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- /*
- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely.
- */
- /* Usage:
- * Spacebar to begin recording a gesture on all touches.
- * s to save all touches into "./gestureSave"
- * l to load all touches from "./gestureSave"
- */
- #include <stdio.h>
- #include <math.h>
- #include "SDL.h"
- #include "SDL_touch.h"
- #include "SDL_gesture.h"
- /* Make sure we have good macros for printing 32 and 64 bit values */
- #ifndef PRIs32
- #define PRIs32 "d"
- #endif
- #ifndef PRIu32
- #define PRIu32 "u"
- #endif
- #ifndef PRIs64
- #ifdef __WIN32__
- #define PRIs64 "I64"
- #else
- #define PRIs64 "lld"
- #endif
- #endif
- #ifndef PRIu64
- #ifdef __WIN32__
- #define PRIu64 "I64u"
- #else
- #define PRIu64 "llu"
- #endif
- #endif
- #define WIDTH 640
- #define HEIGHT 480
- #define BPP 4
- #define DEPTH 32
- /* MUST BE A POWER OF 2! */
- #define EVENT_BUF_SIZE 256
- #define VERBOSE 0
- static SDL_Window *window;
- static SDL_Event events[EVENT_BUF_SIZE];
- static int eventWrite;
- static int colors[7] = {0xFF,0xFF00,0xFF0000,0xFFFF00,0x00FFFF,0xFF00FF,0xFFFFFF};
- typedef struct {
- float x,y;
- } Point;
- typedef struct {
- float ang,r;
- Point p;
- } Knob;
- static Knob knob;
- void handler (int sig)
- {
- SDL_Log ("exiting...(%d)", sig);
- exit (0);
- }
- void perror_exit (char *error)
- {
- perror (error);
- handler (9);
- }
- void setpix(SDL_Surface *screen, float _x, float _y, unsigned int col)
- {
- Uint32 *pixmem32;
- Uint32 colour;
- Uint8 r,g,b;
- int x = (int)_x;
- int y = (int)_y;
- float a;
- if(x < 0 || x >= screen->w) return;
- if(y < 0 || y >= screen->h) return;
- pixmem32 = (Uint32*) screen->pixels + y*screen->pitch/BPP + x;
- SDL_memcpy(&colour,pixmem32,screen->format->BytesPerPixel);
- SDL_GetRGB(colour,screen->format,&r,&g,&b);
- /* r = 0;g = 0; b = 0; */
- a = (float)((col>>24)&0xFF);
- if(a == 0) a = 0xFF; /* Hack, to make things easier. */
- a /= 0xFF;
- r = (Uint8)(r*(1-a) + ((col>>16)&0xFF)*(a));
- g = (Uint8)(g*(1-a) + ((col>> 8)&0xFF)*(a));
- b = (Uint8)(b*(1-a) + ((col>> 0)&0xFF)*(a));
- colour = SDL_MapRGB( screen->format,r, g, b);
- *pixmem32 = colour;
- }
- void drawLine(SDL_Surface *screen,float x0,float y0,float x1,float y1,unsigned int col) {
- float t;
- for(t=0;t<1;t+=(float)(1.f/SDL_max(SDL_fabs(x0-x1),SDL_fabs(y0-y1))))
- setpix(screen,x1+t*(x0-x1),y1+t*(y0-y1),col);
- }
- void drawCircle(SDL_Surface* screen,float x,float y,float r,unsigned int c)
- {
- float tx,ty;
- float xr;
- for(ty = (float)-SDL_fabs(r);ty <= (float)SDL_fabs((int)r);ty++) {
- xr = (float)sqrt(r*r - ty*ty);
- if(r > 0) { /* r > 0 ==> filled circle */
- for(tx=-xr+.5f;tx<=xr-.5;tx++) {
- setpix(screen,x+tx,y+ty,c);
- }
- }
- else {
- setpix(screen,x-xr+.5f,y+ty,c);
- setpix(screen,x+xr-.5f,y+ty,c);
- }
- }
- }
- void drawKnob(SDL_Surface* screen,Knob k) {
- drawCircle(screen,k.p.x*screen->w,k.p.y*screen->h,k.r*screen->w,0xFFFFFF);
- drawCircle(screen,(k.p.x+k.r/2*SDL_cosf(k.ang))*screen->w,
- (k.p.y+k.r/2*SDL_sinf(k.ang))*screen->h,k.r/4*screen->w,0);
- }
- void DrawScreen(SDL_Surface* screen)
- {
- int i;
- #if 1
- SDL_FillRect(screen, NULL, 0);
- #else
- int x, y;
- for(y = 0;y < screen->h;y++)
- for(x = 0;x < screen->w;x++)
- setpix(screen,(float)x,(float)y,((x%255)<<16) + ((y%255)<<8) + (x+y)%255);
- #endif
- /* draw Touch History */
- for(i = eventWrite; i < eventWrite+EVENT_BUF_SIZE; ++i) {
- const SDL_Event *event = &events[i&(EVENT_BUF_SIZE-1)];
- float age = (float)(i - eventWrite) / EVENT_BUF_SIZE;
