi_common.h
- CompileCpp=1
- Folder=native_midi
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit77]
- FileName=native_midi\native_midi_win32.c
- CompileCpp=0
- Folder=native_midi
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit78]
- FileName=midi.c
- CompileCpp=0
- Folder=Source Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit79]
- FileName=midi.h
- CompileCpp=1
- Folder=Header Files
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit80]
- FileName=libmad\bit.c
- CompileCpp=0
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c bit.c -o bit.o $(CFLAGS)
- [Unit81]
- FileName=libmad\bit.h
- CompileCpp=1
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit82]
- FileName=libmad\D.dat
- Folder=libmad
- Compile=0
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit83]
- FileName=libmad\decoder.c
- CompileCpp=0
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c decoder.c -o decoder.o $(CFLAGS)
- [Unit84]
- FileName=libmad\decoder.h
- CompileCpp=1
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit85]
- FileName=libmad\fixed.c
- CompileCpp=0
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c fixed.c -o fixed.o $(CFLAGS)
- [Unit86]
- FileName=libmad\fixed.h
- CompileCpp=1
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit87]
- FileName=libmad\frame.c
- CompileCpp=0
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c frame.c -o frame.o $(CFLAGS)
- [Unit88]
- FileName=libmad\frame.h
- CompileCpp=1
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit89]
- FileName=libmad\libmad_global.h
- CompileCpp=1
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit90]
- FileName=libmad\huffman.c
- CompileCpp=0
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c huffman.c -o huffman.o $(CFLAGS)
- [Unit91]
- FileName=libmad\huffman.h
- CompileCpp=1
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit92]
- FileName=libmad\imdct_s.dat
- Folder=libmad
- Compile=0
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit93]
- FileName=libmad\layer3.c
- CompileCpp=0
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c layer3.c -o layer3.o $(CFLAGS)
- [Unit94]
- FileName=libmad\layer3.h
- CompileCpp=1
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit95]
- FileName=libmad\layer12.c
- CompileCpp=0
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c layer12.c -o layer12.o $(CFLAGS)
- [Unit96]
- FileName=libmad\layer12.h
- CompileCpp=1
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit97]
- FileName=libmad\libmad_config.h
- CompileCpp=1
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit98]
- FileName=libmad\mad.h
- CompileCpp=1
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit99]
- FileName=libmad\qc_table.dat
- Folder=libmad
- Compile=0
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit100]
- FileName=libmad\rq_table.dat
- Folder=libmad
- Compile=0
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit101]
- FileName=libmad\sf_table.dat
- Folder=libmad
- Compile=0
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit102]
- FileName=libmad\stream.c
- CompileCpp=0
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c stream.c -o stream.o $(CFLAGS)
- [Unit103]
- FileName=libmad\stream.h
- CompileCpp=1
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit104]
- FileName=libmad\synth.c
- CompileCpp=0
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c synth.c -o synth.o $(CFLAGS)
- [Unit105]
- FileName=libmad\synth.h
- CompileCpp=1
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit106]
- FileName=libmad\timer.c
- CompileCpp=0
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c timer.c -o timer.o $(CFLAGS)
- [Unit107]
- FileName=libmad\timer.h
- CompileCpp=1
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit108]
- FileName=libmad\music_mad.h
- CompileCpp=1
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit109]
- FileName=libmad\music_mad.c
- CompileCpp=0
- Folder=libmad
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c music_mad.c -o music_mad.o $(CFLAGS)
- [Unit110]
- FileName=adplug\surroundopl.cpp
- CompileCpp=0
- Folder=adplug
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=$(CC) -c surroundopl.cpp -o surroundopl.o $(CFLAGS)
- [Unit111]
- FileName=adplug\surroundopl.h
- CompileCpp=1
- Folder=adplug
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit112]
- FileName=adplug\dosbox_opl.h
- CompileCpp=1
- Folder=adplug
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit113]
- FileName=adplug\demuopl.h
- CompileCpp=1
- Folder=adplug
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit114]
- FileName=adplug\dosbox_opl.cpp
- CompileCpp=1
- Folder=adplug
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit115]
- FileName=adplug\demuopl.h
- CompileCpp=1
- Folder=adplug
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit116]
- FileName=adplug\dosbox_opl.cpp
- CompileCpp=1
- Folder=adplug
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
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