- float x, y;
- unsigned int c, col;
- if(event->type == SDL_FINGERMOTION ||
- event->type == SDL_FINGERDOWN ||
- event->type == SDL_FINGERUP) {
- x = event->tfinger.x;
- y = event->tfinger.y;
- /* draw the touch: */
- c = colors[event->tfinger.fingerId%7];
- col = ((unsigned int)(c*(.1+.85))) | (unsigned int)(0xFF*age)<<24;
- if(event->type == SDL_FINGERMOTION)
- drawCircle(screen,x*screen->w,y*screen->h,5,col);
- else if(event->type == SDL_FINGERDOWN)
- drawCircle(screen,x*screen->w,y*screen->h,-10,col);
- }
- }
- if(knob.p.x > 0)
- drawKnob(screen,knob);
- SDL_UpdateWindowSurface(window);
- }
- SDL_Surface* initScreen(int width,int height)
- {
- if (!window) {
- window = SDL_CreateWindow("Gesture Test",
- SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
- width, height, SDL_WINDOW_RESIZABLE);
- }
- if (!window) {
- return NULL;
- }
- return SDL_GetWindowSurface(window);
- }
- int main(int argc, char* argv[])
- {
- SDL_Surface *screen;
- SDL_Event event;
- SDL_bool quitting = SDL_FALSE;
- SDL_RWops *stream;
- /* Enable standard application logging */
- SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
- /* gesture variables */
- knob.r = .1f;
- knob.ang = 0;
- if (SDL_Init(SDL_INIT_VIDEO) < 0 ) return 1;
- if (!(screen = initScreen(WIDTH,HEIGHT)))
- {
- SDL_Quit();
- return 1;
- }
- while(!quitting) {
- while(SDL_PollEvent(&event))
- {
- /* Record _all_ events */
- events[eventWrite & (EVENT_BUF_SIZE-1)] = event;
- eventWrite++;
- switch (event.type)
- {
- case SDL_QUIT:
- quitting = SDL_TRUE;
- break;
- case SDL_KEYDOWN:
- switch (event.key.keysym.sym)
- {
- case SDLK_SPACE:
- SDL_RecordGesture(-1);
- break;
- case SDLK_s:
- stream = SDL_RWFromFile("gestureSave", "w");
- SDL_Log("Wrote %i templates", SDL_SaveAllDollarTemplates(stream));
- SDL_RWclose(stream);
- break;
- case SDLK_l:
- stream = SDL_RWFromFile("gestureSave", "r");
- SDL_Log("Loaded: %i", SDL_LoadDollarTemplates(-1, stream));
- SDL_RWclose(stream);
- break;
- case SDLK_ESCAPE:
- quitting = SDL_TRUE;
- break;
- }
- break;
- case SDL_WINDOWEVENT:
- if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
- if (!(screen = initScreen(event.window.data1, event.window.data2)))
- {
- SDL_Quit();
- return 1;
- }
- }
- break;
- case SDL_FINGERMOTION:
- #if VERBOSE
- SDL_Log("Finger: %i,x: %i, y: %i",event.tfinger.fingerId,
- event.tfinger.x,event.tfinger.y);
- #endif
- break;
- case SDL_FINGERDOWN:
- #if VERBOSE
- SDL_Log("Finger: %"PRIs64" down - x: %i, y: %i",
- event.tfinger.fingerId,event.tfinger.x,event.tfinger.y);
- #endif
- break;
- case SDL_FINGERUP:
- #if VERBOSE
- SDL_Log("Finger: %"PRIs64" up - x: %i, y: %i",
- event.tfinger.fingerId,event.tfinger.x,event.tfinger.y);
- #endif
- break;
- case SDL_MULTIGESTURE:
- #if VERBOSE
- SDL_Log("Multi Gesture: x = %f, y = %f, dAng = %f, dR = %f",
- event.mgesture.x,
- event.mgesture.y,
- event.mgesture.dTheta,
- event.mgesture.dDist);
- SDL_Log("MG: numDownTouch = %i",event.mgesture.numFingers);
- #endif
- knob.p.x = event.mgesture.x;
- knob.p.y = event.mgesture.y;
- knob.ang += event.mgesture.dTheta;
- knob.r += event.mgesture.dDist;
- break;
- case SDL_DOLLARGESTURE:
- SDL_Log("Gesture %"PRIs64" performed, error: %f",
- event.dgesture.gestureId,
- event.dgesture.error);
- break;
- case SDL_DOLLARRECORD:
- SDL_Log("Recorded gesture: %"PRIs64"",event.dgesture.gestureId);
- break;
- }
- }
- DrawScreen(screen);
- }
- SDL_Quit();
- return 0;
- }
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